This game is played in AISE from
1991, on suggestion John McCallion. In 1992 was played in 2°
OLIMPIC GAMES OF CHESS VARIANTS.
RULE
All orthodox chess rules apply
except as follows:
1. White makes one move, Black makes two moves, White
makes three moves, etc., increasing the number of moves by one at
each turn to play.
2. As soon as player gives check, he loses any remaining
moves which he still had the right to play in that turn.
3. In each turn every mobile piece must have moved once
before any can move a second time.
Once all pieces have moved, the count starts over; thus if a
piece has been blocked for three rounds in a turn and is then
unblocked, it doesn't get three catch-up moves.
Castling counts as both K and R moves in a sequence.
If a pawn promotes, the promoted piece can't move until next
sequence.
4. A player may not expose his King to check on any of his
series of moves even though he immediately eliminates the check
on the following move of the series.
5. Check must be parried on the first following move.
6. No en passant capture.
7. If a player moves into a stalemate position before
completing his series of moves, the game is a draw.
Do you want to play in GRAND PRIX AISE? Entry!
ETEROCHESS (Fabio Forzoni) page
since 5 Feb. 1998; Last Updated: 5 Feb.1998
© Fabio Forzoni 1998