\ -- __ ---- ___
\ \ | \
\ \ | _|
\ \ | /
____ _____ \ \ | |
| | | / \ \| |
| | / / \ |
| |/ / \ |
| / \ |
| / g o d o n l y k n o w s
/ | ___ _ ___ _|_ __| ___ ___ _ __ ____
/ | / _ \ \ \/ | / _ \ / _ \ / _ \ |___ \ | \/__|/ ___|
/ /| || |_| || /| || | | || | | || |_| | ___| || | \ \
/ / | || __/ | | | || | | || |_| || __/ / _ || | \ \
/ / | || |__/|| | | || |_| | \__ || |__/|| |/ || | ___| |
/____| |____| \___/ |__| |_| \___/ ___| | \___/ \__/|_||__| |_____/
| |____/ \
| | \ \
| | \ \
| | \ \
| | \ |
| | \___/
| |
: :
---------------------------------------------------------------------------
XENOGEARS FAQ v0.7
for the Sony PlayStation (import)
by Ignacio de Lucas and Kao Megura
Unpublished work Copyright 1998 Ignacio de Lucas and Kao Megura
This FAQ is for private and personal use. It can only be reproduced
electronically, and if placed on a web page or site, may be altered
as long as this disclaimer and the above copyright notice appear
unaltered and in full. This FAQ is not to be used for profitable or
promotional purposes. This includes being incorporated, reprinted,
or otherwise used by magazines, books, guides, etc., in ANY way.
This FAQ was created by Ignacio de Lucas and Kao Megura. Currently,
it is being mantained by Ignacio de Lucas .
All copyrights and trademarks are acknowledged that are not
specifically mentioned in this FAQ.
Both authors respectfully ask that this FAQ not be used by any
publishing company of any sort. It's happened in the past with some
other FAQs, and we'd just as soon not see it happen again, okay?
Xenogears is (c) Square Soft and (c) Sony Entertainment of Japan.
-------------------------------------------------------------------------
This FAQ, and future revisions of it, can be found at:
-------------------------------------------------------------------------
Kao Megura's Home Page kao.home.ml.org
GameFAQs www.gamefaqs.com
===================================
T A B L E O F C O N T E N T S
===================================
1. U P D A T E S / I N T R O D U C T I O N
2. D I S C O N E W A L K T H R O U G H
3. D I S C T W O W A L K T H R O U G H
4. S E C R E T S A N D C O D E S
5. P L A Y I N G T H E G A M E
- Characters
- Controls
- Main Menu
- Sleeping and Shopping
- Battles
6. L I S T S A N D C H A R T S
- Item List
- Character Equipment List
- Character Weapon List
- Gear Equipment List
- Gear Weapon List
- Skills, Ethers and Gear Options Lists
- Status Ailments
7. M A P S
- Yggdrasil Map
8. L I N K S
9. S P E C I A L T H A N K S
10. A U T H O R ' S N O T E
=========================================================================
1 . U P D A T E S / I N T R O D U C T I O N
=========================================================================
UPDATES ________________________________________________________________
Version 0.7 (June 11, 1998)
Did you miss me? OK, I won't be able to update until I finish my exams,
so be patient. Also, since I've had no time to play the game, there's
no update to the walkthrough yet. But don't worry, because K.M., who
has finished his exam season, will be able to continue the FAQ in the
meantime.
Made a LOT of corrections to item names and effects (all that were
missing) thanks to Tatsushi Nakao, which incidentally is the Uni I
mentioned in the last What's New. Also added some elusive items to the
walkthrough thanks to him, as well as the Music Select and Sandman's
Desert tips. Added some warning notes on the Debug Waza, Party Select
and Save Anywhere Action Replay codes. Added Yggdrasil's Reverse Gear
to the tips section (I discovered this back on revision 0.2, but kept
forgetting about adding it ^_^;). Corrected the Status Ailments
section a bit. Added the fact that HP-recovering Ethers restore lost
armor (defense) when inside a Gear, thanks to Zhou Tai An.
And finally, although most of you will already know by now, Square has
announced that Xenogears will be released in the US! Oh joy! Also, and
since judging from SaGa Frontier, their translations' quality has
improved, it most likely means that I'll be purchasing the game, and
make a US version of the FAQ. Depending on numerous factors, I might
even delay the rewrite of the walkthrough in order to base it upon the
US version instead.
Version 0.6 (April 28, 1998)
Well, I decided to continue the walkthrough after all, even if I didn't
receive more than one mail asking for it ^_^ I'll also be making the
complete monster list, with HP, Experience and G. That's because I've
found a complicated but easy way of doing it (confused? ^_^).
Made quite a lot of item names corrections thanks to Uni
(uni@dragonfire.com).
Cleaned up Accesory list under the Accesory Select code. Added Links
section. Added Maps section... with just one map (the Yggdrasil).
Added Gear Armor, Engines and Frames to the item lists; they're
incomplete, but I'll do them as I write the walkthrough (there's no
other way).
Version 0.5 (April 14, 1998)
Not that big a update. I'm still debating whether to make a detailed
walkthrough or not (read the walkthrough section for details).
Added item costs to the item/weapon/accesories lists.
Zhou Tai An and I have decided he'd best send his translations
to Gamefaqs on his own. Since he updates about once a week and
I do once a month at best, it makes no sense to keep people waiting
for them. If you haven't them yet, and don't know Japanese, go to
and get them. Do it NOW!
Added some clarification on Gear combat and Skills, how to learn
them, and how Infinity Attack Level works.
Added the following Action Replay codes: Fast Level Up (Fei),
Enemies have 1 HP, Enemy Gears have 1 HP and Infinite Money (at
reader's request). Also added the musics list below the Music
Select code and cleaned up the item list under the Item Select code.
Added info about the third Gear Skill in each Level, thanks to David
Johnson (johnsonr@compuserve.com).
Version 0.4 (March 21, 1998)
Ignacio here. K.M. has unfortunately left the project due to lack
of time :(, so expect a lot more errors and such, besides slower
updates.
Well, a quite big update anyway. The items, Ethers and skills lists
are all completed now. I also reformatted them so they would be easier
to handle.
Zhou Tai An not only has continued his translations, but he has
even revised what he had written. I would strongly reccomend
re-reading the first part, because a lot of things are much clearer.
I've made quite some Game Shark codes too. They are in the tips
section. Additions and clarifications to the Attributes, AP store
bar and Gear combat sections, among others, have been made.
Lastly, there's a handy tip to get into / out of your gears quickly
in the tips section, by Jego Herve (hjego@hotmail.com).
Version 0.2 (March 2, 1998)
The walkthrough and Lists sections have been expanded upon. Also,
Zhou Tai An will now be aiding both Ignacio and myself by providing
storyline translations. Give him a hand!
Version 0.1 (February 26, 1998)
The first release! Just basic information here and nothing too in
depth.
Version 0.0 begun on February 10, 1998
INTRODUCTION ___________________________________________________________
Well, K.M. is back, and I'm out of the picture until next month, which
means the FAQ will be more confusing than ever ^_^; Each "I" could be
either him or me, but if you really need to know who's speaking in which
moment, just check the number of the revision in which that was added.
As for mail, you can contact either of us, but for the moment you're
better off with him, since I'll be studying.
This FAQ is based on the Japanese version of Xenogears. I've changed
my mind about making a US version: considering that Square seems to
have improved their translations, I'm pretty sure I will make an US
version. Again, if they mess up this one too, I'll be too depressed to
do so (or keep breathing for that matter).
Now that I'm on the subject, ALL information in this FAQ applies to the
Japanese version of the game only, ESPECIALLY the Action Replay / Game
Shark codes. They will NOT work in the US version. I'll redo them if and
when I get the US version. Don't worry: even if I don't get it, I'll most
likely be able to borrow it, so I would put an Action Replay US update
like in FFT.
Since this guide is for a Japanese game, Japanese text is used,
mainly in the various lists. All text is encoded in New-Jis and can
be viewed using various Japanese word proccessors, among them the
excellent NJSTAR utilities which you can find at .
My reccomendation: download NJWin, install it; open the FAQ in Word,
WordPad or anything similar (import from DOS text); select the whole
document and change the font style to Courier New, eight points.
It looks awesome.
If you MUST use DOS (like me!), then you'll have to download NJStar.
The problem is that, as far as I know, it can't handle files greater
than 64Kb, so you'd have to chop this somehow. Besides that, it looks
just as cool.
If you decide to go on without getting any of these word processors
(boo!), note that every time Japanese text appears, it will misalign
things horrendously (maybe even wrapping the line around... ugh!).
