Hiding At
Mrs. Veverka's
Upon reaching the
shop, Zosia knocks upon the door. A minute or so later, a gray-haired
elderly female dwarf opens it.
Zosia smiles at her:
"Hi, Mrs. Veverka," she starts. "I've got another big favor to ask
you. I wonder if you could put me and a few of my friends up for the
night."
Mrs. Veverka looks out at the mass of dwarves and Bohavians before
her and starts to titter:
"My, oh my," she laughs, "you young people, I really don't know.
However many of you are there?"
"Come on in all of you. You'll catch your death out there. Make
yourself at home while I make you all a nice warm pot of dandelion
tea."
They all enter the tiny shop and see that Zosia wasn't
exaggerating when she said it was going to be a tight squeeze. As the
dwarves enter, Mrs. Veverka sees that the dwarves are all wearing
masks. This starts her tittering again:
"Just been to a masked ball have you?" she asks, laughing.
"Well I certainly had a ball," the stronger of the two dwarven
warriors replies, grinning under his mask.
Mrs. Veverka walks up the stairs to her private quarters while the
others all try and make themselves as comfortable as possible in the
shop and backroom, sitting in amongst the herbs and spices of Mrs.
Veverka's profession.
As Mrs. Veverka returns with a large pot of tea and a number of
earthenware mugs, there is a knock at the door:
"Open up, it's me, Yaz."
Rockrender opens the doors and Yaz walks into the crowded shop.
"Young Yaz as well," Mrs. Veverka cries. "Twice in one day. That
is a nice surprise."
"How did you get on?" Winnacer asks.
Yaz shakes his head:
"Not so good," he says sadly. "I managed to save three of them, I
think. But the rest are ... charcoal."
He holds his head in his hands.
"Errm ... I meant with the goblins," Winnacer says.
"Oh, yes, the goblins," Yaz replies. "I heard them coming and
that's when I made my escape. There were a lot of them."
There is a groan from the corner as Milan comes around again and
starts to hurt from his wounds.
Winnacer looks to him and then at the dwarves:
"Has anyone got any healing left?" he asks. "There are still
plenty of us with injuries."
"Sure," replies the Bastioness. "We have a fair bit."
The three priestesses start to go around the injured, casting
spell after spell on Milan, Winnacer, Rowan and the two dwarven
warriors. It takes the best part of ten minutes before the clerics
see to everyone, with the four Zemnye priests, the priest of Ohen and
Yaz casting nearly 20 spells between them. By the time their spells
have been exhausted, everyone has been returned to full health with
the exception of the stronger of the two warriors, who manages to
soak up one moderate and five light healing spells but is still quite
a way from returning to full health such is his capacity for damage.
Although it is just a little after 9.00p.m., all are starting to
get a little tired after the exertions of the evening.
"Perhaps it is best if we get some rest now," Winnacer says. "In
the morning we can perhaps avail ourselves of some charming spells to
use upon our friend the Lord Protektor."
"Why do we need to wait?" asks Yaz, lighting a joint. "I've got a
charming spell left."
"The sooner all this bullshit is over and we're out of this place
the better."
Winnacer agrees:
"Sure, that's fine by me. Give it a try."
Yaz starts to utter and chant while gesticulating towards the Lord
Protektor. From beneath his gag, the goblin sneers at the druid in
response. Yaz finishes the spell and sends one final gesture toward
the goblin.
Faewen'il holds the amulet in her hands. She comes as close the
smiling as it is possible for her to do:
"Ye be gettin him," she says to Yaz.
Yaz smiles too and takes the gag from the goblin:
"Hi," Yaz smiles to the goblin. "How are you feeling?"
"Very sore does Porich feel after to be blasted by lightning bolt
and to have chainmail burning," the Lord Protektor says. "But thank
you for concern does Porich."
Winnacer whispers to Yaz:
"Do you think that you could make think that I'm a friend of
yours?" he asks. "That way I can ask him some questions."
"OK," Yaz whispers in reply. "Anything to get this over with as
quickly as possible."
He turns back to the Lord Protektor:
"Porich," he says, "this is Winnacer, a friend of ours. He'd like
to ask you some questions, if that's OK with you?"
"Sure," Porich replies.
Winnacer kneels next to the bound goblin and starts to question
him:
"What do you know about the Baby Yaz and his prophecy?" Winnacer
asks first of all.
