CHIBA group
Jason Erdmann (USA) versus Masayasu Takano (JAP)
Judges: Ocke Roerden, Daniel Schneider

Jason = Porthos99
Masayasu = takanowo
Daniel = dbeats
[Ocke helped with judging tasks offline]
Jens = Tinweasel 

[Edited by Jens Kreutzer; irrelevant bits cut; private DCC info inserted]

Session Start: Sat Mar 23 16:19:54 2002
 Good Morning, Jason.
 Is it 7:30 AM CST?
 it's 8:30 AM, so not really that early
 And good evening to you!
 It's 23:25 JST. It's good night for playing.
 I've really been looking forward to this match.  
I've never played anyone from Japan before.
 I've got some Mountain Dew (close enough to Lucidrine!) and my running music 
(Hackers soundtrack), so it feels like a good morning for NR to me!
 I look forward to this match too. I'm glad to play with you, Jason.
 My Lucidrine is coca cola
 That works too.  8-)
 My Lucidrine is coffee.
 I play this match as one of the samurai.
* Porthos99 bows
* Tinweasel bows
 ocke and i have just playtested jason's and  masayasu's decks
 :)
 oh?  how did we do?
 wait a second...
 preparing the 2-judge setup
 Daniel, don't tell just now...
 Or maybe I don't want to hear...lol
 Tell us after the match!
 BTW, I hope everybody is ok with two players judging tonight...

SETUP GAME 1

 Do I play Corp first?
 looks that way
 ok, i set logs for all channels
 we threw dice: jason is playing runner first 
 (ocke is playing his cards)
 welcome to world domination 2001/2002
 let's have fun for the next few (?) hours
 i'm dealing cards now...

[DCC]
 taka, you're ready?
 I'm ready.
 scramble, sleeper, snowbank, corporate coup, corp downsizing
[DCC end]

[DCC]
 glad to hear you have dice. I love Finders Keepers.  8-)
 jason, you're ready?
 Ready!
 armored fridge, dwarf, corolla speed chip, green knight surge buffers, skivviss
[DCC end]

 Ready here.  Looking forward to a great match!
*** KA_rb26 has joined #wdmatch1

CORP TURN 1

 SOT: d

[DCC]
 south african mining corp
[DCC end]

 a1: ICE1 on R&D
 a2: ICE1 on HQ

[DCC]
 ICE1 on R&D is Snowbank
 ICE1 on HQ is Sleeper
[DCC end]

 a3: *
 0/6/4

RUNNER TURN 1

 a1: install "Green Knight" Surge Buffers
 a2: run R&D
 Rez ICE1 on R&D.
 It's Snowbank.
 remind me what that is?  i've forgotten
 nevermind
 pay * to pass it
 Access?
 yes

[DCC]
 project consultants
[DCC end]

 a3: d

[DCC]
 what do i draw?
 tycho mem chip
[DCC end]

 a4: *
 0/5/5

CORP TURN 2

 SOT: d
 a1: d

[DCC]
 project consultants
 acme s&l
[DCC end]

 a2: ICE1 on SDF1

[DCC]
 ICE1 on SDF1 is Scramble.
[DCC end]

 a3: *
 0/10/5
 go.

RUNNER TURN 2

 a1: run R&D
 pay * to pass snowbank
 access?
 oops, yes, access
 sorry, i have to ask
 no, you should, i just forgot

[DCC]
 wall of static
[DCC end]

 a2-4:***
 0/7/5

CORP TURN 3

 SOT: d

[DCC]
 wall of static
[DCC end]

 a1: ICE2 on SDF1 (10*->9*)

[DCC]
 ICE2 on SDF1 is Wall of Static.
 of course
[DCC end]

 a2: ins anu1 in SDF1
 a3: ins anu1 in SDF2

[DCC]
 anu1 in SDF1 is Corp. Downsizing.
 anu1 in SDF2 is ACME.
[DCC end]

 0/9/3
 Go.

RUNNER TURN 3

 a1: run R&D, pay *, access

[DCC]
 efficiency experts
[DCC end]

 a2: d

[DCC]
 raven microcyb eagle
[DCC end]

 a3: install Raven Microcyb Eagle
 a4: *
 0/1/5

CORP TURN 4

 SOT: d
 a1: d

[DCC]
 efficiency experts
 ice transmutation
[DCC end]

 a2: Efficiency Experts
 a3: *
 0/13/4
 Go.

