DIGICONDA group
Byron Bailey (USA) versus Makoto Kouyama (JAP)
Judge: Paul Grogan

Byron = Byron_
Makoto = kouyama
Paul = Andraax

[Edited by Jens Kreutzer; some irrelevant bits cut; DCC info inserted where available]

Session Start: Sun Jun 16 09:27:52 2002
 there we go
 I've only built up one deck each for now
 Makoto - you're running
 OK
 I'll build the other decks at the half time interval
 I'm ready.

SETUP GAME 1

 OK, lets see if this works, dealing cards now
 ready?
 ok

CORP TURN 1

 sot d
 a1 d
*** Tinweasel has joined #wdmatch
 a2 ice HQ
 Sorry to interrupt, but please log everything for me, Paul. ;-)
 a3: *
 0/6/6-1
 your turn
 OK

RUNNER TURN 1

 a1 net run on R&D
 a net run? That's just a run, right?
 access

[DCC]
 you see: Keeper
[DCC end]

 ok
 a2 net run on HQ
 no rez
 access?
 access
 shuffling, pick a number 1-5
 3
 Access: Audit of call records
 ok
 a3 inst HQ interface 5-4=1bit
 a4 net run on HQ
 rez?
 no rez
 access
 shuffling - pick 2 numbers
 1 and 2
 On-Call Solo Team and Simon Francisco - 3 to trash?
 no trash
 3/1/4
*** hyperion3 has joined #wdmatch
 your turn

CORP TURN 2

[DCC]
 i think i win :)
[DCC end]

 sot d

[DCC]
 keeper
[DCC end]

 a1 audit
 are you taged?
 trace successful methinks
 a2 urban renewal
 Do I get a tug?
 that was quick
 ok
 a tag, yes
 I was lucky
 you won
*** Andraax changes topic to 'Netrunner World Dom Match between Byron and Makoto [C10:R3 - R0:C0]'

CORP (Byron Bailey) 10 - RUNNER (Makoto Kouyama) 3

[DCC]
 I thought you were in trouble there, but forgot you had audit and urban
 I thought so too... HQ interface was good for me
[DCC end]

 took me longer to build the bloody decks!
 10 min break whilst I build next decks
 sorry Paul
 ok
 Sorry for fast game Makoto, maybe our next one will be more fun
 I enjoyed our last match 
 Makoto's 50 card corp deck made
 Thanks>paul

SETUP GAME 2

 ok, decks built, shuffling
 I'm ready.
 me too
 ok, dealing

[DCC]
 Detroit Police Contract, Accounts Receivable, Neural Blade, 
 Bizarre Encryption Scheme, Department of Truth Enhancement
 and your md is Priority Requisition
[DCC end]

[DCC]
 R&D Mole, Tinweasel, Bodyweight Synthetic Blood, Microtech Backup Drive, Custodial Position.
[DCC end]

 cards dealt, Corp has had md

CORP TURN 1

 a1 accounts r gain 4*
 a2 ice1 on HQ

[DCC]
 HQ neural blade
 only one you got
[DCC end]

 a3 d

[DCC]
 sleeper
[DCC end]

 0/9/5
 your turn

RUNNER TURN 1

 a1 run rd
 access

[DCC]
 vacant soulkiller
[DCC end]

 trash vacant soulkiller -0
 a2 run rd
 score marine arcology
 a3 run HQ
 rez
*** Andraax changes topic to 'Netrunner World Dom Match between Byron and Makoto [C10:R3 - R2:C0]'
 rez?
 9-4=5*
 neural blade
 pick 1 card for damage: 1-5
 1 net damage
 1
 custodial position
 access
 pick 1-5
 2
 priority requisition +3 AP
*** Andraax changes topic to 'Netrunner World Dom Match between Byron and Makoto [C10:R3 - R5:C0]'
 a4 draw

[DCC]
 smith's pawnshop
[DCC end]

