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Lara's Home Practice "Lara's Home"
Storyline Lara needs to brush-up all her new moves
There a new assault course and new rooms
How about exploring my trophy collection?
Most Fun Swimming and diving for the first time
Riding the rope-trolley across the deep canyon
Challenges Out-running the closing of the spiked walls
Dodging and jumping the runaway boulders
Secrets Jump backwards/sideways often when shooting
tigers and spiders, to save valuable health

Venice 2nd world "Venice"
Storyline Exploring all the houses, verandas and canals
Lara tries to navigate her way using the boat
Awnings and windows prove to be no obstacle
Most Fun Cruising around the canals in the speed boat
Swimming the underground canals using flares
Challenges Killing all the Dobermans that jump out at you
Jumping the ramp with the boat against a timer
Secrets Sacrifice the first boat to explode the mines
Pressing the "X" button will accelerate the boat

Bartoli's Hideout 3rd world "Bartoli's Hideout"
Storyline Lara finds out that Bartoli has many guardians
There must be a kennel for Dobermans nearby
Exploring the buildings by rooftop seems best
Most Fun Swimming through the underground maze
Dentonating the building after everyone's gone
Challenges Doing a blind back-flip to a high balcony
Running jumps to those really high chandeliers
Secrets Guns will automatically point to guards or dogs
Lara breathes heavily when danger is near

Opera House 4th world "Opera House"
Storyline As Lara goes deeper into Venice she finds
that obstacles become extreme and difficult
Walking on glass proves to be an acquired skill
Most Fun Using the freight elevator in the opera house
Climbing & exploring all through the balconies
Challenges Doing a high-running-jump to a wall crack
Running perfectly across the break-away roof
Secrets Walk don't run... especially in the dark
Once you light a flare.. L2 will throw the flare..

Oil Rig 5th world "Offshore Rig"
Storyline After stowing away on Bartoli's water-plane
Lara finds herself stripped of all her weapons
She finds out that a wet-suit is her best friend
Most Fun Climbing onto the plane to retrieve your guns
Getting revenge on the goons with your guns
Challenges Climbing the timed trapdoor in the bunkroom
Having enough air to swim to the Jade Dragon
Secrets Flamethrower guys can be killed from far away
Medkits will extend your life if you run out of air

Diving Area 6th world "Diving Area"
Storyline Exploring deeper into the offshore rig quarters
Lara finds many new rooms & new water pools
Frogmen, circuit-boards, platforms everywhere
Most Fun Finally disarming that darn circular saw
Watching Bartoli's helicopter take-off
Challenges Sliding down and jumping over the toxic pool
Making the perfect jump from the catwalk
Secrets Draw the frogmen out before harpooning them
Perfect jumps over flameburners can be done

40 fathoms 7th world "40 Fathoms"
Storyline Hanging onto Bartoli's sinking mini submarine
Lara develops a knack for finding many sharks
Swimming very fast becomes very neccessary
Most Fun Climbing all those boxes and grabbing ledges
Climbing through the 2 upper chambers
Challenges Running from the timed switch to the burners
Racing against the shark to find 1st trapdoor
Secrets Sharks do not die by trying to harpoon them
Baracudas hate harpoons, M16's and grenades

Maria Doria 8th world "Wreck of Maria Doria"
Storyline This is a huge level with several big rooms
climbing, jumping and hanging ledges is routine
Rig workers and bosses are hiding everywhere
Most Fun Pulling boxes to open up passages to rooms
Tons of wall buttons and swtiches and keys
Challenges Trying to get that cabin key in the ocean area
Out-smarting the sharks to get the Gold Dragon
Secrets Kill the frogmen from the ballroom balcony
Use your camera views to look for glass floors

Living Quarters 9th world "Living Quarters"
Storyline Lara now has the task of ascending through
all the decks of the shipwreck to find a way out.
Of course we start at a large engine room.
Most Fun Swimming through rooms that were once dry
Shooting the baracuda from the safety of shore
Challenges Run-jumps across the pistons way way up
Grabbing the ledge jumping from the last piston
Secrets Walk to the piston edge before standing-jump
You can be slightly off-centre to grab a ledge

