Events for side 'A' from 1.01 to 4.33:
 1.08 (L) A1-KLI-DRN  launched
 1.12 (S) A1-KLI-DRN  Starts lending 3 ECM to self and to ship A
 1.25 (F) A-KLI-C9K   Fires 4*DISR-OL (#A,B,C,D) @ X2, R7, w/UIM,...
 1.25 (F) A-KLI-C9K   1-5 to hit, dice {5,3,2,5}, 4 hits for 24 damage
 1.25 (F) A-KLI-C9K   Fires 2*DISR (#E,F) @ X2, R7, 1-4 to hit,...
 1.25 (F) A-KLI-C9K   dice {2,5}, 1 hit for 3 damage
 1.25 (E) A-KLI-C9K   UIM burns out on 1-2, die: 3, OK
 1.26 (E) A-KLI-C9K   Too bad for the rest of us that A is being...
 1.26 (E) A-KLI-C9K   friendly with I!  (Or so it appears.)
 2.02 (F) A-KLI-C9K   Fire 5*PH1#1,2,3,4,7 @ K, R5, vs. 4 ECM = 2 shift...
 2.02 (F) A-KLI-C9K   dice {2,5,4,3,6} = 3+0+2+3+0 = 8 damage to SH#3
 4.08 (L) A1-KLI-DRN  runs out of endurance
 4.09 (L) A2-KLI-DR   launched 2321/F spd 24 from rack 2
 4.16 (S) A2-KLI-DR   begins lending ECM to A-KLI-C9K
 4.17 (L) A3-KLI-SH   launched 2316/F spd 06 from aft bay
 4.19 (L) A4-KLI-SH   launched 2215/F spd 06 from aft bay
 4.21 (L) A5-KLI-SH   launched 2115/F spd 06 from aft bay
 4.24 (D) A-KLI-C9K   10 damage to shield#1: 8 reinf, 2 boxes
 4.27 (E) A2-KLI-DR   destroyed: stops lending ECM to ship A
 4.28 (L) A10-KLI-DR  launched 2014/F spd 32 from SP A4-KLI-SH
 4.28 (L) A11-KLI-DR  launched 2014/F spd 32 from SP A4-KLI-SH
 4.28 (L) A12-KLI-DR  launched 2014/F spd 32 from SP A4-KLI-SH
 4.28 (L) A13-KLI-DR  launched 2014/F spd 32 from SP A4-KLI-SH
 4.28 (L) A14-KLI-DR  launched 2014/F spd 32 from SP A4-KLI-SH
 4.28 (L) A6-KLI-DR   launched 1411/F spd 32 from rack 1
 4.28 (L) A7-KLI-DR   launched 1411/F spd 32 from rack 3
 4.28 (L) A8-KLI-DR   launched 1411/F spd 32 from rack 4
 4.28 (L) A9-KLI-DR   launched 2014/F spd 32 from SP A4-KLI-SH
 4.28 (F) A-KLI-C9K   fires 7*PH1(#1-7) @ X1, R1, dice {4,6,6,2,3,2,1}...
 4.28 (F) A-KLI-C9K   = 4+4+4+7+5+7+8 = 39 damage
 4.28 (F) A-KLI-C9K   fires 6*DISR @ X1, R1, 1-5 to hit,...
 4.28 (F) A-KLI-C9K   dice {6,2,2,2,1,6}, 4 hits for 20 damage
 4.28 (D) A-KLI-C9K   10 damage from ship G's t-bomb on sh#1: 10 boxes
 4.28 (E) A7-KLI-DR   destroyed
 4.28 (E) A8-KLI-DR   destroyed
 4.29 (M) A6-KLI-DR   impacts on X1: for 12 damage
 4.30 (F) A-KLI-C9K   fires 2*PH2(#9,10) @ X1, R1, dice {3,3}...
 4.30 (F) A-KLI-C9K   = 4+4 = 8 damage
 4.31 (F) A-KLI-C9K   fires 2*PH2(#11,12) @ X1, R1, dice {5,5}...
 4.31 (F) A-KLI-C9K   = 4+4 = 8 damage
 4.32 (F) A3-KLI-SH   fires PH3 @ X1, R8, die 1, 1 damage
 4.32 (F) A5-KLI-SH   fires PH3 @ X1, R6, die 4, miss
 4.32 (E) A12-KLI-DR  destroyed

Events for side 'B' from 1.01 to 4.33:
 1.01 (F) B-BRI-DN    Fires DISR-G @ X1, R22, with UIM, to hit 1-4,...
 1.01 (F) B-BRI-DN    die {5}, miss
 1.01 (F) B-BRI-DN    Fires DISR-H @ X2, R22, with UIM, to hit 1-4...
 1.01 (F) B-BRI-DN    die {1}, hits for 2 damage
 1.01 (F) B-BRI-DN    Note: Ship B's UIM has no burnout chance.
 1.02 (F) B-BRI-DN    Fires DISR-J @ X1, R21, with UIM, to hit 1-4,...
 1.02 (F) B-BRI-DN    die {6}, miss
 1.02 (F) B-BRI-DN    Fires DISR-K @ X2, R21, with UIM, to hit 1-4...
 1.02 (F) B-BRI-DN    die {2}, hits for 2 damage
 1.03 (F) B-BRI-DN    Fires DISR-L @ X1, R21, with UIM, to hit 1-4,...
 1.03 (F) B-BRI-DN    die {4}, hits for 2 damage
 1.03 (F) B-BRI-DN    Fires DISR-M @ X2, R21, with UIM, to hit 1-4...
 1.03 (F) B-BRI-DN    die {4}, hits for 2 damage
 1.08 (F) B-BRI-DN    Fires DISR-A (OL) @ I, R8, with UIM, to hit 1-5...
 1.08 (F) B-BRI-DN    die {3}, hits for 6 damage to sh#2
 1.09 (F) B-BRI-DN    Fires DISR-B (OL) @ I, R8, w/UIM, to hit 1-5...
 1.09 (F) B-BRI-DN    die 6 = miss
 1.10 (F) B-BRI-DN    Fires DISR-C (OL) @ I, R8, w/UIM, to hit 1-5...
 1.10 (F) B-BRI-DN    die 1, hits for 6 damage to SH#3
 1.11 (F) B-BRI-DN    Fires DISR-D (STD) @ I, R8, to hit 1-4...
 1.11 (F) B-BRI-DN    die 2, hits for 3 damage to SH#3
 1.12 (F) B-BRI-DN    Fires DISR-E (STD) @ I, R7, to hit 1-4...
 1.12 (F) B-BRI-DN    die 4, hits for 3 damage to SH#3
 1.13 (F) B-BRI-DN    Fires DISR-F (STD) @ I, R8, to hit 1-4...
 1.13 (F) B-BRI-DN    die 5 = misses
 2.01 (F) B-BRI-DN    Fire 6*DISR-OL (GHJKLM) @ X2, R8, 1-5 to hit,...
 2.01 (F) B-BRI-DN    dice {1,4,6,3,1,2} = 5 hits for 30 damage
 2.16 (F) B-BRI-DN    Fires DISR#A @ S, R21, vs. 7 ECM, -2 shift,...
 2.16 (F) B-BRI-DN    w/UIM, 1-2 to hit, die 5, miss
 2.25 (F) B-BRI-DN    Fires 9*PH1 (#1,2,3,12,13,14,15,16,17) @ X2,...
 2.25 (F) B-BRI-DN    R8, dice {4,4,6,4,6,6,4,5,6} (wow!) = 2+2+0...
 2.25 (F) B-BRI-DN    +2+0+0+2+1+0 = 9 damage
 3.01 (F) B-BRI-DN    Fires 6*DISR-OL (#G-M) @ X2, R8, w/UIM, 1-5...
 3.01 (F) B-BRI-DN    to hit, dice {1,2,3,1,1,2} (wow!), 6 hits for...
 3.01 (F) B-BRI-DN    36 damage
 3.01 (F) B-BRI-DN    Fires DISR#A @ X1, R9, 1-4 to hit, die 1...
 3.01 (F) B-BRI-DN    hit for 3 damage
 3.01 (F) B-BRI-DN    Fires 9*PH1 (#1,2,3,12,13,14,15,16,17) @ X2,...
 3.01 (F) B-BRI-DN    R8, dice {1,2,3,6,4,6,4,1,3} = 4+3+3+0+2+0...
 3.01 (F) B-BRI-DN    +2+4+3 = 21 damage
 4.01 (F) B-BRI-DN    Fires DISR-G @ X1, R13, 1-4 to hit, die 1,...
 4.01 (F) B-BRI-DN    hits for 3 damage
 4.02 (F) B-BRI-DN    Fires DISR-H @ X1, R13, 1-4 to hit, die 1,...
 4.02 (F) B-BRI-DN    hits for 3 damage
 4.03 (F) B-BRI-DN    Fires DISR-J @ X1, R14, 1-4 to hit, die 3,...
 4.03 (F) B-BRI-DN    hits for 3 damage
 4.04 (F) B-BRI-DN    Fires DISR-K @ X1, R13, 1-4 to hit, die 3,...
 4.04 (F) B-BRI-DN    hits for 3 damage
 4.05 (F) B-BRI-DN    Fires DISR-L @ X1, R14, 1-4 to hit, die 3,...
 4.05 (F) B-BRI-DN    hits for 3 damage
 4.06 (F) B-BRI-DN    Fires DISR-M @ X1, R14, 1-4 to hit, die 4,...
 4.06 (F) B-BRI-DN    hits for 3 damage
 4.07 (F) B-BRI-DN    Fires DISR-A @ X1, R14, 1-4 to hit, die 5,...
 4.07 (F) B-BRI-DN    miss
 4.08 (F) B-BRI-DN    Fires DISR-B @ X1, R15, 1-4 to hit, die 2,...
 4.08 (F) B-BRI-DN    hits for 3 damage
 4.09 (F) B-BRI-DN    Fires DISR-C @ X1, R15, 1-4 to hit, die 5, miss
 4.10 (F) B-BRI-DN    Fires DISR-D @ X1, R15, 1-4 to hit, die 3,...
 4.10 (F) B-BRI-DN    hits for 3 damage
 4.11 (F) B-BRI-DN    Fires DISR-E @ X1, R15, 1-4 to hit, die 6, miss
 4.12 (F) B-BRI-DN    Fires DISR-F @ X1, R17 w/UIM, 1-4 to hit,...
 4.12 (F) B-BRI-DN    die 2, hits for 2 damage