Also, if you have problems viewing the Japanese text, try getting the
FAQ from Kao Megura's homepage. It seems that Japanese text gets
misconverted rather easily when sent by e-mail / handled, but Kao
Megura seems to do it just fine.
Well, remember that I'm Spanish, which means English is my second
language. So expect errors. Tons of them ^_^;. And BTW, I don't know
almost any Japanese either.
Finally, I won't answer questions by e-mail. Believe me, after two
weeks of spending 1-2 hours a day answering mail, I just had to say
"enough". I don't really mind replying, but it takes way too much
time, which I can't afford. That doesn't mean you shouldn't ask:
if I'm able, I'll answer your questions in the next revision of the
FAQ.
You can contact me (Ignacio) at:
And Kao Megura at:
=========================================================================
2 . D I S C O N E W A L K T H R O U G H
=========================================================================
Well, I finally decided to actually write the detailed walkthrough. The
reasons for my decision are varied, and funnily enough they aren't related
to receiving any fan mail (I only received one!), but rather, my absolute
loving of the game and the awesome plot translations from Zhou Tai An.
Beware, though, that it will take a ridiculous time to finish it, and I
might change my mind before finishing it. Remember you still can find David
Johnson's complete walkthrough at:
Lastly, for those of you that actually care about it (if there's anyone),
I decided to write the complete enemy list (yes, with HP, Exp and G), the
reason for it being that I've found a way to have active the AR software and
the walkthrough at the same time.
While I will sometimes make references about what is actually happening in
the game, all the info I provide has been obtained from Zhou Tai An's
translations of the game (since I don't know Japanese). Therefore, if you
have intention of understanding anything about the story, you should really
get them. Anything there concerning the plot overrides anything you can find
here.
About the monsters: Most of the info I provide is self-explanatory. The line
below the HP, etc... is the description of the enemy, precceded by whether
if it is a character-sized, drawn enemy or a Gear sized, polygonal one.
L a h a n T o w n
Items in this area: Aquasol x3
After the FMV showing the crash of a huge ship into your planet long
ago, and the non-interactive sequence showing a glimpse of the present,
you'll find yourself reconstructing the sequence of events that led
there. In other words, you begin playing a flashback.
Your main character is Fei.
Fei's initial equipment: Warrior Clothing, Warrior Hat, Stamina Ring.
Fei's initial items: None
Fei's initial money: 100 G.
The control switches to you after Fei finishes his picture. You can
check the nice pictures he's done in this very room. In the northern
room of this very floor you can talk to a maid who will tell you of
your arrival to Lahan town. In the westernmost room there are two
barrels containing one Aquasol each.
Up the stairs then. Here you can talk to Timothy (Alur's fiancee and
your friend) and old man Lee (sorta foster parent) among others. When
you try to leave, Dan (Alur's brother) will come in and ask you to
talk to him outside.
Talk to Dan outside. I don't know what difference each choice makes to
the game, though.
You can also talk to the woman by the cow and choose the second
option to receive another Aquasol.
There are quite some buildings in the town outside. For one, there's
a shop which sells:
Character Items:
AquaSol 20
RoseSol 100
OmegaSol 50
Survival Tent 150
BTW, never EVER buy Survival Tents. Get OmegaSol instead. The reason for
this is that they have the same cost/effect ratio (since the Tents heal
all three characters, but cost thrice as much), but Tents MUST be used
on all characters AND they can only be used in save spots!
There is also a bar, though there isn't much of interest here.
Another house has a guy playing paper, scissors, rock, but you always
seem to lose (15 GP). You can talk to the woman downstairs and choose
the first option to receive 150 GP.
There's a beginner's house too, but since (surprise!) the game is
in Japanese, it's not too useful. There's a Memory Cube (save point)
here, but you could just as well go to the world map to save.
Now that we're onto it, you might want to wander outside the town
(not by its northern side) to check the world map. Since you'll have
to go out of the town later anyway, enemies you can find there are
explained later.
You can also go to the mountain North of Lahan if you want, but you'll
have to go later anyway, so...
When you're done, go to the house which has a woman at its door and
talk to her. Go through the door and up the stairs to meet Alur.
Once the scene's over, go to the mountain north of the village. This
is the first "dungeon" of sorts.
L a h a n M o u n t a i n
Items in this area: AquaSol x2, Bird's Egg
Enemies in this area:
つちのこ (Tsuchinoko) (type 1)
HP 15, Exp 2, G 0. Leaves Tsuchinoko Meat. Leaves Tsuchinoko steak if
defeated with a fire-elemental attack.
Character-sized. Potato-like thing ^_^;
さい (Sai)
HP 14, Exp 3, G 0.
Character-sized. Blue wolf-like creature.
Now that we're talking about that, the bit about roasting the
Tsuchinokos to get Tsuchinoko Steaks is extremelly useful, specially
when yo uget Ellie later on. Tsuchinoko steaks recover 150 HP (outside
battles) and can be sold for 150 G.
In the first crossroad where the save spot is, take the West path
for the shortest route, or the East for a longer one (including a
jump) during which you can get an Aquasol. Anyway, you'll end up
in a platform with a boy on it. Here, you can go back East and drop
to the ledge with a tree, then jump up to grab a Bird's Egg (choose
the first option). However its owner won't be too pleased about it,
and it will follow you to the end of this section demanding you to
return the egg. Each time you answer no (bottom option), it'll peck you
for 1 damage.
Anyway, you'll have to drop back down and repeat your way until the
platform with the boy. He'll tell you to make a running jump across
the ledge. Do so, then cross the bridge. After that you can jump down
to get (you guessed it) another Aquasol. Then climb back up and exit
North.
S h i t a n ' s H o u s e
Items in this area: AquaSol, Midori's Ring
Head to the back door of the house. There will be some flowers there,
leaving a small space between them and the wall of the building. Well,
jump over to that space, then search the flowers from that side to
receive Midori's Ring (it doesn't show up in the item list).
You can also check the top of a rock near that: there is bird food
over it (it doesn't serve any purpose, though).
After that, check the door in the middle floor of the observatory. A
chicken will pop up ^_^ but if you search where it came from, there's
an Aquasol.
Elsewhere, you can explore the place at your leisure. The top floor's
room has a ladder that leads to a telescope, with which you can check
a bit of the world map.
Inside the room at ground level of the building, you'll meet Shitan's
wife, Yui, and daughter, Midori. Talk to Yui, and, if you have it,
Fei'll give her the Bird's Egg. Note that Fei won't give Midori her
ring, though! ^_^;
Now head to the building with the Land Crab over it (that insect /
helicopter machine). Enter it after the sequence, and touch the
music box in there.
After the sequence, it will be at night. Head back to Lahan through
the mountain. There are no monsters now. Save at the Memory Cube if
you want.
L a h a n T o w n
After another sequence, a Gear battle will ensue. Refer to the appropriate
section for controls, etc...
Battle :
ムシャ百式 (Fighter Type 100) x2
HP 150, Exp 90 (each), G 50 (each).
Gear-sized. Somewhat old-looking war Gear.
Really easy. You'd have problems trying to lose against them.
Once the sequences are over, you'll find yourself in the world map again.
W o r l d M a p
Enemies in this area:
つちのこ (Tsuchinoko) (type 1)
ホッパー (Hopper)
HP 100, Exp 8, G 0. Leaves Swordman Clothes.
Character-sized. Two-legged green creature.
You can't enter Lahan (rather, there's not much Lahan left to enter to),
but you can go to the mountain instead. Don't, though.
Head for the forest West of where you are, and find an entrance on its
north-easthern border.
F o r e s t o f t h e B l a c k M o o n
f i r s t s e c t i o n
Items in this area: Aquasol
Enemies in this area:
つちのこ (Tsuchinoko) (type 2)
HP 30, Exp 13, G 0. Leaves Tsuchinoko Meat. Leaves Tsuchinoko steak
if defeated with a fire-elemental attack.
Character-sized. Looks like a Tsuchinoko. In fact, the only difference
seems to be the amount of Exp it gives.
さい (Sai)
甲?虫 (Armor ? Insect)
HP 7, Exp 35, G 0. Leaves Strange Fruit.
Character-sized. Armored insect-like creature. All physical attacks
inflict 1 damage (including Skills), so use either Square attacks or
the "Finger Bullet".
During this dungeon, you will find Tsuchinoko's around. You can "talk" to
them to fight them, but beware that you won't be able to run from these
battles.
つちのこ (Tsuchinoko) (type 2)
Proceed SW until the crossroad. Take the leftmost (easthernmost) path.
