STAR FLEET BATTLES
TWIRLING ACES GAME 'ACES7'
SEGMENT RESULTS
-----------------------
Turn: 1
Segment: 2
Side: EVERY
Notes:
[w/range to nearest visible enemies after all moves that impulse]
mode 'tN' = turn mode not currently satisfied, N movements since turn
mode 's' = slip mode not currently satisfied
-----------------------
Updated Nov 22, 2000:
* A1-KLI-DRN starts lending 3 ECM to self and to ship A on impulse 12
Updated Nov 22, 2000 that have no direct bearing on play:
* Added "A1-KLI-DRN : change to spd 18 on impulse 09"
* Moved monster movements into their own category
* Corrected the ranges to unit K4-KLI-DRN on multiple impulses
=======================
Starting Positions & Modes
=======================
A-KLI-C9K : 3812/E [7:K2,K3,K4]
A1-KLI-DRN : 3812/E [7:K2,K3,K4]
B-BRI-DN : 3328/F [8:I][9:K,K1]
C-ROM-CH : 1623/A [9:G,I]
C1-ROM-STHM: 1623/A [9:G,I]
C2-ROM-STHM: 1623/A [9:G,I]
F-FED-BCF : 2903/E [4:L][11:O]
G-ROM-KHK : 0719/B [9:C,C1,C2,U,U1,U2,U3]
I-ISC-CC : 2528/A [8:B][9:C,C1,C2]
K-KLI-C7 : 3922/F s [9:B][10:A,A1]
K1-KLI-DRN : 3922/F s [9:B][10:A,A1]
K2-KLI-DRN : 3417/F [7:A,A1]
K3-KLI-DRN : 3417/F [7:A,A1]
K4-KLI-DRN : 3417/F [7:A,A1]
L-LYR-DN : 2501/C s [4:F][15:O,X1,X2]
M-ROM-MGH : 0930/B [10:C,C1,C2]
O-ROM-SPD : 4001/E [11:F][12:A,A1]
S-ROM-SPJ : 1211/D [8:U,U1,U2,U3]
T1-TBOMB : 0603/A [2:Y][9:U,U1,U2,U3]
T2-TBOMB : 0603/A [2:Y][9:U,U1,U2,U3]
U-ROM-SUPK : 0411/B [8:S][9:G,T1,T2]
U1-ROM-GII : 0411/B [8:S][9:G,T1,T2]
U2-ROM-GII : 0411/B [8:S][9:G,T1,T2]
U3-ROM-GII : 0411/B [8:S][9:G,T1,T2]
X1 : 2214/F t0 [10:S][12:C,C1,C2,K2,K3,K4]
X2 : 2315/E t0 [11:K2,K3,K4,S]
Y-LYR-DN : 0601/C [2:T1,T2]
=======================
Speeds & Movement Functions (all changes shown here)
=======================
A-KLI-C9K : spd 18
A1-KLI-DRN : spd 00
A1-KLI-DRN : change to spd 18 on impulse 09
B-BRI-DN : spd 16
C-ROM-CH : spd 29
C1-ROM-STHM: spd 31
C2-ROM-STHM: spd 31
F-FED-BCF : spd 14
F-FED-BCF : start EM on impulse 10
G-ROM-KHK : spd 24
G-ROM-KHK : change to spd 14 on impulse 10
I-ISC-CC : spd 15
I-ISC-CC : change to spd 23 on impulse 09
K-KLI-C7 : spd 15
K1-KLI-DRN : spd 15
K2-KLI-DRN : spd 32
K3-KLI-DRN : spd 32
K4-KLI-DRN : spd 32
L-LYR-DN : spd 17
M-ROM-MGH : spd 20
O-ROM-SPD : spd 13
S-ROM-SPJ : spd 28
S-ROM-SPJ : change to spd 21 on impulse 10
T1-TBOMB : spd 00
T2-TBOMB : spd 00
U-ROM-SUPK : spd 12
U1-ROM-GII : spd 12
U2-ROM-GII : spd 12
U3-ROM-GII : spd 12
X1 : spd 08
X2 : spd 08
Y-LYR-DN : spd 00
Y-LYR-DN : start EM on impulse 10
=======================
Fire Control, Shields, Electronic Warfare, Etc.
