Mush Rules

Here are the Mush Rules. The Rules being worked on.... one piece at a time. All rules will be approved by both Seethroc and Fireclaw, the two team commanders.


Rule #1: Thou shalt not change sides, except to go mercinary. -- clear this with both Javelin and your commander.
Rule #2: One base per side, and one armory. The armory cannot be used as a second base, unless the first has somehow been destroyed.
Rule #3: Bases can not be destroyed, rendering the second part of Rule #2 obsolete.
Rule #4: No Powerplaying! If you don't know what powerplaying is, then ask your commander or another vetran.

More to come


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