"Bohavian named Melchior my troops find tied on horse," the goblin
replies. "Question him did we. Say he work for OverLord Protektor did
he. We cast spell and find he speak true. Say that OverLord Protektor
want child. Say that pleased would OverLord Protektor be with Porich
if to find child. Angry would he be if not help to find. So help to
find did Porich."
"No say Melchior why did OverLord Protektor want child."
Winnacer glances over at Faewen'il who is holding the amulet. She
throws him a nod to say that the goblin is telling the truth.
"More of a reason to get the child to safety," Winnacer sighs.
"Who knows about the child?" the LawBringer continues.
"None speak to Melchior but Porich and Shaman Breptat," the Lord
Protektor replies. "But I see you kill Shaman Breptat by hit over
head with mace."
"What Nyemetz forces remain in Opava and their distribution and
numbers?" the young Lord continues.
"Garrison of Opava is 300 goblins and 40 worgriders," the Lord
Protektor answers. "Worgriders on patrol. Not know when return will
they. At warehouse battle were 120 goblins. Most dead now. Forty more
on roadblock duty. Forty guard at gate. One hundred in barracks."
"How many shamans and witchdoctors are there remaining?" Winnacer
asks next.
"Four witchdoctors and six shamen there be" Porich explains. "But
one witchdoctor and two shamen dead now there are."
Winnacer crawls over and unties the Lord Protektor. He asks
Faewen'il for pen and parchment and hands them to the Lord Protektor:
"Draw the layout of the Nyemetz fortress," the LawBringer
requests.
Porich starts to draw. He draws a couple of guarded staircases
that lead up from the top level of Opava city going up with
gatehouses at both the top and the bottom of the two staircases that
are either side of the main gate to the city. It appears that this is
the main defense for the garrison and that there are no more heavily
fortified positions on the upper level that contains the barracks and
the Lord Protektor's offices. The more sensitive areas have small
guards protecting regularly locked doors.
"Explain the design of the gate guard," Winnacer asks.
"Tower is there on edge of each gate," the goblin explains. "Ten
archers in each there is always. Towers are reached by platform to
barracks on inside of gate."
"Now is company of 20 goblin spears checking all who come and go
from city."
"Are there any other entrances, secret or not-so-secret?" the
young Lord continues.
Porich shakes his head:
"No," he replies. "Must to go up stairs to get to barracks."
"Do you expect any visitors or reinforcements?" Winnacer asks
next.
Porich nods:
"Sent witchdoctor and guards to Ostrava after seeing lightning
bolt two days ago," he replies. "They go to fetch Witchfinders to
help us find witch that make bolt. Think I they arrive tomorrow. Not
know I when tomorrow will they arrive."
Winnacer taps his finger on his chin, pondering this information:
"You know, this may be fortuitous. If they are expecting
Witchfinders, we may be able to give them what they are looking for."
Winnacer grins at Faewen'il:
"Think that you can get some of us in there?"
"Of course if we decide to go with that disguise, we will need
others to make sure the real Witchfinders never make it to town. Any
volunteers?"
Faewen'il shakes her head:
"I be tellin ye time an time again. I cannae be usin the
Witchfinder disguise to do damage to tha Nyemetz. I be givin ma word
ta Rudolf that I be discrete with it. If I were seen to be supportin
tha rebellion while wearin tha outfit, then Rudolf would have a lot o
explainin to do."
"If that nae be enough, me uniform be havin that markins o
Pardubitze on it, not Ostrava, whatever they may be."
The feisty one shakes her head once again:
"No, I be thinking that usin spells o invisibility an stealin in
there, or makin use o the charmed Lord Protektor be a lot easier an
less risky."
Winnacer nods:
"I guess that's out then. But remind me to talk to you later about
what's happening in Pardubitze. I forgot you never met General Yan
Zizkov. The status quo will soon be upset again."
Faewen'il looks a little concerned at this:
"Aye," she replies. "As soon as we be releasin Porter, ye better
be tellin me what be goin on there."
Out of curiosity, Winnacer asks the goblin for more information:
"How many are you expecting and what type of access to the
barracks can they expect?"
Porich shrugs:
"Not know that I. All I do is give story of what happen in Opava.
Decision of Witchfinder General in Ostrava it be of what Witchfinders
and guards sends he. Is normal for Witchfinders to go where please
them."