Events for side 'C' from 1.01 to 4.33:
 1.17 (F) C-ROM-CH    Fires 4*PH1 (#1-4) @ S, R5, vs. 7 ECM, shift...
 1.17 (F) C-ROM-CH    of 2, dice {2,3,4,1} -> {3,3,2,4} = 12 damage...
 1.17 (F) C-ROM-CH    to sh#5
 1.17 (F) C1-ROM-STHM Fires PH1#1 @ S, R4, 2 ECCM vs. 7 ECM, shift...
 1.17 (F) C1-ROM-STHM of 2, die 2 -> 4 damage to sh#5
 1.17 (F) C2-ROM-STHM Fires PH1#1 @ S, R4, 2 ECCM vs. 7 ECM, shift...
 1.17 (F) C2-ROM-STHM of 2, die 5 -> 2 damage to sh#5
 2.01 (S) C-ROM-CH    begins fade out
 2.01 (S) C1-ROM-STHM begins fade out
 2.01 (S) C2-ROM-STHM begins fade out
 2.06 (S) C-ROM-CH    fade out complete
 2.06 (S) C1-ROM-STHM fade out complete
 2.06 (S) C2-ROM-STHM fade out complete
 3.26 (M) C1-ROM-STHM hits wall, 5 damage, comes to a stop
 3.26 (M) C2-ROM-STHM hits wall, 5 damage, comes to a stop
 3.26 (D) C1-ROM-STHM 5 damage to SH#1: 8 gen reinf, 1 box
 3.26 (D) C2-ROM-STHM 5 damage to SH#1: 8 gen reinf, 1 box
 4.04 (M) C1-ROM-STHM impacts wall, 5 damage to SH#1, stops
 4.04 (M) C2-ROM-STHM impacts wall, 5 damage to SH#1, stops
 4.04 (D) C1-ROM-STHM 5 damage to SH#1: 8 gen reinf, 1 box
 4.04 (D) C2-ROM-STHM 5 damage to SH#1: 8 gen reinf, 1 box
 4.10 (M) C-ROM-CH    impacts wall, 5 damage to SH#1
 4.10 (D) C-ROM-CH    5 damage to SH#1, 4 gen reinf, 3 boxes

Events for side 'F' from 1.01 to 4.33:
 1.17 (M) F-FED-BCF   30 damage to sh#1: 3 reinf, 27 boxes
 1.17 (F) F-FED-BCF   Fire 8*PH1 (#1-6,9,10) @ L, R3, 4 NECCM for EM,
 1.17 (F) F-FED-BCF   vs. 10 ECM total, shift of 3, dice {6,4,6,5,...
 1.17 (F) F-FED-BCF   6,4,5,1} (ouch!) -> {0,2,0,2,0,2,2,4} damage =...
 1.17 (F) F-FED-BCF   12 damage to sh#2
 1.17 (D) F-FED-BCF   6 damage to sh#1: 6 boxes
 1.18 (L) F1-FED-PL   launched: dir A, strength 20
 1.18 (L) F2-FED-PL   launched: dir A, strength 20
 1.18 (L) F3-FED-DR   launched: dir A
 1.18 (L) F4-FED-DR   launched: dir A
 1.18 (F) F-FED-BCF   Fires 4*PHOT @ L, R3, vs. 6 ECM, shift of 2...
 1.18 (F) F-FED-BCF   1-2 to hit, dice {4,6,6,2} = 1 hit for 8...
 1.18 (F) F-FED-BCF   damage to sh#2
 1.18 (D) F-FED-BCF   5 damage to sh#1: 3 boxes, 2 internals: 2 brdg,...
 1.18 (D) F-FED-BCF   9 lwarp
 1.19 (T) F3-FED-DR   begin tractor link: held by L
 1.19 (T) F4-FED-DR   begin tractor link: held by L
 1.19 (F) F-FED-BCF   Fires 2*PH1 (#7,8) @ L, R1, vs. 6 ECM, shift...
 1.19 (F) F-FED-BCF   of 2, dice {1,5} -> {5,3} = 8 damage to sh#2
 1.19 (F) F-FED-BCF   Fires 2*PH3 (#11-12) @ L, R1, vs. 6 ECM, shift...
 1.19 (F) F-FED-BCF   of 2, dice {2,3} = {4,3} = 7 damage to sh#2
 1.19 (D) F1-FED-PL   19 damage reduces warhead from 20 to 10.5 (11)
 1.19 (D) F2-FED-PL   18 damage reduces warhead from 20 to 11
 1.20 (M) F1-FED-PL   impacts on L, proximity 3 ECCM vs. 6 ECM, shift...
 1.20 (M) F1-FED-PL   of 1, die 2, 11 damage to sh#2
 1.20 (M) F2-FED-PL   impacts on L, proximity 3 ECCM vs. 6 ECM, shift...
 1.20 (M) F2-FED-PL   of 1, die 3, 11 damage to sh#2
 1.20 (D) F-FED-BCF   36 damage to sh#1, 36 internals: 4 ph3#11,...
 1.20 (D) F-FED-BCF   6 fhull, 6 fhull, 9 lwarp, 5 rwarp, 5 ahull,...
 1.20 (D) F-FED-BCF   8 ahull, 11 plf#e, 8 ahull, 3 drn#a, 6 fhull,...
 1.20 (D) F-FED-BCF   9 fhull, 7 fhull, 7 fhull, 3 ph3#12, 7 fhull,...
 1.20 (D) F-FED-BCF   9 fhull, 3 imp, 7 fhull, 7 fhull, 3 imp,...
 1.20 (D) F-FED-BCF   7 fhull, 6 fhull, 2 brdg, 4 tran, 8 ahull,...
 1.20 (D) F-FED-BCF   11 ph1#7, 8 ahull, 7 btty, 11 imp, 7 btty,...
 1.20 (D) F-FED-BCF   10 ph1#5, 10 trac, 7 btty, 7 btty, 6 imp
 1.20 (D) F-FED-BCF   10 damage to sh#1, 10 internals:
 1.20 (D) F-FED-BCF   9 lwarp, 12 auxcon, 9 btty, 7 btty, 4 ph1#8,...
 1.20 (D) F-FED-BCF   8 ahull, 7 btty, 6 lab, 4 tran, 7 cwarp
 1.22 (L) F5-FED-SH   launched: dir C, spd 6
 1.24 (L) F6-FED-SH   launched: dir C, spd 6
 1.29 (T) F3-FED-DR   cease tractor link: free to move
 1.29 (T) F4-FED-DR   cease tractor link: free to move
 1.30 (M) F3-FED-DR   impacts on L-LYR-DN: hits ESG#1, destroyed
 1.30 (M) F4-FED-DR   impacts on L-LYR-DN: hits ESG#1, destroyed
 2.01 (L) F7-FED-MRS  launched: dir F, spd 9 (WBP on)
 2.09 (S) F7-FED-MRS  begins lending 4 ECM + 2 ECCM to ship F
 2.10 (L) F8-FED-DR   launched: dir D, spd 32
 2.10 (E) F8-FED-DR   destroyed: autokill by ship O
 2.14 (F) F-FED-BCF   Fires 3*PH1 (#6,9,10) @ O1-ROM-PL, R0, ...
 2.14 (F) F-FED-BCF   dice {1,1,3} -> 9+9+7 = 25 damage
 2.14 (F) F7-FED-MRS  Fires PH3 @ O1-ROM-PL, R0, die 1, 4 damage
 2.15 (D) F-FED-BCF   3 damage to SH#1: 3 internals:...
 2.15 (D) F-FED-BCF   6 lab, 2 flag, 9 lwarp
 2.16 (D) F-FED-BCF   46 enveloping damage, 7 to each shield + 1...
 2.16 (D) F-FED-BCF   more to SH#2,3,5,6: 1 reinf to SH#6, 7...
 2.16 (D) F-FED-BCF   internals through SH#1:...
 2.16 (D) F-FED-BCF   3 drn#2, 7 cwarp, 4 ph1#6, 9 lwarp, 7 shtl,...
 2.16 (D) F-FED-BCF   4 tran, 7 shtl
 2.16 (D) F-FED-BCF   30 damage to SH#4: 17 boxes, 23 internals:...
 2.16 (D) F-FED-BCF   5 rwarp, 6 lab, 4 ph1#9,...
 2.16 (D) F-FED-BCF   8 awr, 12 auxcon, 5 shtl, 5 shtl, 7 shtl,...
 2.16 (D) F-FED-BCF   7 shtl, 9 lwarp, 4 tran, 4 rwarp, 5 phot#a
 2.17 (L) F9-FED-DR   launched: MRS launched, spd 32, dir E
 2.17 (F) F-FED-BCF   Fires 4*PH1(#1-4) @ O, R1, 2 ECCM vs. 1 ECM,...
 2.17 (F) F-FED-BCF   dice {1,6,2,1} -> 8+4+7+8=27 damage to SH#4
 2.18 (D) F5-FED-SH   3 damage, str now 3
 2.19 (D) F5-FED-SH   1 damage, str now 2, crippled, spd 3
 2.20 (D) F5-FED-SH   6 damage, destroyed
 2.20 (E) F5-FED-SH   destroyed
 2.21 (M) F9-FED-DR   impacts on O-ROM-SPD: 12 damage to SH#4
 2.22 (M) F-FED-BCF   triggers mine in hex 1902, explodes for 35 damage
 2.22 (D) F-FED-BCF   35 damage to SH#4: 35 internals:
 2.22 (D) F-FED-BCF   8 awr, 6 lwarp, 3 ph1#10, 4 rwarp, 9 lwarp,...
 2.22 (D) F-FED-BCF   6 lwarp, 8 awr, 7 awr, 3 lwarp, 4 rwarp,...
 2.22 (D) F-FED-BCF   7 lab, 6 lwarp, 7 lab, 12 emer, 7 lab,...
 2.22 (D) F-FED-BCF   6 lwarp, 10 trac, 12 scanner, 6 lwarp, 8 rwarp,...
 2.22 (D) F-FED-BCF   2 flag, 5 rwarp, 6 lwarp, 8 rwarp, 8 rwarp,...
 2.22 (D) F-FED-BCF   5 plf#f, 5 rwarp, 6 sensor, 5 rwarp, 10 rwarp,...
 2.22 (D) F-FED-BCF   7 lab, 5 rwarp, 4 rwarp, 6 rwarp, 8 scanner
 2.22 (D) F6-FED-SH   1 damage, str now 5
 2.22 (D) F7-FED-MRS  35 damage, destroyed
 2.22 (E) F7-FED-MRS  destroyed
 2.25 (D) F-FED-BCF   25 damage to SH#1: 25 internals...
 2.25 (D) F-FED-BCF   10 ph1#1, 9 lab, 6 sensor, 8 scanner, 7 ph1#2,...
 2.25 (D) F-FED-BCF   3 ph1#3, 7 ph1#4, 9 prb, 8 phot#b, 7 phot#c,...
 2.25 (D) F-FED-BCF   6 phot#d, 9 exdam, 8 exdam, 7 exdam, 7 exdam,...
 2.25 (D) F-FED-BCF   4 exdam, 9 exdam, 8 exdam, 8 emer, 6 explosion!
 2.25 (E) F-FED-BCF   destroyed: explosion does not reach anything
 3.04 (E) F6-FED-SH   destroyed: by I1-ISC-PL

