Zerg
Description: The Zerg are composed of several
different types of creatures that have been integrated into the Swarm
by the Overmind. These creatures, or breeds, have been selectively
evolved to become efficient killers and to assist the Zerg in their
quest for ultimate power. The Zerg do not utilize technology in the
common sense, but their natural weaponry and armor is comparable to the
most advanced gadgetry employed by any other species. This biological
evolution, combined with an unmatched savagery and their blind devotion
to the Overmind, make the Zerg an extremely formidable and deadly foe.
The Zerg have been found in all types of environments,
including deep space. They have adapted themselves to the rigors of
space travel, although it is not exactly understood how they are able
to do so. The center of a Zerg habitation is the Hatchery. Their nests
are composed of a thick organic matter, nicknamed the Creep, which
provides nourishment for the Zerg and provides organic mass for Zerg
Larvae and Drones to facilitate their transformation into larger forms.
The Creep expands and covers the area around the Zerg hive, and is very
difficult to eradicate.
Zerg Racial Traits
• Immune to poison and cold.
• Acid and electricity resistance 15.
• Zerg recieve a +4 racial bonus to Listen and Hide checks while
underground.
• Zerg are always aware of what other Zerg within 50 ft. of them are
doing.
• Zerg natural weapons are considered adamantine in terms of overcoming
damage reduction.
• Zerg have fast healing equal to their Constitution modifier (minimum
1).
• Zerg do not need to sleep or breathe.