Implementation
This spell circle is implemented to level 20 as of 1/25/92.
NOTES:
All of these spells are used to heal injuries and scars on the empath's own body. As the empath advances in knowledge, the ability to transfer certain injuries from other adventurers will also progress.
Spells which heal scars cannot be used until all of the current damage on the given area has already been healed.
Spells which heal major damage are doing very specific kinds of repair,
and may not have any effect on minor damage. Also, some types of
major damage may require more than one cast of the spell to be reduced
to a manageable level. The student empath should seek out a suitable
teacher, or else engage in serious field research, to learn the different
types of wounds and the spells required to heal them.
801 Heal I HEAL1
Heals 10 points of damage.
802 Limb Repair I LIMREP1
Heals minor limb injuries.
803 System Repair I SYSREP1
Heals minor damage to the nervous system.
804 Head Repair I
HEDREP1
Heals minor damage to the face, head, and neck.
805 Organ Repair I
ORGREP1
Heals minor damage to the chest, back, abdomen, and eyes.
806 Heal II HEAL2
Heals 50-70 points of damage.
807 Limb Repair II LIMREP2
Heals major damage to limbs.
808 System Repair II SYSREP2
Heals major damage to the nervous system, such as convulsions.
809 Head Repair II HEDREP2
Heals major damage to the face, head, and neck.
810 Organ Repair II ORGREP2
Heals major wounds of the chest, back, and abdomen. Also useful
for certain eye injuries.
811 Limb Repair III LIMREPIII
Heals minor limb scars.
812 System Repair III SYSREPIII
Heals minor nervous system damage, such as that which causes slurred
speech.
813 Head Repair III HEDREPIII
Heals minor scarring of the head and neck.
814 Organ Repair III ORGREPIII
Heals minor scars of the chest, back, and abdomen. Also useful
for black eyes.
815 Limb Repair IV LIMREPIV
Heals major scarring of the limbs.
816 System Repair IV SYSREPIV
Heals major spasms, and other serious problems resulting from old nervous
system damage.
817 Head Repair IV HEDREPIV
Heals old wounds and scarring around the face, head, and neck.
818 Organ Repair IV ORGREPIV
Heals old scars and mutilations about the chest, back and abdomen.
819 Eye Regeneration EYEREGN
Will restore a blinded eye. This spell is most useful on old scars.
For freshly-lost eyes, the Organ Repair II spell may be more useful.
820 Limb Regeneration LIMREGN
Restores a lost limb. This spell is most useful on old scars.
If the limb has been freshly severed, the Limb Repair II spell may be more
useful.