CLUBS AND SHIELDS IN GENESIS BY BILDOR 
CLUBS
LOCATION: Where it can be found.
HOW HARD TO GET:What I think you need to get the club, players, eq etc etc. I will even put a scale from 1 to 10 and 10 as most difficult to get.
HOW GOOD IS THE CLUB How good I think the club is. I have a scale from 1 to 10 and 10 as the best.
HAND:Which hand the club can be wielded in.
OTHER INFOS/SPECIALS: What extra things the club can do, infos, specials it may have etc etc.
HEAVY STEEL CLUB
LOCATION: Goblin caves in middle-earth, bodyguards to the goblin lord have the club.
HOW HARD TO GET: There are usually 4-5 goblins and they hit hard. You would need at least 2-3 champs. From 1 to 10 its a 8 to get.
HOW GOOD IS THE CLUB: the HSC is Very good, 8. Probly the fifth best club in the game. Its quite heavy 10-15 kg.
HAND: The club can be wielded in any hand.
OTHER INFOS/SPECIALS: It takes out mana of the enemy, very good to use against spellcasters.
DOUBLE MORNING-STAR
LOCATIONS: It may be employed by the guards to the goblin lord. (see HSC, above, for further
details).
HOW HARD TO GET:see HSC, above, for further detalis.
HOW GOOD IS THE CLUB: Though not as damaging as the HSC, nor as easy to strike with
as the frost club, this is a very decent second to either of them, a 7. Like the HSC, blows to the head from this weapon reduces an opponents mana, and may knock him out.
HAND:any hand.
OTHER INFOS/SPECIALS: only taking out mana from a foe, as mentioned above.
FROST CLUB
LOCATION: In northen terel, not far from the eskimo village, the frost giant have it.
HOW HARD TO GET:Well they have changed the giant and I have heard that it can now call wolves to aid him in battle, and you cant wimp anymore, so I give it a 10 .
HOW GOOD IS THE CLUB: The FC is Good. Probly the fourth best club in the game.
HAND: The club is two handed.
OTHER INFOS/SPECIALS: The FC weighs a lot, 15-20 kg, so its more susceptible to a rangers disarming brawl.
BLACK WHIP
LOCATION: Kabal, the citadel, the lord Urain have this club.
HOW HARD TO GET: at least 4 champs, even more if you can get more, its very dangerous to get, a 10..
HOW GOOD IS THE CLUB: very very good. The second best club in the game, I have heard. And with many nasty specials. It dont weigh much. From 1 to 10 its a 10. I have wielded this club 2 times in all my life in genesis and I must say I really really like this one, my favourite.
HAND: Any handed
OTHER INFOS/SPECIALS: To use its nasty special you need to have wimpy brave, and when it use it, it draws mana from you. One need probly to be dark in soul and have quite good club skill to wield this devestating club.
SMOOTH CLUB
LOCATION: In Shire or Bree. Hobbits have this club.
HOW HARD TO GET: a beginner with good equipment could manage to get this wonderful newbie club, a 3.
HOW GOOD IS THE CLUB: bad club, but good to start with if you dont have any club at all, a 3.
HAND:any hand.
OTHER INFOS/SPECIALS:nope.
HUGE WARHAMMER
LOCATION: In goblin caves, middle-earth.
HOW HARD TO GET: A veteran can get this club.
HOW GOOD IS THE CLUB: decent club.
HAND: any hand
OTHER INFOS/SPECIALS:Takes out mana from the enemy.
LARGE WARHAMMER
LOCATION: In goblin caves.
HOW HARD TO GET: A veteran can get this club, a 5.
HOW GOOD IS THE CLUB:decent club, a 5.
HAND: Any handed
OTHER INFOS/SPECIALS: Takes out mana from the enemy.
SPIKED STEEL TESSTO
LOCATION: Floatsam, the half-ogre above the inn..
HOW HARD TO GET: 2 avarage champions should handle the cake, a 7.
HOW GOOD IS THE CLUB: Very good. Very heavy, Weigh about 20-30 kg, a 8.
HAND: Two handed.
OTHER INFOS/SPECIALS: Can only be wielded by humans and elves with titanic str. And it shouldnt be wielded if you are tanking, as it is two handed.
