The Outsiders
A Moot Deck Filled with Surprises
Concept: The Outsiders is an essence a Moot Deck, although it does so in a backwards way. Placing someone like Grimfang or Pearl River in a Moot Deck, though obviously advantageous in a first round of Moot Voting, also has its problems in that the characters once placed on the table have large target signs on them saying "Kill me before I moot your pack away." This deck is designed so that an opponent won't realize what direction your pack's attack is coming from until its too late.
Deck Strategy: The strategy for this deck is based around taking hold of the Moot advantage through both Moot direct cards, such as Elder Stones, and Renown related gifts and cards that remove a character's ability to vote (such as the Combat Actions Curb Stomp or Mangle, or the fetish Sand of Sleep, as well as by forcing his characters to attack Enemies and Skindancer Pack Members which he can't defeat, and since obviously, dead characters can't vote this gives an edge as well. This tactic involves the use of the gift Geas, and the fetish Bones of Shakir Hind.
Characters: 25 Renown Total
Lord Albrect - Silver Fangs-Ahroun-Homid - Renown: 7 Rage: 3/8 Gnosis: 6 Health: 4/8
Petrov Tzarovich - Corax-Homid - Renown: 7 Rage: 2/5 Gnosis: 6 Health: 5/8
Greyfist - Silver Fangs-Philodox-Homid - Renown: 6 Rage:2/5 Gnosis: 7 Health:2/6
Natasha Moonchaser - Silent Strider-Ragabash-Homid - Renown: 5 Rage: 2/5 Gnosis: 7 Health: 2/5
Alternate Characters (for 20 Renown Game)
Replace Petrov Tzarovich and Natasha Moonchaser with Carleson Ruah and Morgan the Unworthy
- Carleson Ruah-Shadow Lord-Ragabash-Homid - Renown: 4 Rage: 1/4 Gnosis: 4 Health: 1/4
- Morgan the Unworthy-Fianna-Philodox-Metis - Renown: 3 Rage: 4 Gnosis: 6 Health: 3
Sept Deck: 43 Cards Total
Equipment: 9 Cards Total
- 1 Bones of Shakir Hind (Used to make your Enemies fight your opponents)
- 3 Elder Stones (+3 Moot votes, or sacrifice for +10 votes!)
- 1 Fang Dagger (Play two Cards - Dodge/Block and an Attack work well)
- 1 Fang Necklace of Fenris (Pass it around to get your characters into Crinos)
- 1 Flower of Aphrodite (Keeps characters with Renown Gifts and Elder Stones safe.)
- 2 Sands of Sleep (Make a character sleep through his own Skindancer Moot.)
Events: 3 Cards Total
- 2 Falcon - Pack Totem - (+1 Renown for Moot Votes for everyone)
- 1 Full Moon (Get your pack into Crinos ASAP!)
Moot Cards: 10 Cards Total
- 1 Banishment by the Council (Get rid of the crippled Nexus Crawler before he gets killed.)
- 1 Jackal's Curse (Play after you Winter Wolf an opponent's character for maximum anger value.)
- 3 Legendary Leaderships (That's 8 Victory Renown points for the Banishment alone)
- 1 Quoting the Litany
- 2 Skindancers (Gets rid of an opponent (and then make him attack his own pack).
- 1 Tribal War (Split up an opponent's pack alone Tribal lines.)
- 1 Winter Wolf (You know Grimfang, you're not getting any younger...)
Gifts: 13 Cards Total
- 2 Awe (Gain Renown, without your Victory Renown being raised. Good Deal)
- 3 Geas (Make your opponent attack Sam Haight or the Nexus Crawler)
- 2 Luna's Armor (Just in case)
- 2 Persuasions (More free Moot votes)
- 2 Staredowns (Stay out of Combat if something goes bad.)
- 2 Sticky Paws (Good for snatching more Elder Stones)
Enemies: 3 Cards Total
- 1 Elder Vampire (Can't block or dodge him, and he can Geas and Staredown too!)
- 1 Samuel Haight (He's like Shaft. Use Geas and Staredown too).
- 1 Nexus Crawler (The Meat Machine - Geas/Bones of Shakir Hind others into attacking him, then Banish him when he's almost dead. Just don't let him get killed unless you have the Jackal's Curse in your hand.)
Miscellaneous: 5 Cards Total
- 2 Shapeshifts - Action - (Get `em into Crinos)
- 1 Yuri Tvarovich - Past Life - (Grab 8 points of Moot Renown)
- 1 Kinfolk-TV Reporter - Ally (a quick 2 Renown points)
- 1 Caern of the Crescent Moon - Caern (Double any Character's Renown for a Moot - need we say more?)
Combat Cards: 35 Cards Total
- 1 Dodge
- 1 Block
- 2 Fetal Postitions
- 2 Evasions
- 2 Surprise Attacks
- 2 Luck Blows
- 1 Body Blow
- 2 Feints
- 2 Block and Strikes
- 2 Eye Gougeds
- 2 Curb Stomps
- 2 Beat Unmercifuls
- 1 Fast Strike
- 2 Head Wounds
- 2 Vital Blows
- 1 Mangle
- 2 Frenzies
- 2 Umbral Escapes
We hope that looking over this deck helps you with your own ideas for deck construction. We would appreciate any comments your have. To return to the Candle & Crow Rage Page, Click Here.