Werewolf self defence classes:
The Bonegnawer Ahroun looks at you witheringly...
"why do we need to learn self defence? Well we dont need to. But if you weren't here,
what would you be doing? Hmmm? Drinking and smoking I bet. Well, youre here now
, so make use of my knowledge. We Garou lead uncertain lives, and I could be
dead tomorrow. And so could you. SO LISTEN UP"....
Maneuver one: Ripping off his b*llocks. "they look so surprised when i do this".
Brawl + Dexterity, difficulty 9, damage as claw, plus paralysation for 1d10 rounds.
Only works on males...
Maneuver two: Ripping their arm off and hitting them with the wet end...
Brawl + Dexterity, difficulty 9, 5 successes needed, damage = strength.
To hit them with the wet end in the same round, spend a point of rage
and roll dexterity = melee, difficulty 8... Damage = strength.
"There are more damaing weapons, but none are quite as funny"
The BoneGnawer introduces you to a Russian Werewolf, recently fled
from his home because of an Antediluvians actions
"Good evening" he says with a heavy accent,"I am of the GlassWalker Tribe
and I am a shaman.
"None the less, i have a suggestion for fighting: Dont be afraid to pick
up the first thing to hand. I myself was attacked by a DNA helicopter
whilst running from a man with a laser gun in his chest. Dont laugh.
I was in a kitchen at the time, and so i ripped a gas cooker from the wall
and ran outside. I then threw the cooker at the helicopter"
"However, to be honest, I missed. But the point is that it would hurt
anyone it hit, and it forced them to reconsider tactics..."
Throwing large objects: Roll strength difficulty 10, damage: as Storyteller deems
"Remember, size is not everything, unless you get hit with it."
Rip off their Face/ Push their face through their heads.
"Most of you probably think this is just plain sick..." the
BoneGnawer continues, "But there's nothing as satisfieing as the SHEER violence
when you hit 'em. Remember, these are beings who defile Gaia...
Dex + Brawl, difficulty 10, Damage = Strength +4 (OUCH!!!)
If recipient survives damage, make Stamina roll (difficulty 8)
to avoid dying of shock....
"Wassat? Wanna go home now? Huh. Well, off you go. Get some practice, see if you can find some muggers. Heheheh."
Come back next week and i'll tell you more.
Came back didya?
Well... if you insist -
Eyeball pop - "You've got claws right? Get em in there! A blind opposition is a useless opposition.
Dex + Brawl, difficulty 9. Damage = 4 Levels, plus blindness.
"'Course, on some wyrm creatures this just takes to long - they just have plain too many eyes!"
Came back for more wisdom? Or just because you got bored with the last methods of killing?
Knee Claw - "Now, a good way to immobilise a human quickly, if you don't want to kill 'em, is to tear their whole knee off."
Dex + Brawl, difficulty 8, damage 3 levels, plus 1 level per round if wound is not bound.
Also results in the feeble human being unable to move, and often reduces their willing ness to fight.
Heart Bite - "This is one an old Wendigo Ahroun taught me before I had to leave the Reservation.
You just bend forward and bite through the ribcage. Hurts yer mouth, but it hurts them more..."
Difficulty 10, damage- death if five successes are rolled. If not, damage should be 6 levels...
If the roll is successful, but ones have been rolled, then sharp bone has lodged in the garou's mouth, dealing one level for each 1 rolled...
Note: The above text is not a suggestion for you to go out killing people.
'Cos thats not nice.
Remember- this is just a game...
Also, check out Butterfly's WoD page
and her firend's WoD page.
The latter has a link to a huge list of phobias, for all those who have collected derangements...
© 1997 email Blakrobe