SNES - JAP
	Vs. Figher - 2p. Simul.
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/ _ /         \
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  /             \
 /               \
/                 \
|
|         G - GUNDAM
|            _____ 
\                /  /    /  /|    /  /\     /|      /|    /|
 \              /  /    /  / |   /  /  \   / |     / |   / |
  \            /  /    /  /  |  /  /   /  /__|    /  |  /  |
   \          /  /    /  /   | /  /   /  /   |   /   | /   |
    \________/  /____/  /    |/  /___/  /    |  /    |/    |
							Move List

FAQ by KageKaze
Version 0.7
---------------------------------------------------------------------------------


TABLE OF CONTENTS

1)	AUTHORS NOTES / REVISIONS

2)	STANDARD CONTROLS

3)	MOVE LIST KEY

4)	MOVE LIST ORDER

5)	MOVES


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AUTHOR'S NOTES--

This move list is NO WHERE NEAR complete.  I've never been good at discovering
moves for games, so I felt pretty good when I found what I did.  Also, this is my
first ever FAQ...  So, I'm asking for anyone who discovers more moves or has any
suggestions to please send them to me, KageKaze ( Guyver_3@Prodigy.net ) so I
might add them to this list for other Anime/Gundam/Fighting game fans.  I'm
asking for moves ESPECIALLY for BOLT...  Since I only have one more for him,
and I'm also looking for a code to play as the boss, as there is in Gundam Wing:
Endless Duel.  Anything you have to contribute will be most appreciated.

REVISION HISTORY--

Initial Release--
	This FAQ created (take you long to figure that out?)

Version 0.7--
	Added 2 moves for DRAGON (Dragon Fire Kick and Dragon Strike)
	Added 1 move for SHINING (Sword Upper)
	Fixed SHINING's Double Kick motion
	Added 1 move for SPIEGEL (Blade Stab)
	I don't see this as deserving a version 1 status yet.

You can find this and my other FAQs at my homepage:
http://pages.prodigy.net/guyver_3/

Ok, now for what you've been waiting for, the moves.  Happy robot hunting.

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STANDARD CONTROLS---

Y	--   WEAK PUNCH
X	--   STRONG PUNCH
B	--   WEAK KICK
A	--   STRONG KICK
L	--   DASH LEFT
R	--   DASH RIGHT
START	--   PAUSE
SELECT	--   (not used)


---------------------------------------------------------------------------------


KEY---

B	--   BACK
D	--   DOWN
T	--   TOWARD
DB	--   DOWN BACK
DT	--   DOWN TOWARD
SP	--   STRONG PUNCH
SK	--   STRONG KICK
WP	--   WEAK PUNCH


---------------------------------------------------------------------------------


ROBOT ORDER---

SHINING
GOD
MAXTER
DRAGON
ROSE
BOLT
RISING
SPIEGEL
MASTER
DEVIL	(comming soon...  I hope)


---------------------------------------------------------------------------------


SHINING---

ENERGY PUNCH		--	D,   DT,   T,   SP
DOUBLE KICK		--	B + SK
SWORD BARRAGE		--	D,   DB,   B,   T,   SP
SWORD UPPER		--	D (charge),  U,  SP


GOD---

ENERY PUNCH		--	D,   DT,   T,   SP
UPPERCUT		--	T,   D,   DT,   SP
GOD WAVE		--	B,   DB,   D,   DT,   T,   SP



MAXTER---

UPPERCUT		--	T,   D,   DT,   SP
UPPER SLASH		--	D,   DB,   B,   SP
CYCLONE PUNCH		--	B,   DB,   D,   DT,   T,   SP
FOOTBALL CHARGE		--	DB (charge),  T,  SP


DRAGON---
STAFF TWIRL		--	WP
DRAGON FIRE		--	D,   DB,   B,   SP
DRAGON FIRE KICK	--	B (charge),  T,   SP
DRAGON STRIKE		--	B (charge),  T,   SK


ROSE---

DART FIRE		--	D,   DT,   T,   SP
SPINNING JUMP		--	D,   DB,   B,   SP
SWORD COMBO		--	T,   DT,   D,   DB,   B,   SP



BOLT---

DASH PUNCH		--	D,   DT,   T,   SP



RISING---

SPINNING LANCE		--	WP rapidly
LIGHT BOW		--	D,   DT,   T,   SP
RISING LANCE		--	D,   DB,   B,   SP



SPIEGEL---

JUMPING SLASH		--	D,   DB,   B,   SP
NECK BREAKER		--	T,   D,   DT,   SP   (Must be throwing distance)
BLADE STAB		--	B (charge),  T,  SP



MASTER---

ENERGY PUNCH		--	D,   DT,   T,   SP
ENERGY WHIP		--	D,   DB,   B,   SP
LOW ENERGY WHIP		--	D,   DB,   B,   SK
SUPER DASH		--	B,   DB,   D,   DT,   T,   SP



DEVIL---

NOTHING YET...  NEED A CODE FIRST

    Source: geocities.com/tokyo/flats/4578

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