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the week of 27 Dec 60
Practice? Who needs practice; we're perfect.
the week of 3 Jan 61
Same as last week.
the week of 10 Jan 61
Ummmm....
the week of 22 Jul 24
Practices have been postponed indefinitely due to
charges imposed by AOL. Practices may resume on another server,
or when AOL realizes its error.
Rumour has it that "GameStorm" may be the new service
of choice...
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the 'net. You can help us choose
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Web Site content by Kioshi
Tactic of the week
Leapfrog Attack
I promise... new tactic soon... Okay, maybe not...
Okay, fine. No new tactics. Ever. Just point and shoot. I had a new tactic! I just can't remember what it is! As soon as I remember, I promise, I won't have time to type it in. So, to make a long story longer, if'n you have a tactic, submit it to me, and I'll get it posted, depending on response. (BattleChat submissions accepted (Heavy Gear being considered)) Submit to Kioshi
BlackCat (DCMS 4th NSDA) and K. Ishitandai (DCMS 4th NSDA) showed what an elite fighting force like the 4th can do! Both Cat and Kioshi were filling out a fire lance on Solaris. It seemed that almost everyone on Solaris had a Catapult heavy mech or, at least, a variant. In this particular engagement, someone brought along a Banshee assault mech! Even for an elite mechwarrior in a heavy battlemech, a Banshee is a formidible adversary. The assault mech easily outclassed either Catapult by 30 tons. So, BlackCat and Kioshi decided to use teamwork to give themselves a 35-ton advantage. BlackCat took the lead full throtle with Kioshi a heartbeat behind--directly behind! The Cat launched salvos from both his missile launchers and fired his jump jets. Kioshi, now with a clear line of sight, launched his own missiles, followed by a barage of lasers. Then, BlackCat landed (on his feet) right in front of Kioshi, providing cover as Kioshi recharged and reloaded. The BlackCat's leap into the air gave him time to reload his own missiles and brought him into laser range. The Banshee was destroyed in seconds. The Angels exchanged quick congratulations over the com-link and turned to help the rest of the lance.
week of 3-Mar-24 (again)
Note the individual range indicators to
the left of the weapon names.
RADAR settings
50m |
Too close for practical use |
100m |
Very close. Short range weapons and ramming only |
300m |
Medium Range. Good for Light mechs |
800m |
Primary Combat. You cannot hit anything outside this circle |
2500m |
General/Tactical. Default. Good for spotting enemy mechs |
Last Updated ,( Jan /),(
Copyright © 1997-2001 by Kioshi Ishitandai and Jason Caesar. All rights reserved.
[GC] Pictures Captioned for the Graphically Impaired