"Much arrogant Witchfinders always they be. Think better than
goblins they be," he adds with a scowl.
The young Lord pauses for a moment and then continues:
"How often do you pass correspondence to the rest of the Nyemetz
and what is it like?" the LawBringer asks.
"No pattern there is to speak with Mnyesto," he replies. "Each
month at end must I make long report. Very boring is it and write to
they when needs things I. But Opava no is important to Mnyesto. Leave
Porich alone does Mnyesto much time."
"What do you know about the ratmen?" Winnacer finishes.
"What is ratmen?" the Lord Protektor says, obviously not
understanding the question.
Winnacer looks to Yaz as the interview is complete. At least for
now.
"How you know it's Porter they got?" Yaz asks Winnacer. "I mean,
good guess, but Porter's pretty sneaky. Although I guess if there was
bad luck to be had, he woulda run into it."
"What other Bohavian would they have taken prisoner?" the young
Lord counters. "Joy, I think not. Aithne, she split town days ago. It
has to be Porter. But yet again, you give the man a bit too much
credit. He probably is the one who told them where Baby Yaz is at.
But there is one way to find out."
He turns his attention back to the Lord Protektor:
"Porich, can you describe the Bohavian that has been taken
prisoner?"
"Try to disguise him as old man did he," Porich replies. "But he
young like you. Rough look he through drink and many fights."
"What exactly was he trying to do?" Winnacer queries, obviously
quite curious.
"Try to go through gates to undercity." The goblin replies.
"Disguise good had he, but not think that Bohavians few go to
undercity ever. Order I that Bohavians all that try to go through
gate or out of Tall Town must to bring for questions. Disguise no can
to hide mind from magick mine."
As Porich speaks, they notice that the Lord Protektor is wearing a
very familiar looking charm bracelet, upon which is a miniature
bastard sword, net, bolas and caliver, amongst other items.
"By the way, how did you figure out where to find the Baby of
Prophecy and all of these dwarves?"
"Tell us where you were did he," the Lord Protektor replies.
Winnacer's eyes narrow in anger.
"Much work it took to get word from him though," Porich continues.
"Few more stubborn that he have I seen. Very much shit to beat out of
him must we. Nine hours and much pain took he before speak he did.
Never I see one so want to protect his comrades as much as he."
"Is only because much training in art of torture have we that gets
him to talk."
Winnacer's features soften, a vague look of concern coming over
his features.
"Dwarves with baby not we know," the Lord Protektor adds. "Was bad
surprise for us. Your asses kicked would we easy if they not with
you."
"Do we know where to look yet?" asks Yaz. "I got a spell still to
use today that might help locate him. It'll help detect that iron
ball of his, from like, 130 yards away or something crazy. So if I
disguise myself all up, and just walk around town, that might give us
a head start. Prob'ly in the fortress, you're right, but maybe it'll
tell us which part, from outside."
Faewen'il interjects:
"If'n the Lord Protektor be havin his charm bracelet, he probably
be havin tha rest o his thins too."
She walks over to the goblin and proceeds to search him. Sure
enough, in the goblin's pouch she finds Porter's iron ball and the
rest of Porter's magickal items. To her great disappointment, the
Lord Protektor does not possess any other items that might be of
interest to her.
"I would imagine that they are keeping him in the jail in the
barracks, which is marked here on the map," the LawBringer says,
pointing to the scratchy drawing that Porich made.
"Is that right, Porich?"
The Lord Protektor nods:
"Right you be. In jail is he now."
Yaz shrugs:
"As for springing him, I dunno. I can get in pretty much anywhere
without a problem, and I can move stones and wood around if he's in a
cell. But Fae's got shit too, 'specially that kickin' wraithform
thing. Before noon, he said... I guess we gotta take that seriously,
although who knows what's really been said."
"Maybe an invisibility spell on me is the best way to go. Bringing
the whole contingent maybe ain't the best idea... But I don't know
shit, sometimes..."
"Yaz is right," the CornerStone agrees. "It sounds as if a small
group will be better. In any case, I'm really not a commando and
unused to such matters. We were all very lucky to have survived the
fight at the warehouse. We all have our gods to thank for delivering
us from harm. I would not wish to become over reliant upon my god's
blessings for my survival."