As of impulse 08
=======================
A-KLI-C9K : AFC, full shlds, ECM:6
A1-KLI-DRN : FC, no shlds, ECM:0+STM
B-BRI-DN : AFC, full shlds, ECM:1
C-ROM-CH : AFC, full shlds
C1-ROM-STHM: AFC, full shlds, ECM:2+STM, ECCM:2
C2-ROM-STHM: AFC, full shlds, ECM:2+STM, ECCM:2
F-FED-BCF : AFC, full shlds, ECM:6
G-ROM-KHK : AFC, full shlds, ECM:4
I-ISC-CC : AFC, full shlds
K-KLI-C7 : AFC, full shlds, ECM:3
K1-KLI-DRN : FC, no shlds, ECM:3+STM
K2-KLI-DRN : FC, no shlds, ECM:0+STM
K3-KLI-DRN : FC, no shlds, ECM:0+STM
K4-KLI-DRN : FC, no shlds, ECM:0+STM
L-LYR-DN : AFC, full shlds, ECM:6
M-ROM-MGH : AFC, full shlds, ECM:6
O-ROM-SPD : PFC, full shlds, Rng*2+5 (cloaked)
S-ROM-SPJ : AFC, full shlds, ECM:7
T1-TBOMB : FC, no shlds
T2-TBOMB : FC, no shlds
U-ROM-SUPK : AFC, full shlds, ECM:5
U1-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2
U2-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2
U3-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2
X1 : FC, no shlds
X2 : FC, no shlds
Y-LYR-DN : AFC, full shlds, ECCM:6
=======================
Impulse 09
=======================
Ship Movement:
K-KLI-C7 (spd 15) FD 3821/F [9:A,A1,B]
A-KLI-C9K (spd 18) FD 3713/E [7:K2,K3,K4]
I-ISC-CC (spd 23) FD 2527/A [8:B][9:C,C1,C2]
C-ROM-CH (spd 29) FD 1622/A [9:G,I]
G-ROM-KHK announces change to spd 14
S-ROM-SPJ announces change to spd 21
F-FED-BCF announces it is starting EM
Y-LYR-DN announces it is starting EM
Nimble Ship Movement:
C1-ROM-STHM (spd 31) FD 1622/A [9:G,I]
C2-ROM-STHM (spd 31) FD 1622/A [9:G,I]
Seeking Weapon Movement:
K1-KLI-DRN (spd 15) FD 3821/F [9:A,A1,B]
A1-KLI-DRN (spd 18) FD 3713/E [7:K2,K3,K4]
K2-KLI-DRN (spd 32) SL 3318/F [7:A,A1]
K3-KLI-DRN (spd 32) SL 3318/F [7:A,A1]
K4-KLI-DRN (spd 32) SL 3318/F [7:A,A1]
Direct Fire Weapons:
B-BRI-DN Fires DISR-B (OL) @ I, R8, w/UIM, to hit 1-5...
B-BRI-DN die 6 = miss
Events:
S-ROM-SPJ Broadcasts: 6 OLDR's, 9 P1's, & only 1 internal...
S-ROM-SPJ Good Job Furball : P
X1 Reminder: X1 target is S, X2 target is C
=======================
Impulse 10
=======================
Ship Movement:
O-ROM-SPD (spd 13) FD 3902/E [10:F][12:A,A1]
F-FED-BCF (spd 14) TL 2904/D [4:L][10:O]
G-ROM-KHK (spd 14) TL 0718/A [8:C,C1,C2,S,U,U1,U2,U3]
B-BRI-DN (spd 16) FD 3227/F [8:I][9:K,K1]
L-LYR-DN (spd 17) FD 2601/C [4:F][13:O]
M-ROM-MGH (spd 20) TL 0929/A [10:C,C1,C2]
S-ROM-SPJ (spd 21) FD 1212/D [8:G,U,U1,U2,U3]
I-ISC-CC (spd 23) SL 2426/A [8:B][9:C,C1,C2]
C-ROM-CH (spd 29) SL 1522/A [8:G][9:I]
Nimble Ship Movement:
C1-ROM-STHM (spd 31) SL 1522/A [8:G][9:I]
C2-ROM-STHM (spd 31) SL 1522/A [8:G][9:I]
Seeking Weapon Movement:
K2-KLI-DRN (spd 32) FD 3217/F [7:A,A1]
K3-KLI-DRN (spd 32) FD 3217/F [7:A,A1]
K4-KLI-DRN (spd 32) FD 3217/F [7:A,A1]
Systems:
L-LYR-DN Cancels ESG#2 warm-up
Direct Fire Weapons:
B-BRI-DN Fires DISR-C (OL) @ I, R8, w/UIM, to hit 1-5...