RUNNER TURN 4

 a1: d

[DCC]
 gideons pawnshop
[DCC end]

 a2: *
 a3: run R&D, pay *, and access
 corporate war!
 SCORE!
 Noooooooooooooooooooooooooooooooo!
*** dbeats changes topic to 'Jason Erdman vs Masayasu Takano R3:C0'
* Porthos99 does a happy dance
 a4: *
 eot: discard Armored Fridge
 3/2/5

CORP TURN 5

 SOT: d

[DCC]
 sleeper
[DCC end]

 a1: ICE2 on R&D
 lol

[DCC]
 ICE2 on R&D is Sleeper.
[DCC end]

 a2: d

[DCC]
 ice pick willie
[DCC end]

 a3: *
 0/13/5
 Go.

RUNNER TURN 5

 a1: d

[DCC]
 corolla speed chip
 stop
 zz22 speed chip
 lol, thought that was odd.
[DCC end]

 a2: install corolla speed chip
 a3-4:**
 3/3/5

CORP TURN 6

 SOT: d

[DCC]
 pi in the face
[DCC end]

 a1-3: adv anu1 in SDF1
 Get Corp. Downsizing
 downsizing anything?
*** dbeats changes topic to 'Jason vs Masayasu R3:C2'
 reveal Ice Transmutation.(+6*)
 2/16/5
 Go.

RUNNER TURN 6

 a1:d

[DCC]
 valu pak sw bundle
[DCC end]

 a2-4:***
 eot: discard gideon's pawnshop
 3/6/5

CORP TURN 7

 SOT: d

[DCC]
 project zurich
[DCC end]

 a1: ins anu1 in SDF1

[DCC]
 anu1 in SDF1 is Corp. Coup.
[DCC end]

 a2-3: adv anu1 ins SDF1
 2/14/5
 Go.

RUNNER TURN 7

 a1:d

[DCC]
 hammer
[DCC end]

 a2: valu-pak software bundle, installing hammer (-*)
 ok
 a3: run R&D
 Rez ICE2- Sleeper.
 (14* -> 13*)
 a4: run sdf1
 rez ICE2 - Wall of Static
 pay * from RME to break wall and continue
 rez ICE1 - Scramble
 ok
 3/5/4

CORP TURN 8

 SOT: d

[DCC]
 planning consultants
[DCC end]

 a1-3: adv anu1 in SDF1
 get Corp. Coup.
*** dbeats changes topic to 'Jason vs Masayasu R3:C4'
 EOT: Discard a card

[DCC]
 discard is Ice Pick Willie
[DCC end]

 4/4/5
 Go.

RUNNER TURN 8

 a1:d

[DCC]
 big frackin gun
[DCC end]

 a2: run HQ
 rez ICE1 - Sleeper
 (4* -> 3*)
 a3: d

[DCC]
 hunt club bbs
[DCC end]

 a4: install BIG FRACKIN' GUN!
 3/3/5
 Wow!

CORP TURN 9

 SOT: d

[DCC]
 vapor ops
[DCC end]

 yes, my sentry breaker choices were that bad
 a1: ICE3 in SDF1

[DCC]
 ICE3 in SDF1 is Pi in the face.
[DCC end]

 a2-3: 6* from Corp. Coup.
 ok
 4/7/5
 Go.

RUNNER TURN 9

 a1: d

[DCC]
 bmi
 bartmoss memorial icebreaker
 my good sentry breaker.  8-)
[DCC end]

 a2-4:***
 eot: discard dwarf
 3/6/5
 go.

CORP TURN 10

 SOT: d

[DCC]
 ice transmutation
[DCC end]

 a1-3: 9* from Corp. Coup.
 discard a card.

[DCC]
 discard is Vapor Ops.
[DCC end]

 corp coup empty
 ok
 4/16/5
 Go.

RUNNER TURN 10

 a1: install Bartmoss
 a2:*
 a3: run R&D
 pay * from RME and * to use BMI to break sleeper
 bmi rolls...
 2
 phew
 continue
 choose not to pay * to snowbank, instead pay * to use hammer to break it.  So there.
 8-)
 access

[DCC]
 banpei
[DCC end]

 a4:*
 3/1/4

CORP TURN 11

 SOT: d

[DCC]
 banpei
[DCC end]

 a1: ins anu1 in SDF1

[DCC]
 anu1 in SDF1 is Ice Transmutation
[DCC end]

 a2: adv anu1 in SDF1
 a3: Project Consultants
*** dbeats changes topic to 'Jason vs Masayasu R03:C10, C0:R0'
 Get Ice Transmutation.
 I win.

