Shadow Asp  
Whip of Fangs
 
Whip
Wanderer's NPC/PC 
lichnexus@hotmail.com
At a time when Nexus walked among the living, 
he had visited the Drow city of Menzzoberanzan.
On that visit he tried to learn the secrets of the famed
special quest spell devised by the clergy of Lloth called "Zin-Carla".
All he got for his effort was the
wrath of a matron mother who sent one of her daughters to slay him for blasphemy.
 
In the battle he slayed not only the priestess
but the drow patrol tring to subdue him with such ease
that all onlookers shuddered with fear. He grabbed the 
priestess whip as a trophy. As the patrols gathered to arrest him,
he animated the dead bodies and had them form a
protective ring around him. He then pulled out a scroll he
had made for such an occasion, first he read the "undead plague" 
and over 5,000 corpes answered his call, then he envoked a "divine curse" so the drow priestess would have no power over the undead horde.
He then "plane shifted" to Hades to Myrkul's realm 
to make his escape. 
 
While there he made the alteration
to the whip of fangs, which was basically was using 
his anatomy skills to repair the damage to the 
snakes and then embalming them by spell and
animating them. Then to finish he casted "Atonement" 
to attune them to him and placed it on a alter of Myrkul 
for a month of prayer and fasting.
 The shadow asp whip of fangs is a variation of the 
dreaded whip of fangs wielded by high priestess of Lloth.
It is a adamantite handle with 1d4+2 snake heads but the
simalarities end there. The snakes appear to be qasi-real 
black asps made up of shadow stuff and negative energy. 
Their eyes glow red and there is a curious inverted triangle
on the top of thier heads with a little drow skull in the center 
of the triangle. Like the whip of fangs, the snake heads move on
their own accord and act as an extention of the will of the wielder. 
  
Each snake head is 1-3 ft. in length and can attack independantly 
of each other. HD: 2+2 THAC0: 14 DAMAGE:2d4+2 plus a save vs. spell 
or lose 1 point of STR and CON 
(each head that hits requires a save and
the damage and point lose is cumulative) 
Speed Factor: as scorge XP: 10,000 to make GP: none (not sold, only creator can wield) Damage to heads can be cured via "undead regeneration". 
Any one killed by the whip can be animated into a undead
shadow under control of the wielder as long as the victim 
was drained of some STR and CON points. 
 
 
 
 
 
 
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