EDGERUNNER group
David Ugorek (USA) versus Muneki Tada (JAP)
Judge: Yannick Mescam
David = Yogi
Muneki = geranda
Yannick = WhyMe
[Edited by Jens Kreutzer; some irrelevant bits cut; DCC info was unavailable - some clarifications added]
Session Start: Sat Mar 23 18:07:02 2002
*** Byron_ has joined #wdmatch2
*** dbeats changes topic to 'David vs Muneki 0:0'
Ok, the log is ready. I suggest choosing at random who plays corpo first
I'll use a D6: 1-3, Dave plays Corp, ok?
I rolled a 4, so Dave plays Runner, Muneki plays Corp
SETUP GAME 1
shuffling....
*** dbeats changes topic to 'David vs Muneki R0:C0'
starting hands dealt
ready when you are, Muneki!
CORP TURN 1
sot d
a1: Ice1 on HQ
[= Sleeper]
a2: Ice1 on R&D
[= Banpei]
a3: *
0/6/4
eot
I love traditional openings :)
RUNNER TURN 1
a1: Run HQ
app Ice1. Rezzing?
yes, Rez
Banpei -4*
splat!
wait a moment, please
a2: Run R&D
app ice1. Rezzing?
sorry
sorry In HQ is sleeper
There's a mix in the ices.
ahhhhh......
so, rez?
R&D is Banpei, Rez it.
Muneki, do you rez ice on R&D?
ok, sleeper on HQ, banpei on R&D, 1 bit in Muneki's pool
ok. Splat!
a3: ins Newsgroup Filter (-5*)
wow...
a4: d
eot: 0/0/5
Dave draws a card in action 4, Muneki, it's your turn
CORP TURN 2
sot: d
a1-3 ***
dave's turn
0/4/5
RUNNER TURN 2
cool. a1 - Stakeout (**d)
a2: Jack 'n' Joe (ddd)
a3: ins Microtech Backup Drive (-0*)
a4: ins Back Door to Hilliard (-0*)
eot: 0/0/5
CORP TURN 3
sot d
a1-2 **
a3 ANU1 in SDF1
[= Braindance Campaign]
interesting...
0/6/5 eot
RUNNER TURN 3
sot: a1: ** (NF)
a2: (boy this is a waste!) Hunt Club BBS to find out what ANU1 is -1*
Braindance Campaign
Braindance Campaign is exposed
too expensive...
a3: d
a4: ins Field Reporter for Ice and Data (-0*)
eot: 0/1/4
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CORP TURN 4
sot d
rez BdC -6*
BdC **
a1 Ice2 on HQ -*
[= Puzzle]
a2-3 **
0/3/5
RUNNER TURN 4
a1: d
a2: ** (NF)
a3: ins Crash Everett (-2*)
a4: d (with choice)
eot: 0/1/5
CORP TURN 5
sot d ** (bdc 8 rest)
a1 Ice1 on SDF2
a2-3 **
0/7/5
RUNNER TURN 5
a1: d
a2-3: ** ** (NF)
a4: ins hidden resource
eot: 0/5/5
CORP TURN 6
sot: d: ** (BdC 6 rest)
a1 ANU1 in SDF2
a2 *
a3 Credit Consolidation +5*
ouch
0/15/5 eot
RUNNER TURN 6
a1: ins Technician Lover (-2*)
a2: use TL
wow
a3: d
trashing Cortical Stimulators (they are for the weak! :)
a4: ** (NF)
eot: 0/5/5
CORP TURN 7
sot d ** (BdC 4 rest)
a1 Night Shift
a2 Ice2 on R&D -*
[= Mazer]
a3 Ice2 in SDF2 -*
[= Bolter Cluster]
it's getting mighty cold :)
0/17/3
RUNNER TURN 7
a1: d
trash all nighter
oh
a2: d
trash Remote Detonator
a3: ** (NF)
a4: ins Pandora's Deck (-6*)
eot: trash HQ Interface 0/1/5
CORP TURN 8
sot d ** (bdc rest 2)
a1 ANU1 in SDF2 overwrite
[= Tycho Extension]
a2 *
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a3 adv ANU1 in SDF2 -*
0/18/3
RUNNER TURN 8
a1: d
trash leland, corp bodyguard
a2-a3: ** ** NF
a4: Fall Guy (-0*)
eot: 0/5/5 (darn it!)