Events for side 'G' from 1.01 to 4.33:
 1.28 (L) G1-ROM-PL   launched: str 20, launcher E, dir A
 1.29 (L) G2-ROM-PL   launched: str 30, launcher C, dir A
 2.08 (M) G1-ROM-PL   impacts on Y1-LYR-WW, age 12, str 5, 5 damage
 2.09 (M) G2-ROM-PL   impacts on Y1-LYR-WW: str 22, destroys Y1-LYR-WW
 2.10 (L) G3-ROM-PL   launched: launcher B, str 30, dir B
 2.11 (L) G4-ROM-PL   launched: launcher D, str 20, dir B
 2.14 (F) G-ROM-KHK   Bolts PLR#A @ Y-LYR-DN, R5, 4 ECCM vs. 2 ECM,..
 2.14 (F) G-ROM-KHK   no shift, 1-4 to hit, die 3, hits for 25 damage
 2.14 (F) G-ROM-KHK   Fires 6*PH1(#1,2,5,6,10,11) @ Y-LYR-DN, R5,...
 2.14 (F) G-ROM-KHK   no shift, dice {4,2,4,1,6,4} -> 3+4+3+5+2+3...
 2.14 (F) G-ROM-KHK   =20 damage
 2.14 (D) G-ROM-KHK   Number of shock points from firing PLR is known...
 2.14 (D) G-ROM-KHK   privately by ship G's captain
 2.17 (M) G3-ROM-PL   impacts on Y-LYR-DN: age 7, 30 damage to SH#2
 2.17 (M) G4-ROM-PL   impacts on Y-LYR-DN: age 6, 15 damage to SH#2
 3.01 (S) G-ROM-KHK   begins fade out
 3.06 (S) G-ROM-KHK   fade out complete
 4.01 (S) G-ROM-KHK   begins fade in
 4.01 (S) G-ROM-KHK   activates fire control
 4.06 (S) G-ROM-KHK   fade in complete
 4.11 (F) G-ROM-KHK   Bolts PLS#C @ X1, R5, 1-4 to hit, die 4,...
 4.11 (F) G-ROM-KHK   hits for 15 damage
 4.12 (F) G-ROM-KHK   Bolts PLF#E @ X1, R4, 1-4 to hit, die 3,...
 4.12 (F) G-ROM-KHK   hits for 10 damage
 4.16 (F) G-ROM-KHK   Fires 6*PH1#1,2,5,6,10,11 @ X1, R0, dice...
 4.16 (F) G-ROM-KHK   {2,2,2,1,5,6} = 8+8+8+9+5+4 = 42 damage
 4.16 (F) G-ROM-KHK   Fires 2*PH3#3,4 @ X1, R0, dice {5,1} = 4+4...
 4.16 (F) G-ROM-KHK   = 8 damage
 4.18 (F) G-ROM-KHK   Fires PH1#9 @ X1, R1, die 1, 8 damage
 4.18 (F) G-ROM-KHK   Fires 2*PH3#7,8 @ X1, R1, dice {2,3} = ...
 4.18 (F) G-ROM-KHK   4+4 = 8 damage
 4.25 (S) G-ROM-KHK   drops shield#4, transports t-bomb to hex 1311

