Dwarves are slow. That is their first and worst disadvantage. Their movement is a basic 3, which means a march of only 6 inches per turn. In addition, Dwarves may not ride any monsters or steeds. This means no cavalry to improve their speed. Magic is another area that Dwarves suck in. They have absolutely no spell casters. Which takes out on the need on character points to be put in one, but also means you're just sitting there during magic, hoping not to get wrecked upon. They do have a natural resistance to magic, which gives them an equal casting level to the caster meaning dispels work on a 4+ regardless of who is casting. On the advantageous side, Dwarves have some of the best war machines in the game. The war machine list is long and each machine has some good power behind it. Especially organ cannons. Then if you take a look at the runes Dwarves have, they become appealing to use. They have weapon, armour, war machine, standard bearer, and amulet type of runes. There are tons of them, and you can have 3 runes on one item. This sets up for some big time uniqueness and playability. Dwarves also have an average toughness of 4 which makes them hard as hell to kill compared to a mere human or elf.

The advantages and disadvantages of Dwarves are straight up. If you don't want magic and don't care about slow movement, then why not Dwarves. They have some useful war machines and the deadly runes which can make any character an abomination which cannot be killed.

 


Dwarf links:

Send them on up, and I'll post them for everyone to access.

macleod2@ix.netcom.com

 


 

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