Jump to the small rock, then to the big, stepped one. Jump up the steps
to the fallen tree-trunk. Walk over it until you come across another
tree-trunk over which this is leaning. Jump down to its left (SW) side
and grab the (sigh) Aquasol. Go all the way to the SW and climb the
rock with the tree roots on it to reach the Memory Cube. Continue
through the winding ledge to reach another tree-trunk. Fight the
Tsuchinoko group standing before the rock. You have three options now:
A) Get rolled over by the boulder (-5 HP), B) Run Indiana Jones-like
all the way through the tree only to realize there's no more tree
and you have to jump down to almost the start, or C) jump to the
ledge you came from as soon as you see it moving. You guessed it:
C) is the right answer. After that, jump back and continue through
where the boulder was.
There'll be an anime scene introducing Ellie now, after which you'll
fight two enemies.
Battle :
フォレストエルフ (Forest Elf) x2
HP 41, Exp 21 (each), G 0 (each). Leaves ZetaSol (each).
Character-sized. Blue humanoid.
Again, it'll take less than two rounds. After this, there'll be another
scene, then you'll be in the next part of the forest.
F o r e s t o f t h e B l a c k M o o n
s e c o n d s e c t i o n
Items in this area: Aquasol, Survival Tent, Signal Rod
Enemies in this area:
ビーニック (Beanick)
HP 30, Exp 19, G 0.
Character-sized. Green, raven-like bird (yeah, I know ravens are
black! :P). They can't be hit using regular attacks when they're on
a tree.
フォレストエルフ (Forest Elf)
HP 41, Exp 21, G 0. Leaves ZetaSol.
Character-sized. Blue humanoid.
Ellie has joined you at this point.
Ellie's initial equipment: Magical Rod, Cloth Suit, Ether Stone,
Anti-Ether Stone.
Go south to the crossroad. To the right (West) is an Aquasol. Go back
and take the left (East) path, then continue South to another crossroad.
The left (North) path leads to a fallen tree which tilts under your
weight allowing you to go back to the first section, but it's not
too useful, is it? Take the right (South) path then. Just before the
jump, you can turn to the West and jump down to a platform containing
a chest with a Signal rod for Ellie. From here, you have no choice
but to jump down and continue NE up to the first crossroad of the
section. Like before, go East, then South, but this time jump across
the gap. You'll find a Memory Cube and a chest containing a Survival
Tent. After that, continue through the stone bridge to trigger a fight.
Battle :
フォレストエルフ (Forest Elf) x2, ビーニック (Beanick) x2
Just the same as a regular battle, but it is always triggered when
crossing the bridge (or jumping over the gap). Also, you can't run
from this one.
Right after the fight, there will be another scene with some anime,
then Ellie will leave the party and she will be attacked by the Rancor
(Star Wars, anyone?). However, if you didn't get the Signal Rod before,
you can (quite unpolitely) hop to the ledge North of the one you're
standing on to get it (uh, it's for her, so I guess she won't get
mad at you ^_^;). However, this way you won't get to use it until much
later (since Ellie's no longer in your party). You can get the Rod even
later if you want to be a gentleman, though. You can also save in the
Memory Cube if you want. Go SW after that to face the Rancor.
Boss:
地竜ランカー (Earth Dragon Rancor)
HP 99999, Exp 348, GP 0. Leaves Scale.
Gear-sized. Tyrannosaur-like.
There's no way you can win this battle on foot (not without an Action
Replay, anyway), so just select "defend" for a while until Shitan
arrives in the Land Crab with the Weltall.
Boss:
地竜ランカー (Earth Dragon Rancor)
HP 480, Exp 348, GP 0. Leaves Scale.
Gear-sized. Tyrannosaur-like.
When inside the Weltall, alternate between Circle attacks to charge
your Attack Level (you have plenty of fuel and the Rankor's evade
rate is quite low), and Square, Square Skills to use it. Remember
than the single attacks will charge your Attack Level even if they miss.
Circle attacks inflict around 70 damage and S,S Skills around 140.
The Rancor will use an attack which causes "Slow" but there's not
much you can do about it. Anyway, he should be out in about eight
rounds.
After then, there'll be a scene. Ellie will leave, and Shitan
will join. Finally, you'll leave the Forest of the Back Moon.
Shitan's initial equipment: Swordman Clothing, Glasses, Step Shoes.
W o r l d M a p
In the grassy area right after the forest, you can find:
ココボルドー (Kokoboldor)
HP 35, Exp 3, G 0. Leaves Swordman Hat.
Character-sized. Kobold (goblin-alike) with a bow.
つちのこ (Tsuchinoko) (type 2)
In the desert, there are:
スナハミ (Sunahami)
HP 111, Exp 121, G 0.
Character-sized. Fish-like green creature.
サンドマン (Sandman)
HP 50, Exp 60, G 75.
Character-sized. Looks like a Tusken Raider in a raincoat ^_^;
You can enter the desert town of Dajir (by its North or its West gate),
or wander off into the deep desert, which will reveal a field screen
with enemies (Sunahamis and Sandmen) that loops indefinitelly. So
go to Dajir.
D a j i r
Items in this area: None
I'm assuming you're entering the town by its North gate; if that's
not the case, the order of the buildings will be reversed.
In a stall (improvised with wheels ^_^;) you can buy the following:
Character Equipment:
Magical Rod 50
Signal Rod 100
Leather Whip 60
Warrior Clothing 50
Swordman Clothing 80
Warrior Hat 30
Swordman Hat 40
Power Ring 200
Stamina Ring 150
Just opposite of that, there's a building which you must enter. Talk
to the man behind the counter and he'll talk you about his sandbuggy
(you need to do this).
Further into the town, there's another stall in the street surrounded
by people, which sells:
Character Items:
AquaSol 20
RoseSol 100
KelvarSol 10
GeistSol 20
Survival Tent 150
Get as many AquaSol as you think you'll need. RoseSol aren't that useful
since Ethers play a quite secondary role in XenoGears. Also, it's a good
idea to get some KelvarSol and GeistSol: they recover status ailments.
One of the many buildings in the town contains a Memory Cube. In another
one (the inn, cost 10 G), you will meet Big Joe.
Finally, enter the large building with the cross-like signs (which
you'll get to see quite a bit). You'll be told why you can't get the
parts you need.
Once you've done this, go back to the sandbuggy's owner's house. The
buggy will be outside it and there'll be a scene. Now enter the house
and talk to the owner again. He'll lend it to Shitan, who will leave your
party. Now leave Dajir and enter the Western part of the desert.
D e s e r t
Items in this area: None
Enemies in this area:
スナハミ (Sunahami)
サンドマン (Sandman)
You'll spot two Ave Gears as you enter. Continue straight until you
reach the end of the screen. Another scene will follow. Then, you'll
have to cross two more screens.
After than, Fei will borrow a bike from an Ave soldier and use it to
cross the desert (boo! I was expecting a mini-game here...) until
he's surrounded by Ave Gears. Shitan will come to the rescue in the
Weltall, at which point he'll as usual leave the honors to you.
Battle:
トルーパー (Trooper) x2
HP 180, Exp 180 (each), G 250 (each)
Gear-sized. One-eyed desert Gear.
Easy. Take one down with two circle attacks, then the other with any
Skill you like.
At this point, Graf will appear and after some talk, he'll summon
a giant worm-like creature.
Boss:
ミミー (Mimmy)
HP 200, Exp 1044, G 0. Leaves Eyeball
Gear-sized. Worm-like three-jawed monster.
Mimmy will drain your fuel quite fast, so it would be a good idea
to activate Booster (since the amount of fuel you'll lose will be less
than the one you save because of attacking faster).
You can only hurt it with Finger Bullet or with the second hit of a
string. The former inflicts around 60 damage, so it's your best option.
The S,T (Martial Arts Violent Gale) Skill causes 80 damage and you'll
most likely have learnt it by now, so it's not bad either but keep in mind
that you will lose one out of each two rounds charging your attack level.
BTW, use Square attacks to do so: all of them will inflict 0 damage and
Square cost less fuel (which is critical in this battle). If you don't
have that Skill, S,S (Martial Arts Lighning Attack) inflicts around 40
damage.
After that, you'll be surrounded by Gears again, and this time you'll
have to surrender. You'll find yourself in a SandCrawler afterwards.
Save your game in the Memory Cube. Talk to Shitan twice and the second
time choose the first option to see some scenes.
S a n d C r a w l e r
m i d d l e f l o o r
Items in this area: Survival Tent, RoseSol
Once the scenes are over, you'll find yourself in the same cell you
were in. The door is open, but the SandCrawler is sinking into the
desert and sand is starting to fill the floor! The sand level rises
continuously, so you better be fast. If it ever covers above your head,
you'll have to restart from the cell again (though you'll keep the items
you got before "drowning"). I'm not sure if doing so affects the game
or not, but I don't think so.