 5/5/5

CORP TURN 2

 sot md

[DCC]
 planning consultants
[DCC end]

 a1 I play planning consultants

[DCC]
 Banpei
 Data Naga
 Imperial Guard
 Corporate Coup
 Project Consultants
 I arrange
 Top (next d) is Banpei
 2nd is Data Naga
 3rd is Imperial Guard
 4th is Project Consultants
 5th is Corporate Coup
 k
[DCC end]

 ok
 a2 ice2 on HQ   5-1=4*

[DCC]
 sleeper
[DCC end]

 a3 *
 0/5/3
 your turn

RUNNER TURN 2

 a1 run HQ
 rez  sleeper  5-1=4*
 ok
 a2-4 ***
 5/8/5
 
CORP TURN 3

 sot md

[DCC]
 banpei
[DCC end]

 a1 ice on R&D

[DCC]
 banpei
 on R&D
[DCC end]

 a2 *
 a3 *
 0/6/3
 your turn

RUNNER TURN 3

 a1 run R&D
 not rez
 access

[DCC]
 data naga
[DCC end]

 a2-4 ***
 5/11/5

CORP TURN 4

 sot md

[DCC]
 data naga
[DCC end]

 a1-a3
 ***
 0/9/4
 your turn

RUNNER TURN 4

 a1-4 ****
 5/15/5

CORP TURN 5 

 sot md

[DCC]
 imp guard
[DCC end]

 a1 ice on sdf1

[DCC]
 data naga on sdf1
[DCC end]

 a2-a3 **
 0/11/4
 your turn

RUNNER TURN 5

 a1 run RD
 not rez
 access

[DCC]
 project consultants
[DCC end]

 a2-4 ***
 5/18/5

CORP TURN 6

 sot md

[DCC]
 project consultants
[DCC end]

 a1 inst a card in sdf1

[DCC]
 Department of Truth Enhancement in sdf1
 we use ANU to mean a card
 it means Agenda, Node, or Upgrade
 but you don't need to repeat
 are you rezzing?
 sorry.....not REZ
[DCC end]

 a2-a3 **
 0/13/4
 your turn

RUNNER TURN 6

 a1 run sdf1
 rez?
 Well
 rez
 13-9=4*
 Data Naga
 a2 BSB -2
 bodyweight synth blood
 (draw 5)

[DCC]
 hunt club bbs
 hammer
 broker
 karl de veres
 raptor
[DCC end]

 a3 install raptor
 -1
 run sdf1
 ok
 break all -8
 access?
 access
 hold on
 Corp: Rez?
 not rez

[DCC]
 dept of truth enh
[DCC end]

 trash it -1
 trash DOTE
 ok
 Is it my turn?
 waiting for a/b/c
 discard Karl, Smith's Pawnshop, and Microtech Backup Drive
 5/6/5

CORP TURN 7

 sot md

[DCC]
 corp coup
[DCC end]

 a1-a3 ***
 0/7/5
*** hyperion3 has quit IRC (Leaving)
*** db_away has joined #wdmatch
*** db_away is now known as dbeats
 your turn

RUNNER TURN 7

 a1 run rd
 rez banpei
 pay 2 just break @trash a prog
 a2-4 ***
 5/7/5

CORP TURN 8

 sot md

[DCC]
 BBS whisp camp
[DCC end]

 a1 inst anu sdf1

[DCC]
 BBS whisp....
[DCC end]

 rez BBS whisp camp in sdf1
 a2-a3 take ** ** from BBS whisp camp
 0/7/5

RUNNER TURN 8

 a1 *
 a2 *
 a3 install broker
 a4 +3 broker
 nnn......I'm poor at English...
 it's ok
 you know Broker?
 yes ok
 5/6/4

CORP TURN 9

 sot md

[DCC]
 sentinels prime
[DCC end]

 a1 ice1 on sdf2

[DCC]
 sentinels prime
 on sdf2
[DCC end]

 a2 take ** from BBS whisp camp
 a3 take ** from BBS whisp camp
 0/11/5

RUNNER TURN 9

 a1 draw

[DCC]
 pile driver
[DCC end]

 a2 *
 a3 +3 broker
 a4 *
 5/8/5
 6 on broker

CORP TURN 10

 sot md

[DCC]
 cerberus
[DCC end]

 a1 ice2 on sdf2 11-1=10*

[DCC]
 cerberus
 no card in sdf2 is there?
 yes
 2 ice only
 thought so
[DCC end]

 a2 take ** from BBS whisp camp
 a3 take ** from BBS whisp camp
 0/14/5
 4 left on BBS?
 yes