Events for side 'I' from 1.01 to 4.33:
 1.08 (D) I-ISC-CC    6 damage to sh#2: 6 shield boxes
 1.10 (D) I-ISC-CC    6 damage to SH#3: 6 shield boxes
 1.11 (D) I-ISC-CC    3 damage to SH#3: 3 shield boxes
 1.12 (D) I-ISC-CC    3 damage to SH#3: 3 shield boxes
 1.16 (F) I-ISC-CC    Fires PPD-A and PPD-B @ X2, R8, to hit 9...
 1.16 (F) I-ISC-CC    dice {9, 6}, both hit and lock on, 6 damage each
 1.16 (E) I-ISC-CC    Takes the scenario lead (12 to 8 to 0*11)
 1.17 (F) I-ISC-CC    raise 1 ECM
 1.17 (F) I-ISC-CC    2*PPD pulses hit X2 for 12 damage
 1.18 (F) I-ISC-CC    2*PPD pulses hit X2 for 12 damage
 1.19 (F) I-ISC-CC    2*PPD pulses hit X2 for 12 damage
 1.20 (F) I-ISC-CC    2*PPD pulses hit X2 for 12 damage
 1.20 (F) I-ISC-CC    Bolts PLS#C @ X2, R5, no shift, 1-4 to hit,...
 1.20 (F) I-ISC-CC    die 2, hits for 15 damage
 1.20 (F) I-ISC-CC    Fires 8*PH1 (#1-8) @ X2, R5, no shift, dice...
 1.20 (F) I-ISC-CC    {4,6,1,1,1,3,3,5} -> {3,2,5,5,5,4,4,3} =...
 1.20 (F) I-ISC-CC    31 damage
 1.20 (D) I-ISC-CC    15 damage to sh#6, 15 boxes
 1.21 (F) I-ISC-CC    2*PPD pulses @ X2 cause 12 damage, wave locks end
 1.22 (F) I-ISC-CC    Bolts PLF#E @ X2, R4, no shift, 1-4 to hit,...
 1.22 (F) I-ISC-CC    die 5, miss
 1.25 (E) I-ISC-CC    Ducks under A's DISR fire at serpent.
 1.26 (D) I-ISC-CC    27 damage to SH#2: 3 reinf, 24 boxes (str now 0)
 2.01 (F) I-ISC-CC    Bolt PLF#F @ X2, R4, 1-4 to hit, die 5, miss
 2.01 (F) I-ISC-CC    Fire 4*PH1#3,4,7,8 @ X2, R4, dice {5,1,3,2},...
 2.01 (F) I-ISC-CC    = 3+5+4+5=17 damage
 2.18 (F) I-ISC-CC    Fires PH1#1 @ F5-FED-SH, R3, die 6, 3 damage
 2.19 (F) I-ISC-CC    Fires PH3#9 @ F5-FED-SH, R3, die 3, 1 damage
 2.20 (F) I-ISC-CC    Fires PH1#2 @ F5, R3, die 1, 6 damage
 2.22 (F) I-ISC-CC    Fires 2*PH3(#10,11) @ F6-FED-SH, R3, dice...
 2.22 (F) I-ISC-CC    {3,4} = 1+0 = 1 damage
 2.25 (D) I-ISC-CC    6 damage to SH#3: 6 shield boxes
 2.33 (E) I-ISC-CC    repairs 2 boxes of SH#2
 3.01 (L) I1-ISC-PL   launched 3908/E spd 32 from rack G str 20
 3.01 (F) I-ISC-CC    Bolts PLF#H @ X2, R8, 1-3 to hit, die 6 -> miss
 3.02 (F) I-ISC-CC    Fires PPD-A and PPD-B @ X2, R8, 2-9 to hit...
 3.02 (F) I-ISC-CC    dice {10,8}, one hits and locks on, 6 damage
 3.03 (F) I-ISC-CC    PPD-B attempts lock on, 2-9 to hit, die 9,
 3.03 (F) I-ISC-CC    hits for 6 damage
 3.03 (F) I-ISC-CC    PPD-A pulse hits X2 for 6 damage
 3.04 (M) I1-ISC-PL   impacts on F6-FED-SH: age 3, str 20, 20 damage
 3.04 (F) I-ISC-CC    2*PPD pulses hit X2 for 12 damage
 3.05 (F) I-ISC-CC    2*PPD pulses hit X2 for 12 damage
 3.06 (F) I-ISC-CC    2*PPD (OL) pulses hit X2 for 12 damage
 3.07 (F) I-ISC-CC    2*PPD (OL) pulses hit X2 for 12 damage
 3.09 (F) I-ISC-CC    Bolts PLS#D @ X2, R4, 1-4 to hit, die 6, miss
 3.12 (F) I-ISC-CC    Fires 8*PH1(#1-8) @ X2, R3, dice {5,1,5,1,3,3,5,3}...
 3.12 (F) I-ISC-CC    damage 4+6+4+6+4+4+4+4 = 36 damage
 3.17 (M) I-ISC-CC    announces emer decel
 3.25 (F) I-ISC-CC    raise 2 ECM
 4.01 (E) I-ISC-CC    Pipes Donovan's "Mellow Yellow" over subspace...
 4.01 (E) I-ISC-CC    public channel
 4.17 (F) I-ISC-CC    Fires 2*PH1#7,8 @ L, R3, vs. 1 ECM = 1 shift,...
 4.17 (F) I-ISC-CC    dice {4,3}, 4+4 = 8 damage
 4.19 (F) I-ISC-CC    Fires 3*PH3#12-14, R2, vs 1 ECM = 1 shift,...
 4.19 (F) I-ISC-CC    dice {6,1,4} = 0+4+2 = 6 damage

Events for side 'K' from 1.01 to 4.33:
 1.18 (D) K2-KLI-DRN  killed by X2 MCIDS
 1.18 (D) K3-KLI-DRN  killed by X2 MCIDS
 1.18 (D) K4-KLI-DRN  killed by X2 MCIDS
 1.26 (F) K-KLI-C7    Fires 3*DISR-OL (#A,B,C) @ I, R8, w/UIM,...
 1.26 (F) K-KLI-C7    1-5 to hit, dice {2,6,5}, 2 hits for 12 damage
 1.26 (F) K-KLI-C7    to SH#2
 1.26 (F) K-KLI-C7    Fires DISR#D @ I, R8, 1-4 to hit, die 5, miss
 1.26 (F) K-KLI-C7    Fires 7*PH1 (#1-4,7,8,10) @ I, R8, dice...
 1.26 (F) K-KLI-C7    {5,5,4,1,6,1,2} -> {1,1,2,4,0,4,3} = 15 damage...
 1.26 (F) K-KLI-C7    to SH#2
 1.26 (E) K-KLI-C7    UIM burns out on 1-2: die 6, OK
 1.26 (E) K-KLI-C7    Nice DISR arcs! (FH/L & FH/R)
 2.02 (D) K-KLI-C7    8 damage to SH#3: 7 reinf, 1 box
 2.19 (M) K-KLI-C7    announces emer decel in 2 impulses
 2.21 (E) K-KLI-C7    comes to a halt
 2.25 (F) K-KLI-C7    Fires 4*DISR @ I, R22, 3 ECCM v. 1 ECM, w/UIM,...
 2.25 (F) K-KLI-C7    1-4 to hit, dice {1,4,4,6} = 3 hits for 6 damage
 2.25 (F) K-KLI-C7    Fires 4*PH1(#1-4) @ I, R22, 3 ECCM v. 1 ECM,...
 2.25 (F) K-KLI-C7    dice {3,3,4,3} = 0 damage
 2.25 (E) K-KLI-C7    UIM burns out on 1-2: die 3, OK
 3.10 (M) K-KLI-C7    impacts wall, stays in same hex, 5 damage
 3.10 (D) K-KLI-C7    5 damage to SH#1, 4 gen reinf, 3 specific reinf
 3.33 (E) K-KLI-C7    Repairs 1 box SH#3
 4.01 (L) K5-KLI-DRN  launched 4227/F spd 32 from rack 1
 4.01 (L) K6-KLI-DRN  launched 4227/F spd 32 from rack 2
 4.01 (L) K7-KLI-DRN  launched 4227/F spd 32 from rack 3
 4.01 (L) K8-KLI-DRN  launched 4227/F spd 32 from rack 4
 4.01 (L) K9-KLI-SHTL launched 4227/F spd 06 from shtl bay
 4.10 (L) K10-KLI-DR  launched 4127/F spd 32 from K9-KLI-SHTL
 4.10 (L) K11-KLI-DR  launched 4127/F spd 32 from K9-KLI-SHTL
 4.10 (L) K12-KLI-DR  launched 4127/F spd 32 from K9-KLI-SHTL
 4.10 (L) K13-KLI-DR  launched 4127/F spd 32 from K9-KLI-SHTL
 4.10 (L) K14-KLI-DR  launched 4127/F spd 32 from K9-KLI-SHTL
 4.10 (L) K15-KLI-DR  launched 4127/F spd 32 from K9-KLI-SHTL
 4.10 (S) K9-KLI-SHTL goes inert after releasing drones
 4.11 (T) K-KLI-C7    begin tractor link
 4.11 (T) K-KLI-C7    grabs inert shuttle at range 2
 4.11 (T) K9-KLI-SHTL begin tractor link
 4.12 (T) K-KLI-C7    pulls K9-KLI-SHTL to 4026/f
 4.13 (T) K-KLI-C7    cease tractor link: lands shuttle with accelerated procedure
 4.13 (T) K9-KLI-SHTL cease tractor link
 4.13 (L) K9-KLI-SHTL lands
 4.25 (D) K5-KLI-DRN  autokill by U
 4.25 (D) K6-KLI-DRN  4 damage from U, destroyed
 4.25 (D) K7-KLI-DRN  4 damage from U, destroyed
 4.25 (D) K8-KLI-DRN  3 damage from U, still going
 4.25 (E) K5-KLI-DRN  destroyed
 4.25 (E) K6-KLI-DRN  destroyed
 4.25 (E) K7-KLI-DRN  destroyed
 4.26 (T) K8-KLI-DRN  begin tractor link
 4.26 (F) K-KLI-C7    fires 4*DISR @ U, R15, 1-4 to hit, dice {6,4,4,1}...
 4.26 (F) K-KLI-C7    3 hits for 9 damage