Once you exit the cell from the North, you can head to the East or to
the West. Since I assume you want to get all items, here's what you
have to do: Go to the East, then South into a small room and open the
chest containing a Survival Tent. If you continue to the East, you'll
reach a ladder leading directly to the upper floor (unless you are too
late and sand is already spilling from it), but you don't want to,
because that way you'd miss the items in the lower floor. So go back
to the West and enter the first door to the South after the cell's.
Get the RoseSol and exit the room. Now keep going West until you come
across a ladder going down to the lower floor. If you want, you can
push the switch on the door to shut it and prevent the sand from entering
the room (it won't matter once you go down the ladder, though).
S a n d C r a w l e r
l o w e r f l o o r
Items in this area: Armor +1, Leather Jacket
Enemies in this area:
アヴェ二等兵 (Second Class Soldier of Ave)
HP 60, Exp 75, G 35. Leaves AquaSol, RoseSol
Character-sized. Soldier with brown helmet and aviation glasses on.
アヴェ一等兵 (First Class Soldier of Ave)
HP 60, Exp 75, G 40. Leaves Leather Hat
Character-sized. Bigger soldier with white helmet and aviation
glasses on his head.
Head East, then climb the ladder to the North (as time goes on, a hole
will open in the floor below it, but you can still reach the ladder by
jumping from its side). Go all the way to the North, then West to get
an Armor +1 (Gear equipment). Go all the way back to the East and
South, then go up the staircase leading South. Cross the walkway and
get the chest containing a Leather Jacket. Note that if you take too
long, some of the planks in the walkway will fall and you'll have to
jump over them. It is still possible to get the Leather Jacket: jump as
far as you can and press Circle as you touch the chest in mid-air
(you'll fall through the hole, so go back South, up the stair, West
and North). Anyway, follow the walkway to the East and up the ladder
to the upper floor.
S a n d C r a w l e r
u p p e r f l o o r
Items in this area: None
Enemies in this area:
アヴェ二等兵 (Second Class Soldier of Ave)
アヴェ一等兵 (First Class Soldier of Ave)
Phew! There are no hurries now. Save in the Memory Cube. Go North, West,
then South. As far as I know, there is no way to climb the crates.
S a n d C r a w l e r
d e c k
Items in this area: None
Go South through the crane. Don't worry about falling off, Fei will
pull himself up again. If you take too long to cross the crane, you'll
have to start from the cell again. If that happens, remember you keep
all the items you got before that, so go East when you exit the cell to
go directly to the upper floor. But remember to reach the ladder before
sand begins to spill from it.
The crane is composed by two bars, between which you have to switch
because they're blocked at different points. Start on the Eastern one,
then switch each time you can while going South.
When you get to the other side of the crane, Fei'll get into the Weltall,
and Bart will attack him in the Brigander.
Boss:
ブリガンディア (Brigander)
HP 800, Exp 0, GP 0
Gear-sized. Red Gear with whips attached.
As usual, turn on the booster the first round. He will use Wild Smile,
which lowers your Accuracy and Evade. Therefore, don't use any Circle
attacks, as he'll evade them most of the times. Finger Bullet causes
around 150 damage. You're probably better off with S,T strings, though;
they will hit most of the times and cause around 250 damage (each 2
rounds, remember). Anyway, not very hard.
After the fight, you'll both sink into a cave below the sand.
U n d e r g r o u n d C a v e
Items in this area: Gold Lump, Iron WG
Enemies in this area:
サンドマン (Sandman)
武力ロボ (Military Power Robo)
HP 138, Exp 680, G 210. Leaves Armor, Armor +1
Gear-sized. Blocky, construction type-looking Gear with a crane arm.
流しの修理ロボ (Sink Repair Robo)
HP 110, Exp 420, G 200
Gear-sized. Grayish-green repairs Gear with pincers.
クラーゲン (Kragen)
HP 65, Exp 698, G 0
Gear-sized. Jellyfish-looking creature.
メイフレイ (May Fly)
HP 555, Exp 1410, G 690. Leaves Armor +1
Gear-sized. Strange cross between a huge fly and a gear. Takes little
or no damage from any attacks except second hits of Gear Skills.
Bart has joined you at this point. Besides, you get to control your Gears
for the first time.
Bart's initial equipment: Leather Whip, Red Mail, Power Ring, Stamina Ring.
Weltall's initial equipment: Armor, Armor, Ancient Circuit.
Engine : G4.1200. Frame: WELT018. Armor: MS Iron Plate #3.
Brigander's initial equpment: Leather Whip Gear, Armor +1, Air
Conditioning, Lens Shield. Engine : G4.1200. Frame: BRIG019.
Armor: MS Iron Plate #3.
Save, then head straight to the South. Press Circle at the rock blocking
your way to push it. After the scene, head straight South again to get
the Gold Lump (it will be useful MUCH later on, almost at the end of the
game. Thanks to Tatsushi Nakao for the info). After that, go West and
cross the entrance.
Go SW until the end of the long passageway (as if you had any other
option). In the new section, cross the bridge and ignore the green
Gear standing there. Go West, then North, and jump up the platforms (the
one with nothing on it, the one with the black and red machine, then the
one with a chest) to get an Iron Whip Gear for the Heimdall. Jump down
and go back South and East, then SW after the Green Gear to get to
a new section.
Jump up the platforms. Go SW and save at the Memory Cube. Then get off
your gears and enter the small cave entrance.
After the dialogue, talk to Belthasar (Bal) for more speaking. Then,
you can talk to him again and choose the third option to buy things
from him. After selecting this, the first option is to buy Gear stuff,
and the second is character stuff.
Gear Engine:
G6.1200 1200
Gear Frame:
WELT021 400
WELT025 800
HEIM032 1800
BRIG022 500
BRIG027 900
Gear Armor:
MS Steel Plate #6 500
Gear Weapons:
None
Gear Parts:
Armor +1 50
Character Items:
AquaSol 20
RoseSol 100
OmegaSol 50
Survival Tent 150
Yuo should upgrade both Gears' Engine, Frame and Armor; though it's going
to cost almost all the money you have, it will be worth it. As in every
other place in which you can buy Gear stuff, you can also replenish
your Gears' HP and Fuel (for a price) here. Generally speaking, you
should always do so, but not before you've upgraded your frames and
engines, since they can hold more HP and fuel. In this case the engine
holds the same amount of fuel, though. Replace all the Armor parts you
have equipped by Armor +1. Also, if you haven't done so already, this
would be a good time to stock up in OmegaSol.
After you're done, exit Bal's place and get into your Gears again. You
have to find two sensors now. Actually, you have already come across one
of them; it was the machine near the chest which had an Iron Whip Gear.
So go back NE, North, then NW, jump up the platforms again and press
Circle at the sensor to deactivate it. Head back to the section Bal's
house was in, and this time go all the way up the platforms and to the
North until you find a way out of the current section to the NE.
In the following section, you'll be in a stone bridge over the place
with the green Gear and the first sensor, so be sure not to fall off.
After this, you'll be in a long passageway to the North, so you know
what you have to do.
After that, go to the North and you'll find a bridge to the West. NOW
you want to be careful. Remember the section that's below you right
now? That's right, it's the very beginning of the entire dungeon!
Go through the bridge, deactivate the sensor, then go back to Bal's
house. Talk to Bal and the gate will open. After the scene, you'll
be outside Bal's house; you can still go back and buy from him, though.
Go South through the huge gate. In the new section, go South, then get
out of your Gears and enter the Gondola to the East. Turn the red switch
on (select the first option when prompted) and go back to your Gears.
Now go to the elevator to the West and activate it. Head to the South,
down the steps then up again, save at the Memory Cube, then take the
elevator down.
In the next room you'll see Calamity flying around. You can walk
through the cave a bit before it attacks you, but there's not much you
can do.
Boss:
カラミティ (Calamity)
HP 2500, Exp 0, G 0
Gear-sized. Huge, bulky Gear with twin engines at its back.
Put on Booster as soon as you start. Finger Bullet does 0 damage, so
don't bother. Use Skills instead: Fei's S,T and Bart's S,S (unless you
made Bart fight outside the Brigander, in which case he could have learnt
S,T, but it's not worth the pain). His evade rate is almost nil (he does
block sometimes, though), so you can abuse Circle attacks: they only do
around 70 damage, however. Bart's S,S does around 180, and Fei's S,T
around 200.
