WEAPON C O M B O S

-Some different combinations of nerf guns that have brought me success in past nerf wars. Please send me your own combos.-

Sharpshooter II / Manta Ray

This was one of my first, and most successful combos. The Shapshooter II is easy to cock and switch chambers while holding on to the Manta Ray as a shield. When using type 1 darts in the SS II, you can stay back and take pot shots at your opponent. When you feel the time is right, rush him with the manta ray. The four shot blast gives you a great chance of hitting him.

RotoTrack / Supermaxx 750

The Rototrack supplies you with a near endless supply of ammo, while the 750 takes care of those pesky snipers in the distance. Use this combo only if you are good with the rototrack. If not, then replace it with a different rapid fire gun (like a chainbalzer, ballzooka, etc.).

Tornado / Crossbow / Warthog

This sniper combo may seem a little silly a first, but let me prove my point. The tornado is used at first. When you run out of ammo, its extreme lack of versatility (ability to use other ammo) will leave you stuck with the Warthog to sniper with. Since you are a sniper, you usually stay in one area throughout the war, and don't go on amy ammo runs. What is shot up at you is what you get. The crossbow is used to sniper with for the rest of the war. Its great versatility allows you to use most any ammo that is lying around. The Warthog is always kept at your side for emergencies.

SuperMaxx 3000 / Ratchetblast / Warthog

I think this combo provides some of the best primary weapons, sidearms, and holdout weapons. The 3000 is used most of the war. The Ratchetblast can be used if you are caught in a rundown, and is kept on a belt. The warthog, like always, is used for emergencies.

 

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