Events for side 'L' from 1.01 to 4.33:
 1.08 (S) L-LYR-DN    Starts warming up ESG#1 and ESG#2 (announcing...
 1.08 (S) L-LYR-DN    their use in 4 impulses)
 1.10 (S) L-LYR-DN    Cancels ESG#2 warm-up
 1.11 (S) L-LYR-DN    Cancels ESG#1 warm-up
 1.12 (S) L-LYR-DN    Starts warming up ESG#3 & ESG#4
 1.16 (S) L-LYR-DN    ESG#3 and ESG#4 form spheres each rad 3 str 15
 1.17 (M) L-LYR-DN    ESG#3 and ESG#4 impact on F, 15 strength each...
 1.17 (M) L-LYR-DN    30 damage to F's sh#1, both ESG's downed
 1.17 (F) L-LYR-DN    Fires 2*PH1 (#5-6) @ F, R3, vs. 10 ECM, shift...
 1.17 (F) L-LYR-DN    of 3, dice {4,2} -> {2,4) = 6 damage to sh#1
 1.17 (D) L-LYR-DN    12 damage to sh#2: 12 boxes
 1.18 (F) L-LYR-DN    Fires 2*PH1 (#1-2) @ F, R3, vs. 6 ECM, shift...
 1.18 (F) L-LYR-DN    of 2, dice {6,4} -> {2,3} = 5 damage to sh#1
 1.18 (D) L-LYR-DN    8 damage to sh#2: 8 boxes
 1.19 (T) L-LYR-DN    begin tractor link: hold F3 and F4 with 2 tractor beams
 1.19 (L) L1-LYR-SH   launched: from port bay, spd 5
 1.19 (L) L2-LYR-SH   launched: from starboard bay, spd 5
 1.19 (S) L-LYR-DN    2*lab @ F3, R1, 2-6 to identify, dice {1,4}...
 1.19 (S) L-LYR-DN    successfully ID'd F3 (info sent to player)
 1.19 (S) L-LYR-DN    2*lab @ F4, R1, 2-6 to identify, dice {1,6}...
 1.19 (S) L-LYR-DN    successfully ID'd F4 (info sent to player)
 1.19 (F) L-LYR-DN    Fires 2*PH1 (#3-4) @ F1, R1, no shift, dice...
 1.19 (F) L-LYR-DN    {1,1} -> {8,8} = 16 damage
 1.19 (F) L-LYR-DN    Fires PH3#10 @ F1, R1, no shift, die 6 = 3 damage
 1.19 (F) L-LYR-DN    Fires 3*PH1 (#12-14) @ F2, R1, no shift, dice...
 1.19 (F) L-LYR-DN    {6,3,3} -> {4,5,5} = 14 damage
 1.19 (F) L-LYR-DN    Fires PH3#11 @ F2, R1, no shift, die 2, 4 damage
 1.19 (D) L-LYR-DN    15 damage to sh#2: 15 boxes
 1.20 (M) L-LYR-DN    22 damage to sh#2: 4 reinf, 1 box, 17 internals...
 1.20 (M) L-LYR-DN    5 rwarp, 6 fhull, 8 ahull, 8 ahull, 7 repair,...
 1.20 (M) L-LYR-DN    4 ph3#10, 6 fhull, 7 repair, 6 fhull, 3 esg#3,...
 1.20 (M) L-LYR-DN    9 lwarp, 5 ahull, 5 ahull, 7 repair, 5 ahull,...
 1.20 (M) L-LYR-DN    12 auxcon, 10 ph3#11
 1.20 (M) L1-LYR-SH   impacts on F: suicide shuttle = 18 damage, proximity...
 1.20 (M) L1-LYR-SH   vs. 6 ECM, shift of 2, die 2, 18 damage
 1.20 (M) L2-LYR-SH   impacts on F: suicide shuttle = 18 damage, proximity...
 1.20 (M) L2-LYR-SH   vs. 6 ECM, shift of 2, die 1, 18 damage
 1.20 (S) L-LYR-DN    5*H&R @ F (lwarp, cwarp, rwarp, awrf, awra)...
 1.20 (S) L-LYR-DN    all dice in order, vs. 6 ECM fails on 5-6:...
 1.20 (S) L-LYR-DN    {2,2,1,3,3} = all OK, attack dice {2,6,6,4,2}...
 1.20 (S) L-LYR-DN    (none is guarded) -> lwarp and awra lost, ...
 1.20 (S) L-LYR-DN    and 3 BP are lost
 1.20 (F) L-LYR-DN    Fires 6*DISR (STD) @ F, R1, vs. 6 ECM, shift of...
 1.20 (F) L-LYR-DN    2, 1-3 to hit, dice {3,2,5,5,4,4} -> 2 hits for...
 1.20 (F) L-LYR-DN    10 damage to sh#1
 1.23 (S) L-LYR-DN    2*lab @ F5, R2, 3-6 to identify, dice {1,2}...
 1.23 (S) L-LYR-DN    failure
 1.25 (S) L-LYR-DN    Warms up ESG#1
 1.29 (T) L-LYR-DN    cease tractor link: drops links to Fed drones
 1.29 (S) L-LYR-DN    ESG#1 forms sphere, radius 0, strength 8
 1.30 (M) L-LYR-DN    ESG#1 downed
 2.28 (F) L-LYR-DN    Fires 2*DISR(#C,D) @ X2, R15, 1-4 to hit,...
 2.28 (F) L-LYR-DN    dice {6,3} = 1 hit for 3 damage
 2.33 (E) L-LYR-DN    repairs 3 boxes of SH#2
 3.09 (S) L-LYR-DN    Warms up 3*ESG#1,2,4 for release on imp 13
 3.11 (D) L-LYR-DN    10 damage to SH#1: 10 boxes
 3.13 (S) L-LYR-DN    3*ESG's form at radius 2, str 17 each
 3.15 (M) L-LYR-DN    3*ESG str 17 each impact on X2 = 51 damage
 3.15 (F) L-LYR-DN    Fires 7*PH1(#1-6,9) @ X2, R2, dice {2,2,5,4,1,2,1}
 3.15 (F) L-LYR-DN    damage 6+6+4+4+7+6+7 = 40 damage
 3.17 (S) L-LYR-DN    raises 1 more ECM
 3.33 (E) L-LYR-DN    Repairs 3 boxes SH#2 and 1 lwarp
 4.17 (D) L-LYR-DN    8 damage to SH#6: 8 boxes
 4.19 (D) L-LYR-DN    6 damage to SH#1: 6 boxes
 4.25 (F) L-LYR-DN    Fires 2*DISR (C,D) @ X1, R27, w/DERFACS, ...
 4.25 (F) L-LYR-DN    1-3 to hit, dice {5,6}, both miss
 4.33 (E) L-LYR-DN    repairs 3 boxes of shield#2

Events for side 'M' from 1.01 to 4.33:
 1.32 (L) M1-ROM-PL   launched: str 30, launcher C, dir B
 1.32 (L) M2-ROM-PL   launched: str 20, launcher E, dir B
 2.08 (D) M1-ROM-PL   10 damage from X1, str now 20
 2.08 (D) M2-ROM-PL   35 damage from X1, dissipated
 2.09 (D) M1-ROM-PL   35 damage from X1, dissipated
 2.09 (E) M1-ROM-PL   destroyed
 2.15 (F) M-ROM-MGH   Fires 6*PH1 (#1,2,5,6,10,11) @ F-FED-BCF, R18,...
 2.15 (F) M-ROM-MGH   no shift, dice {2,5,1,3,3,3} -> 1+0+2+0+0+0...
 2.15 (F) M-ROM-MGH   =3 damage
 2.19 (F) M-ROM-MGH   Fires PH3#4 @ Y, R11, 3 ECCM vs. 1 ECM, die 2...
 2.19 (F) M-ROM-MGH   0 damage
 2.26 (L) M3-ROM-PL   launched: str 50, launcher A, dir B, spd 32
 2.27 (F) M-ROM-MGH   Fires PH1#9 @ Y, R7, 3 ECCM v. 2 ECM, die 1,...
 2.27 (F) M-ROM-MGH   = 4 damage
 2.27 (F) M-ROM-MGH   Fires PH3#8 @ Y, R7, 3 ECCM v. 2 ECM, die 6, miss
 2.32 (L) M4-ROM-PL   launched: dir B, str 60, launcher B, spd 32
 3.01 (M) M3-ROM-PL   impacts on Y-LYR-DN: age 7, str 50, on SH#3
 3.01 (E) M4-ROM-PL   off map: goes inert when target explodes
 3.24 (D) M-ROM-MGH   25 damage to SH#1: 25 boxes
 3.28 (F) M-ROM-MGH   Fires 6*PH1 (#1,2,5,6,10,11) @ X1, R2, dice...
 3.28 (F) M-ROM-MGH   {1,4,4,4,3,5} = 7+4+4+4+5+4 = 28 damage
 3.28 (F) M-ROM-MGH   Fires PH3#4 @ X1, R2, die 3, 4 damage
 4.01 (F) M-ROM-MGH   Fires PH1#9 @ X1, R1, die 2, 7 damage
 4.01 (F) M-ROM-MGH   Fires 2*PH3#7-8 @ X1, R1, dice {4,1}, damage...
 4.01 (F) M-ROM-MGH   4+4=8
 4.01 (D) M-ROM-MGH   25 damage to SH#3: 25 boxes
 4.04 (F) M-ROM-MGH   Fires 2*PH1#5,10 @ X1, R3, dice {6,1}, damage...
 4.04 (F) M-ROM-MGH   3+6=9

