Drone
Medium Aberration (Zerg)
Hit Dice: 2d8+7 (16 hp)
Initiative: +1 (+1 Dex)
Speed: 30 ft. (6 squares), burrow 10 ft.
Armour Class: 15 (+1 Dex, +4
natural), touch 11, flat-footed 14
Base Attack/Grapple: +0/+0
Attack: Spines +1 ranged (1d6)
Full Attack: Spines +1 ranged
(1d6)
Space/Reach: 5 ft./5 ft.
Special Attacks: --
Special Qualities: Darkvision
60 ft., fast healing 2, immunity to poison and cold, resistance to acid and
eletricity 15, morph, Zerg traits.
Saves: Fort +2, Ref +1, Will +4
Abilities: Str 11, Dex 13, Con
15, Int 1, Wis 13, Cha 7
Skills: Hide +4 (+8
underground), Listen +3 (+7 underground)
Feats: Toughness
Environment: Any
Organization: Solitary, pair, or
hive (10-30)
Challenge Rating: 1
Treasure: None
Alignment: Lawful evil
Advancement: 4-6 HD (Medium),
7-9 HD (Large)
Level Adjustment: --
This looks like a large
insect, its legs swept forward and joined by a wing-like membrane. Its
forelegs are large and powerful, though they seem to be designed to
pick up objects rather than to fight.
Description
The savage Gashyrr Wasps of Eldersthine were initially
inducted into the Swarm to serve as resource gatherers. Over time they
became Drones, engineered with the Larvae's ability to break down their
own genetic coding and transform themselves into rudimentary Zerg
structures. A transforming Drone needs the Creep to provide nourishment
and mass to support its new form. Like the Larvae, Drones are
controlled by the Overlords who monitor their progress through a type
of instinctive telepathy. Drones are also unusually single-minded about
their tasks, diligently working even through raging combat.
Combat
Drones shy from combat, quickly burrowing into the ground
when under attack. This technique allows them to remain concealed from
their enemies while regenerating or waiting for reinforcements to
arrive.
Morph (Ex): A
Drone may transform into Zerg structures. It must be upon the creep,
and the process takes 1d4 hours.
Skills: Drones
have a +4 racial bonus to Hide and Listen checks while underground.