Paladins
Holy Vision
- Use this spell to see the enemy's territory. It
covers a large area but only last a couple
seconds or less 70
-
Healing
- With this spell you can heal your wounded back to
health 6 per 1 HP
-
Exorcism
- Being used against the undead (Death Knights and
Skeletons) the unit will either dieor become
wounded 4 per 1 HP
-
Fireball
- Like the fire from a dragon, this will wound
anything in it's path 100
-
Flame Shield
- Creates a shield of fire around a unit decreasing
the health points of those around it, including
buildings 80
-
Slow
- The unit this spell is cast on will become slowed
down in moving or attacking. This is the
counter-spell for bloodlust 50
-
Invisibility
- Cast this spell on a unit and they will be
invisible until they either attack, harvest or
cast a spell 200
-
Blizzard
- Blizzard is very effective over a large enemy
force if used correctly. This will kill land, air
and sea units and can destroy buildings 25
-
Polymorph
- The transforming of a unit into a critter is
useful, though it uses a lot of mana. Use it
against Dragons or Gryphons 200
- Top
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- Ogre Mages
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- Eye of Kilrogg
- You can use this spell to look on enemy forces
but it only last for a certain
- amount of time and can only see so far 70
-
- Bloodlust
- This is one of the most useful Orc spells. This
will make a unit attack with more strength. It's
counter-spell is slow. Be sure to use this spell
if you have it!! 50
-
- Runes
- This is a blinking red trap can be laid for the
enemy. It will cause a lot of damage toanyone who
passes over it 200
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- Death Knights
-
- Death Coil
- Drain the health of your opponent by using this
spell. Taking away half of the enemy's health
points will add that amount to your Death
Knight's health 100
-
- Haste
- Using this spell is an advantage over your enemy.
This will allow a unit to speed up in anything
that unit does. (I don't know about building
buildings) 50
-
- Unholy Armor
- With only taking away half of the health your
unit will be invinsible to any attack for a short
time. This does not work with Sappers/Demo Squads
100
-
- Death and Decay
- This is used just like Blizzard. Use it to kill a
large enemy force or towers and buildings 25
-
- Whirlwind
- A whirlwind that is uncontrolable once it is cast
will travel around an area wounding or destroying
anything in it's path. This lasts a while 100
-
- Raise Dead
- Bring units back from the dead and have them
under your control. Even your opponent's dead
body can be restored under your command. They
become skeletons with little health and strength
and over time their health goes down and they die
50
-
[ Paladins - Mages - Ogre Magi - Death Knights ]
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