Step One: Character Concept
Choose concept, breed, auspice, and tribe
Step Two: Select Attributes
Prioritize the three catagories: Physical, Social, Mental(7/5/3)
Choose Physical Traits: Strength, Dexterity, Stamina
Choose Social Traits: Charisma, Manipulation, Appearance
Choose Mental Traits: Perception, Intelligence, Wits
Step Three: Select Abilities
Prioritize the three catagories: Talents, Skills, Knowledges (13/9/5)
Choose Talents, Skills, and Knowledges
Step Four: Select Advantages
Choose Backgrounds (5; restricted by tribe), Gifts (1 each from breed, auspice, and tribe), Renown (by auspice)
Step Five: Finishing Touches
Record Rage (by auspice), Gnosis (by breed), Willpower (by tribe), and Renown (by auspice)
Spend Freebie Points (15)
Breed
(also see Breeds, pp 85-87 in the WtA Guide)
HOMID:
You were raised as a human, by human parents. You did not know you were a werewolf until you were nearly an adult and underwent your First Change (nickname: Ape)
Initial Gnosis: 1
Beginning Gifts: Persuasion, Smell of Man
METIS:
Your parents are both Garou, but you are malformed and sterile. You understand Garou culture more deeply than other breeds do, for you were raised by your tribe (nickname: Mule)
Initial Gnosis: 3
Beginning Gifts: Create Element, Sense Wyrm
LUPUS:
You were raised in the wilds as a wolf. Until you were nearly grown, you did not know you were a werewolf (nickname: Feral)
Initial Gnosis: 5
Beginning Gifts: Heightened Senses, Leap of the Kangaroo
Auspice
RAGABASH:
New Moon - The Trickster; questioner of the ways
Initial Rage: 1
Beginning Gifts: Blur of the Milky Eye, Open Seal, Scent of Running Water
Beginning Renown: 3 in any combination
THEURGE:
Crescent Moon - The Seer; searcher of the ways
Initial Rage: 2
Beginning Gifts: Mother's Touch, Sense Wyrm, Spirit Speech
Beginning Renown: 3 Wisdom
PHILODOX:
Half Moon - The Judge; keeper of the ways
Initial Rage: 3
Beginning Gifts: Resist Pain, Scent of the True Form, Truth of Gaia
Beginning Renown: 3 Honor
GALLIARD:
Gibbous Moon - The Moon Dancer; lover of the ways
Initial Rage: 4
Beginning Gifts: Beast Speech, Call of the Wyld, Mindspeak
Beginning Renown: 2 Glory, 1 Wisdom
AHROUN:
Full Moon - The Warrior; protector of the ways
Initial Rage: 5
Beginning Gifts: Razor Claws, Inspiration, The Falling Touch
Beginning Renown: 2 Glory, 1 Honor
Tribe
BLACK FURIES:
Composed almost entirely of women, the Furies are servants of the Wyld and the avengers of Garou.
Initial Willpower: 3
Backgrounds: No Restrictions
Beginning Gifts: Heightened Senses, Sense Wyrm
BONE GNAWERS:
Living as vagrants on the streets of the city, the Gnawers are always well informed and universally despised.
Initial Willpower: 4
Backgrounds: Cannot buy Past Life, Pure Breed, or Resources
Beginning Gifts: Cooking, Scent of Sweet Honey
CHILDREN OF GAIA:
The most moderate of all the tribes, the Children have become the mediators of the Garou and the defenders of Humanity. Their young, however, often become radicals and join various subcultures.
Initial Willpower: 4
Backgrounds: No Restrictions
Beginning Gifts: Mother's Touch, Resist Pain
FIANNA:
Every member of this tribe is of Celtic descent, and the Fianna are exceedingly proud of this heritage. They live where ever their kinfolk make their homes and keep in close contact with them at all times.
Initial Willpower: 3
Backgrounds: No Restrictions
Beginning Gifts: Persuasion, Resist Toxin
GET OF FENRIS:
Savage and bloodthirsty, the Get are largely of Norse descent and proud of it. They tend to dominate the rural counties and towns where they live.
Initial Willpower: 3
Backgrounds: May not buy Contacts or Mentor
Beginning Gifts: Razor Claws, Resist Pain