The Deck 10th world "The Deck"
Storyline This is where you'll feel the fear of heights
Jumping gaps from 10 stories up is un-nerving
Not to mention that flame-throwers are waiting
Most Fun Exploring the main-floor area and inverted hull
Launching grenades on the sharks from the raft
Challenges Run-jumps across the huge gap to the hull roof
Grabbing the ledge & making jump to the cave
Secrets Maximize your health before dropping to raft
Use your camera views to lock-onto the sharks

Tibet Foothills 11th world "Tibetian Foothills"
Storyline Good thing Lara had a parchute when the plane
went for a nose-dive in the snowy mountains
Nothing like exploring caves in the wintertime.
Most Fun Cruising around tunnels on the snowmobile
Killing leopards with the grenades (i know sad)
Challenges Steering the snowmobile across ramp jumps
Getting across the first canyon.. trickey route
Secrets Lara climbs ice walls like they were ladders
Avoiding icicles is simple, jump forward & back

Barkhang Monastary 12th world "Barkhang Monastary"
Storyline This place is like a really really large museum
Lara has to be careful who she shoots & when
Be prepared to work inside the level for awhile
Most Fun Watching as the monks fight all those thugs
Installing all 8 prayer wheels for the last door
Challenges Figuring out how to climb that big tall statue
Running the gauntlet of blades and spike-balls
Secrets Don't fire at the monks... Follow them around
Jump back when entering halls, boulders fly by

Catacombs 13th world "Catacombs of the Talion"
Storyline Okay back to the snow and ice and caverns
You would think she had enough snowball fights
We now get mask plates to replace door keys
Most Fun Blowing away them yeti beasts with grenades
Playing tag & kill with the kitty snow leopards
Challenges Doing multiple jump & flips for two timed doors
Avoiding all those snowballs that roll around
Secrets Don't let the yetis get close.. they kill you fast
Take notice where you are for ladder backflips

Ice Palace 14th world "Ice Palace"
Storyline This gives a new meaning to "ring my bell"
Lara take great pride creating BIG avalanches
and then gets to bang the gong to say hello
Most Fun Blowing away more yeti beasts with grenades
Watching the ice melt from a lofty vantage point
Challenges Trying to use those springboards just right
Firing Uzi guns ringing the bell while springing
Secrets Align your standing jump onto the springboard
You can always backflip and change direction

Xian Temple 15th world "Temple Of Xian"
Storyline A very difficult challenging level that will test
Lara's aerobatic jumping twisting prowess
Trouble is around every corner. Take your time
Most Fun Going through the opening slide sequences
diving off the 2 waterfalls landing in a big pool
Challenges Running the gauntlet of creepy killer spiders
Doing a perfect series of timed rafter jumps
Secrets Timing is everything... I mean everything
Watch shadows of blades & swings, walk close

Floating Islands 16th world "Floating Islands"
Storyline So where else would you expect a dragon?
This magical mysterious world defies gravity
But then again, is Lara just a mere mortal ?
Most Fun Riding down the really long rope slide
Swimming underneath the lava pools
Challenges Killing the guardians before they get to you
Taking time doing perfect running-grab-jumps
Secrets Xian guardans are better targets while sleeping
Grenades work fastest on the temple guardians

Dragon Final world "Dragon's Lair"
Storyline After seeking out and fighting off all the ninjas
We find Lara in a vary large auditorium (the lair)
Strolling to the center area awakes the dragon
Most Fun Watching the dragon being created from the pit
Pulling the dagger from its belly and watching
Challenges Avoiding the dragon's flames while shooting
Circling & jumping while shooting the dragon
Secrets Go underwater and climb up underneath him
You must shoot the dragon from all 4 sides

gun cabinet Conclusion "Home Sweet Home"
Storyline Of course it would be too easy to come home
Lara has to secure her home from more goons
And of course, it would have to be at night.
Most Fun Exploring the house all over once again
Taking cover by the vans in the front walkway
Challenges Making sure you have enough medi-kits
Killing that last boss takes quite some time
Secrets Grab everything you can from the gun-locker
Kill dogs & goons right away, jump around alot

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- this Pure & Simple © page was last updated August 1st, 1999 -

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