GLISTENING TWO-HANDED WARHAMMER
LOCATION: West of Solace, where there is a dwarven encampment. Colin Ironfist in the camp have this club.
HOW HARD TO GET:1 champion, or 2 great adventures is needed, a 6.
HOW GOOD IS THE CLUB: Good club. Does less damage than a frost club. For being two handed it weigh very little, less than 10 kg,a 5 .
HAND:two handed
OTHER INFOS/SPECIALS:It might have specials, I'm not sure.
WEIGHTED IRON MACE
LOCATION: West of Solace, where there is a dwarven encampment.
HOW HARD TO GET:1 great adventures is enough, a 5.
HOW GOOD IS THE CLUB, a 4: Bad club.
HAND:any handed.
OTHER INFOS/SPECIALS:No.
GOLDEN SCEPTRE
LOCATION: The Lord of Kalaman. Situated in his palace.
HOW HARD TO GET: Two stronger, and well equipped champs are adviseable when attempting to obtain this weapon, a 7.
HOW GOOD IS THE CLUB: At less than 10 kilos, its light for an effective club. Its precise effectivness has yet to be ascertained, a 6-7 I would guess.
HAND: Any hand.
OTHER INFOS/SPECIALS: Rangers cant disarm this one, hehe.
TWO-HANDED MITHRIL CLUB
LOCATION: Northen Kabal. Nomog, king of the red fangs have this club.
HOW HARD TO GET: 1 epic champion should be able to get this fine club, a 6.
HOW GOOD IS THE CLUB: Very good.Would say do as much damage as a tessto. Very heavy, Weigh about 20-30 kg, a 7.
HAND: Two handed.
OTHER INFOS/SPECIALS: I think it have some kind of magic, but I dont know what.
RAVEN-BEAKED WARHAMMER (RBW)
LOCATION: It is the weapon of a huge troll within the main passage in the Emerald mines. This troll is a huge foe, who regenerates quickly with time.
HOW HARD TO GET: Several LARGE champs are required to defeat him, a 8.
HOW GOOD IS THE CLUB:It is probably close to the Tessto(above) in damage potential. Furthermore, it has a special ability triggered by employing the "flipgrip" command in combat, which will strike at a foes armour, damaging it, or even destroying it. Its very heavy and weigh about 30 kg, a 8.
HAND: Two handed.
OTHER INFOS/SPECIALS: Maybe it have a strength requirement.
HEAVY BLACK MACE
LOCATION:Obtained from (two?) Morgul captains in our capital city. These are VERY dangerous foes, and most would prefer to have Nazgul aid (and certainly their permission - it is their home city, afterall!) before trying to obtain this club.
HOW GOOD IS THE CLUB: Supposedly a crushing weapon, its only really effective against elves and humans, but against such foes, it may have no equal! It weigh 15 kg, a 10 against elves and humans, and 5-7 against any other foe.
HAND: Two-handed club.
OTHER INFOS/SPECIALS: Not that I know of.
WICKED MACE
LOCATION: The nobles houses of Kabal. It is wielded by the captains of the guard.
HOW HARD TO GET: These dangerous foes usually have an escort of at least two reguler noble guards (often more), making this weapon very difficult to obtain. At least two well equipped, mid-sized champs would be required, a 8.
HOW GOOD IS THE CLUB: Decent club. Very light club, 1/3 of frost clubs weigh, a 6.
HAND: any hand.
OTHER INFOS/SPECIALS: Wielding this weapon drains one of mana - quite a bit of it! This is a poor choice of weapon
against Rangers, since rewielding this mace after it is brawled away can quickly strip one of ones mental resources.
WOODEN TESSTO
LOCATION: In the city of Neraka. Minotaur warriors have this decent two handed club.
HOW HARD TO GET: 1 ordinarie champion with good eq is needed, a 6.
HOW GOOD IS THE CLUB: Decent two handed club. Weigh 15-20 kg, quite Heavy, a 5.
HAND: two handed.
OTHER INFOS/SPECIALS:no
GLEAMING GREEN MACE
LOCATION: Kabal, the castle of the high lord, wielded by ancient knights.