CORP (Masayasu Takano) 10 - RUNNER (Jason Erdmann) 3

 good game.
 i couldn't draw a money maker to save my life
 8-)
 It looks like a bad draw, Jason.
 BTW, I have Proj. Zurich in HQ
 i was about to start checking in there.
 the code gates were a bit of a problem too.  8-)
 It's too many agendas to play it safe.
 i was sure that I wouldn't have money problems.  broker, short term, rigged, score, livewire...
 Yes, my codegates stopped most of all your runs.
 my fear was the sentry breakers.  I was actually considering using snowball.  lol
 they really did
 Mmmm. It's bad draw.
 it happens.
 need a short break or not?
 i'm ready if you guys are!

SETUP GAME 2

 ok, following the international NR rules, we play the next game in Japanese language to be fair
 um...please no!
 I could try it in Spanish if that would work?
* Porthos99 laughs
 i had latin in school, don't know if that helps here
 I'm back.
 Let's play bottom.
 I can count to 10 in korean, does that help?  lol
 i don't know how many bits your corp is able to generate
 lol
 ready when you are.
 judges are ready

[DCC]
 ok, new draw for next game
 please.  i don't think the old draw would help me much here.  8-)
 trojan horse, overtime incentives, accounts receivable, 
TKO 2.0, braindance campaign
[DCC end]

[DCC]
 ok, new draw for next game
 smith's pawnshop, temple microcode outlet, leland, corp bodyguard, 
raffles, r&d interface
[DCC end]

 I'm ready.

CORP TURN 1

 sot: d

[DCC]
 sys layoffs
[DCC end]

 a1: accounts receivable
 a2: ice1 on R&D

[DCC]
 TKO 2.0 on R&D
[DCC end]

 a3: install anu1 in sdf1

[DCC]
 braindance in sdf1
[DCC end]

 0/9/3

RUNNER TURN 1

 a1: run to SDF1
 access?  8-)
 yes.
 You see a braindance campaign
 No trash.
 a2: run to R&D
 rez TKO 2.0
 a3: forgo.
 a4: run to HQ
 access.
 1-3?
 2
 overtime incentives
 0/5/5
 Go.

CORP TURN 2

 sot:d
 a1: d

[DCC]
 department of truth enhancement
 ice transmutation
[DCC end]

 a2-3: **
 0/4/5

RUNNER TURN 2

 a1: d
 a2: d

[DCC]
 score
 technician lover
[DCC end]

 a3: Score!
 a4: ins smith's pawn shop
 0/9/5
 Go.

CORP TURN 3

 sot: d

[DCC]
 holovid campaign
[DCC end]

 a1: install anu1 in sdf2

[DCC]
 holovid in sdf2
[DCC end]

 a2-3:**
 0/6/5

RUNNER TURN 3

 a1: d
 a2: d

[DCC]
 cyfermaster
 force shield
[DCC end]

 a3-4: **
 EOT: discard Raffles, Force Shield
 0/11/5
 Go.

CORP TURN 4

 sot: d
 a1: d

[DCC]
 bizarre encryption scheme
 urban renewal
[DCC end]

 a2: install anu1 in sdf3
 a3: install anu1 in sdf4

[DCC]
 dept of truth enhancement in sdf3
 BES in sdf4
[DCC end]

 (^o^)
 0/6/5
 go.

RUNNER TURN 4

 a1: run to SDF4
 What's the record for most sdf's in WD?
 access?
 I constructed SDF5 in the match vs Mark Applin.
 Access.
 Bizarre Encryption Scheme
 i haven't played my corp nego deck in wd, i don't know
 Trash! Trash! Trash!
 pay your bit.  lol
 (11* -> 10*)
 a2: run to HQ
 1-5
 say it.  8-)
 5
 overtime incentives
 a3: run to HQ
 1-5
 5
 urban renewal
* Porthos99 grins
 (XoX)
 lol
 a4: run to HQ
 1-5
 5
 ice transmutation!
 YES!!!!!!!!!
*** dbeats changes topic to 'Jason vs Masayasu R03:C10, C0:R3'
 3/10/5
 Go.