Calamity's punches do about 140 damage, and throwing arms around 200,
but since you can't heal your HP yet, they're not to be taken lightly.
Bad news is that he has a spread missile attack that hits for 450 damage
or so, but he doesn't do it often. Furthermore, he's quite slow, so with
Booster on, you should be able to get in two actions per character for
each one of his. All in all, it shouldn't be too difficult.
There'll be a sequence then, with Calamity coming back to life and Fei
defeating it with an Infinite Level Skill (no, you don't get now! :P).
After that, go East and take the round path which leads to the side of the
broken road. Jump on the platform, then onto the road and head South to
exit the cave. The next scene will leave you on the Yggdrasil, Bart's
sand ship.
Y g g d r a s i l
The Yggdrasil is quite big, and you'll be walking through it quite a
lot, so get used to it as soon as possible. Check the map of it in the
Maps section (it's hard to miss, it's the only map I've done ^_^).
The floor you're in is the lowest one, the hangar for Gears. Gears
are stored in stands like the one Weltall is now in. You can approach
these places and talk to the person in them to look at them (first and
second options: look at the Gear's back or front) or ask them for
information about the Gear (third option). Talk to the person to the
South to rename it (only Katakana and Hiragana, though).
There's also a Gear shop in this floor; it's the building at the East.
It is quite important that you remember this, because it updates its stuff
quite frequently and most of the time it has the most advanced equipment
available where you are. Right now they have:
Gear Engine:
Z9.1500 1800
Gear Frame:
WELT030 1400
Gear Armor:
MS Steel Plate #9 1500
Gear Weapons:
Iron WG 1600
Snapper WG 2000
Gear Parts:
Reaction Circuit 2500
Defense Circuit 2500
C Circuit 250
Magnet Coat 4000
Lens Shield 2500
Engine Guard 5000
Tank Block 3000
Repair Coat 4000
Gear Block 4000
By now you should have enough money to get all the upgrades. I wouldn't
reccomend getting any of the parts though: none of them are too useful.
Exit the hangar, then go straight North and enter the door to meet Meison
again. Here you can buy items and character equipment, but sadly, he
does not update his stuff.
Character Items:
AquaSol 20
AquaSol S 100
RoseSol 100
RoseSol S 300
ZetaSol 100
KelvarSol 10
GeistSol 20
White Star 500
Brown Star 500
Red Star 500
Blue Star 500
Hard Star 800
Speed Star 1000
OmegaSol 50
Survival Tent 150
Character Accesories:
Power Ring 200
Stamina Ring 150
Speed Ring 1200
Guard Ring 2000
I'd reccomend you get some ZetaSol: they're the equivalent of Phoenix
Tails (recover from 0 HP condition). However, since in XG such characters
are recovered with 1 HP at the end of the battle, these items aren't as
important as in FF games. Nevertheless, it's a good idea to keep some
handy for hard boss battles. You should get some AquaSol S too. The rest
of the items are a bit too expensive to justify their purchase for now.
Regarding accesories, I specially like Speed Rings, and they're not that
expensive either. According to Tatsushi Nakao, they also work when you're
on your Gears!
You can explore the Yggdrasil and become familiar with it (again, use the
map). There are some things you can't do yet, though (like changing party
members... it will be quite some time until you can). When you're done, go
to the bridge and talk to Sigurd.
E n d o f R e w r i t e
- Once you've arrived at your new destination, Maison will talk to you
in the common area. Afterwards, you can visit a shop on the lower
floor. There's also a door in the previous room that leads to an
area with a Memory Cube (you can spend the night here, too). In
another room is an Iron Whip for Bart. You can find Shitan and
Bart in the electronics room.
- Once you're in control of Fei again, you might as well check out the
Gears. Go down the first elevator, then the second one. One of
the Gears down here is 'Heimdall', which you don't get to use quite
yet :) Go back up and get onto the sand cruiser--Bart will pop out
of the entrance. You can go into the cruiser if you want, but
there's not much to do there (Bans, the living sound test, will still
be in the bridge. If you want to listen to more of the dolphin's (?)
sound collections, go talk to him).
- Return to the upper level (the area with all the rooms) and look
around. There's a passage that leads outside. Back on the World
Map, head out into the desert to find Ave.
=========================================================================
3 . D I S C T W O W A L K T H R O U G H
=========================================================================
=========================================================================
4 . S E C R E T S A N D C O D E S
=========================================================================
QUICK GEAR RIDE ________________________________________________________
by Jego Herve
While in the world map or any area in which you can go around in your
gears, you can press L2+R2 to get into / out of your gears instantly.
This might not seem like much, but believe me, not having to go to the
menu screen saves a lot of time.
YGGDRASIL'S REVERSE GEAR _______________________________________________
by Ignacio de Lucas
I discovered this around revision 0.2, but I kept forgetting to put it
until now ^_^; While flying around in the Yggdrasil, you can hold R2,
then press the action button (Circle) to fly backwards. Quite useful for
those accurate landings.
THE SANDMAN DESERT _____________________________________________________
by Tatsushi Nakao
Right at the end of the game, there's a desert in an island in the world
map that can be entered: it is the Sandman's Desert. Upon arriving there
some Sandmen will appear and tell you to go home (in English! ^_^;), at
which point you'll be asked if you want to leave or not. Assuming you
don't (second choice), you'll have to fight them, but when you beat them
there'll apparently be just an endless, looping desert. Well, here's what
you have to do. Go four screens to the East, then two to the North, and
you'll find some Sunahami's jumping towards the West. Follow them, and
you'll appear in a screen with sand currents leading to the sand cascade.
Just try to stay in the rocks and move quickly to grab the chests (I've
not had time to get both yet, but the easiest one has one of the best
armors in the game). Once you drop from the upper part of the screen,
you'll have to fight Mimmy, one of the first bosses in the game... but
this time you're outside your Gears! Anyway, it's not hard. From there
on, though, Mimmys will appear as regular enemies in the desert. Also,
the screen you drop to isn't the starting point but the screen East to
that, so if you want to repeat it to get the other chest, you only have
to go three screens East before going North.
IN-GAME MUSIC TEST _____________________________________________________
by Tatsushi Nakao
Apart from the music test in Shepad, which lets you listen only to some
themes, there's another one close to the end of the game. If you go
to Kisreb's Battling, which is still operative, you can choose to fight
agains other Gears for Battle Points. The Battling will be explained
in a later version of the FAQ, but you can use David Johnson's walkthough
for details about it.
Anyway, one of the items you can exchange for battle points is a M Disc,
which lets you hear most of the game's music in the jukebox in the same
Battling. I've listed the tunes along with the Action Replay number
corresponding to them.
BTW, you can use my Infinite Battle Points Action Replay code to get
the M Disc easily. Unfortunatelly, it seems that using the AR to get
the disc itself won't work, though.
I've marked some of my faves with ***** (as if anyone would care...).
A Theme
track00: 1E - Ellie's theme *****
track01: 27 - Ellie's theme (variation, non-looping)
track02: 29 - Soft Yggrasil variant (opening text)
track03: 0F - Chu Chu's theme
track04: 2B - Maria's theme
track05: 2C - Maria and Siebzehn "heroic" variation *****
track06: 19 - General sad theme
track07: 06 - Forest of the Dark Moon
track08: 42 - Graf's theme
track09: 3E - Id's theme *****
A Battle
track00: 1D - Battle theme
track01: 14 - Boss music 2nd
track02: 0B - Boss music 1st
Dungeons
track00: 12 - Cave (ambience)
track01: 11 - Water flow (ambience)
track02: 18 - Soft wind (ambience)
track03: 24 - Machinery (ambience)
track04: 1A - Distant machinery (lighthouse dungeon) (ambience)
track05: 43 - Sewers (like 06 but without ambience sounds)
track06: 38 - Babel tower
track07: 43 - Sewers (yes, again)
Nature
track00: 09 - Midnight (ambience)
track01: 10 - Mountain (ambience)
track02: 06 - Forest of the Dark Moon (another one that repeats)
track03: 15 - Wind (ambience)
track04: 1B - Soft wind (ambience)
track05: 1C - Rainfall (ambience)
track06: 25 - Distant rumble (ambience)
track07: 17 - Strong wind (ambience)
The World
track00: 28 - Overworld theme
track01: 05 - Lahan town
track02: 07 - Shitan's place
track03: 2A - Dajil theme
track04: 16 - Bart's theme
track05: 04 - Alur's theme
track06: 26 - Abe city
track07: 3B - Yggdrasil theme (Bart's variation)
track08: 47 - Kisreb
track09: 2D - Damuz theme
track10: 45 - Shebat theme *****
track11: 48 - Solaris Comical Theme
track12: 39 - Church organ music
track13: 40 - Flying Yggdrasil theme
Requiem
track00: 0C - Go to sleep
track01: 0D - Go to sleep 2
track02: 0E - Game over
track03: 0A - Dramatic Church theme variation
track04: 13 - Eerie music
track05: 08 - Music box theme
track06: 2E - Fei's theme *****
track07: 2F - Church theme
Emotion
track00: 23 - Sad theme (Billy)
track01: 3F - Heroic theme *****
track02: 3A - General tension music
track03: 3D - Sinister music
track04: 3C - Kisreb
Of all the tracks that are really songs, there are missing only the 41
and 44, which correspond, unsurprisingly, to the last two bosses' themes.
