Skaven is an all or nothing army. Most people say that they can be summed up in their initial charge. If it fails, they are toast, but if it succeeds then you are a goner. In my experience with them, I don't know if I can really agree with that. Skaven have some regiments which are good against almost anything, if they do what they're supposed to that is. Skaven's main weakness is it's extremely poor leadership. All the regiments have a basic Ld of 5 which is added to their rank bonus. This makes Skaven easy as hell to break, and psychology against them always works. Advantages that Skaven have are not too numerous, but fairly powerful. They have some killer magic. A Grey Seer with the right spells can kill about anything. Their war machines are pretty good as well, at least the Screaming Bell and Doomwheel. Plus, they will almost always outnumber you. Their greatest asset is their numbers. They move in huge 4 or 5 ranked units across the field with relatively fast movement, usually 5 or 6 inches or double that when the march. Having strength in numbers, mean that individual Skaven suck. This even applies for the characters. The general at 90 points, is as weak as a goblin general. Skaven, however, have some really awesome magical equipment. If you let him, a general with a Fellblade can take out anything, I've seen it done. With no cavalry and no missile weapons, Skaven just run towards the enemy and hope for the best. If they don't do well when they charge, Skaven can be killed pretty easily. If not, their huge ranks will just absorb their casualties. Skaven also hae some potent special characters, with my favorite one, Deathmaster Snikch.

If you like huge blocks of troops to control then Skaven is the tops here. They have good magic and some units that can do damage to anything. The individual models are weaklings, but can be a good fighting force together. Plus, Skaven have assassin regiments which is always fun .

 


Skaven links:

Mail me them, and I'll link it up.

macleod2@ix.netcom.com

 


 

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