MASS COMBAT SYSTEM * EPSILON * PROTOTYPE ------------------------------------------------------------------------------ PROTOTYPES: ALPHA: Really Slow (and didn't work) BETA: Fastest but didn't work (Unless 10 Foot soldiers can kill 300 out of 900 well trained Jedi Knights at a loss of 5!!!) DELTA: Faster than some others and almost worked (but didn't) EPSILON: Faster than some others and works so far. more... Page 1 ------------------------------------------------------------------------------ Pre-Combat Steps: Step A: Determine the Threat Value(TV) of each Unit. To determine this you simply use this math equation: Half Max Hit + Half Max Dmg + Half Max Dodge + Average Hit Points -------------------- Threat Value Step B: Determine the Total Number of Troops in the Army. Step C: Determine the Army's threat value(ATV). You do this by multiplying the number of troops in each unit with it's corresponding TV. more... Page 2 ------------------------------------------------------------------------------ Combat Steps: Step A: Determine each Army's Random Factor. Just roll a percentile die to do this. Step B: Multiply the ATV and the Random Factor together. Step C: Compare results in step B. Step D: Calculate the precent attack of each army: Army # Troops ----divided by----- Other Army # Troops Calculate the precent kill of each army: ATV -------- # Troops Find the dead in army (The side that lost only kills have of the this ammount): Current Troops - (Attack Ratio * Kill Ratio of other army) Find the how many were dead and how many were injured simply multiply use this equation: (Attack Ratio * Kill Ratio) * Random Factor (more...) Page 3 ------------------------------------------------------------------------------ The remainder is how many were injured. Step E: Calculate the remaining ATV (Current Troops divided by Troops before casualties) * ATV Step F: Keep doing this until one army is dead. Post-Combat Steps: Step A: Determine the exact casualties. Figure out how much of the army remains. To do this divide the present number of troops by the original number of troops. Then to multiply this figure by ever unit type to see how many were lost. To determine the exact casualties take the average of the random ratio for the opposing army and multiply it against the casualtie figure and you get the number of dead. Step B: Laugh at the loser(s). more... Page 4 ------------------------------------------------------------------------------ Ex: The army "Good Guy" has the following troops: 100 Jedi Knights 1 Robert(Player) 1 Andy(Player) 1 Justin(Player) 2500 Troops 25 X-Wings 10 Mecha The opposing army entitled "Bad Guys" has the following troops: 1 Darth Vader (Player) 1000 Storm Troopers 1 Keith (Player) 1 Rabid Ferrit (Jiblet) 1 Ron (Player) 100 Tie Fighters 10 Gemini Warriors more... Page 5 ------------------------------------------------------------------------------ Step 1: (Determine TV) Jedi Robert Andy Justin Troop X-WING Mecha Knights 50 25 1 25 30 50 50 15 15 -1 30 10 200 1000 25 50 -1 1 10 100 0 30 10 1 50 20 1000 2000 ---- ---- ---- ---- ---- ---- ---- 120 100 0 106 70 1350 3050 Darth Storm Keith Jiblet Ron T-FIGHTER GEMINI Vader Trooper WARRIOR 75 10 500 10 25 10 100 35 35 500 100 15 100 100 30 5 500 5 50 200 100 50 50 500 200 10 500 100 ---- ---- ---- ---- ---- ---- ---- 190 100 4400 315 100 810 400 more... Page 6 ------------------------------------------------------------------------------ Step 2: Good Guys -> 2638 Bad Guys -> 1114 Step 3: Good Guys ATV -> (100[jedi] * 120) + 100[robert] + 0[Andy] + 106[justin] + (2500[troops] * 70) + (25[X-Wing] * 1350) + (10[mecha] * 3050) = 251456 Bad Guys ATV -> 190[Darth Vader] + (1000[storm troopers] * 100) + 4400[keith] + 315[Jiblet] + 100[Ron] + (100[Tie Fighter] * 810) + (10[Gemini Warriors] * 400) = 190005 more... Page 7 ------------------------------------------------------------------------------ COMBAT: DAY 1 -> Step 1: Good Guys(G) = 94% Bad Guys(B) = 49% Step 2: 251456 * 0.94 = 236369 190005 * 0.49 = 93102 Step 3: Good guys win this battle Step 4: Ga = 2638/1114 = 2.37 Ba = 1114/2638 = 0.42 Gk = 95 Bk = 171 G Army has 2638 - ((0.42 * 171) / 2 because they lost) = 2602 Troops B Army has 1114 - (2.37 * 95) = 889 Troops Step 5: G ATV = 248024 B ATV = 151629 DAY 2 -> Step 1: G = 73% B = 53% Step 2 - 3: 181057 > 80363 (Good guys win) Step 4: Ga = 2.93 Ba = 0.34 (more...) Page 8: ------------------------------------------------------------------------------ Gk = 94 Bk = 171 G Army: 2544 B Army: 614 Step 5: G ATV = 242495 B ATV = 104725 You get the idea. If by some chance the bad guys gave up by now, here are the post-combat steps... more... Page 9 ------------------------------------------------------------------------------ Step 1: Good Guys Jedi Knights => 96 Players => 3 Troops => 2411 X-Wings => 24 Mecha => 10 TOTAL => 2544 Bad Guys Players => 2 Storm Troopers => 551 Jiblet => 0 Tie Fighter => 55 Gemini Warriors => 6 TOTAL => 614 Step 2: BWHAHAHAHAHAHAHAHAHAHA!!! You suck you baddie bad spinless jelly fish!!! BWAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!! Ron fooling around with TV: -------------------------- Average of physical attributes 50 75 25 50 Average damage of all attacks 10 30 1 30 Average of all HP (physical and armor) 55 15 5 106 Experience Points / 5 5 5 0 6 --- --- -- --- Total 120 125 31 192 Divide by 4 4 4 4 4 --- --- -- --- Drop Fractions 30 31 7 48