The CornerStone's words are met by nods and 'ayes' from the
majority of the masked dwarves. It seems as if there is little
support from among them for an assault upon the barracks.
The stronger of the dwarves is the lone exception:
"I'll come with you," he says gruffly. "I'll never turn down the
chance of a decent fight."
"Even if the rest of them won't help you," he adds with a grimace.
"We will appreciate your help," Winnacer responds gratefully.
"I didn't say that I wasn't prepared to help them," Rockrender
interjects. "Just that I was not prepared to go into the barracks
myself. I have a lot of people relying upon me in my position and,
with the ratmen on their way, these people will be necessary to help
ensure the city's survival."
"I am, however, willing to provide as many blessings to those that
go as Zemnye blesses me with."
This is met with nods from the other dwarves, all of whom seem
willing to help in any way other than accompanying the party on the
mission to rescue Porter.
Yaz finishes his joint and rolls another.
"Man, you guys think my shit's good, you should talk to Lady Vev
here, she knows her shit. Some good shit here. SOME good."
He nods and smiles appreciatively at the old dwarven lady:
"T'ain't blessed shit, but.... shit..."
Mrs Veverka titters once more:
"You are a funny one, young'un," she says. "But don't bogart that
joint, sonny. I wouldn't mind a toke myself."
Winnacer leaves the Lord Protektor and stands facing the assembly
of dwarven leaders who are all sitting on the floor of the shop:
"Our Rockshaping Companion has voiced some legitimate reservations
about finishing what we have started here. And I am sure that all of
you harbor some inner fears about what the consequences of resistance
may bring. Such nagging doubts over the future of yourselves and
those that rely upon your benevolence will only work to undermine
whatever decision we decide to make. However, I implore you all to
hear me out before deciding whether to pursue liberation or to hold
off until later."
"For many months, my companions and myself have been working
throughout Bohavia to stir the fires of independence. Throughout our
travels we have learned much of the state of rebellion throughout
Central Bohavia."
"Our actions started around Pardubitze, organizing the citizens of
the outlying villages into soldiers and seeing them armed and horsed.
Our direct actions have accounted for many units of Nyemetz soldiers.
A farm compound used by the Nyemetz to raise worgs has been razed.
The Witchfinder's HQ of Dvur Kralovye was blown to bits. Many units
of orcs, goblins, and worgs have fallen under our blades. Dozens of
Witchfinders have fallen as well. The losses of the Nyemetz grew to
be too many for the local forces to take."
"The Nyemetz responded by pulling off an elite unit from their
Eastern Front. Much of this unit, including its leader Kurtek, met
their end at our hands, along with the Lord Protektors of Pardubitze,
Dvur Kralovye and Trebova."
"In a nutshell, the Nyemetz in Central Bohavia are beleaguered due
to a manpower shortage. The Eastern Front has escalated in intensity
as well. Slovenes have been sighted within forty miles of Olmutz. The
Churches of Olmutz have come together to prepare a defense of their
city, anticipating the Slovenes to overwhelm a weakened Nyemetz
front. As it seems the Nyemetz have no men to spare anywhere around
us."
"With the Nyemetz resources so stretched, colleagues of mine have
gone into Silesia to recruit the famous General Yan Zizkov. I have
recently met the man, who has reviewed the situation and decided that
it is time to rally the forces of Central Bohavia and liberate it. He
has had about a week at the task, and should be starting to make his
move soon."
"The revolution has already started around us. A Bohavian army has
been raised in the Center under the Banner of a legendary general. A
coalition of churches is certain to throw off its shackles once the
Slovenes make their move. The Nyemetz are about to be forced to fight
upon at least two fronts with no resources to spare. They have
already cannibalized the local garrison of heavier troops because of
these reasons."
"There will never be a better opportunity to strike here in
Opava."
"The local garrison has been beheaded by us already. They have
lost many of their elite troops and the majority of their magical
capabilities. The Nyemetz have not the resources to offer any
reinforcements. The populace of Opava is well armed and well trained
in the way of battle. The Nyemetz have units scattered in known
locations and are susceptible to well planned ambushes. You have at
your service skilled freedom fighters willing to brave the lion's
mouth if that is how we must achieve a death blow."
"All you need to do is organize your fellow dwarves. To prepare
them for what is to come, to reinstill the centuries-old pride that
lingers deep within each dwarven heart. We will fight for your
freedom as long as you make ready to maintain it."
