Faerie Jobs

BEFORE I GO ON YOU CAN ONLY MAKE YOU FAERIE VILLAGE AFTER RYU AND GARR ESCAPE FROM THE DAUNA MINES AND HAVE A FAERIE TIARA.

Hunt - Hunts food for the village.

Build - Builds rooms.

Clear Land - Tends to the ground.

Note: you have to put some in Clear Land and some on Build in order to get the maximum of eight rooms.

Scholar:

 Jobs - Thinks up new jobs for the village.

 Culture - Raises culture level.

Merchant:

 Weapons - Sells weapons and armor.

 Items - Sells items and accessories.

 Handyman - Sells items, accessories, and Angling Rods.

Inn - Runs an inn for 10 zennies a night (I heard that if you put three faeries, the other two will tell you things).

Gift - Gives away small items (Magic Shard, Wisdom Fruit, Shaman's Ring, Spirit Ring, Protein, Life Shard [the good ones, wait really..really long] ). Every faerie in the same room gives out the same thing. Important Tip: The longer you wait, before asking for your present, the better items you get. The other non-important items are just a load of junk.

Fortune - Gives out hints.

Explorer - Searches for items to give you. Warning: death among explorers occurs a lot. Save before going to Faerie village. Each time you load and go to the village the death rates are different, but also the items you get are different. Be warned.

Antiques - Buys items. Pays higher for anything that "appears valuable". A third faerie here will talk about Dragon Tear.

Music - Makes music over time. Most of the songs in the game (Credits and Battle Theme are not included). Last Song is "Castle in the Sky". During a clear game, put a third faerie to get the ending theme, after Myria's death, "Pure Again".

Casino - Plays two different games and gives out prizes. During a clear game, a third faerie will allow you to change their names.

Copy - Makes a copy of an item. They mess up sometimes and return to you a rice ball, or they just give back your item.