Aislinn's Bookstore
Welcome. Yes this is a real bookstore and the items listed here are for sale. Take a look at what is offered, when you see something you would like to purchase , just click on the link and add it to your shopping basket. Then come back to my page to continue your shopping.
White Wolf
WEREWOLF
Werewolf Players Guide (Werewolf - The Apocalypse) by Matt Wagner, Bill Bridges
A book teeming with new information on Garou, including details about pack structure, moots and the mysteries of each tribe. Other shapeshifters are introduced, from allied wereravens to hostile werecats. Includes new Gifts, rites, fetishes, talens and totems, character Traits such as Merits and Flaws and essays on storytelling in the game of savage horror.
Werewolf Players Guide : A Sourcebook for Werewolf, the Apocalypse ( 2nd Edition Hardcover )by Dan Brereton, Steve Prescott, Ron Spencer
Conspicuous Consumption (The World of Darkness : Werewolf) by Stewart Von Allmen
Pomegranates Full and Fine (The World of Darkness) by Don Bassingthwaite
Watcher : Based on the Apocalypse (World of Darkness : Werewolf)
Synopsis: There is fresh blood in the dirt. Something is stalking people in the hills of Tennessee. Something that watches--then kills. It could only be a rogue Garou. If he is caught by humans, the secret of the 13 Tribes will be exposed. To stop him, the Garou must send one of their own--the lone wolf known as Silent Strider.
When Will You Rage? (World of Darkness) by Stewart Wieck (Editor)
Based on the popular role-play game by White Wolf Publishing, "When Will You Rage" is a dark, tragic and sometimes gory collection of stories about a race of werewolves ("garou") who had been sent by Gaia, the Mother of the Earth, to protect the planet from the insidious forces of pure evil, or the Wyrm. Not only do they face corrupted werewolves, known as "Black Spiral Dancers", but they also face corporations behind whom lurks the Wyrm and his minions, and who use their profits and influence to further the cause of evil. Many of the stories are filled with gratuitous violence, but others make a point of showing our foibles and follies through the eyes of those that actually look for them. A good read.
Wyrm Wolf : Based on the Apocalypse (The World of Darkness : Werewolf) by Edo Van Belkom
Changeling
Changeling : The Dreaming : The Storytelling Game of Modern Fantasy by Ian Lemke, Jackie Cassada, Brian Campbell, Richard E. Dansky, Chris Howard, Brian Cambell
Players Guide (Changeling - The Dreaming) by Phil Brucato
In a world filled with dark and horiffic vampires, curious yet terrifying mages, fiersome and angry werewolves, and spiteful wraiths, life has go to be a little stressful. However, there is one other race that is unlike any other in White Wolf's World of Darkness... the Changelings, better known to mortals as the Elves. These sprites are much like Peter Pan's Lost Boys, since no Changeling will truly grow up. Changelings dream as we mortals no longer do. Many of us are still enthralled with a good novel or movie, but most of us no longer believe in the "impossible". As children we created whold worlds in our imaginations and in these dream worlds no one told us to eat our vegetables and go to bed. However, as we grew older, our imaginary friends were replaced by real children and dragons no longer gave us rides through magic kingdoms, having been replaced by fast motorcycles that drove us through cities. These dreams were what fed the Changelings before the middle ages and what is known as "the Sundering", when Arcadia and the Sidhe (pronounced "shee") were seperated from earth for over a thousand years. Now, in the 1990s, the dreams of mortals have meshed with reality and the gates to Arcadia have been reopened along with the return of the Sidhe nobility. Changeling: The Dreaming provides us with an intimate look at this mysterious new race of magic. Each type of the nine Changelings, from the fun-loving Pooka comedians to the bloodthirsty Redcap terrorists, posess fantastic birthrights and weaknesses. With Changelings, the phrase of, "never, ever, having to grow up," takes on a whole new level of perspective. For a Changeling, the world is filled with magic and splendor that is both awesome and terrifying at once. Looking at the World of Darkness through the eyes of a Changeling is to see a world with innocence and beauty in stride with evil and misfortune, not just the negative side. For a Changeling, life is a beautiful tapestry constantly having more details woven in, the air always will be sweet, and the stars... well, let's just say that Peter Pan never had it quite so good. Welcome back to your childhood, just try not to grow up this time.
The Autumn People (Changeling - The Dreaming) by Michael Gaydos
A Sourcebook for White Wolf's "Changeling: The Dreaming" This book is a sourcebook for "Changeling The Dreaming." and it provides a look into the more Banal and dangerous side of things for the game. "Autumn People" are people with high Banality, people who are dangerous and damaging to the Fae. The sourcebook explains the types of Autumn People and how they might be handled. Templates are provided, and also there is a good deal of information on Dauntain Fae, Fae who have turned away from the dreaming to serve the cause of Banality.
Book of Lost Dreams/Changeling Storytellers Screen by Roger Gaudreau, Steve Herman, Ian Lemke, Wayne Peacock
This package includes a book full of new ideas and rules expansions to enhance any Changeling Storyteller's chronicle, as well as a complete introductory story. Also included is a reference screen that contains all of the charts and vital information needed to run a Changeling story with second-edition rules.
The Enchanted (Changeling - The Dreaming) by Steve Kenson
Sometimes the mortal children of Kithain are chosen by the Dreaming to be part of the world of the Enchantment. The year of the Ally book introduces a whole new type of character to Changeling.