"With General Zizkov and the Slovenes threatening major industrial
centers, the loss of Opava from their grip may just go unpunished.
They do not have the resources to reclaim the city once they have
been purged, unless they wish to risk losing all of Central Bohavia
to the massing armies of Zizkov or Olmutz to the Slovene."
"Opava holds nothing of value to the Nyemetz. With revolution
breaking out all around them, it is doubtful they will waste the
resources in an attempt to reclaim it."
"There will be no better time for Opava to free itself from its
greenskinned masters. Freedom for you and all the dwarven kin of
Opava can be yours, if only you are willing to reach out and take
it."
There is a long pause after Winnacer has said his impassioned
speech. All of the dwarves are looking at each other, waiting to see
who will be the first to reply.
Not surprisingly it is Rockrender:
"If what you say is true, and you have given us no reason to doubt
what you say, the day is fast approaching when the time is right for
us to begin the liberation of Opava that we have been discussing for
more than five years now."
"If the Nyemetz are really so pressed for resources and are facing
rebellion in other parts of the country, then it certainly makes
sense that the recapture of Opava would not be a major priority to
them."
"Although the loss of this city would be an embarrassment to them,
compared to the loss of Olmutz or Pardubitze, it is of little
consequence."
"We still need to be cautious, however. Although aggressive by
nature, the dwarves of Opava have little experience of real combat.
Random outbreaks of gang violence is one thing; going to war with the
Nyemetz is quite another."
"In some ways, the ratmen invasion could have its uses in terms of
uniting the city's opposing elements and also giving them some combat
experience. Once the ratmen threat has been negated, then we can
start to plan the demise of the Nyemetz."
"I really don't think it is going to possible to finish off the
Nyemetz tomorrow, as much as we might like to do so. They are already
weak and will fall in time. We have enough on our plates already in
preparing the defense of the city against the ratmen. Let us take the
time to do things properly."
He sees a look of some impatience in Winnacer's eyes.
"Opava was not built in a day, Winnacer," the CornerStone adds.
"For we who count our lives in centuries rather than decades, another
month or two of oppression is not too great a price to ensure that
Opava will be free once more before the Spring."
The CornerStone's words are met with nods from the other council
members.
A slight smile comes across the young Lord's features:
"I couldn't have asked for anything more than what you have said.
It looks like the Nyemetz will have quite the springtime in store for
them."
His eyes fall upon the Priest of Ohen:
"However, it would be quite a wasted opportunity if we were to
infiltrate the Nyemetz lair and not leave them some parting gifts.
To, say, explode a bomb of some sort within the main barracks. Every
goblin we slay tomorrow will be one less that needs to be worried
about in a few months. I would hate to let such an opportunity go to
waste."
The fire priest sighs:
"Indeed it would be a great opportunity. The problem is that I
simply don't have any bombs on me right at the moment or else the
battle at the warehouse would have been over very quickly," he says,
patting his slim pouches.
"If I had twenty four hours to mix up a good batch of Ohen's Holy
Powder, then such would be possible, but we simply don't have that
much time before the deadline."
"We have quite a bit of powder on us," Winnacer replies. "I have
enough for a good forty shots, and if we can access Porter's weapons,
he's good for another twenty charges. Could you do anything with that
in an expedient manner?"
The fire priest nods:
"Forty charges of powder are enough to do some serious damage, but
won't bring the whole thing toppling down on their heads," he
replies. "However, that is probably not a bad thing, as using large
quantities of powder in the city could be very dangerous. Remember
that the goblins' barracks is right above the top level of the city.
A huge bomb would bring the roof of the top level crashing down upon
them, so be careful."
"But I think I could rig something up for you using the charges,"
the dwarf continues. "So what kind of a bomb would you like? Would
you like a common high explosive version, a firebomb or
anti-personnel? All of them will require different preparations.
Also, why type of a fuse do you want on it? Do you want something
that you can throw at someone, or something that gives you plenty of
time to get away?"
"Bomb making is quite a fine art and not really something that an
amateur should try and mess with. Ohen likes to punish non-believers
who meddle with His works."
"Hmmmmm...," Winnacer says contemplatively. "I guess an
anti-personnel bomb would be best, preferably with a long fuse to let
us get away. But a grenade of some sort may be very helpful to either
knock down barriers or call attention away from ourselves. Could you
manage one of each, or is that asking for too much?"