CORP TURN 5

 sot:d

[DCC]
 scramble
 a draw too late
 indeed,sorry
 not your fault
[DCC end]

 a1: install ice 1 on HQ

[DCC]
 guess.  8-)
 scramble
 you're psychic!
 yes, i am
 guess what, i even know taka's cards
 lol
[DCC end]

 a2-3: **
 0/8/4

RUNNER TURN 5

 a1: run to SDF3
 Access.
 Dept. of truth enhancement
 Trash.(10* -> 9*)
 a2: run to SDF2
 access.
 holovid campaign
 No trash.
 a3: d

[DCC]
 dropp
[DCC end]

 a4 ins Leland.
 3/7/5
 Go.

CORP TURN 6

 sot:d

[DCC]
 filter
[DCC end]

 sot: pay 6* to rez braindance campaing
 sot: ** from BC
 sot: pay 4* to rez holovid campaign
 sot: * from HC
 a1-3:***
 5 sot effects, not bad
 So busy.(^o^)
 0/4/5
 8-)

RUNNER TURN 6

 a1: d
 a2: d

[DCC]
 rigged investments
 black dahlia
[DCC end]

 a3-4: **
 Discard Rigged Investments & Temple Microcode
 3/9/5
 Go.

CORP TURN 7

 sot: d, ** from BC, * from HC

[DCC]
 crystal wall
[DCC end]

 install ice1 on sdf3
 install ice2 on R&D (-*)

[DCC]
 crystal wall on sdf3
 filter on R&D
[DCC end]

 a3: *
 0/8/4
 0/7/4?
 i got 3 bits at start of turn, and took one on a3, for +4* for the turn
 i had 4 at the end of last turn
 Do you forget install cost of ICE2 on R&D?
 oops
 minus * for the 2nd ice on r&d
 i forgot to pay for R&D
 :-)
 grr...time for more caffeine
 sorry guys
 no prob
 0/7/4

RUNNER TURN 7

 a1: d

[DCC]
 short circuit
[DCC end]

 a2: ins Short Circuit
 a3-4: **
 3/10/5
 Go.

CORP TURN 8

 sot: d, ** from BC, * from HC

[DCC]
 cerberus
[DCC end]

 install ice2 on sdf3.  remembering to pay * 8-)

[DCC]
 cerberus on sdf3
[DCC end]

*** Yogi has joined #wdmatch1
 (^o^)
 hi yogi
 Hi.
 a2-3:**
 0/11/4

RUNNER TURN 8

 a1: d

[DCC]
 nasuko cycle
[DCC end]

 a2-4: ***
 Discard Nasuko
 3/13/5
 Go.

CORP TURN 9

 sot: d, ** from BC, * from HC

[DCC]
 data darts
 here's all my ice...
[DCC end]

 a1: install ice3 on sdf3, pay **

[DCC]
 data darts on sdf3
[DCC end]

 a2-3: **
 0/14/4

RUNNER TURN 9

 a1: d

[DCC]
 jackhammer
[DCC end]

 a2: ins Jackhammer
 a3-4: **
 3/14/5
 Go.

CORP TURN 10

 sot: d, ** from BC, * from HC

[DCC]
 pocket virtual reality
 I've got more than 10 bits, good thing this isn't in korean...
* Porthos99 laughs
 :)
[DCC end]

 a1-3:***
 0/20/5

RUNNER TURN 10

 a1: d

[DCC]
 codecracker
[DCC end]

 a2: ins Codecracker.
 a3-4: **
 3/14/5
 Go.

CORP TURN 11

 sot: d, ** from BC (and trash, its empty), * from HC

[DCC]
 corp retreat
[DCC end]

 holovid campaign is sdf1 now, ok?
 and the 3 ice fort is sdf2
 ok
 OK.
 a1: install anu1 in sdf2

[DCC]
 Corporate Retreat in sdf2
[DCC end]

 a2: install ice2 on HQ (pay *)

[DCC]
 PVR on HQ
[DCC end]

 a3: *
 0/23/4
 go.

RUNNER TURN 11

 SOT: sell Shortcircit by Smith
 14*-> 16*
 a1-2: **
 a3: ins BlackDahlia
 18* -> 8*
 a4: run to SDF2
 rez ice3
 data darts
*** Byron_ has joined #wdmatch1
 -5*
 break 2nd sub. and get 3ND
*** geranda has left #wdmatch1
 8* -> 6*
 what does he lose in damage?
 I have 4 cards.
 lose 1,2,4
 trash cyfermaster, dropp, tech lover
 approach ICE2
 rez cerberus
 -11*
 break 1st & 3rd sub. 6* -> 2* I get cerberus counter.
*** Yogi has left #wdmatch1
 approach ICE1
 rez crystal wall
 end your run.  8-)
 Yes.
 3/2/1
 Go.

