BASIC MOVEMENT
Mega Man can be controlled with the keyboard, a joystick or with a four
button controller. The OPTIONS menu located on the title screen allows
you to select any of these devices. Below is listed the default settings
for the CAPCOM controller that is provided with your game.
TO MOVE LEFT OR RIGHT: Press the controller LEFT or RIGHT.
TO JUMP: Press the A button.
TO DASH: Press the B button or press forward twice.
Running (Dash) is only possible if Mega Man
X is equipped with the optional Emergency
Acceleration System.
TO FIRE THE X-BUSTER: Press and hold the X button. Weapon charge
increases until X button is released.
TO SWITCH WEAPONS: Press the TAB key to cycle through available
weapon systems.
TO CLIMB A WALL: Jump against the wall and press the A button
repeatedly.
TO VIEW SYSTEM STATUS: Press the Y button.
TO SAVE OR EXIT A GAME: Press F10.
MAIN POWER LEVELS
X is powered by a micro-fusion fuel tank. His current energy level is
indicated by an energy meter in the upper left corner of the screen.
Each time X is damaged his energy meter will decrease. If all his energy
is lost, X's fusion generator will go critical and explode. However,
energy depletion can be avoided by collecting the large or small yellow
energy capsules. Using the capsules to increase the energy meter, X
should be able to function indefinitely.
WEAPON POWER LEVELS
X also has the ability to carry up to four Sub-tanks which will store an
emergency energy supply. Once equipped with a sub-tank, any energy
capsule which is collected while X's energy meter is full will
automatically be transferred to a sub-tank. Energy can be transferred from
the sub-tank to X's main energy meter by using the system status screen.
Press the Y button to activate the system status screen and then
highlight a sub-tank. Once it is highlighted, press the Y button to
drain the tank.
The X-Buster and its integrated Variable Weapon System are a major step
forward from earlier Mega Buster designs. Shot power has been increased
and X is now able to switch to other weapon systems using the TAB
key. Weapons from deactivated robots can be adapted for use with the
X-Buster. The weapon power level for the active special weapon is shown
to the right of X's main energy meter. Each time the special weapon is
fired, the weapon's power level will decrease. By collecting the large
or small Blue Weapon capsules, X can recharge the current special weapon
and avoid a total loss of special weapon power. If X is not currently
using a special weapon when he collects a weapon capsule, the energy will
automatically be allocated to the weapon with the lowest energy level.
THE SYSTEM STATUS SCREEN
X's internal system status screen can be viewed by the Y button.
Using this screen, X can monitor his various power levels. The
screen shows all special weapons available and their power levels.
It also indicates X's main energy meter, sub-tank energy level and
lives remaining.
Once the system status screen appears, highlight any of the weapons and
press the Y button. When X returns to the main screen, he will be
armed with that weapon.
IMPORTANT DESIGN NOTE:
X is also equipped with an escape unit which can only be activated if X
has already defeated the Maverick controlling the area. If the area has not
been cleared, the unit will not function.
Heart Tanks:
1. In Chill Penguin's stage atthe end of the 2nd cave, jump on the ledge, but
instead of going right, super jump to the left until you see metal igloos.
Ignore the first one, but use the Fire Wave to blow up the igloo.
2. In Spark Mandrill's stage in the area where the robots with wheels come from,
there should be a ladder going down with a robot with wheels waiting at the
bottom. Instead of going down go up the wall. Use the Mega Cutter to get it.
3. In Armored Armadillo's stage the 2nd rock crushing robot should be destroyed
immeditly with Fire Wave and Valcano or Enhanced X-Buster before it reaches
the heart. Jump up and get it.
4. In Launch Octopus's stage near a submarine droping bombs, there should be a
whirlpool kind of thing. So anyway go on the whirlpool and when you reach the
top go on the submarine. Go in the middle and use Tornado Hurricain to blow it
up. Go to the right when the submarine stops going down and you will fight a sea
serpert. Kill him. Go to the right and there will be a heart tank.
5. In Boomer Kuwanger when you're outside climb up till' you're back inside and if
you look to the right. You should see the heart. Get it with the Boomrang Cutter.
6. In Sting Chameleon's stage you have to beat Launch Octopus in order to get the
heart tank. When you go to Sting Chameleon's stage the stage should be flooded.
Near the cave there should be a hole. Go down and break the bricks with the helmet
you got from Storm Eagle's stage. Dash on the ledge and jump on the other ledge.
And there will be the heart right in front of you.
7. In Storm Eagle's stage go on the little elevators till you reach the top. Dash and
jump off to the left and you will land right next to the heart tank.
8. In Flame Mammoth's stage when you see the minners, keep going right till you see the
heart. The lava should be frozen(you must beat Chill Penguin). Jump on the ice and get
the heart tank.
Location of Light Capsouls:
E=don't have to look L=Look for F=Fight for C=Have to do a code to get it
Dash Boots:Chill Penguin{E}
Helmet:Storm Eagle{L}
Enhanced X-Buster:Flame Mammoth{L}
Hadoken Enhanced X-Buster:Armord Armadillo{C}
Armor:Sting Chemelon{F}
Location For Sub-Tanks:
1st S.B.:Armord Armadillo
2nd S.B.:Storm Eagle
3rd S.B.:Flame Mammoth
4th S.B.:Spark Mandrill
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