E3 lincoln interview part 2
Q: When you first launched Nintendo 64, did you foresee
having more titles out? You said that by the end of the year
you will have 100 titles out. Your competitors have about
400 more games out than that.
Lincoln: Yeah, I don’t think we are ever going match the number
of titles that Sega and Sony have reached. And I never foresaw
that we would be matching them title for title. I'm generally
pleased with the number of titles we have out. I'm partically
happy that some of the holes in our lineup, like the sports area,
will be erased with the combination of what we're doing and the
game's from third-parties like EA, Acclaim, or THQ.
Q: EA is getting together with Square to publish games in
the west. Is there a chance that EA might publish Square
games on N64?
Lincoln: Yeah, there is a chance. I think Larry [Probst] would
love to do that. And I'm encouraging him to do it.
Q: Were you surprised by the agreement?
Lincoln: It's a very creative kind of thing, it's never been done
before -- so I was surprised in that sense. But I have the highest
regards for Larry Probst, at his skill as the CEO of EA. I think he
is an outstanding videogame executive and I think it was a very
creative move on their parts.
Q: Are you glad that Sony doesn't have the publishing
rights for Final Fantasy anymore?
Lincoln: Nothing could make me happier. (Laughter)
Q: What are you going to do in the future to encourage
more third-party development. I know that you're doing a
number of things. Congratulations on getting StarCraft, for
example. You're getting Psygnosis, you're getting Capcom.
What can NOA do to encourage more third-parties?
Lincoln: There are a number of things we can -- and are in fact
doing. One is a reduction in manufacturing cost. This is still
cartridge. It is not CD-ROM. We will not be able to get down to
the CD-ROM pricing model, but we are doing things to reduce
the price of cartridges. We've reduced the price of several
cartridges by over 50% in the last two years. That is very
important to get support from third-party publishers. I don't think
there is any question that third-party publishers have good
personal relations with the people at Nintendo. They know that
our word is good and that we have very efficient organization.
They like to work with Nintendo, that is not an issue. The other
thing we can do is that we have to continue to aggressively come
up with great titles to move hardware. Because ultimately, when it
is all said and done, third-party publishers gravitate to installed
base first, second and third. So we have to concentrate on that.
And we are concentrating on that. As long as Nintendo is
vigorously supporting the platform and as long as the pricing for
third-party publishers is within reason so that they can make
money, they will gravitate to that installed base. I'm not
disappointed by the support from third-party publishers. Many
that have supported us have made a fortune. Some of the games
have met or exceeded my expectations, some have not. But
generally, we've got EA, we've got Acclaim, we've got Midway,
we've got THQ. We have Capcom. We have Konami. There are
still some that are still out there, but not many.
Q: I noticed quite a few Namco representatives at the
Nintendo Press Conference. Are you currently talking with
Namco about N64 titles?
Lincoln: We've always had ongoing discussions and relations
with Namco.
Q: But they've only put out Famista Baseball in Japan. We
want Tekken!
Lincoln: Well, you will have to be patient! (Laughter)
Q: Do you forsee any Namco games coming out on N64 in
the future?
Lincoln: I certainly hope so. I don't have anything I can tell you
right now.
Q: Right now, we're looking at two RPGs for N64 in the
near future in the US. Zelda, an action RPG, and Quest 64
from THQ. However, there are a few more coming out in
Japan, like Earthbound and Ogre Battle. Nintendo is
publishing both titles in Japan -- what about the US?
Lincoln: I don't know the answer to that. It could very well be
that our product acquisition and developing people are talking
about it.
Q: Are you planning on dropping the price on the N64 any
time soon?
Lincoln: No, we have no plans to make any changes in the N64
hardware price. But we are very well aware that this is a
competitive market. If we need to, we will.
Q: Is there any particular genre that hasn't been hit very
hard on the N64?
Lincoln: I think the one area that we needed to dramatically
improve over our experience with SNES was sports games. I
think we're making some good moves into that direction with
Griffey and Kobe Bryant. There will be a lot more Griffey and
Kobe Bryant games in the future. I think we are committed to our
sports franchise. It will take some time to convince gamers that
Nintendo Sports is a serious sports franchise, but it is indeed
important to Nintendo and we will continue to focus on it. I think
we have high expectations for some of these Rare games that are
coming -- including games that are not being shown. They've got
some great games coming that will be megahits.
Q: We are surprised that you said sports. We were
expecting you to say RPGs.
Lincoln: Yeah, RPGs are important. But look at what our
competitors are doing. Then you look at the TRST data. One of
the reasons, as I read it, for Sony's success is that they've gotten
a lot of great EA sports titles, as well as great Sony sports titles.
That is what is driving their business and we have got to do a
better job in the sports franchise are. So I'm more concerned
about that. Maybe I'm not looking at it as a gamer, but a business
man.
Q: Are you thinking about bringing Mother 3 (Earthbound)
from the 64DD to cartridge
Lincoln: Well, it's a possibility. Not for this year, though.
Q: What happened with Body Harvest?
Lincoln: Body Harvest is just about done, believe it, or not.
Q: But Nintendo won't publish it. Midway is. How come
you decided not to publish it? Lincoln: We looked very
closely at it. It took, as you know, a long time to get this game
completed. We thought it was a very good game, but we thought
that given the lineup and the timing and the needs of the developer
as to when they wanted to have it out, that it would make more
sense for Gremlin to do it in Europe and they in turn cut a deal
with Midway for the US. I think it all worked out in a way that
Midway will give it a lot of support and Midway is really
interested in doing -- same with Gremlin in Europe. So it was one
of those things that worked out with everyone's interest satsified.
Q: You're about to launch the Pokemon franchise in the
United States with the Game Boy franchise. Are there any
plans to bring the N64 titles, like Pokemon Stadium, out
over here?
Lincoln: At some point, we'll do that. If we are successful in
establishing the Pokemon phenomenom -- and I think we will be
-- all of the add-ons to Pokemon that exist in Japan will
eventually find their way here.
Q: Is there anything that you feel strongly about that you
would like to talk about? Perhaps those secret Rare
games?
Lincoln: I'm afraid not. (Laughter)
Q: I just wish that after 15 years of trade shows, that
somebody would fix the air-conditioning in the booth.
(Laughter)
Lincoln: Thanks a lot for the interview.