Events for side 'O' from 1.01 to 4.33:
 1.01 (S) O-ROM-SPD   begins fade out
 1.06 (S) O-ROM-SPD   fade out complete
 1.06 (E) O-ROM-SPD   all ships lose lock-ons
 1.25 (S) O-ROM-SPD   begins fade in
 1.25 (S) O-ROM-SPD   activates fire control
 1.30 (S) O-ROM-SPD   fade in complete
 2.10 (F) O-ROM-SPD   Fires 2*PH1#1,2 @ F8-FED-DRN, R2, autokill
 2.14 (L) O1-ROM-PL   launched: launcher A, str 60, dir A
 2.14 (L) O2-ROM-PL   launched: launcher C, str 20, dir A
 2.14 (D) O1-ROM-PL   29 damage, 14.5 warhead, str now 46
 2.15 (L) O3-ROM-PL   launched: launcher B, str 20, dir E
 2.16 (M) O1-ROM-PL   impacts on F-FED-BCF: 46 enveloping damage
 2.16 (M) O2-ROM-PL   impacts on F-FED-BCF: 10 damage
 2.16 (M) O3-ROM-PL   impacts on F-FED-BCF: 20 damage
 2.17 (D) O-ROM-SPD   27 damage to SH#4: 24 boxes, 3 internals:
 2.17 (D) O-ROM-SPD   12 auxcon, 6 fhull, 11 plf#c
 2.20 (D) O-ROM-SPD   5 damage from X1 to SH#6: 5 boxes
 2.21 (D) O-ROM-SPD   12 damage from F9-FED-DRN to SH#4: 12 internals:...
 2.21 (D) O-ROM-SPD   6 fhull, 8 ahull, 5 rwarp, 9 lwarp, 4 ph3#6,...
 2.21 (D) O-ROM-SPD   9 fhull, 10 ph3#5, 8 ahull, 6 imp,  9 mine#2,...
 2.21 (D) O-ROM-SPD   5 ahull, 9 mine#4
 3.33 (E) O-ROM-SPD   Repairs 2 boxes SH#4
 4.33 (E) O-ROM-SPD   repairs 2 boxes of shield#4

Events for side 'S' from 1.01 to 4.33:
 1.01 (D) S-ROM-SPJ   37 damage to sh#3, 12 reinf, 24 shield boxes,...
 1.01 (D) S-ROM-SPJ   1 internal: 9 lwarp
 1.02 (S) S-ROM-SPJ   Tran 2 t-bombs to hex 0603
 1.04 (S) S-ROM-SPJ   2 t-bombs in hex 0603 are now active
 1.09 (E) S-ROM-SPJ   Broadcasts: 6 OLDR's, 9 P1's, & only 1 internal...
 1.09 (E) S-ROM-SPJ   Good Job Furball  : P
 1.17 (F) S-ROM-SPJ   Fires PH1#7 @ X1, R11, die 3, 1 damage
 1.17 (D) S-ROM-SPJ   18 damage to sh#5: 18 boxes
 2.23 (S) S-ROM-SPJ   lab attempt @ Y2-LYR-SH, R3, die 6, success,...
 2.23 (S) S-ROM-SPJ   info provided to ship S's captain
 2.24 (F) S-ROM-SPJ   Fires 2*PH1(#1,2) @ Y, R5, 4 ECCM vs. 2 ECM,...
 2.24 (F) S-ROM-SPJ   -1 for Leg Weap Ofcr, dice {3,6} -> 4+3=7 damage
 2.25 (F) S-ROM-SPJ   Fires PH1#7 @ Y2-LYR-SH, R3, die 4, 4 damage
 2.25 (F) S-ROM-SPJ   Fires 2*PH3(#4,6) @ Y2-LYR-SH, R3, dice {6,1}...
 2.25 (F) S-ROM-SPJ   = 0+3 = 3 damage
 2.28 (E) S-ROM-SPJ   Broadcasts: "Hmmm. This looks familiar. Oh yeah...
 2.28 (E) S-ROM-SPJ   It looks like poetic justice."
 2.30 (T) S-ROM-SPJ   begin tractor link: range 2, 2 energy
 2.30 (F) S-ROM-SPJ   Fires PH3#3 @ Y, R2, 4 ECCM v. 2 ECM, die 4,...
 2.30 (F) S-ROM-SPJ   3 damage to SH#2
 2.30 (E) S-ROM-SPJ   effective movement cost is 13/6 = 2.17, spd ...
 2.30 (E) S-ROM-SPJ   10.33 energy / 2.17 = 4
 2.32 (M) S-ROM-SPJ   does not trigger tbomb#2 in 0603
 2.32 (F) S-ROM-SPJ   Bolts PL#A,C,E @ X1, R10, +1 to hit for LWO,...
 2.32 (F) S-ROM-SPJ   1-4 to hit, dice {1,3,3} = 10+10+7 =27 damage...
 2.32 (F) S-ROM-SPJ   (yes, that's not 15+15+7)
 2.33 (E) S-ROM-SPJ   repairs 2 boxes of SH#3
 3.01 (T) S-ROM-SPJ   cease tractor link: when ship Y explodes
 3.03 (M) S-ROM-SPJ   does not trigger tbomb T1 in hex 0603
 3.03 (F) S-ROM-SPJ   Bolts PL-S #B and PL-F #D @ X1, R9, S torp as G...
 3.03 (F) S-ROM-SPJ   1-3 to hit, dice {5,5}, both miss
 3.04 (S) S-ROM-SPJ   begins fade out
 3.06 (M) S-ROM-SPJ   does not trigger tbomb T2 in hex 0603
 3.09 (S) S-ROM-SPJ   fade out complete
 3.17 (M) S-ROM-SPJ   Triggers NSM in hex 0808, explodes for 35 damage
 3.17 (D) S-ROM-SPJ   35 damage to SH#6: 24 boxes, 11 internals:...
 3.17 (D) S-ROM-SPJ   2 brdg, 8 ahull, 6 fhull, 6 fhull, 10 ph3#5,...
 3.17 (D) S-ROM-SPJ   3 ph3#3, 9 lwarp, 9 fhull, 8 ahull, 10 trac,...
 3.17 (D) S-ROM-SPJ   5 rwarp
 3.25 (M) S-ROM-SPJ   Triggers NSM in hex 0611, explodes for 35 damage
 3.25 (D) S-ROM-SPJ   35 damage to SH#6: 35 internals...
 3.25 (D) S-ROM-SPJ   4 ph1#7, 4 tran, 7 btty, 11 plf#d, 8 ahull,...
 3.25 (D) S-ROM-SPJ   11 ph1#1, 4 rwarp, 4 rwarp, 5 rwarp, 8 ahull,...
 3.25 (D) S-ROM-SPJ   8 ahull, 9 lwarp, 2 brdg, 7 btty, 4 rwarp,...
 3.25 (D) S-ROM-SPJ   9 btty, 10 ph1#2, 6 imp, 9 btty, 7 btty,...
 3.25 (D) S-ROM-SPJ   4 rwarp, 7 cwarp, 9 lab, 5 shtl, 4 rwarp,...
 3.25 (D) S-ROM-SPJ   7 cwarp, 7 cwarp, 6 imp, 11 imp, 5 shtl,...
 3.25 (D) S-ROM-SPJ   4 rwarp, 5 shtl, 11 imp, 6 lab, 4 ahull
 3.33 (E) S-ROM-SPJ   Repairs 2 boxes SH#3

Events for side 'U' from 1.01 to 4.33:
 1.25 (L) U4-ROM-PL   launched: str 20 facing A spd 32
 1.25 (L) U5-ROM-PL   launched: str 20 facing A spd 32
 1.25 (L) U6-ROM-PL   launched: str 20 facing A spd 32
 1.27 (D) U4-ROM-PL   4 damage, 2 warhead, str now 18
 1.27 (D) U6-ROM-PL   1 damage, 0.5 warhead, str still 20
 1.29 (F) U-ROM-SUPK  Fires 6*PH1 (#1,2,5,6,10,11) @ Y, R5, vs. 4 ECM...
 1.29 (F) U-ROM-SUPK  shift of 2, dice {5,4,1,6,4,5} -> {0,2,4,0,1,0}...
 1.29 (F) U-ROM-SUPK  = 7 damage to SH#3
 1.30 (M) U4-ROM-PL   impacts on Y-LYR-DN: 18 damage to SH#3
 1.30 (M) U5-ROM-PL   impacts on Y-LYR-DN: 20 damage to SH#3
 1.30 (M) U6-ROM-PL   impacts on Y-LYR-DN: 20 damage to SH#3
 2.02 (D) U-ROM-SUPK  6 damage to SH#2: 6 boxes
 2.14 (M) U1-ROM-GII  impacts on Y's ESG#1: 12 str from ESG
 2.14 (M) U2-ROM-GII  impacts on Y-LYR-DN: 3 str from ESG#1, 9 str from ESG#2
 2.14 (M) U3-ROM-GII  impacts on Y-LYR-DN: 6 str from ESG#2, 6 str from ESG#3
 2.14 (E) U1-ROM-GII  destroyed
 2.14 (E) U2-ROM-GII  destroyed
 2.14 (E) U3-ROM-GII  destroyed
 2.15 (F) U-ROM-SUPK  Fires 6*PH1 (#1,2,5,6,10,11) @ Y-LYR-DN, R4,...
 2.15 (F) U-ROM-SUPK  0 ECCM vs. 2 ECM, -1 shift, dice {1,3,2,1,6,4}...
 2.15 (F) U-ROM-SUPK  = 5+4+4+5+2+3 = 23 damage
 2.16 (D) U-ROM-SUPK  9 damage from Y's ESG#3 to SH#1: 9 reinf
 2.17 (F) U-ROM-SUPK  Fires PH3#4 @ Y, R3, vs. 2 ECM, -1 shift,...
 2.17 (F) U-ROM-SUPK  die 2 -> 1 damage to SH#2
 2.17 (F) U-ROM-SUPK  Bolts PLF#D @ Y, R3, vs. 2 ECM, -1 shift, 1-3...
 2.17 (F) U-ROM-SUPK  to hit, die 3, hits for 10 damage to SH#2
 2.25 (F) U-ROM-SUPK  Fires PH3#8 @ Y, R1, v. 2 ECM, -1 shift,...
 2.25 (F) U-ROM-SUPK  die 4 = 3 damage
 2.30 (F) U-ROM-SUPK  Fires 2*PH3(#3,7) @ Y, R1, v. 2 ECM = -1 shift,...
 2.30 (F) U-ROM-SUPK  dice {6,3} = 1+4 = 5 damage
 2.30 (D) U-ROM-SUPK  19 damage to SH#4: 19 boxes
 3.24 (D) U-ROM-SUPK  20 damage to SH#2: 8 reinf, 12 boxes
 4.25 (F) U-ROM-SUPK  Fires PH3#4 & PH1#9 as PH3 @ K5-KLI-DR, R1, autokill
 4.25 (F) U-ROM-SUPK  Fires PH3#8 @ K6-KLI-DR, R1, die 2, 4 damage
 4.25 (F) U-ROM-SUPK  Fires PH1#6 as PH3 @ K7-KLI-DR, R1, die 4, 4 damage
 4.25 (F) U-ROM-SUPK  Fires PH1#11 as PH3 @ K8-KLI-DR, R1, die 5, 3 damage
 4.26 (T) U-ROM-SUPK  begin tractor link: grabs K8-KLI-DR
 4.26 (D) U-ROM-SUPK  9 damage on sh#6: 2 gen reinf for 1 box, 8 boxes