GAME SHARK CODES _______________________________________________________
Please don't reprint these codes without attributing them to their
proper authors/creators.
Also, please don't ask me how to use any of these codes. I've put
them as clearly as I've been able (not that much, I know). If you
really feel there's something that could and should be better
explained, mail me and I'll try my best to explain it in the next
revision of the FAQ.
-------------------------------------------------------------------------
ITEM SELECT 8006ECEA - xxyy
by Kao Megura
-------------------------------------------------------------------------
This code has a tendency to crash the game. In order for it to work,
turn the switch off after entering the PAR menu. Select this code,
flip up the switch when it tells you to, then put it back down when you
see the 'Thank You' message. Don't turn it back on until you're in the
Item menu. Remember that you have to move an item around the menu to
get the 'selected' ones to appear. You'll need to turn this code off
before exiting the Main Menu.
Most of the times you'll be using this code to just get a Debug Item and
Debug Waza: these items give you almost all items and techniques in the
game! (and even some that aren't in there). BTW, using the Debug Item
generates Debug Waza, so you don't even need that one. But it won't give
any of the Event Items.
The Debug Waza will also put all characters in the "global party", just
as if the "party select" code had been used with 07FF (see below). This
is bad, however: it will cause the game to freeze when shopping, since
it will try to display the faces of all characters on the shopping screen.
So correct it with a Party Select code.
The Debug Item and Debug Waza have the numbers 21 and 22.
xx = Item in first slot, right side.
yy = Item in first slot, left side.
Replace xx or yy with:
Items usable during battle
00 = 01 = Aqua Sol 02 = Aqua Sol S
03 = Aqua Sol DX 04 = Alpha Sol 05 = Spell Drug
06 = Rose Sol 07 = Rose Sol S 08 = Rose Sol DX
09 = Sigma Sol 0A = Zeta Sol 0B = Zeta Sol DX
0C = Kelba Sol 0D = Geist Sol 0E = Extra Sol
0F = White Star 10 = Brown Star 11 = Red Star
12 = Blue Star 13 = Hard Star 14 = Speed Star
15 = Eyedrop of Tragedy 16 = Penetrating Medicine 17 = Aegis Sol
18 = Igis Sol 19 = Blue Rose 1A = Red Rose
1B = Black Rose 1C = El. Iris 1D = El. Logos
1E = El. Ignis 1F = El. Acuvi 20 = Thousand Warrior Str.
Action Replay only items
21 = Debug Item 22 = Debug Technique 23 = Wind Weakness
24 = Earth Weakness 25 = Fire Weakness 26 = Water Weakness
27 = Tomare 28 = Nero 29 = Totte moyowai
2A = Konran 2B = Soukou kesson 2C = Keikenchi dama
2D = Combo Orb 10 2E = Baraa 2F = Battle 047
30 = Battle 048
Items not usable during battle
31 = Omega Sol 32 = Survival Tent 33 = STR Drive
34 = VIT Drive 35 = ETH Drive 36 = A.E Drive
37 = HP Drive 38 = EP Drive 39 = Tsuchinoko Meat
3A = High Grade Ts. Meat 3B = Tsuchinoko Steak 3C = Fang
3D = Eyeball 3E = Scale 3F = Strange Fruit
40 = Elf Banana 41 = Desert Strawberry 42 = Lighning Radish
43 = Dorian Juice 44 = Nisan Water 45 = Ave Water
46 = Toy Gun 47 = Mini Gear 48 = Geridelbar Seed
49 = Geridelbar Fruit 4A = Mertoruag Seed 4B = Mertoruag Fruit
Key items
4C = Scissor, Paper Badge 4D = Hide and Seek Badge 4E = Tag Game Badge
4F = Doll of Tears 50 = UFO Photograph 51 = Master Key
52 = Bundle of Sewer Keys 53 = Protection Bell 54 = Happy Picture Book
55 = Boring Comic 56 = "Church" Doctrine 57 = Spider
58 = Bird's Egg 59 = Dog Food 5A = Gold Lump
5B = Spider Web 5C = M Disk 5D = Chu Chu Doll
5E = ?? Ceremony Ticket 5F = Chu Chu Devil Statue 60 = Ship Room Key
61 = Kisreb Map 62 = Melgaba Map 63 = Shebat Map
64 = Justice Stone 65 = Dawn Stone 66 = Twilight Stone
67 = Gloom Stone 68 = Big Glod Lump 69 = Elephant Tusk
6A = Army Master Card 6B = Actor's Certificate 6C = Dirty Badge
-------------------------------------------------------------------------
ACCESSORY SELECT 801EA552 - 00xx
by Kao Megura
-------------------------------------------------------------------------
This code has a tendency to crash the game. In order for it to work,
turn the switch off after entering the PAR menu. Select this code,
flip up the switch when it tells you to, then put it back down when you
see the 'Thank You' message. Don't turn it back on until you're in the
Item menu. Remember that you have to equip an item in the third slot
already in order to get the 'selected' one to show up. You'll need to
turn this code off before exiting the Main Menu.
Items between < > are ones that can only be obtained with an Action
Replay (i.e. they're not in the game). There may be more than the ones
I've marked, or even some of the ones I've marked might be real ones
(not likely, though). I'll try to correct these as I write the walkthrough.
xx = With an item in the third slot, replace xx and then try to equip
that item to equip the accessory you chose using the code.
Replace xx with:
00 = 01 = Warrior Clothing 02 = Swordman Clothing
03 = Leather Jacket 04 = Metal Vest 05 = Metal Jacket
06 = Penguin Coat 07 = War Mail 08 = Crimson War Clothing
09 = Black Leather 0A = Golden War Clothing 0B =
0C = 0D = 0E =
0F = Alur's Wedding Dress 10 = Warrior Hat 11 = Swordman Hat
12 = Leather Hat 13 = Metal Met 14 = War Helm
15 = Crimson Leaf Hat 16 = Black Met 17 = Golden Hat
18 = 19 = Uniform 1A = Fighting Priest Cl.
1B = Martial Arts Clothes 1C = Mermaid Clothes 1D = Beauty Beast Clothes
1E = Execution Clothes 1F = Guardian Angel Cl. 20 = Silence Goddess Cl.
21 = Millenium Clothes 22 = 23 = White Beret
24 = Silver Beret 25 = Ruby Met 26 = Star Light
27 = Rainbow Turban 28 = 29 = Millenium Helm
2A = Star Spirit Hat 2B = Red Mail 2C = Iron Mail
2D = Knight Mail 2E = Dark Armor 2F = Rose War Clothes
30 = Bl. Clothes of Kill. 31 = Man Clothes 32 = Hero's Costume
33 = Legendary Wear 34 = Invincible King Cl. 35 = Iron Met
36 = Night Helm 37 = Dark Helm 38 = King Helm
39 = Kaiser Helm 3A = 3B = Cloth Suit
3C = Battle Vest 3D = Holy Clothes 3E = Devil Clothes
3F = Fuwafuwa Clothes 40 = Battle Doretta
(41 to 59 are blank)
5A = Power Ring 5B = Power Ring S 5C = Stamina Ring
5D = Stamina Ring S 5E = Glasses 5F = Super Goggle
60 = Step Shoes 61 = Premium Shoes 62 = Ether Stone
63 = Big Ether Stone 64 = Resist Ether Stone 65 = Big Resist Ether St.
