
Finally, I am updating the misc. page. There isn't much you can do when all you have on is the game of the month. I am adding on my trip summary, I'll probably end up having that on for a while. I have thumbnails of all of my pics up, I suggest you clickon them to view them larger, they are pretty darn good. Also, my once-a-month-big-old-update is coming, so get ready. That is where I check and change everything on my site.


| You start out watching Mickey, Goofy, and Donald Duck talking. It seems the story is that there is going to be a big, fun parade filled with joy and happines, starring all of the Disney characters. Stupid Mickey decided to rely on Goofy to keep the golden key to the gate, which he of course left in the castle. Then Donald, assuming everything is right, says that the group simply has to go to the castle to get the key. Everything is just fine right? Wrong. It turns out that, since the castle doubles as a national bank, the lock needs six seperate keys to open, all of them which Goofy has convieniently misplaced. He's not exactly sure where he left them, "BUT--THEY'RE SOMEWHERE IN THE MAGIC KINGDOM!" he chuckles. Luckily, he finds a seven year old kid in a gay cowboy hat to do the job, or he might have had to rely on the police, a private eye, or some other sort of proffesional. Perish the thought. |
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Despite the overall gayness of the idea, the game is acutally very good. Basically, you need to travel around the Magic Kingdom and collect all six keys. Five of them can be acquired by "completing" rides. The last one is based around answering questions like "WHICH CHARACTER IN THE WINNIE THE POO STORIES WAS ORIGINALLY NAMED 'EDWARD'?" or "WHAT IS THE NAME OF DONALD DUCK'S UNCLE?". Visit about 6 or 7 kids and answer thier questions and you will get the key (by the way, you can miss as many as you want). I will now explain, in detail the other 5 levels. Enjoy!
| Autopia is one of the most fun NES racing games. They could have added a few levels, slapped on a spiffy name, and made millions. Oh well. Even though this technically is not a racing game, because instead of competing against other racers, you compete against an invisible clock, a lot like Excitebike, there still is a real racing feel. There are many jumps, holes in the road, and dissapearing bridges, just like there should be in a racing game, and it is perfect difficulty. In fact, the whole games overall difficulty is great. Not too hard, like Super C, but not too easy, like Mendel Palace. Definatly a winner! |
The most popular ride for goths and old guys alike, the Haunted Mansion. Even though this game is nothing like the real ride, you can imagine it is the same thing by looking at the horrifying disembodied heads flying around. Sure brings back memories of the park, don't it? All you have to do in this game is throw some wussie candles at ghosts and ride a bunch of floating chairs. Very entertaining and addicting despite it's horrible representation, but then again, do any of the mini-games resemble their ride form? Think about it...
| This is another action-packed side scroller that is nothing like the ride. The point is to save 6 lovely maidens from the clutches of evil (pirates). Eventually, you get candles to chuck at the pirates (they must be ghost pirates) and to light off a signal fire. Again, a very fun game despite the striking similarity between the pirates and Popeye. I mean, come on, Popeye is a sailor man, not a grimy pirate. Some pirates throw barrels at you, and some throw shot-put balls at you, but most of them just run around like idiots. Enjoy this fun game, maties. Arghhh... |
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| Probably the strangest thing about this "ride" is the numerous amounts of dinosaur bones scattered around the track. Also the fact that rocks come careening in out of nowhere and hit you is a bit strange for a child's amusment park. Maybe I am just not hip with what kids dig today, dude. This is, without a doubt, the most boring of the rides. It actually is not very boring, though. I like how they have you reach a different station every time (there are four) and how the track requires you to use your brakes and not just luck. There are railroad things all over the place and they open automatically but you have to brake a little for them to kick in. The highlight, though, of this course is what Goofy says when he gives you the key. "UH, YOU'LL BE A LOOKIN' FOR THIS, I RECKON. IT'S REAL SILVER, YES SIREE. BUT DON'T WASTE YOUR TIME GABBIN' WITH ME. YUP, YOU GOTTA FIND THE REST 'O THEM THAR KEYS AND START THAT PARADE." Redneck Power! |
There is no screenshot for this game because there aren't many graphics. This is the hardest of the 5 games, and the most complicated too. What you have to do is navigate around space (just like the ride, eh?) and shoot meteors and broken down space stations. You have to push A to shoot a meteor, and B to shoot a space station, and they come flying at you fast. It is hard to concentrate on Navigating and shooting at the same time, so it gets pretty frustrating. Basically, you have to get to "star F" so you can get the rumored silver key and never play this game again. It is exhillerating playing, though. I left with my room sweating, out of breath, and most importantly, smiling when I beat this level (which was, concequently, my last key). Hats off to you when you beat it.
Well, that was fun! I love doing games of the month. I think I will organize my misc. section a bit now. As I always say, good fight, good night! Oh wait... As I always say, Be there or be square. Hmm... How about, When in doubt, use a thesaurus. Yesno. Funny, that is what my biology teacher says. He'll be like, "So blah blah blah, blah blah blah, blah blah. Everyone got it? Yesno?. I dunno, I thought it was funny... Oh well.


Indiana Jon's 8-bit Adventure! Not to shabby, but also, not too great. Sounds too game specific for my needs, but I like the ring to it, and the adventure aspect. I guess the reason it didn't make it in is that that Indiana guy looks too wimpy to be a hero. Oh well...

I really liked Farmer Jon's NES petting zoo, but unfortunatley, I would have needed some sort of farm setup if I wanted to pull it off right. I couldn't find many farm animals for the NES, and 8-bit fences are hard to draw, so I decided to move on.

The idea I had for this logo was G.I. Jon's 8-bit Platoon, which I most likely would have used, could not happen because of my overall laziness. After I did the N and didn't like the results, I just sorta gave up on the logo. This is the product.



The moment I thought up this one, I knew it would be a keeper. All I had to do was make a professional looking 8-bit dancer. Well, needless to say, my uncanny ability for screwing up animated gif broke through and I "used" a dancer from this cool site

Amelia Earhart. My favorite american hero. I was going to dedicate a site in her name, but it would get pretty boring pretty fast. It is too bad, because I got a really snazzy pic of her. Oh well...
There is more coming, like I said erlier, I have a whole friggin notebook full of these things...
Come here to view the mighty detailed documentation of my trip.