Events for side 'X' from 1.01 to 4.33:
 1.01 (D) X2          2 damage, str now 498
 1.02 (D) X2          2 damage, str now 496
 1.03 (D) X1          2 damage, str now 498
 1.03 (D) X2          2 damage, str now 494
 1.08 (M) X2          Changes target to ship C
 1.09 (E) X1          Reminder: X1 target is S, X2 target is C
 1.16 (D) X2          12 damage, strength now 482
 1.17 (D) X1          1 damage, strength now 497
 1.17 (D) X2          12 damage, strength now 470
 1.17 (E) X1          Reminder: target is S
 1.17 (E) X2          Reminder: target is C
 1.18 (F) X2          MCIDS vs. K2-4 drones, R3, 1-4 to kill:...
 1.18 (F) X2          dice {4,1,4} = 3 kills
 1.18 (D) X2          12 damage, strength now 458
 1.19 (D) X2          12 damage, strength now 446
 1.20 (M) X1          changes target to ship C
 1.20 (M) X2          changes target to ship I
 1.20 (F) X2          Breathes plasma @ I, R5, die 4, 15 damage to sh#6
 1.20 (D) X2          58 damage, strength now 388
 1.21 (D) X2          12 damage, strength now 376
 1.25 (D) X2          27 damage from A, str now 349
 1.33 (E) X1          Goes hungry, loses 25 strength, now at 472
 1.33 (E) X2          Goes hungry, loses 25 strength, now at 324
 2.01 (F) X2          Breathes plasma @ I, R4, +1 to die (a penalty)...
 2.01 (F) X2          because 100 str is gone, die 6 -> 0 damage
 2.01 (D) X2          47 damage, str now 277
 2.08 (F) X1          MCIDS @ M1-ROM-PL, R3, die 6, 10 damage
 2.08 (F) X1          MCIDS @ M2-ROM-PL, R3, die 1, 35 damage
 2.09 (F) X1          MCIDS @ M1-ROM-PL, R2, die 2, 35 damage
 2.20 (M) X1          target now ship O
 2.20 (F) X1          Breathes plasma @ O, R5, die 6, 5 damage
 2.25 (F) X1          Breathes plasma @ F, R5, die 2, 25 damage
 2.25 (D) X2          9 damage from B, str now 268
 2.28 (M) X2          Triggers tbomb in hex 3112, explodes for 10 damage
 2.28 (D) X2          10 damage from tbomb explosion: 10 points for I
 2.28 (D) X2          3 damage from L, scoring 3 points
 2.32 (D) X1          27 damage from S
 2.33 (E) X1          loses 25 str due to hunger, str now 420
 2.33 (E) X2          loses 25 str due to hunger, str now 230
 3.01 (D) X1          3 damage, str now 417
 3.01 (D) X2          57 damage from B, str now 173
 3.02 (D) X2          6 damage from I, str now 167
 3.03 (D) X2          12 damage from I, str now 155
 3.04 (D) X2          12 damage from I, str now 143
 3.05 (D) X2          12 damage from I, str now 131
 3.06 (D) X2          12 damage from I, str now 119
 3.07 (D) X2          12 damage from I, str now 107
 3.08 (F) X2          Breathes plasma @ I, R4, +3 penalty for 300 str...
 3.08 (F) X2          lost, die 6+3=9, 0 damage
 3.11 (F) X2          Breathes plasma @ L, R5, +3 for 300 damage,...
 3.11 (F) X2          die 2+3=5, 10 damage
 3.12 (D) X2          36 damage from I, str now 71
 3.15 (D) X2          91 damage from L, but only 71 available, killed
 3.16 (E) X1          reminder: str is 417
 3.20 (M) X1          changes target to ship M
 3.24 (F) X1          Breathes plasma @ M, R5, die 2, 25 damage
 3.24 (F) X1          Breathes plasma @ U, R5, die 3, 20 damage
 3.28 (D) X1          32 damage from M, str now 385
 3.33 (E) X1          loses 25 str due to hunger, str now 360
 4.01 (F) X1          Breathes plasma @ M, R1, die 1+1 for 100 damage...
 4.01 (F) X1          =2, 25 damage
 4.01 (D) X1          3 damage from B, str now 357
 4.01 (D) X1          15 damage from M, str now 342
 4.02 (D) X1          3 damage from B, str now 339
 4.03 (D) X1          3 damage from B, str now 336
 4.04 (D) X1          3 damage from B, str now 333
 4.04 (D) X1          9 damage from M, str now 324
 4.05 (D) X1          3 damage from B, str now 321
 4.06 (D) X1          3 damage from B, str now 318
 4.08 (D) X1          3 damage from B, str now 315
 4.10 (D) X1          3 damage from B, str now 312
 4.11 (F) X1          breathes plasma @ G, R5, +1 due to 100 damage,...
 4.11 (F) X1          die 6+1=7, 0 damage
 4.11 (D) X1          15 damage from G, str now 297
 4.12 (D) X1          2 damage from B, str now 295
 4.12 (D) X1          10 damage from G, str now 285
 4.16 (D) X1          50 damage from G, str now 235
 4.18 (D) X1          16 damage from ship G, str now 219
 4.24 (M) X1          triggers small mine (tbomb) in hex 1110
 4.24 (F) X1          Breathes plasma @ A, R5, +2 for 200 damage,...
 4.24 (F) X1          die 3+2=5, 10 damage
 4.24 (D) X1          10 damage from ship G's small mine, str now 209
 4.27 (F) X1          MCIDS vs. A2-KLI-DR, 1-4 to kill: die 1: killed
 4.28 (M) X1          now seeking ship A
 4.28 (M) X1          triggers t-bomb in hex 1311, explosion str 10
 4.28 (F) X1          3*MCIDS @ A6,A7,A8, 1-4 to kill, dice {6,2,4}...
 4.28 (F) X1          A7 and A8 killed
 4.28 (D) X1          10 damage from ship G's t-bomb, str now 199
 4.28 (D) X1          59 damage from A, str now 140
 4.29 (D) X1          12 damage from ship A's drone, str now 128
 4.30 (D) X1          8 damage from ship A, str now 120
 4.31 (D) X1          8 damage from ship A, str now 112
 4.32 (F) X1          3*MCIDS @ A9,A10,A11, 1-4 to kill, dice {5,6,1}...
 4.32 (F) X1          A12 killed
 4.32 (D) X1          1 damage from A3-KLI-SH, str now 111
 4.33 (D) X1          goes hungry, taking 25 damage, str now 86