HOW HARD TO GET: 1 mid-sized champion should be able to get the club, just use sneak and smash tactics, a 6.
HOW GOOD IS THE CLUB: Descent club, as good as the wicked mace I would say. a 6.
HAND: any hand.
OTHER INFOS/SPECIALS: Swinging the mace emits a greenish glow, equivalent to the light of a torch. (it is
uncertain whether or not this actually enhances the maces combat
performance). This later ability requires a little mana, however.
.
RUNED MITHRIL WARHAMMER
LOCATION: at a inn, between AA guild and Bree.
HOW HARD TO GET: This warhammer is wielded by a dwarf, and the dwarf have 3 bodyguards. 2-3 epic champion is needed. Very hard to get, a 9 to 10.
HOW GOOD IS THE CLUB:very good club. AA soldiers says that it do as much damage as a frost club and you hit more often with it than a frost club. Probly the third best club, a 9 to 10.
HAND: left handed.
OTHER INFOS/SPECIALS: Increase str with 3 steps. If you have for example titanic in str you will get halfway to epic when you wield this excellent club.
SHIELDS
HUGE MITHRIL SHIELD
LOCATION: Goblin caves, crotch or goblin lord have it.
HOW HARD TO GET: If you going to get the club from crotch then 2 small champs, or 1 big champion is needed. If you going to try the gobbo lord then you should have a monk and 2 champions with you.
HOW GOOD IS THE SHIELD: Very good, Second best shield in the game as it protect all parts of the body.
OTHER INFOS: nope
GOLDEN SHIELD
LOCATION: Kalaman.
HOW HARD TO GET: at least 2 epic champion is needed.
HOW GOOD IS THE SHIELD: Very good shield.
OTHER INFOS: it have some cool emotes.
DEATH'S SHIELD
LOCATION: Terel, legion of darkness. Deaths knights or devils knight have this excellent shield.
HOW HARD TO GET: 1 champion should be able to get the shield.
HOW GOOD IS THE SHIELD: Very good shield. Third best shield in the game, it protects better than a mithril shield, but it protect only the arm and not the body as a mithril shield.
OTHER INFOS: Nope.
MAROON SCALE
LOCATION: Deep dragon, northen Kabal.
HOW HARD TO GET: at least 5 Immortal champion is needed to kill the deepie.
HOW GOOD IS THE SHIELD: Very good shield. Best shield in the game.
OTHER INFOS: Nope.
GLOWING SHIELD
LOCATION: The wizard in the castle of ri-alby.
HOW HARD TO GET: A veteran with good equipment can get this shield.
HOW GOOD IS THE SHIELD: Bad shield.
OTHER INFOS: It gives light, and it can hurt enemy when you wear it.
ENCOVERING WHITE SHIELD
LOCATION: Grumbars soldiers have this shield. Grumbar can be found in central kabal, near the Adventures guild.
HOW HARD TO GET: 1 epic champ is needed to get this shield.
HOW GOOD IS THE SHIELD: Decent shield.
OTHER INFOS:Nope.
MASSIVE ADAMANTAINIA SHIELD
LOCATION:Ogre camp, in sybarus.
HOW HARD TO GET: You need a strong team to get the shield. The ogres are very tough.
HOW GOOD IS THE SHIELD:good shield, should protect almost as a good as a death shield.
OTHER INFOS:no.
BIG STEEL SHIELD
LOCATION: Goblin caves, any goblin might have this shield.
HOW HARD TO GET: It depends on the gobbo, from adventurer to champion is needed to get the shield.
HOW GOOD IS THE SHIELD: decent shield.
OTHER INFOS:No.
HUGE BRONZE SHIELD
LOCATION:goblin caves, any goblin might have this shield.
HOW HARD TO GET: It depends on the gobbo, from adventurer to champion is needed to get the shield.
HOW GOOD IS THE SHIELD:good shield.
OTHER INFOS:Nope.
HEAVY OAK SHIELD
LOCATION: West of Solace, where there is a dwarven encampment.
HOW HARD TO GET:1 great adventures is enough.
HOW GOOD IS THE SHIELD: decent shield.
OTHER INFOS:No.
