Federation BPV calculations


BPV Calculation

Determining the final BPV of the completed ship is fairly simple. Use the following formula when calculating:
Total system cost of ALL systems in the ship, not including Scanner or Damage Control boxes.
Take the total figure and divide by 4. Round appropriately.

This should give you a more than 90% accurate reading of the BPV of the ship.

Use the chart below for determining the cost of each system.

System Type Cost
ADD 6 round 3
ADD 12 round 4
APR 4
Armor 2
AWR 6
Barracks 1
Battery 2
Any Control 6
Cargo 1
Displacement Device 25
Disruptor range 40 10
Disruptor range 30 8
Disruptor range 22 7
Disruptor range 15 5
Disruptor range 10 4
Drone Rack A 3
Drone Rack B 4
Drone Rack C
Drone Rack G 5
ESG 15
ESG no capacitor 10
Fusion Beam 6
Hellbore 15
Hull 1
Impulse Engine 5
Lab 5
Mine Rack 4
PA Panel 5
Phaser 1 5
Phaser 2 4
Phaser 3 2
Phaser 4 10
Phaser G 6
Mega Phaser 8
Photon Torpedo 8
Photon Torpedo range 12 5
Mini Photon Torpedo 4
Mega Photon Torpedo 12
Plasma F 5
Plasma G 10
Plasma S 15
Plasma R 20
Plasma D rack 8
Plasmatic Pulsar Device 15
Probe 3
Repair 6
Scanner (per box) 10
Shuttle Bay 2
Fighter Bay 4
Snare Generator 9
Stasis Field Generator 10
Special Sensor 15
Tractor Beam 3
Tractor Repulsor Heavy 8
Tractor Repulsor Light 5
Transporter 3
Warp Engine (per box) 10
Web Generator 6
Web Caster 15

· Note that not all the systems listed here are available to the Federation, but they are given here only for reference.

To see how this formula works, check out my Sample Page that shows the calculations for the Federation Frigate.

Back to Main Construction Page.

© 1997 grimacePCH@aol.com


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