ENGLISH PROGRESSIVE CHESS


This game is played in AISE from 1991, on suggestion John McCallion. In 1992 was played in 2° OLIMPIC GAMES OF CHESS VARIANTS.

RULE


All orthodox chess rules apply except as follows:
1. White makes one move, Black makes two moves, White makes three moves, etc., increasing the number of moves by one at each turn to play.
2. As soon as player gives check, he loses any remaining moves which he still had the right to play in that turn.
3. In each turn every mobile piece must have moved once before any can move a second time.
Once all pieces have moved, the count starts over; thus if a piece has been blocked for three rounds in a turn and is then unblocked, it doesn't get three catch-up moves.
Castling counts as both K and R moves in a sequence.
If a pawn promotes, the promoted piece can't move until next sequence.
4. A player may not expose his King to check on any of his series of moves even though he immediately eliminates the check on the following move of the series.
5. Check must be parried on the first following move.
6. No en passant capture.
7. If a player moves into a stalemate position before completing his series of moves, the game is a draw.

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ETEROCHESS (Fabio Forzoni) page

since 5 Feb. 1998; Last Updated: 5 Feb.1998

© Fabio Forzoni 1998