CORP TURN 12

 sot: d, * from HC

[DCC]
 wall of static
[DCC end]

 a1-2: advance anu1 in sdf2
 a3:*
 0/3/5

RUNNER TURN 12

 a1: d

[DCC]
 broker
[DCC end]

 a2: *
 a3: ins Broker
 a4: pile 3* to Broker 
 3/0/1
 Go.

CORP TURN 13

 sot: d, * from HC

[DCC]
 spinn public relations
[DCC end]

 a1: install anu1 in sdf3

[DCC]
 spinn in sdf3
[DCC end]

 a2-3: advance and score corp retreat
 3/2/5

RUNNER TURN 13

 a1: pile Broker
 a2: d
 a3: d
 a4: d

[DCC]
 crash everett
 livewires contracts
 hunt club bbs
[DCC end]

 3/0/4
 Go.

CORP TURN 14

 sot: d, * from HC

[DCC]
 audit of call records
[DCC end]

 a1-3: 6* from Corp Retreat
 eot: discard

[DCC]
 wall of static is discarded
[DCC end]

 3/9/5

RUNNER TURN 14

 a1: pile 3* to Broker (9*)
 a2: Livewire's Contacts 3*
 a3: ins Crash Ev.
 a4: dd with crash

[DCC]
 big frackin gun, mantis
[DCC end]

 discard BFG by crash and draw rest.
 3/1/3
 Go.

CORP TURN 15

 sot: d, * from HC

[DCC]
 rio de janeiro city grid
[DCC end]

*** KA_RB26 has quit IRC (Signed off)
 a1-3: 6* from Corp Retreat
 eot: discarding

[DCC]
 discard urban renewal
[DCC end]

 3/16/5

RUNNER TURN 15

 a1: pile 3* to Broker (12*)
 a2: dd with Crash

[DCC]
 short-term contract, finders keepers
[DCC end]

 Discards Finders Keepers, and draw rest.
 a3: dd with Crash

[DCC]
 rush hour, hq interface
 return rush hour
[DCC end]

 draw one and return one.
 a4: *
 3/2/5
 Go.

CORP TURN 16

 sot: d, * from HC

[DCC]
 efficiency experts
[DCC end]

 a1: efficiency experts
 a2-3: 4* from CR
 3/24/5

RUNNER TURN 16

 a1: pile 3* to Broker (15*)
 a2: dd

[DCC]
 rush hour, sneak preview
[DCC end]

 Discard sneak preview & draw one
 a3: dd

[DCC]
 full body conversion, zetatech sw installer
[DCC end]

 discard zetatech sw ins and draw one
 a4: dd

[DCC]
 militech mram chip, hammer
[DCC end]

 discard hammer
 and draw one.
 EOT: discard Mantis, Full-Body Conversion. Rush hour.
 ok
 3/2/5
 Go.

CORP TURN 17

 sot: d, * from HC, trash HC

[DCC]
 corp downsizing
[DCC end]

*** KA_RB26 has joined #wdmatch1
 shall sdf2 slide over to sdf1 now?
 OK
 3 ice fort becomes sdf1, the other sdf2 ok?
 ok
 OK
 a1: install anu1 in sdf3

[= Corporate Downsizing]

 a2: advance anu1 in sdf3
 a3: systematic layoffs, score corp downsizing
*** dbeats changes topic to 'Jason vs Masayasu R03:C10, C5:R3'
 choose not to show any agendas
 5/19/4

RUNNER TURN 17

 a1: take 15* from Broker.
 a2: ins HQ interface.
 17* -> 13*
 a3: run to HQ
 I take cerberus counter damage
 2ND
 give me damage.
 hunt club bbs, militech mram chip
 rez ice2, Pocket Virtual Reality
 -7*
 break no sub. I take 2 tags.
 approach ICE1
 rez scramble
 break scramble by 3* (10* rest)
 access.
 1-4
 3&4
 overtime incentives, audit of call records
 a4: run to HQ
 nothing new to show you.  ice1 is PVR
 I take 1 tags (avoid 1 by leland) and break scramble by 3*
 access.
 1-4
 3 4
 overtime incentives, audit of call records
 lol!
 Oh. I forget cerb's damage. please give me damage.
 Oops...
 how many times have you seen overtime incentives
 how many cards did you have?
 Many times .... Gotcha.
 2
 I'm not flatlined
 he's not dead yet!
 but you look like a chew toy
 because I'm samurai!
 but so unlucky.
* Porthos99 bows, and then sends the dogs after you!
 2 net: short-term contract & r&d interface
 3/7/0
 Go.

