Zerg 
  
   Description:
The Zerg are composed of several different types of creatures that have been integrated into the Swarm by the Overmind. These creatures, or breeds, have been selectively evolved to become efficient killers and to assist the Zerg in their quest for ultimate power. The Zerg do not utilize technology in the common sense, but their natural weaponry and armor is comparable to the most advanced gadgetry employed by any other species. This biological evolution, combined with an unmatched savagery and their blind devotion to the Overmind, make the Zerg an extremely formidable and deadly foe.
   The Zerg have been found in all types of environments, including deep space. They have adapted themselves to the rigors of space travel, although it is not exactly understood how they are able to do so. The center of a Zerg habitation is the Hatchery. Their nests are composed of a thick organic matter, nicknamed the Creep, which provides nourishment for the Zerg and provides organic mass for Zerg Larvae and Drones to facilitate their transformation into larger forms. The Creep expands and covers the area around the Zerg hive, and is very difficult to eradicate.

Zerg Racial Traits
• Immune to poison and cold.
• Acid and electricity resistance 15.
• Zerg recieve a +4 racial bonus to Listen and Hide checks while underground.
• Zerg are always aware of what other Zerg within 50 ft. of them are doing.
• Zerg natural weapons are considered adamantine in terms of overcoming damage reduction.
• Zerg have fast healing equal to their Constitution modifier (minimum 1).
• Zerg do not need to sleep or breathe.