You meet the Hammer Bros. at the end of Mushroom Way.
Each one has 50 HP so make your hits count. Use
timed jumps to take them out. You should be at least
Level 2. If you really want to wipe them out you
should be higher than Level 2. A well timed jump
could take out up to 36 HP at a time. After
defeating them you recieve a Hammer and a Flower Jar.
These guys are at the balcony of Booster's Tower.
Knife Guy has 700 HP and Grate Guy has 900 HP. You
should be at Level 8 but we recommend Level 9. So
Geno Boost Mario and use the Super Jump on Knife Guy.
Everyone else should use regular attacks and/or
Items for replenishing HP and FP. Continue this
until they are both gone. You earn a Flower Jar.
Bowser is
technically the first boss you come across. He is a
piece of cake though. When you go into battle with
him you automatically have full HP and FP. Don't
bother hurting Bowser, he doesn't die. When you
attack focus on Kinklink, the chain holding up the
chandelier. Use timed jumps. It takes about two of
those before you'll win.
Croco is in Bandits Way after
you decide to help Mallow get back his Rare Frog
Coin. You should be at least on Level 3 so you can
use the Fire Orb. That attack does the most damage
on him. Although we recommend being at Level 4. He
has 320 HP. Your reward is a wallet and the Rare
Frog Coin.
After defeating Croco you go back
to Mushroom Kingdom to find a bunch of Shysters
scaring the townspeople. Save all the townspeople
before going into the castle. Each party member
should be at Level 5 to be most effective if not
more. Mario shoud use a timed jump while Mallow
clears out the Shysters with a timed Thunderbolt.
Mack has 480 HP. After you defeat him you receive
the First Star Piece.
You find Belome in the Kero
Sewers. You should at least be at Level 6 and have
the Jump Shoes on Mario. Equip Mallow with the
Trueform Pin. Use Mario's Super Jump. If you're
good with the Super Jump you can beat him in 1 or 2
rounds. If you're not good with the Super Jump you
REALLY NEED TO BE!!!
He is in Forest Maze. For how
to get to him, look in our secrets page. he has 720
HP. You should be at Level 7 for him. If you want to
use Magic Attacks use the Regular Attacks and wait
until he turns them off. After beating him you are
rewarded a Flower Box and the Second Star Piece.
Croco is back and a lot tougher.
He learns a new trick... He takes your items. He
has 750 HP but still the same weaknesses...fire. Use
Mario's Fire Orb if not the Super Flame or Fire Bomb.
You find this guy in the
mine at Moleville. He has 1200 HP. You should be at
Level 8 preferably. If you have the Jump Shoes you
can use the Super Jump on Punchinello. If you don't
have the Jump Shoes your jumps will be ineffective.
Use Geno's Finger Shot. When he's gone you get the
Third Star Piece.
Yes, Booster is a boss. You'll
have to fight him if you don't have a lot of skills
in the curtain game. He has 800 HP. Like many other
bosses, his weakness is Jump Attacks. After you beat
him him he'll fork over a Flower Box.
You find them in the chapel
at Marrymore. Focus on the cake, not on chef Torte
or his assistant. After you take out 900 HP the
cooks will flee and you'll have to fight the cake.
Each candle has only 10 HP, but after your turn is
over some of them recover and you can take out one
candle at a time. Then you'll be left with
Raspberry. He has 600 HP. Once again let Mario use
his Jump Attacks. You'll be glad you have the Jump
Shoes.
He is in the Sunkin Ship
after you figure out the password. If you don't know
the password check out the secrets section. You'll
have to take out his tentacles before you actuall get
to him. Use Mario's fire attacks. You should be at
least at level 12, but, yes, we recommend a higher
level. You should be at Level 19 or higher. That's
right. 19! Yes as you expected there is a trick to
it. You'll find out how in our In-Depth Strategy
Guide (IDSG). Each left tentacle has 260 HP. Each
right has 200 HP. Calamari has 800 HP. His weakness
is fire.
Jonathan has 820 HP. You
should at least be at Level 13. Take out all the
Bandana Blues except one. The reason for this is
that if you kill that last one, four more will come
out. Each Bandana Blue has 220 HP. You should use
the Super Jump for Jonathan Jones. Pretty soon he'll
challenge you one-on-one. If you are at Level 15 or
higher he shouldn't be a problem. You get the Fourth
Star Piece, . . . for now anyway.
You should have Mario,
Geno, and Bowser. You should be at Level 14 so Geno
can use his Geno Blast. He has 1500 HP. Even though
he has a weakness for thunder attacks, Mallow is just
plain weak. Bowser's hurly gloves are a powerful
weapon. When he does his Mirage Attack, the first
one the arrow points to is the real Yaridovich. After
you beat him you get back the star and he'll fork
over a Shed Key, which opens the locked door.
Fighting Belome this time won't
be as easy as the first. He learns a new attack. He
swallows someone then makes a clone out of him. I'll
give you tips on how to beat him later.
Smilax shouldn't be any trouble, but save just in case.