Squire
Level Requirements: None
Description: The starting part to becoming a strong
warrior. Most characters will start with this job.
Skill: Basic Skill
Best Abilities: Throw Stone, Heal, Counter Tackle,
Gained JPs Up, Move +1
Chemist
Level Requirements: None
Description: Gives Items to wounded allies in Battle.
Early in the game this is your only method of healing.
Learn Item Throw quickly.
Skill: Item
Best Abilities: Potions, Elixir, Phoenix Down, Auto
Potion, Throw Item, Move-Find Item
My Opinion:
Get a master chemist and keep her through the entire game.
Knight
Level Requirements: Level 2 Squire
Description: The Knight is a strong fighter who is
good with a sword. He can wear heavy armor which
gives him very high HP.
Skill: Battle Skill
Best Abilities: All are pretty good. Get Weapon
Gaurd and Sword Equip if you want this character to
continue using swords.
My Opion: Again get a master and keep him. He is one of the strongest and also has one of the highest defense abilities.
Archer
Level Requirements: Level 2 Squire Description: The Archer uses a bow to cause damage from far away. I find this job a bit boring. Very useful if you can get the archer in a high place. Skill: Charge Best Abilities: Charge +1 and 2, Speed, Save, Concentrate, Jump +1
My Opinion: They are good in the early stages but I didn't use them much after that.
Monk
Level Requirements: Level 2 Knight
Description: This is a great job. Low defense, but the
Monk has an extremely powerful attack with his bare
hands. The "Punch-Art" skills are deadly.
Skill: Punch Art
Best Abilities: Wave Fist, Earth Slash, Revive,
Hamedo, Martial Arts, Move HP up
My Opinion: They are a very effective tool if you get one built up early.
Priest
Level Requirements: Level 2 Chemist
Description: Takes over where the Chemist leaves
off. Uses Holy and Recovery Magic.
Skill: White Magic
Best Abilities: Cure Spells, Raise Spells, Holy, Esna
My Opinion: Useful, but not worth it. A chemist can do this job except with a gun, making them more of a threat.
Wizard
Level Requirements: Level 2 Chemist
Description: Master this job! If you eventually
become a calculator you will be God-Like. Uses
attack magic that can hit multiple targets.
Skill: Black Magic
Best Abilities: Fire 2, Frog, Death, Flare, Counter
Magic
My Opinion: They are always a pain to fight, but I was happier with a summoner.
Time Mage
Level Requirements: Level 2 Black Mage Description: Useful support job. Makes poaching easy. Can really help out in tough battles. Good if paired with another skill. Like a Priest/Time Mage. Skill: Time Magic Best Abilities: Haste, Don't Move, Demi 2, Meteor, MP Switch, Teleport, Float
My Opinion: They are terrible in a battle situation
Summoner
Level Requirements: Level 2 Time Mage
Description: Summoners call powerful monsters in
battle. If you have high MP you can cast very
powerful spells. I personally think you are better off
without this job. Takes lots of MP and can't uses
summon spells as a calculator
Skill: Summon
Best Abilities: Golem, Shiva, Titan, Leviathan, Fairy,
Clops, MP Restore, Half of MP
My Opinion: The only magician worth anything to me. He can heal people and is a very effective warrior. Golem is a MAJOR help also.
Thief
Level Requirements: Level 2 Archer
Description: Can steal from everyone, and helps you
get powerful equipment early in the game. Fun!
Skill: Steal
Best Abilities: Gil Taking, Steal Exp, Caution, Gil
Game Heart, Catch
My Opinion: Extremly useful when used right, with the proper abilities
Mediator
Level Requirements: Level 2 Yin-Yang Mage
Description: Talks instead of fighting. Has powerful
persuasion skills. This job is cool. You can get any of
your enemies onto your party for good.
Skill: Talk Skill
Best Abilities: Invitation, Praise, Preach, Death
Sentence, Mimic Darlabon, Equip Gun
My Opinion: I wasn't impressed with these at all. I never used them very much though.
Oracle
Level Requirements: Level 2 Priest
Description: Control skills, Good secondary skills,
useful when planning on becoming a Mathematician.
A bad job by itself.
Skill: Yin and Yang
Best Abilities: Life Drain, Silence Song, Paralyze,
Sleep, Petrify, Defense Up, Move-MP Up
My Opinion: Again, I wasn't impressed. I much prefer more strength.
Geomancer
Level Requirements: Level 3 Monk
Description: A strong fighter that used the power of
the Earth. Powerful once you have learned some
spells. Allows you to use a sword, but not wear heavy
armor.
Skill: Hell Ivy, Quicksand, Sand Storm, Counter
Flood, Attack Up, Any Ground
Best Abilities:
My Opinion: Once you have all of there abilities they are excellent
Lancer
Level Requirements: Level 3 Thief
Description: Heavily armored warrior, with the
amazing Jump ability. I love this job. Lancers have
good attack and can attack something 2 squares
away.
Skill: Jump
Best Abilities: Level Jump 8, Vertical Jump 8, Move
JPs Up
My Opinion: All I have to say is, they are perfect for battle
Samurai
Level Requirements: Level 3 Knight, Level 4 Monk, Level 2 LANCER (Must meet ALL Level Requirements if multiple are listed) Description: Master swordsman, that wears strong armor. Very high attack power. Blade Grasp increases the Samurai already high Evade. A very good job. Skill: Draw Out Best Abilities: Koutetsu, Murasame, Heaven's Cloud, Kikuichimo Ji, Blade Grasp, Equip Knige, Two Hands.
My Opinion: Again, one of the best characters in the game.
Ninja
Level Requirements: Level 3 Archer, Level 4 Thief,
Level 2 Geomancer
Description:
Skill: Throw
Best Abilities: Shuriken, Ball Knife, Katana, Ninja
Sword, Knight Sword, Sunken State, Two Swords
My Opinion: They are really good with the two weapons, but I found, get the two sword ability and then use it as a Samurai or a Knight.
Calculator
Level Requirements: Level 4 White Mage, Level 4
Black Mage, Level 3 Time Mage, Level 3 Yin-Yang
Mage
Description: Very powerful job, especially if the
character has a strong magic background. Uses math
to destroy. Frustrating and Time-consuming, but
extremely deadly once you figure it out. Auto battle a
few times to see how its done.
Skill: Math Skill
Best Abilities: All Equations. Damage Split,
Move-Get Exp.
My Opinion: Very good, I don't know how to use them but put them on autopilot and they can do some damage.
Bard *Male Characters Only*
Level Requirements: Level 4 Summoner, Level 4
Mediator
Description: Uses his songs to support his allies.
Skill: Sing
Best Abilities: Life, Nameless, Last Song, Move +3,
Fly
My Opinion: They are fun to use sometimes just like Dancers, thats about it.
Dancer *Female Characters Only*
...Thank God
Level Requirements: Level 4 Geomancer, Level 4
Lancer
Description: Dances and attacks
Skill: Dance
Best Abilities: Wiznaibus, Slow Dance, Nameless
Dance, Jump +3, Fly
My Opinion: Again they are just fun every now and then.
Mime
Level Requirements: Level 8 Squire, Level 8
Chemist, Level 4 Summoner, Level 4 Mediator, Level
4 Geomancer, Level 4 Lancer
Description: Like Gogo from Final Fantasy 3. Mimics
an allies attack. Uses the weapon of the person it
mimes, even though it does not have a weapon.
Deadly if paired with a calculator
Skill: Mimic(This job only)
Best Abilities: Depends on who you are miming
My opinion: confusing, but can be useful when used correctly.
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