Age of Empires
The Units


Speed; S=Slow, M=Medium, F=Fast

Cost; F=Food, W=Wood, S=Stone, G=Gold

*Missile Weapons; Archery range units, towers, Scout Ship, War Galley, & Trireme.

All Boats are twice as resistant to conversion as other units.

PhalanxPhalanxHopliteHoplite

Unit Cost HP Attack Armor Range Speed Special
Basic Units
Villager
50F
25
3
M
Priest
125G
25
10
S
Infantry
Clubman
50F
40
3
M
Axeman
50F
50
5
M
Short Swordsman
35F 15G
60
7
1
M
Broad Swordsman
35F 15G
70
9
1
M
Long Swordsman
35F 15G
80
11
2
M
Legion
35F 15G
160
13
2
M
Hoplite
60F 40G
120
17
5
S
Phalanx
60F 40G
120
20
7
S
Centurion
60F 40G
160
30
8
S
Unit Cost HP Attack Armor Range Speed Special
Archers
Bowman
40F 20W
35
3
0
5
M
Improved Bowman
60F 40G
40
4
0
6
M
Composite Bowman
40F 20G
45
5
0
7
M
Chariot Archer
40F 70W
70
4
0
7
F
High resist conversion; Triple attack vs. Priests
Elephant Archer
180F 60G
600
5
0
7
S
Horse Archer
50F 70G
60
7
0
7
F
+2 Armor vs. missile weapons*, Ballista, Helepolis.
Heavy Horse Archer
50F 70G
90
8
0
7
F
+2 Armor vs. missile weapons*, Ballista, Helepolis.
Unit Cost HP Attack Armor Range Speed Special
Calvary
Scout
100F
60
3
0
F
Chariot
40F 60W
100
7
0
F
High resist conversion; Double attack vs. Priests
Calvary
70F 80G
150
8
0
F
+5 Attack vs. Infantry
Heavy Calvary
70F 80G
150
10
1
F
+5 Attack vs. Infantry; +1 Armor vs. missile weapons*, Ballista, Helepolis.
Cataphract
70F 80G
180
12
3
F
+1 Armor vs. missile weapons*, Ballista, Helepolis.
War Elephant
170F 40G
600
15
0
S
Trample damage to adjacent units; Attack strength not upgradable.

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