B-BRI-DN die 1, hits for 6 damage to SH#3
Damage Taken:
I-ISC-CC 6 damage to SH#3: 6 shield boxes
=======================
Impulse 11
=======================
Ship Movement:
U-ROM-SUPK (spd 12) FD 0511/B [7:S][8:G,T1,T2]
K-KLI-C7 (spd 15) SR 3820/F [8:A,A1]
A-KLI-C9K (spd 18) FD 3613/E [7:K2,K3,K4]
S-ROM-SPJ (spd 21) FD 1213/D [7:G,U,U1,U2,U3]
Nimble Ship Movement:
C1-ROM-STHM (spd 31) FD 1521/A [8:G][9:S]
C2-ROM-STHM (spd 31) FD 1521/A [8:G][9:S]
Shuttle Movement:
U1-ROM-GII (spd 12) FD 0511/B [7:S][8:G,T1,T2]
U2-ROM-GII (spd 12) FD 0511/B [7:S][8:G,T1,T2]
U3-ROM-GII (spd 12) FD 0511/B [7:S][8:G,T1,T2]
Seeking Weapon Movement:
K1-KLI-DRN (spd 15) SR 3820/F [8:A,A1]
A1-KLI-DRN (spd 18) FD 3613/E [7:K2,K3,K4]
K2-KLI-DRN (spd 32) SL 3118/F [7:A,A1]
K3-KLI-DRN (spd 32) SL 3118/F [7:A,A1]
K4-KLI-DRN (spd 32) SL 3118/F [7:A,A1]
Systems:
L-LYR-DN Cancels ESG#1 warm-up
Direct Fire Weapons:
B-BRI-DN Fires DISR-D (STD) @ I, R8, to hit 1-4...
B-BRI-DN die 2, hits for 3 damage to SH#3
Damage Taken:
I-ISC-CC 3 damage to SH#3: 3 shield boxes
=======================
Impulse 12
=======================
Monster Movement:
X1 (spd 08) SL 2115/F [8:C1,C2]
X2 (spd 08) FD 2215/E [8:C1,C2,K2,K3,K4]
Ship Movement:
F-FED-BCF (spd 14) FD 2905/D [4:L][10:O]
G-ROM-KHK (spd 14) FD 0717/A [6:S][7:U,U1,U2,U3]
B-BRI-DN (spd 16) SL 3128/F [7:I][11:K,K1,K2,K3,K4]
L-LYR-DN (spd 17) SR 2602/C [4:F][13:O]
M-ROM-MGH (spd 20) FD 0928/A [10:C][11:C1,C2]
I-ISC-CC (spd 23) FD 2425/A [7:B][9:C,C1,C2]
C-ROM-CH (spd 29) FD 1521/A [8:G][9:I,S,X1,X2]
Nimble Ship Movement:
C1-ROM-STHM (spd 31) SR 1620/A [8:X1,X2]
C2-ROM-STHM (spd 31) SR 1620/A [8:X1,X2]
Seeking Weapon Movement:
K2-KLI-DRN (spd 32) FD 3017/F [7:A,A1]
K3-KLI-DRN (spd 32) FD 3017/F [7:A,A1]
K4-KLI-DRN (spd 32) FD 3017/F [7:A,A1]
Systems:
A1-KLI-DRN Starts lending 3 ECM to self and to ship A
L-LYR-DN Starts warming up ESG#3 & ESG#4
Direct Fire Weapons:
B-BRI-DN Fires DISR-E (STD) @ I, R7, to hit 1-4...
B-BRI-DN die 4, hits for 3 damage to SH#3
Damage Taken:
I-ISC-CC 3 damage to SH#3: 3 shield boxes
=======================
Impulse 13
=======================
Ship Movement:
O-ROM-SPD (spd 13) FD 3802/E [9:F][12:L]
K-KLI-C7 (spd 15) FD 3720/F [7:A,A1]
A-KLI-C9K (spd 18) FD 3514/E [7:K,K1,K2,K3,K4]
M-ROM-MGH (spd 20) FD 0927/A [10:C][11:C1,C2,G]
S-ROM-SPJ (spd 21) TR 1114/E [5:G][6:U,U1,U2,U3]
I-ISC-CC (spd 23) SL 2325/A [8:B,C]
C-ROM-CH (spd 29) SR 1620/A [8:I,X1,X2]
Nimble Ship Movement:
C1-ROM-STHM (spd 31) FD 1619/A [7:X1,X2]
C2-ROM-STHM (spd 31) FD 1619/A [7:X1,X2]
Seeking Weapon Movement:
K1-KLI-DRN (spd 15) FD 3720/F [7:A,A1]
A1-KLI-DRN (spd 18) FD 3514/E [7:K,K1,K2,K3,K4]
K2-KLI-DRN (spd 32) SL 2918/F [7:A,A1,X2]
K3-KLI-DRN (spd 32) SL 2918/F [7:A,A1,X2]
K4-KLI-DRN (spd 32) SL 2918/F [7:A,A1,X2]
Direct Fire Weapons:
B-BRI-DN Fires DISR-F (STD) @ I, R8, to hit 1-4...