Events for side 'Y' from 1.01 to 4.33:
 1.01 (F) Y-LYR-DN    Fires 6*DISR @ S, R7, 6 ECCM v. 7 ECM, 1 shift...
 1.01 (F) Y-LYR-DN    adj to hit 1-3, dice {2,3,6,6,3,2}, 4 hits for...
 1.01 (F) Y-LYR-DN    24 damage (all shots overloaded) to sh#3
 1.01 (F) Y-LYR-DN    Fires PH1#1,2,3,4,5,6,9,13,14 @ S, R7, 6 ECCM v....
 1.01 (F) Y-LYR-DN    7 ECM, 1 shift, dice {1,6,4,5,6,2,1,2,5}, ...
 1.01 (F) Y-LYR-DN    adj damage = 3+0+1+0+0+3+3+3+0 = 13 to sh#3
 1.01 (E) Y-LYR-DN    Broadcasts: You are an offense to our Empire. ...
 1.01 (E) Y-LYR-DN    If you do not surrender, I shall destroy your ...
 1.01 (E) Y-LYR-DN    ship!
 1.24 (S) Y-LYR-DN    Warms up ESG#1 and ESG#2 (for activation in...
 1.24 (S) Y-LYR-DN    4 impulses)
 1.25 (S) Y-LYR-DN    Cancels warm-up of ESG#1 & ESG#2
 1.27 (F) Y-LYR-DN    Fires PH1#12 @ U4, R3, die 4, 4 damage
 1.27 (F) Y-LYR-DN    Fires PH3#10 @ U5, R3, die 5, 0 damage
 1.27 (F) Y-LYR-DN    Fires PH3#11 @ U6, R3, die 3, 1 damage
 1.29 (D) Y-LYR-DN    7 damage to SH#3: 7 boxes
 1.30 (M) Y-LYR-DN    U4-6 3 ECCM vs. 4 ECM: 6 to reduce damage: dice...
 1.30 (M) Y-LYR-DN    {4,3,5}, full 58 damage to SH#3: 21 boxes, 37...
 1.30 (M) Y-LYR-DN    internals: 10 ph3#10, 8 ahull...
 1.30 (M) Y-LYR-DN    8 ahull, 3 esg#1, 8 ahull, 6 fhull, 12 auxcon,...
 1.30 (M) Y-LYR-DN    6 fhull, 4 ph3#11, 7 repair, 7 repair, 6 fhull,...
 1.30 (M) Y-LYR-DN    6 fhull, 9 lwarp, 11 disr#a, 3 ph1#12, 7 repair...
 1.30 (M) Y-LYR-DN    5 rwarp, 5 ahull, 4 tran, 8 ahull, 10 trac,...
 1.30 (M) Y-LYR-DN    4 rwarp, 6 fhull, 6 fhull, 2 brdg, 12 emer,...
 1.30 (M) Y-LYR-DN    10 lwarp, 5 ahull, 4 rwarp, 3 imp, 11 ph1#4,...
 1.30 (M) Y-LYR-DN    5 ahull, 4 rwarp, 10 lwarp, 8 ahull, 5 chull
 2.02 (F) Y-LYR-DN    Fire 5*DISR-OL (#BCDEF) @ U, R5, w/UIM, 2 ECCM...
 2.02 (F) Y-LYR-DN    -4 ECCM for EM = -2 ECCM = 1 shift, 1-4 to hit,...
 2.02 (F) Y-LYR-DN    dice {5,5,1,5,6} (OUCH!!), 1 hit for 6 damage...
 2.02 (F) Y-LYR-DN    to SH#2
 2.02 (E) Y-LYR-DN    UIM burns out on 1-2: die 6, OK
 2.05 (L) Y1-LYR-WW   launched: dir C, spd 6
 2.08 (D) Y1-LYR-WW   5 damage from G1-ROM-PL
 2.09 (L) Y2-LYR-SH   launched: dir E, spd 6
 2.09 (S) Y-LYR-DN    activates fire control, effective in 4 impulses
 2.09 (S) Y-LYR-DN    activates 3*ESG#2,3,4 (spheres form in 4 imp)...
 2.09 (S) Y-LYR-DN    voiding WW
 2.09 (D) Y1-LYR-WW   22 damage: destroyed
 2.09 (E) Y1-LYR-WW   exploded
 2.13 (S) Y-LYR-DN    3*ESG spheres form at rng 3, str 15 each
 2.14 (S) Y-LYR-DN    AFC effective
 2.14 (D) Y-LYR-DN    45 damage to SH#2: 36 boxes, 9 internals:...
 2.14 (D) Y-LYR-DN    8 chull, 7 repair, 7 fhull, 11 disr-b, 6 fhull...
 2.14 (D) Y-LYR-DN    6 chull, 2 brdg, 7 chull, 4 ph1#5
 2.14 (E) Y-LYR-DN    ESG status: #3 str 9 is only one left
 2.14 (E) Y1-LYR-WW   destroyed
 2.15 (D) Y-LYR-DN    23 damage to SH#2: 23 internals:...
 2.15 (D) Y-LYR-DN    6 chull, 8 chull, 9 lwarp, 7 chull, 9 chull,...
 2.15 (D) Y-LYR-DN    10 ph1#6, 6 imp, 10 trac, 9 btty, 2 brdg,...
 2.15 (D) Y-LYR-DN    5 rwarp, 7 btty, 9 btty, 5 btty, 6 imp,...
 2.15 (D) Y-LYR-DN    7 btty, 9 btty, 10 lwarp, 3 esg#2, 8 apr,...
 2.15 (D) Y-LYR-DN    10 lwarp, 4 ph1#3, 8 apr
 2.16 (M) Y2-LYR-SH   1-5 to trigger mine T1: die 5, no detonation,...
 2.16 (M) Y2-LYR-SH   so mine must not be triggered by shuttle-sized...
 2.16 (M) Y2-LYR-SH   objects on first occurrence, at least
 2.16 (D) Y-LYR-DN    ESG#3 sphere brought down by contact with ship U
 2.17 (D) Y-LYR-DN    45 damage to SH#2: 45 internals:
 2.17 (D) Y-LYR-DN    5 rwarp, 7 imp, 11 disr-e, 10 ph1#13, 7 imp,...
 2.17 (D) Y-LYR-DN    10 trac, 5 btty, 10 lwarp, 6 imp, 7 cwarp,...
 2.17 (D) Y-LYR-DN    10 lwarp, 7 cwarp, 6 lab, 8 apr, 7 cwarp,...
 2.17 (D) Y-LYR-DN    11 ph1#14, 6 lab, 3 esg#3, 6 lab, 10 lwarp,...
 2.17 (D) Y-LYR-DN    2 brdg, 6 lab, 5 shtl, 7 cwarp, 4 tran,...
 2.17 (D) Y-LYR-DN    7 cwarp, 8 apr, 8 apr, 7 cwarp, 8 apr,...
 2.17 (D) Y-LYR-DN    8 apr, 4 rwarp, 7 cwarp, 5 shtl, 6 lab,...
 2.17 (D) Y-LYR-DN    8 apr, 9 lwarp, 10 lwarp, 8 shtl, 6 lab,...
 2.17 (D) Y-LYR-DN    8 shtl, 10 lwarp, 7 cwarp, 7 cwarp, 11 rwarp
 2.17 (D) Y-LYR-DN    11 damage to SH#2: 11 internals:
 2.17 (D) Y-LYR-DN    9 lwarp, 9 esg#4, 4 tran, 7 cwarp, 9 rwarp,...
 2.17 (D) Y-LYR-DN    5 rwarp, 12 auxcon, 9 rwarp, 9 rwarp, 4 rwarp,...
 2.17 (D) Y-LYR-DN    4 rwarp
 2.23 (M) Y2-LYR-SH   1-5 to trigger mine T1 (T1 instead of T2 by...
 2.23 (M) Y2-LYR-SH   random): die 3, no detonation even though not...
 2.23 (M) Y2-LYR-SH   avoided
 2.24 (D) Y-LYR-DN    7 damage to SH#3: 7 internals:
 2.24 (D) Y-LYR-DN    11 disr#f, 6 lwarp, 4 tran, 8 rwarp, 6 lwarp,...
 2.24 (D) Y-LYR-DN    4 tran, 8 scanner
 2.25 (D) Y-LYR-DN    3 damage to SH#3: 3 internals...
 2.25 (D) Y-LYR-DN    7 cwarp, 8 scanner, 5 disr#c
 2.25 (D) Y2-LYR-SH   9 damage from S-ROM-SPJ: destroyed
 2.25 (E) Y2-LYR-SH   destroyed
 2.27 (D) Y-LYR-DN    4 damage to SH#2: 4 internals:...
 2.27 (D) Y-LYR-DN    9 trac, 7 cwarp, 5 disr#d, 7 cwarp
 2.30 (T) Y-LYR-DN    begin tractor link: held by S
 2.30 (F) Y-LYR-DN    Fires 3*PH1(#1,2,9) @ U, R1, dice {4,6,6}...
 2.30 (F) Y-LYR-DN    = 4+4+4 = 12 damage
 2.30 (F) Y-LYR-DN    Fires 2*PH3(#7,8) @ U, R1, dice {6,3}...
 2.30 (F) Y-LYR-DN    = 3+4 = 7 damage
 2.30 (D) Y-LYR-DN    3 damage to SH#2: 3 internals:
 2.30 (D) Y-LYR-DN    4 tran, 4 prb#1, 8 scanner, 6 sensor
 2.30 (D) Y-LYR-DN    5 damage to SH#5: 5 boxes
 2.30 (E) Y-LYR-DN    effective movement cost is 13/6 = 2.17, spd 0
 2.33 (E) Y-LYR-DN    repairs 3 boxes of SH#3, 1 impulse
 2.33 (E) Y-LYR-DN    marks off damcon#4 for emer damage repair, 3...
 2.33 (E) Y-LYR-DN    attempts on ESG#1: dice {5,2,X} = successful
 3.01 (T) Y-LYR-DN    cease tractor link
 3.01 (D) Y-LYR-DN    50 damage to SH#3: 3 boxes, 47 internals...
 3.01 (D) Y-LYR-DN    ship explodes!

    Source: geocities.com/TimesSquare/Battlefield/2558/aces7

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