CORP TURN 18

 sot: d

[DCC]
 grr...knew i shouldn't have discarded that urban renewal
 night shift
[DCC end]

 a1: night shift (**d)

[DCC]
 edgerunner
[DCC end]

 really!!!!!?
 lol
 a2: pay **, trash broker
 a3:*
 5/10/5
 go.

RUNNER TURN 18

 SOT: Trash Crash by Smith
 gain 2*
 a1: remove cerb counter.
 a2: d

[DCC]
 fall guy
[DCC end]

 sorry
 dd
 no
 sorry.
 dd?
 d
 you just trashed crash...8-)
 I need caffeine too.
 lol, understood!
 I'll sell you some for 2 AP
 a3: d

[DCC]
 jacknjoe
[DCC end]

 a4: jacknjoe ddd

[DCC]
 baedekers netmap, back door to hilliard, dwarf
[DCC end]

*** ToonNR has joined #wdmatch1
 3/5/4
 Go.

CORP TURN 19

 sot:d

[DCC]
 security net optimization
[DCC end]

 hi toon
 Hi, ToonNR.
 a1: pay ** to trash smith's
 a2: install anu1 in sdf1

[DCC]
 security net optimization in sdf1
[DCC end]

 a3: install and rez rio de janeiro city grid in sdf1
 Mooooooooooooooooooooo!
 5/7/4
 moo?
 lol
 go.

RUNNER TURN 19

 a1: d
 a2: d

[DCC]
 rigged investments
 if you want it done right ...
[DCC end]

 a3: iywidr

[DCC]
 custodial position, hq mole, mercenary subcontract, 
access to kiribati, sandbox dig
 get cust.Position &
 set rest as it was.
[DCC end]

 a4: *
 EOT discard dwarf
 3/6/5
 Go.

CORP TURN 20

 sot: d

[DCC]
 canis major
[DCC end]

 a1-2: advance anu1 in sdf1
 a3: *
 5/6/5
 go

RUNNER TURN 20

 a1-3: ***
 a4: custodial position
 9* -> 7*
 rez ice1
 8-)
 filter
 break filter & TKO by 2*
 access.
* Porthos99 starts praying
 takanowo starts praying too
 i hate the suspense
 My heart beats beats beats
 i thought samurai were supposed to be calm 8-)
 Gotcha!!!!!!!!!!!

[DCC]
 mastiff, frag storm, data wall
[DCC end]

 3/5/4
 Go.

CORP TURN 21

 phew.  i win
 sot d

[DCC]
 mastiff
[DCC end]

 a1-3 advance and score security net optimization
 wow.  what a fight for a tie.
 Thank you for nice game!
 you too, very well played
*** dbeats changes topic to 'Jason vs Masayasu R03:C10, C10:R3'

CORP (Jason Erdmann) 10 - RUNNER (Masayasu Takano) 3
MATCH TIED (13 - 13)
Jason Erdmann (USA): 1.5 GMP
Masayasu Takano (JAP): 1.5 GMP 

 judges:  thank you very much
 Hello
 Congrats to both of you !
 Thank you very much, Mr.Schneider.
 well, players, you were playing fast and accurate, couldn't have been better
 (for the judges)
 It's a tie!!
 ty all, and now, time to run.  see you all online.
 Thanks all.
 the audience invades the field
*** Porthos99 has quit IRC
 why has jason left so fast?
 He have some events, may be.
 tss..daniel, it's called privacy ;o)
 hmmm, my event is also waiting for me...
 :o)))))
 she wasn't happy about me judging anyway
 except Jennifer, i know only 2 girls that like NetRunner
 ok guys, i will leave this channel open for a while but leave now
 have fun
  see you soon
 greets from ocke
*** KA_RB26 has left #wdmatch1
 bye
 bye Daniel
 I'll disconnect #wdmatch1.
 Thanks for all, again.
 twas a pleasure takano-san
*** ToonNR has left #wdmatch1
*** takanowo has left #wdmatch1
*** Tinweasel has left #wdmatch1

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