B-BRI-DN die 5 = misses
=======================
Impulse 14
=======================
Ship Movement:
U-ROM-SUPK (spd 12) TL 0510/A [7:G,S,T1,T2]
F-FED-BCF (spd 14) FD 2906/D [4:L][9:O]
G-ROM-KHK (spd 14) FD 0716/A [3:S][7:U,U1,U2,U3]
B-BRI-DN (spd 16) FD 3027/F [7:I][11:K,K1,K2,K3,K4]
L-LYR-DN (spd 17) FD 2703/C [4:F][11:O]
S-ROM-SPJ (spd 21) FD 1014/E [3:G][7:C1,C2,U,U1,U2,U3]
I-ISC-CC (spd 23) FD 2324/A [7:B][8:C]
C-ROM-CH (spd 29) TL 1520/F [8:G,I,S,X1,X2]
Nimble Ship Movement:
C1-ROM-STHM (spd 31) TL 1519/F [7:S,X1,X2]
C2-ROM-STHM (spd 31) TL 1519/F [7:S,X1,X2]
Shuttle Movement:
U1-ROM-GII (spd 12) TL 0510/A [7:G,S,T1,T2]
U2-ROM-GII (spd 12) TL 0510/A [7:G,S,T1,T2]
U3-ROM-GII (spd 12) TL 0510/A [7:G,S,T1,T2]
Seeking Weapon Movement:
K2-KLI-DRN (spd 32) FD 2817/F [6:X2][7:A,A1,X1]
K3-KLI-DRN (spd 32) FD 2817/F [6:X2][7:A,A1,X1]
K4-KLI-DRN (spd 32) FD 2817/F [6:X2][7:A,A1,X1]
=======================
Impulse 15
=======================
Ship Movement:
O-ROM-SPD (spd 13) FD 3703/E [8:F][10:L]
K-KLI-C7 (spd 15) SR 3719/F [6:A,A1]
A-KLI-C9K (spd 18) FD 3414/E [6:K,K1]
M-ROM-MGH (spd 20) FD 0926/A [8:C][9:C1,C2]
C-ROM-CH (spd 29) SL 1420/F [8:G,M,S]
Nimble Ship Movement:
C1-ROM-STHM (spd 31) SL 1419/F [7:G,S]
C2-ROM-STHM (spd 31) SL 1419/F [7:G,S]
Seeking Weapon Movement:
K1-KLI-DRN (spd 15) SR 3719/F [6:A,A1]
A1-KLI-DRN (spd 18) FD 3414/E [6:K,K1]
K2-KLI-DRN (spd 32) SL 2718/F [5:X2][6:X1]
K3-KLI-DRN (spd 32) SL 2718/F [5:X2][6:X1]
K4-KLI-DRN (spd 32) SL 2718/F [5:X2][6:X1]
=======================
Impulse 16
=======================
Monster Movement:
X1 (spd 08) TL 2015/E [6:K2,K3,K4]
X2 (spd 08) FD 2116/E [5:K2,K3,K4]
Ship Movement:
U-ROM-SUPK (spd 12) SL 0409/A [7:G,T1,T2]
F-FED-BCF (spd 14) FD 2907/D [4:L][8:O]
G-ROM-KHK (spd 14) FD 0715/A [2:S][7:C1,C2,U,U1,U2,U3]
B-BRI-DN (spd 16) SL 2928/F [8:I][12:K2,K3,K4]
L-LYR-DN (spd 17) SR 2704/C [4:F][10:O]
A-KLI-C9K (spd 18) FD 3315/E [6:K,K1]
M-ROM-MGH (spd 20) FD 0925/A [7:C][8:C1,C2]
S-ROM-SPJ (spd 21) FD 0915/E [2:G][6:C1,C2]
I-ISC-CC (spd 23) FD 2323/A [7:K2,K3,K4]
C-ROM-CH (spd 29) FD 1320/F [7:M,S]
Nimble Ship Movement:
C1-ROM-STHM (spd 31) FD 1319/F [6:S][7:G,X1]
C2-ROM-STHM (spd 31) FD 1319/F [6:S][7:G,X1]
Shuttle Movement:
U1-ROM-GII (spd 12) FD 0509/A [6:T1,T2]
U2-ROM-GII (spd 12) FD 0509/A [6:T1,T2]
U3-ROM-GII (spd 12) FD 0509/A [6:T1,T2]
Seeking Weapon Movement:
A1-KLI-DRN (spd 18) FD 3315/E [6:K,K1]
K2-KLI-DRN (spd 32) FD 2617/F [5:X2][6:X1]
K3-KLI-DRN (spd 32) FD 2617/F [5:X2][6:X1]
K4-KLI-DRN (spd 32) FD 2617/F [5:X2][6:X1]
Systems:
L-LYR-DN ESG#3 and ESG#4 form spheres each rad 3 str 15
Direct Fire Weapons:
I-ISC-CC Fires PPD-A and PPD-B @ X2, R8, to hit 9...
