Character Name | Dagda Mor | Eye Color | Red | Might | 144 | ||
Alias | Bringer of Chaos | Hair Color | Varies | Agility | 178 | ||
Player Name | Height | 7'6" | Wisdom | 212 | |||
Race | Wraith Lord | Weight | 430 | Psyche | 218 | ||
Occupation | Destroyer | Age | 3600 | Constitution | 169 | ||
Guild | Gender | Male | Max DP | 910 | Fighting | 161 | |
Alignment | Malevolent | Natural Abilities | Max SP | 489 | Dexterity | 195 | |
Power Category | Dark | Shadow Blending: lvl x 10; Levitation-Self; Claws: +4 damage; Night Vision; Iron Will: lvl x 10 Shapeshifting: lvl x 10 | Armor | 15 | |||
Level | 16 | Damage Bonus | 29 | ||||
Native Language | Valan | ||||||
Skills | Level | Rating | Spells | Level | Time | Duration | Damage |
Basic Melee | 0 | 98 | Black Sheet of Death | 13 | |||
Throwing | 5 | 230 | Emotion Alteration | 13 | |||
Interrogation | 6 | 263 | Mind Rake | 13 | |||
Intimidation | 7 | 278 | Aluap's Curse | 12 | |||
Con | 4 | 237 | Seeker | 12 | |||
Sword | 3 | 176 | Escape | 11 | |||
Club/Ax | 3 | 159 | Master's Roar | 11 | |||
Martial Arts | 3 | 176 | Poison Missile | 11 | |||
Stealth | 5 | 196 | All lvl 10 and lower Dark Spells | ||||
Concealment | 5 | 247 | |||||
Tracking | 4 | 237 | |||||
Beast Riding | 1 | 166 | |||||
Resist Domination | 4 | 243 | |||||
Languages: All | 2 | 222 | |||||
Staff | 3 | 176 | |||||
Disguise | 5 | 247 | |||||
Advantages | Disadvantages | ||||||
Empathy | Sadistic | ||||||
Presence | |||||||
Reputation-4 | |||||||
Weapons | Damage | Items | A.R. | Weight | Area/Notes | ||
Warped Staff of Ages | 10 | Cloak of Displacement | |||||
*Of Slaying Nature targets | Ring of Mind Protection | ||||||
*Of Slaying Good and Pure Aligned | *+30 to PSY to resist mental attacks | ||||||
Description | Background | ||||||
The Dagda Mor is seen on the mortal plane as a cloaked, hooded shadow. No other features are seen, except for his red, glowing eyes and clawlike hands. He changes size and shape constantly, but maintains the same basic description. The tattered hem of his black robes do not quite touch the ground, and no feet or legs can be seen. The Dagda Mor can blend flawlessly with any dark area. He rarely enters into personal combat, as he keeps a large entourage of minions and lackeys whose very lives are at his whim. | The origin of the Dagda Mor is long lost, buried in the deepest of the Druid Histories. It is assumed he is one of Morgoth's chief lieutenants, as it is highly unlikely a being so evil has escaped the Dark Lord's notice for long. Many historians believe the Dagda Mor became dissatisfied with being at Morgoth's beck and call and petitioned him to wander the world and wreak his own brand of havoc, as long as he enforced the Dark Lord's will. There are a select few historians who believe Morgoth was only too happy to get such a dangerous creature out from under his roof… | ||||||