The priest nods:
"Certainly," he replies. "I can make as many bombs as you like,
but the more you have, the less powerful that they each will be.
However, a couple of twenty charge bombs are still going to cause
quite a mess."
"I'll put a three minute fuse on the anti-personnel bomb and a
tiny fuse on the grenade which will just give you a couple of seconds
to hit the deck."
"By the by," Winnacer continues, "if it would be possible to ask
you to help me arrange to get it replaced later, I would appreciate
it. I certainly would be interested in purchasing some bombs at some
point as well, as Ohen's fury can be a great aid in Spravedelna's
work."
"Well I can imagine that we are all going to be working overtime
over the next few days in order to ensure that there are sufficient
supplies to hold back the ratmen," the dwarf replies. "Let's see how
the fight with them goes. Hopefully there will be some left over that
I can sell to you."
"Remind me sometime to show you the great gunnes we recovered from
the ratmen," Winnacer adds. "While the race is certainly depraved,
they do make some powerful weapons."
"I would certainly be interested in seeing them," replies the fire
priest. "However, I get the feeling that we might all be seeing
rather more of the ratmen's gunnes in a few days' time than is
healthy for us."
The Ohen priest then speaks with Mrs. Veverka, obtaining from her
a quantity of glass shards, nails and other spiky objects together
with a couple of small sacks. Winnacer hands the priest his powder
and fuses and looks on as the priest creates the bombs.
Once the priest of Ohen has finished his work, the room falls
silent once again until the silence is interrupted by Mrs Veverka:
"Are any of you young people feeling hungry?" she asks.
The dwarves immediately respond in the positive and so Mrs Veverka
heads upstairs to prepare dinner for them all. Zosia and Maria head
up to help her in the kitchen. While they wait for dinner to be
prepared, the dwarves start to bark away at each other, speaking more
about the future liberation of the city.
While the dwarves are talking amongst themselves, Winnacer heads
over to Faewen'il:
"I'd just like to thank you for some superb work back there," he
says genuinely. "You took a great risk in revealing yourself in order
to finish off the goblins."
"Thank you."
Faewen'il just nods in response.
An hour later, Mrs Veverka comes back downstairs dragging an
enormous cauldron of goulash with her and proceeds to ladle out a
huge helping for everyone. The goulash is absolutely delicious, the
multitude of herbs and spices added by the old dwarven lady making it
taste like no goulash any of them have ever tasted before.
She then brings a bowl of piping hot broth for Yaz, knowing that
the mutton in the goulash wouldn't be to his liking.
Once the meal is finished, Rockrender speaks once more:
"I suggest that we all get an early night now and get up early
tomorrow before it is time for the priests to make their morning
devotions. We can then be sure that we all choose the most useful
selection of blessings for your mission to rescue your friend."
Winnacer, still brainstorming, starts to cobble together a plan:
"It looks like that we may have a bit more to handle than any one
of us is capable of. Even if Faewen'il was to go it alone, she
probably could get to Porter without difficulty, but she has said
before she would be unable to change Porter into a spectral form as
well. He'd have to basically find his own way out then. It would
probably be best if we went in as a small group."
"That be right," Faewen'il agrees. "I can be makin him invisible,
but not into ghost form. Tha goblin be sayin that there be locked
doors an guards to be getting past an I nae be able to do that on ma
own."
"From what tha goblin be sayin, Porter probably nae be in much o a
state to be much help on his own either."
"Between Faewen'il and our dwarven ally, we should be able to turn
four individuals invisible without too much difficulty," Winnacer
continues.
"That won't be any problem at all," the illusionist agrees. "I can
make as many of you as you like invisible. However, I would imagine
that you are not going to be able to get all of the way in and out
without taking an action that would break the spells. Therefore the
magess should recast the spells to allow you to make your escape."
"As long as we equip ourselves for stealth, we should be able to
infiltrate without making too much in the way of noise," the young
Lord continues. "With Yaz' abilities to bend stone and wood, it is
likely we can bypass most obstacles in our way. Yaz also can sniff
out traps very well, and Faewen'il has shown talent in removing
magicks that have stood in our way before."
Winnacer looks at the rough map in front of him.
"It looks like the biggest problem is right here at the towers.
With two guarded gates, it will be very difficult to circumvent them.
