Protoss Basic Strategy

The Story:

Although all races follow some similar basic ideas in SC, each race has some things they're exceptionally good at. Therefore, they each have a set of basic strategies that they need to follow

Some basic Protoss strategy templates:

Rushing works!:
Zealots rushes are amazingly powerful when done correctly. They can defeat a zerg player trying to go up the tech tree early, aviod that effective terran defense, and fight massive battles with other zealots. The key to a sucessful rush is a good build order. Scout with a zealot, find the enemy, and strike. An easy skill to learn and master.
You don't always need gas:
Really, you don't. I see far too many protoss players building their assimilator before their 2nd gateway. 100% of the time, they will lose to your rushes. Why? Because their wasting the minerals and probes on gas that they won't need for quite a while. The protoss are unique in that they can have a very effective offensive force (that remains effective for quite some time), can build dector towers and gound defense all without any gas. If you plan to rush, don't worry about the gas. Only when they hold back you rush (which means they were doing the same thing as you) should you worry about building an assimilator.
I won my first 6 ladder games by using zealots and cannons alone-- I never once had an assimilator. You don't need it. Just look at the final stats of your games. Did you win? If so, you most likely collected the most minerals. Did you lose? You most likely collected the most gas (in short or medium length games).

More coming soon!

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