The Minotaur Rune Sword  

Wanderer's NPC/PC Archive 

A long sword, but is larger and heavier than standard longswords, and the hilt is oddly curved by human standards, but fits the minotaur hand perfectly. The blade itself has no blood groove or other adornment, but is totally flat and featureless except for the four runes that ascend from the hilt. The first rune depicts a blade, the second depicts a flame, the third resembles and eye, and the last depicts an incomplete pentagram.  

The Minotaur Rune Swords are created by the minotaurs of the Imperial League of 
Minotaurs on Taladas, on Krynn. While these swords are not common by any means, they are popular with the upper classes of Imperial minotaurs. The style of enchantment is attractive to League minotaurs because it does not require any magical ability or knowledge of the smith during the forging of the blade; any magic present is added later -- a definite advantage in a primarily 
atheistic society that also views wizardly magic with suspicion 

The Minotaur 
Rune Sword is itself nonmagical, its powers coming directly from the runes it carries on its blade. The blade rune gives the sword a generic +3 bonus, the flame rune imbues the rune sword with the powers of a flame tongue, and the eye rune allows 
the wielder to detect invisibility once per day. The fourth rune, that of an incomplete pentagram, creates an antimagic pulse that extends an antimagic shell to a 10' radius, then decreases this radius by one foot per round until the shell is gone. These powers are not always active. The sword defaults to the +3 enhancement, but if the user calls forth the flame tongue ability, the +3 
power is suppressed for the duration of the flame tongue. The detect invisibility power may be activated at anytime. 

The antimagic pulse suppresses all other powers and may not be reversed or cancelled once called forth. 
  
The powers of a Minotaur 
Rune Sword may be expanded upon by the addition of more runes. Runes may be transscribed by a high-level wizard or priest, or may be found with inherent magic that allows the rune to be applied directly to the blade. A blade may hold a total of ten runes, five on each side. Additional.  
 

 
 
 
 
 
 
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