Freeholds and Hidden Glens (Changeling - The Dreaming) by Leif Jones
Isle of the Mighty (Changeling - The Dreaming) by Beth Fischi, Jennifer Hartshorn, Deena McKinney, Wayne Peacock
Journey to a land of ancient magic and hidden wonders- the isle of Great Britian! This Changeling-Mage crossover explores the hidden realms and secret societies of both mages and Kithain.
Kithbook : Trolls (Changeling - The Dreaming) by Allen Tower
Said by some to have once been the true nobility of the Fae, trolls are often accused of having become nothing more than the lapdogs of the sidhe. Learn the truth.
Nobles : The Shining Host (Changeling - The Dreaming) by Chris Howard
The noble sidhe have been the rulers of the Fae since a time beyond human memory. Learn the secrets of their power: how and why they maintain their chokehold of the commoners.
Noblesse Oblige, the Book of Houses (For Changeling, the Dreaming) by Bryant Durrell, Jennifer Hartshorn, Deena McKinney, Wayne Peacock
This handbook is an insider's guide to the five most powerful houses of the Seelie Court. You will find everything from the histories and cultural outlook of each of the houses, to secret alliances with the other denizens of the World of Darkness. A "must have" for all players and Storytellers.
Kithbook, Satyrs (Changeling, the Dreaming) by Angel McCoy, Mark Jackson, Leif Jones
Changeling : The Dreaming Dice : Dice Set by Ian Lemke
Novels
The Toy Box : A Changeling : The Dreaming Novel (Immortal Eyes, Book 1) by Jackie Cassada
Changeling: Immortal Eyes: Shadow on the Hill: For Changeling: The Dreaming (Immortal Eyes, Book 2) by Angel McCoy
Court of All Kings : A Changeling : The Dreaming Novel (Immortal Eyes, Book 3) by Jackie Cassada
The Shadow Court (Changeling - The Dreaming) by Brian Campbell, Jackie Cassada, Nicky Rea
Vampire
Vampire : The Masquerade (Vampire) by Mark Rein-Hagen, Mark Rein-Hagen, Graeme Davis, Mark Rein Hagen, Stewart Wieck
Kindred of the East (For Vampire, the Masquerade) by Justin Achilli, Phil Brucato, Jackie Cassada, Mark Cenczyk
MAGE
Mage : The Ascension (Mage) by Phil Brucato, Brian Campbell, Chris Hind, Kevin A. Murphy, John R. Robey
TSR
Forgotten Realms
Novels
...Finder's
Bane (Lost Gods Vol.1) by Kate Novak, Jeff Grubb
Synopsis: With the aid of Finder Wyvernspur, now himself a god, young priest Joel and his companions must somehow infiltrate the extra-planar city of Sigil and recover a mysterious artifact to thwart a plot threatening to bring the evil god Bane back to life.
Tymora's Luck (Lost Gods Series , No 3) by Kate Novak, Jeff Grubb
...Elminster
: The Making of a Mage by Ed Greenwood
Synopsis: A young shepherd boy, Elminster vows revenge on the dragon-riding mage-lord who murders his family and destroys his village, and pursues careers as a brigand, thief, and priest before he discovers the sorcerous power that can turn the mage-lords' magic against them.
..
The Simbul's Gift : The Nobles by Lynn Abbey
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Starless Night (Forgotten
Realms) by R. A. Salvatore, Robh Ruppel
Elminster in Myth Drannor : by Ed Greenwood
Azure Bonds (.... by Jeff Grubb, Kate Novak
Spellfire (Forgotten Realms Novel) by Ed Greenwood
Synopsis: Unspeakable monsters and evil magic on a colossal scale put Shandril of Highmoon's courage, strength, and tenacity to the ultimate test when Shandril tries to protect right and good in a hazardous, enchanted world.
Crown of Fire ....by Ed Greenwood, sequel to Spellfire
Elfshadow (Forgotten Realms Novel : The Harpers, Book 2) by Elaine Cunningham, Fred Fields
Elfsong (Forgotten Realms) by Elaine Cunningham, Laura Lakey, John Lakey
Synopsis: Danilo Thann joins forces with a deadly enemy to discover who is causing the ancient ballads--the rich memory of noble quests and heroic deeds preserved by the Harper bards--to be forgotten or changed throughout Faerun.
Sourcebooks
...Pages
from the Mages (Forgotten Realms Accessory) by Ed Greeenwood, Tom Beach,
Jeff Easley, Ed Greenwood
...Faith
& Avatars (Forgotten Realms Lore Books Accessory) by Julia Martin,
Eric L. Boyd
City
of Splendors (Forgotten Realms Campaign Expansion) by Ed Greenwood
Boxed Set Hardcover
Cult of the Dragon (Forgotten Realms Campaign) by Dale Donovan
Elminster's Ecologies Appendix One : The Battle of Bones : Hill of Lost Souls (Advanced Dungeons & Dragons, 2nd Edition : Forgotten Realms) by Soctt Davis, Don Bingle, Scott Davis
Forgotten Realms: Campaign Setting (Advanced Dungeons & Dragons, 2nd Edition) by Jeff Grubb, Ed Greenwood
Synopsis: The new Forgotten Realms Campaign Setting is designed to both update the Realms for long-standing players, as well as provide an intro to TSR's largest campaign to new players. This revised boxed set provides an update of their favorite world. Illustrated.
Wizard's Spell Compendium (Forgotten Realms Campaign , Vol 3) by Jon Pickens (Editor)