66 = Speed Ring 67 = Speed Ring S 68 = War Spirit Belt Belt
69 = Great Harmony Belt 6A = Small Amp 6B = Wizard Ring
6C = Heracles Ring 6D = Buyer Certificate 6E = Holy Man's Pendant
6F = 70 = Life Stone 71 = Crisis Power
72 = Guard Ring 73 = Avoid Ring 74 = Black Long Coat
75 = Battlefield Apron 76 = Body Guard 77 = Mind Guard
78 = Poison Guard 79 = Sleep Guard 7A = Cool Glasses
7B = Brain Guard 7C = Speed Shoes 7D = Muscle Belt
7E = Ether Double 7F = Ether Guard 80 = Wind Ring
81 = Earth Ring 82 = Fire Ring 83 = Water Ring
84 = Ether Reverse 85 = 86 =
87 = SD Fei Doll 88 = SD Bart Doll 89 = SD Billy Doll
8A = SD Ellie Doll 8B = SD Emerada Doll 8C = Mermaid Earring
8D = 8E = ChuChu's Devil God 8F = Memory Pendant
-------------------------------------------------------------------------
MUSIC SELECT 8004E9C8 00xx
by Ignacio de Lucas
-------------------------------------------------------------------------
Enter or exit a room for the selected music to start playing.
As promised, here's the music list. No need to mention I made all
the names myself (I don't own the BGM, though it's not because I don't
want to -_-). Worse yet, I tried to match each music with its use in
the game, and given my musical ineptitude these will most likely be
wrong. But here they are anyway.
OK, I marked some more tunes. I know nobody will pay any attention to
these, but hey, what's one's own FAQ for? Anyhow, it's hard to
select some: this game has one of the best soundtracks I've listened
to.
And now that we are into useless info about the writer's tastes,
I rather liked more the Overworld theme in the demo disc! It had a
calm, soft atmosphere which is partly spoiled in the complete game
because they added more instruments. OK, I'm shutting up now...
00 - Lahan town
01 - Lahan town
02 - Lahan town
03 - Lahan town
04 - Alur's theme
05 - Lahan town
06 - Forest of the Dark Moon
07 - Shitan's place
08 - Music box theme
09 - Midnight (ambience)
0A - Dramatic Church theme variation
0B - Boss music 1st
0C - Go to sleep
0D - Go to sleep 2
0E - Game over
0F - Chu Chu's theme
10 - Mountain (ambience)
11 - Water flow (ambience)
12 - Cave (ambience)
13 - Eerie music
14 - Boss music 2nd
15 - Wind (ambience)
16 - Bart's theme
17 - Strong wind (ambience)
18 - Soft wind (ambience)
19 - General sad theme
1A - Distant machinery (lighthouse dungeon) (ambience)
1B - Soft wind (ambience)
1C - Rainfall (ambience)
1D - Battle theme
1E - Ellie's theme *****
1F -
20 -
21 -
22 -
23 - Sad theme (Billy)
24 - Machinery (ambience)
25 - Distant rumble (ambience)
26 - Abe city
27 - Ellie's theme (variation, non-looping)
28 - Overworld theme
29 - Soft Yggrasil variant (opening text)
2A - Dajil theme
2B - Maria's theme
2C - Maria and Siebzehn "heroic" variation *****
2D - Damuz theme
2E - Fei's theme *****
2F - Church theme
30 -
31 -
32 -
33 -
34 -
35 -
36 -
37 -
38 - Babel tower
39 - Church organ music
3A - General tension music
3B - Yggdrasil theme (Bart's variation)
3C - Kisreb
3D - Sinister music
3E - Id's theme *****
3F - Heroic theme *****
40 - Flying Yggdrasil theme
41 - End boss (no spoilers, huh? ^_^;)
42 - Graf's theme
43 - Sewers (like 06 but without ambience sounds)
44 - Second-to-last boss
45 - Shebat theme *****
46 - Bart's base
47 - Kisreb
48 - Solaris Comical Theme
-------------------------------------------------------------------------
INFINITE MONEY 8006E5E8 C9FF
by Ignacio de Lucas 8006E5EA 3B9A
-------------------------------------------------------------------------
Someone asked me why I hadn't made this code. There are two reasons:
I could say that I don't usually use AR codes to make the game easier,
preferring instead the ones that have interesting effects. But the
main reason is that I forgot ^_^;
-------------------------------------------------------------------------
FAST LEVEL UP - FEI 8006CF74 0001
by Ignacio de Lucas 8006CF76 0000
-------------------------------------------------------------------------
I think this one made you gain a level each battle. I haven't made any
more of these (just Fei's) or tested it further because of the above
reason of making the game easier.
-------------------------------------------------------------------------
FEI ALWAYS RUNS 80059798 0040
by Ignacio de Lucas
-------------------------------------------------------------------------
Useful for lazy players (like me! ^_^;) who don't want to even hold X
to run around. The code doesn't have any side effect either (i.e. the
X button works just fine).
-------------------------------------------------------------------------
CHARACTER POSITION IN THE WORLD MAP 800D3816 xxxx
by Ignacio de Lucas 800D381E yyyy
-------------------------------------------------------------------------
This allows you to teleport to any location of the world map. I made it
at the beginning of the game, but I have tried it later and doesn't seem
to work. I will correcting this soon, but for the moment, I think this
should work early in the game, but only when you are in your Gear
(otherwise it teleports your Gear :) ).
-------------------------------------------------------------------------
SAVE ANYWHERE 800B1840 0001
by Ignacio de Lucas
-------------------------------------------------------------------------
Inspired by the code of the same name someone made for FF7 (I later made
that same for the US version of FF7). Like it says, the game always
consider you to be on a save point. The most amazing bit about this code
is that it actually works, that is, you can load the saved game and you
will appear where you saved. It will mess up in some places, however:
one of them being the Babel Tower. So I'd reccomend you always keep at
least one "traditional" save game (i.e. don't overwrite it using this
code).
I've also had some problems with this code, specifically being unable
to boot the game with it active. Until I check it some more, I'd reccomend
you turned off the Action Replay as soon as you enter the code, and turned
it on only when saving.
-------------------------------------------------------------------------
PARTY SELECT 8006E9F4 0xyz
by Ignacio de Lucas
-------------------------------------------------------------------------
One of my favorite codes, it allows you to freely configurate the members
of your "global" party, i.e. the members in your current party and those
in the reserve. You can then change party members normally as often as
you want.
Keep in mind that there are only 9 members slots at any time (three in
your current party and six in the reserve) and there are 11 characters,
so if you choose all of them, Shitan with Katana and adult Emeralda will
not show up.
In other words, you must sacrifice two characters. During a normal game,
these are obviously regular Shitan when he gets a Katana, and young
Emeralda when she grows up. I sort of liked ol' good Shitan though
(more than Chu Chu anyway ^_^;), so I'd stick him in. Same goes for
young Emeralda.
NOTE: If you choose all characters, the game will slow down to a halt
whenever you enter a shop's menu, as the game will try to display all
characters' faces at once. So again, don't choose them all. Note also
that the Debug Waza item will configure your party as having all characters,
so this problem will also arise. Fortunatelly, you can use this code
(party select) to select a 9-character party (or less, if you want).
The way of calculating the number that you have to put instead of the xyz
can be tricky if you don't know Hexadecimal / Binary. I'll try to make it
simple though.
The x controls whether Maria, Shitan with Katana and adult Emeralda
are in your global party.
Maria Shitan Emeralda
0 No No No
1 Yes No No
2 No Yes No
3 Yes Yes No
4 No No Yes
5 Yes No Yes
6 No Yes Yes
7 Yes Yes Yes
You might want to sacrifice Maria (6) for getting both Shitans or
Emeraldas. Else, you'd put 7 to have them all.
The y controls whether Billy, Rico, young Emeralda and Chu Chu are in
your global party.
Billy Rico Emeralda Chu Chu
0 No No No No
1 Yes No No No
2 No Yes No No
3 Yes Yes No No
4 No No Yes No
5 Yes No Yes No
6 No Yes Yes No
7 Yes Yes Yes No
8 No No No Yes
9 Yes No No Yes
A No Yes No Yes
B Yes Yes No Yes
C No No Yes Yes
D Yes No Yes Yes
E No Yes Yes Yes
F Yes Yes Yes Yes
Tipically you'd want to stick Rico and Billy in your global party.
You might want to sacrifice Chu Chu (7) to add space for the two
Shitans or the Two Emeraldas, or you might want to remove young
Emeralda (B) to have only the old one (but you can have both if you
want). Or you might want to do them both (3), going for both Shitans.
The z controls whether Fei, Ellie, Shitan and Bart are in your global
party.
Fei Ellie Shitan Bart
0 No No No No
1 Yes No No No
2 No Yes No No
3 Yes Yes No No
4 No No Yes No
5 Yes No Yes No
6 No Yes Yes No
7 Yes Yes Yes No
8 No No No Yes
9 Yes No No Yes
A No Yes No Yes
B Yes Yes No Yes
C No No Yes Yes
D Yes No Yes Yes
E No Yes Yes Yes
F Yes Yes Yes Yes
Most of the times you'll want to put this as F to have all four of
them, unless you want to have Shitan with Katana and just that one
(remember you can have both), in which case you'd put B to remove
regular Shitan.
