Torrasque
Gargantuan Aberration (Zerg)
Hit Dice: 52d8+895 (1129 hp)
Initiative: +7 (+3 Dex, +4 Improved Initiative)
Speed: 50 ft. (10 squares)
Armour Class: 39 (+3 Dex, -4 size, +30 natural), touch 9, flat-footed 36
Base Attack/Grapple: +39/+71
Attack: Kaiser blades +62 melee (3d8+20/18-20/x3)
Full Attack: Kaiser blades +62 melee (3d8+20/18-20/x3)
Space/Reach: 20 ft./15 ft.
Special Attacks: Trample.
Special Qualities: Darkvision 60 ft., damage reduction 10/-, fast healing 15, immunity to poison and cold, reincarnation, resistance to acid and eletricity 15, Zerg traits
Saves: Fort +39, Ref +20, Will +32
Abilities: Str 50, Dex 16, Con 42, Int 1, Wis 18, Cha 8
Skills: Hide -9, Intimidate +32, Listen +15, Spot +15
Feats: Armor Skin (x3), Cleave, Dire Charge, Epic Fortitude, Epic Toughness (x3), Epic Weapon Focus (kaiser blades), Great Cleave, Great Fortitude, Improved Bull Rush, Improved Initiative, Improved Natural Attack, Power Attack, Toughness, Weapon Focus (kaiser blades)
Environment: Any
Organization: Solitary
Challenge Rating: 26
Treasure: None
Alignment: Lawful evil
Advancement: --
Level Adjustment: --

   This creature looks to be a new breed of Ultralisk, capable of great devastation.

Description

   The Torrasque is the pinnacle of Ultralisk evolution. Even a single one of these beasts is capable of destroying entire settlements - unless a very powerful concentration of firepower can be brought to bear, the creature will shear through soldier and compound alike, never slowing as it wipes out all in its path. In the event that it is destroyed, a cerebrate can easily reincarnate the creature, allowing it to return to wreck further havoc. Combat with one of these beasts on the planet Char showed that if the cerebrate in question is defeated, the creature will halt its advances, and will no longer be able to regenerate if destroyed. Unfortunately for the terrans, it was later revealed that more of these creatures exist.

Combat
   The Torrasque fights with unrelenting fury, attacking constantly until everything is laid to waste, or it is destroyed - in which case it soon returns.
   Augmented Critical (Ex): A Torrasque’s kaiser blades threaten a critical hit on a natural attack roll of 18–20, dealing triple damage on a successful critical hit.
   Reincarnation (Ex): If a Torrasque is destroyed, as long as the cerebrate that controls is still alive, the cerebrate may choose to ressurect the creature as a full-round action. The Torrasque appears at the cerebrate's side, in perfect condition, 1d4 days later.
   Trample (Ex): As a standard action, a Torrasque can move up to 50 ft. and literally run over huge or smaller sized creatures. This attack deals 3d6+20 points of bludgeoning damage to anything in its path - a trampled opponent can attempt an attack of oppurtunity at a -4 penalty, or a Ref save (DC 52) for half damage.