RUNNER TURN 10

 a1 draw

[DCC]
 morphong tool
 thats like a morphing tool, but slightly better
 :) cool
[DCC end]

 a2 install hammer -2
 a3 broker +3 (9)
 a4 *
 5/7/5

CORP TURN 11

 sot md

[DCC]
 data wall
[DCC end]

 a1 inst anu in sdf2

[DCC]
 BSE in sdf2
 BSE? or BES?
 sorry.....BES.....
 BSE is a disease we had in the UK that killed all the cows
 hahaha
 well, it drove them a bit mad anyway
[DCC end]

*** DECA has joined #wdmatch
 a2 take ** from BBS whisp camp
 a3 take ** from BBS whisp camp
 trash BBS
 0/18/5

RUNNER TURN 11

 a1 hunt club
 2 ice and anu in sdf #2
 -1*
 ice1 = sentinels prime
 ice2 = cerberus
 ANU = BES
 oh...
 sentinels is innermost?
 yes
 a2 draw

[DCC]
 zetatech mem chip
[DCC end]

 a3 *
 a4 +3 broker (12)
 5/7/5

CORP TURN 12

 sot md

[DCC]
 project venice
[DCC end]

 a1 ice2 on sdf1 18-1=17*
 a2 ice3 on sdf1 17-2=15*
 a3 inst anu sdf1

[DCC]
 Imperial Guard on sdf 1
 Data Wall on sdf 1
 Detroit Police Contract in sdf1
[DCC end]

 0/15/3
 your turn

RUNNER TURN 12

 a1 de-broke
 +12
 a2 run sdf1
 rez ice3?
 rez 15-1=14*    data wall
 i break -1
 rez ice 2?
*** DECA has left #wdmatch
 rez 14-5=9*    imperial guard
 remind me
 like data naga
 5 str
 ok right
 no break trash a program
 trash hammer
 a3-4 **
 5/21/5

CORP TURN 13

 sot md

[DCC]
 pi in the face
[DCC end]

 a1 advance anu sdf1
 a2-a3 **
 0/10/4

RUNNER TURN 13

 a1 d

[DCC]
 SeeYa
[DCC end]

 a2 broker +3
 a3 install SeeYa -3
 a4 *
 5/19/5

CORP TURN 14

 sot md

[DCC]
 employee empowerment
[DCC end]

 a1-a3 advance anu sdf1 10-3=7*
 score Detroit Police Contract
 1/7/5
*** Andraax changes topic to 'Netrunner World Dom Match between Byron and Makoto [C10:R3 - R5:C1]'

RUNNER TURN 14

 a1-2 **
 a3 run sdf2
 trash BES -1
 ok
 a4 *3 broker
 5/20/5

CORP TURN 15

 sot: take ** from DPC, md

[DCC]
 night shift
[DCC end]

 a1 play night shift
 ** and d

[DCC]
 trojan horse
[DCC end]

 a2 inst anu sdf1

[DCC]
 emp emp in sdf1
[DCC end]

 a3 advance anu sdf1
 1/10/5

RUNNER TURN 15

 a1 SeeYa installed card -1
 in sdf 1
 emp emp
 a2 install pile driver
 -1
 ok you win
*** Andraax changes topic to 'Netrunner World Dom Match between Byron and Makoto [C10:R3 - R10:C1]'

CORP (Makoto Kouyama) 1 - RUNNER (Byron Bailey) 10
MATCH WIN for Byron Bailey (20 - 4)
Byron Bailey (USA): 3 GMP
Makoto Kouyama (JAP): 0 GMP

 good game
 very slow in the middle
 Thank you for playing with me
 thank you for playing
 good luck in your next matches guys?
 thanks for Judgin Paul!
 I hope both of you had fun playing
 paul thank you for judging our match
 no probs
 Yes, thanks for judging and playing!
 no mistakes, good job
 was a lot easier than playing
 OK guys, see you later!
 it was a good play to trash Hammer
 I was hoping you would trash raptor
 I want to see you and to play NR someday
 that would be cool
 if you guys need a judge at anytime, just drop me an e-mail, I may be able to help out
 but for friendly play, you generally dont need a judge
 apprentice works well for netrunner
 I see .>paul
 I'm closing this window now guys, continue chat in #netrunner
Session Close: Sun Jun 16 11:56:18 2002

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