I-ISC-CC dice {9, 6}, both hit and lock on, 6 damage each
Damage Taken:
X2 12 damage, strength now 482
Events:
I-ISC-CC Takes the scenario lead (12 to 8 to 0*11)
=======================
Ending Positions & Modes
=======================
A-KLI-C9K : 3315/E [6:K,K1]
A1-KLI-DRN : 3315/E [6:K,K1]
B-BRI-DN : 2928/F s [8:I][12:K2,K3,K4]
C-ROM-CH : 1320/F t3 [7:M,S]
C1-ROM-STHM: 1319/F t3 [6:S][7:G,X1]
C2-ROM-STHM: 1319/F t3 [6:S][7:G,X1]
F-FED-BCF : 2907/D [4:L][8:O]
G-ROM-KHK : 0715/A t4 [2:S][7:C1,C2,U,U1,U2,U3]
I-ISC-CC : 2323/A [7:K2,K3,K4]
K-KLI-C7 : 3719/F s [6:A,A1]
K1-KLI-DRN : 3719/F s [6:A,A1]
K2-KLI-DRN : 2617/F [5:X2][6:X1]
K3-KLI-DRN : 2617/F [5:X2][6:X1]
K4-KLI-DRN : 2617/F [5:X2][6:X1]
L-LYR-DN : 2704/C s [4:F][10:O]
M-ROM-MGH : 0925/A [7:C][8:C1,C2]
O-ROM-SPD : 3703/E [8:F][10:L]
S-ROM-SPJ : 0915/E t3 [2:G][6:C1,C2]
T1-TBOMB : 0603/A [2:Y][6:U1,U2,U3]
T2-TBOMB : 0603/A [2:Y][6:U1,U2,U3]
U-ROM-SUPK : 0409/A t2s [7:G,T1,T2]
U1-ROM-GII : 0509/A [6:T1,T2]
U2-ROM-GII : 0509/A [6:T1,T2]
U3-ROM-GII : 0509/A [6:T1,T2]
X1 : 2015/E [6:K2,K3,K4]
X2 : 2116/E [5:K2,K3,K4]
Y-LYR-DN : 0601/C [2:T1,T2]
=======================
Fire Control, Shields, Electronic Warfare, Etc.
As of impulse 16
=======================
A-KLI-C9K : AFC, full shlds, ECM:9
A1-KLI-DRN : FC, no shlds, ECM:3+STM
B-BRI-DN : AFC, full shlds, ECM:1
C-ROM-CH : AFC, full shlds
C1-ROM-STHM: AFC, full shlds, ECM:2+STM, ECCM:2
C2-ROM-STHM: AFC, full shlds, ECM:2+STM, ECCM:2
F-FED-BCF : AFC, full shlds, ECM:10, ECCM:-4 (EM)
G-ROM-KHK : AFC, full shlds, ECM:4
I-ISC-CC : AFC, full shlds
K-KLI-C7 : AFC, full shlds, ECM:3
K1-KLI-DRN : FC, no shlds, ECM:3+STM
K2-KLI-DRN : FC, no shlds, ECM:0+STM
K3-KLI-DRN : FC, no shlds, ECM:0+STM
K4-KLI-DRN : FC, no shlds, ECM:0+STM
L-LYR-DN : AFC, full shlds, ECM:6
M-ROM-MGH : AFC, full shlds, ECM:6
O-ROM-SPD : PFC, full shlds, Rng*2+5 (cloaked)
S-ROM-SPJ : AFC, full shlds, ECM:7
T1-TBOMB : FC, no shlds
T2-TBOMB : FC, no shlds
U-ROM-SUPK : AFC, full shlds, ECM:5
U1-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2
U2-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2
U3-ROM-GII : FC, no shlds, ECM:2+STM, ECCM:2
X1 : FC, no shlds
X2 : FC, no shlds
Y-LYR-DN : AFC, full shlds, ECM:4, ECCM:2 (EM)
=======================
Notes & Comments
=======================
t1s3 orders due SAT Nov 25 (8:00 PM US-Central)
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