CORP TURN 9
sot: d: ** (BdC trash)
a1-3 adv ANU1 -3*
score Tycho Extension
AHHHHHHHH......
4/17/4
:)
RUNNER TURN 9
a1: d
now sdf2 is sdf1?
yes
trash Dwarf
a2: d
trash executive wiretaps
a3: ins Jackhammer -1*
a4: **
eot: trash Security Code Worm Chip
0/6/5
CORP TURN 10
sot d
a1 d
a2 Accounts Receivable +4*
*** dbeats changes topic to 'David vs Muneki R0:C4'
a3 ANU1 in SDF1
[= Marine Arcology]
4/21/4
RUNNER TURN 10
a1: Temple Microcode Outlet
got Shaka
-1*
a2: ins Shaka (-4*)
a3: Do the 'Drine (taking 3 Brain Damage, getting +12*)
trashing Gideon's Pawnshop, Clown, Social Engineering (since that was whole hand left)
a4: run sdf1 (big fort)
approach ice2. Rez?
rez Bolter Cluster -7*
spend -6* w/ Shaka to defeat ice2
approaching ice1. Rezzing?
thinking
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rest of your bits?
7
7*
no rez access?
yes
Marine Arcology is yours
eot: +1* (Field Reporter) 2/8/0
CORP TURN 11
sot d
*** dbeats changes topic to 'David vs Muneki R2:C4'
hey yannick, i'm leaving now
you have ops, so you must change the topic when neccessary
think think sinking
a1 2 **
a3 ANU1 in SDF1
oy...
4/16/4
RUNNER TURN 11
a1: d
trash Silicon Saloon Franchise
a2: d
*** WhyMe changes topic to 'David vs Tada R2:C4'
trash Loony Goon
a3: d (yet again...)
a4: ins Lockjaw (-0*)
eot: 2/8/2
CORP TURN 12
sot d
a1 d
a2 Ice3 on SDF1 -**
a3 *
4/15/5
RUNNER TURN 12
a1: use Tech Lover
a2-a4: ** ** ** (NF - Money!)
eot: 2/14/2
CORP TURN 13
sot d
a1 ANU2 in SDF1
[= Rockerboy Promotion]
ANU 2?
yes
ah, right
a2 a3 **
4/17/5
RUNNER TURN 13
a1: **
a2: ins Cyfermaster (-4*)
a3: Tech Lover
a4: run R&D
approach ice2. rez?
oooch
yes Mazer
-5*
defeat w/ Cyfermaster (-2*)
approach Banpei. use Shaka (-2*) to pass
access R&D
acess Superserum
score! +2AP
oops
*** dbeats changes topic to 'David vs Tada R04:C04'
gain 1* from FRfI&D
4/9/1
CORP TURN 14
sot d
rez Rockerboy -4*
ANU2, right?
right
a1-2 +6* from Rb.P
a3 ice3 on R&D -2*
[= Homing Missile]
4/12/5
RUNNER TURN 15
a1: Tech Lover
a2-a3: ** ** (NF)
a4: d
eot: 4/13/2
CORP TURN 16
sot d
a1-3 +9* RbP trash RbP
discard 1
4/21/5
RUNNER TURN 16
a1: Tech Lover
*** dbeats is now known as dbeats-aw
a2: d
a3: play Score (+4*)
a4: run HQ
approach ice2. rez?
rez puzzle
-**
use cyfermaster -4*
approach ice1 (Sleeper)
pass ice1 w/Cyfermaster (-2*)
access HQ
choose a number from 1 (top card) to 5 (bottom card)
2
Acess: Data Fort Remapping
score (+2AP)
ouch
*** WhyMe changes topic to 'David vs Tada R06:C04'
eot: 6/11/2
CORP TURN 17
sot d
a1 d
a2 ANU2 in SDF1
a3 Ice4 on SDF1 -3*
4/16/4
RUNNER TURN 17
a1: Tech Lover
a2-a3: ** **
a4: run R&D
approach ice3. Rez?
yes rez
*** ToonNR is now known as ToonAway
homing missile
-(4+6)*
strength 6, right?
yes
trace limit is 6, too
trash lockjaw to boost Shaka to 4, then break w/ Shaka (-5*)
approach Mazer. Break w/ Cyfermaster (-2*)
approach Banpei. Break w/ Shaka (-2*)
Access R&D
Acess Main-Office Relocation
score and win. Good game