Even melding stone will leave telltale signs that we can ill afford.
Using charm ensorcellments is always prone to failure, so may not be
the best way to go."
"What I was wondering is if we could use Faewen'il's rope to
bypass the towers completely. It is silent, needs not have a grapple,
and can be quickly removed to avoid suspicion. If it would be
possible to perhaps render the rope invisible to the eyes of others,
but visible to our eyes, it may be the best way to bypass the towers
into the barracks."
"That's if the gates are closed," Rockrender interjects. "They
always guard them in my experience, but I have never seen them close
the gates before. Providing that they have no reason to expect an
assault might be made, I think that they will keep them open."
"Ye better be hopin that be right," Faewen'il adds. "Tha spell o
invisibility nae be workin on tha rope. Only on livin thins."
"The four of us could then make our way directly to the jail,
either charming, holding, or outright slaying whatever guard that may
be posted," Winnacer continues. "Then, if possible, it would be best
to turn Porter - and any others turned visible - invisible and make
our escape."
"Of course such a plan relies heavily on magicks that may or not
be possible to furnish. What do you all think of this skeletal plan?"
The dwarves all start to bark to each other. After a short while
conferring, Rockrender speaks:
"We don't see any problem with it. It looks as if it is the best
solution to the problem."
"It would probably be best to infiltrate as early in the morning
as possible, as to leave a good amount of time between changes of the
guard," the young Lord adds. "Means of ensuring quiet will also help,
which Yaz has often told us he cannot provide through Prirodna's
aid."
"My god does not see fit to bless me with that spell, I'm afraid,"
interjects Rockrender.
"Mine neither, I'm sorry to say," adds the priest of Ohen.
"Another caveat to any plan is to determine if attempting any acts
of sabotage will be worth it and how we can go about it," the
LawBringer continues. "It would be quite something if we could either
destroy the remaining leaders or a large number of troops with one
stroke as we make our way out."
"I'm not sure if there is anything that we can give you in terms
of magickal blessings to assist you in that task," Rockrender says.
"I think that the four of you will have to take care of that on your
own."
"The last thing to consider is what to do about those
Witchfinders," continues the young Lord. "They can spoil any plan we
make and may become quite a thorn in our side if we do not remove
them with alacrity. A planned ambush upon them as they enter the city
may do wonders, but unfortunately my colleagues and I will be unable
to manage such a task."
"That's another reason for going in early," interjects the priest
of Ohen. "I can't see that anyone traveling from Ostrava would arrive
here in the early morning. If they were close to Opava after a full
day of traveling, then I am sure that they would have pressed on in
order to spend the night in the warmth. If they still had far to go,
then they would not arrive until later."
The CornerStone sighs:
"That certainly makes sense to me. I just hope that the
Witchfinders didn't take the former of the two options and are in
there already."
"So, does that sound feasible?" Winnacer asks. "Or does somebody
else have another suggestion?"
The dwarves start to bark with each other again before the
CornerStone once again acts as the spokesdwarf:
"I can't think of any better way of doing it," he says. "The plan
is not without risk, but if the gods are with you, then I think that
there is a good chance of success, barring any great misfortune."
Winnacer takes the floor one last time after arrangements for the
morrow have been arranged:
"We still have not discussed the reason why we have met yesterday;
the impending invasion of the ratmen. Perhaps a brief discussion is
in order before we turn in for the night."
Winnacer's words send the dwarves groaning. One of the
non-combative dwarves speaks up:
"I admire your devotion to duty, Lord Stradheim," the dwarf says,
"but I think that we have been through enough for one evening. I
really don't think I can contribute much to a debate this evening."
"Perhaps it is better to meet again tomorrow evening and discuss
the subject," the CornerStone adds. "Let us cross one bridge at a
time. We are all not as young as you and could really do with a rest
now. I know that time is pressing, but there are still five days
before the ratmen invasion, which I am sure will be sufficient to
rally the forces. In any case, even us dwarves are going to have to
be careful going through the gate after the warehouse battle. We
would probably not be able to make much progress tomorrow in any
case, as a result."
Rockrender's words are met with cheers and 'hear, hears' from all
of the dwarves present. It seems as if the evening has gone on long
enough for them.
Mrs Veverka brings blankets for everyone and all find themselves a
bit of floor space for themselves and soon fall into a deep sleep.