Some interesting parties are:
07BB : All characters, Shitan with Katana only, adult Emeralda only.
067F : Both Shitans, both Emeraldas, but without Maria nor Chu Chu.
07FF : All characters, bar none, although Shitan with Katana and grown
Emeralda won't show up in the character change screen. DON'T
USE THIS, for the above reason about the shops. BTW, this
is the resulting party after using the Debug Waza item (see
above).
-------------------------------------------------------------------------
CHARACTER SELECT 3006E9F8 00xx
by Ignacio de Lucas 3006E9F9 00yy
3006E9FA 00zz
-------------------------------------------------------------------------
Actually, the only reason now to use this code, is to change characters
when you still can't change characters (early on the game). You will
therefore always use this code in conjunction with the former one,
since when you can't change characters is when you have only three
or less in your global party, so you wouldn't be able to select anyone
anyway. So you'd use the "Party Select" to put the character you want
in your global party, then the "Character Select" to put it into your
current party. Clear enough? I hope so, becuase that's as clearly as I
can put it.
Beware when selecting a character that you haven't already obtained
normally, as most of the times they won't be equipped with a Gear,
or even be equipped, as in adult Emeralda's case, with the Yggdra4,
which tends to crash the game. For these, remember to use a "Gear
select" code (which, of course, I kindly provide :) ).
In these, xx is the first character, yy the second, and zz the
third. If you are using a Comms Kit to activate these, remember you
can't enter codes starting with 30 with it; instead, use:
8006E9F8 yyxx
8006E9FA 00zz
The character numbers are:
00 - Fei
01 - Ellie
02 - Shitan
03 - Bart
04 - Billy
05 - Rico
06 - Young Emeralda
07 - Chu Chu
08 - Maria
09 - Katana-wielding Shitan
0A - Adult Emeralda
-------------------------------------------------------------------------
ENEMIES HAVE INFINITE HP 800CC8A4 7FFF
by Ignacio de Lucas 800CCA14 7FFF
800CCB84 7FFF
-------------------------------------------------------------------------
Well, I made this code mainly for being able to make the skill lists
without the enemies dying all around, but maybe someone might find
this useful.
-------------------------------------------------------------------------
ENEMIES HAVE JUST ONE HP 800CC8A4 0001
by Ignacio de Lucas 800CCA14 0001
800CCB84 0001
-------------------------------------------------------------------------
Silly me, I forgot that the above code could be as well used to put the
enemies down to 1 HP. And THAT would be useful ^_^;
-------------------------------------------------------------------------
ENEMY GEARS HAVE INFINITE HP 800CC95C FFFF
by Ignacio de Lucas 800CCACC FFFF
800CCC3C FFFF
-------------------------------------------------------------------------
Same as above.
-------------------------------------------------------------------------
ENEMY GEARS HAVE INFINITE HP 800CC95C 0001
by Ignacio de Lucas 800CCACC 0001
800CCC3C 0001
-------------------------------------------------------------------------
Again, silly me. :)
-------------------------------------------------------------------------
INFINITE TIME BAR 800D2526 0000
by Ignacio de Lucas 800D2528 0000
800D252A 0000
-------------------------------------------------------------------------
Yer average (but popular nonetheless) "nyah nyah I can attack a thousand
times before you can move" code. The enemies will be able to poke an
attack every now and then, however.
-------------------------------------------------------------------------
ALWAYS HAVE 28 AP STORED 800D29C0 001C
by Ignacio de Lucas 800D29C8 001C
800D29D0 001C
-------------------------------------------------------------------------
Like it says. Beware that this causes EXTREMELLY weird things to
happen when inside your Gear: namely, you will use your character's
Skills instead of the Gear's! It will use the animations for your
Gear's attacks but it looks really cool! The "beware" part is that it
tends to crash the game.
-------------------------------------------------------------------------
INFINITE HP / EP
by Ignacio de Lucas
-------------------------------------------------------------------------
For each character, there are four codes listed. They are HP, Max HP,
EP and Max EP. One note though: some of these will not work, specially
for the later characters. It seems that they're not always equally
distanced, and I've not bothered to try them all. Most should work,
though.
Fei
8006CF7C 03E7
8006CF7E 03E7
8006CF80 0063
8006CF82 0063
Ellie
8006D020 03E7
8006D022 03E7
8006D024 0063
8006D026 0063
Shitan
8006D0C4 03E7
8006D0C6 03E7
8006D0C8 0063
8006D0CA 0063
Bart
8006D168 03E7
8006D16A 03E7
8006D16C 0063
8006D16E 0063
Billy
8006D20C 03E7
8006D20E 03E7
8006D210 0063
8006D212 0063
Rico
8006D2B0 03E7
8006D2B2 03E7
8006D2B4 0063
8006D2B6 0063
Young Emeralda
8006D354 03E7
8006D356 03E7
8006D358 0063
8006D35A 0063
Chu Chu
8006D3F8 03E7
8006D3FA 03E7
8006D3FC 0063
8006D3FE 0063
Maria
8006D49C 03E7
8006D49E 03E7
8006D4A0 0063
8006D4A2 0063
Shitan with Katana
8006D540 03E7
8006D542 03E7
8006D544 0063
8006D546 0063
Grown Emeralda
8006D5E4 03E7
8006D5E6 03E7
8006D5E8 0063
8006D5EA 0063
-------------------------------------------------------------------------
INFINITE HP - ALL GEARS 800CC50C 4E1F
by Ignacio de Lucas 800CC67C 4E1F
800CC7EC 4E1F
-------------------------------------------------------------------------
This only works in battle... then again, it is the only place in which
you'll be needing it.
-------------------------------------------------------------------------
INFINITE FUEL - ALL GEARS
by Ignacio de Lucas
-------------------------------------------------------------------------
800CC4E4 270F
800CC4E6 270F
800CC654 270F
800CC656 270F
800CC7C4 270F
800CC7C6 270F
There are six codes because I put the Max fuel as well.
-------------------------------------------------------------------------
ALWAYS AT ATTACK LEVEL 3 - ALL GEARS 800CC550 0003
by Ignacio de Lucas 800CC6C0 0003
800CC830 0003
-------------------------------------------------------------------------
Guess.
-------------------------------------------------------------------------
ALWAYS AT INFINITE ATTACK LEVEL - ALL GEARS 800CC550 0004
by Ignacio de Lucas 800CC6C0 0004
800CC830 0004
-------------------------------------------------------------------------
Beware that if your character doesn't have an Infinity Level attack
he/she won't be able to attack at all :). Of course, that's where the
"Have all abilities" code steps in.
-------------------------------------------------------------------------
GEAR SELECT
by Ignacio de Lucas
-------------------------------------------------------------------------
You can have any character ride any Gear, but they'll perform the Skills,
Ethers, etc of its legitimate owner.
Fei
8006CFD0 00xx
Ellie
8006D074 00xx
Shitan
8006D118 00xx
Bart
8006D1BC 00xx
Billy
8006D260 00xx
Rico
8006D304 00xx
Young Emeralda
8006D3A8 00xx
Chu Chu
8006D44C 00xx
Maria
8006D4F0 00xx
Shitan with Katana
8006D594 00xx
Grown Emeralda
8006D638 00xx
The Gears are:
01 : Weltall
02 : Vierge
03 : Heimdal
04 : Brigander
05 : Renmazuo
06 : Stier
07 : Chu Chu
08 : Siebzehn
09 : Crescens
0A : El Regrs (crashes)
0B : El Fenrir
0C : El Andvari
0D : El Renmazuo
0E : El Stier
0F : Xenogears
10 : Heimdal
11 : Bart Soldier (crashes)
12 : Yggdra 4 (crashes)
Gears marked with (crash) tend to crash the game (surprise). They
can still be used in battle and they won't crash much (well the
Yggdra4 does a bit ^_^;), but they will definitelly crash if their
graphic is to be displayed in the map. I.e. don't enter or exit any
location with any of them active (I'm afraid exiting from a battle
counts as well, though).
-------------------------------------------------------------------------
HAVE ALL ABILITIES
by Ignacio de Lucas
-------------------------------------------------------------------------
Nice, huh? Each single code gives all abilities of a certain type for
a character. These are: Skills, Ethers, Gear Skills, Gear Ethers, and
Gear Options.
These codes will also give you tons of non-existing abilities though,
which can make anything from crash the game to nothing at all. To make
sure one of these exists, just check it in the official lists.
Keep in mind that the Debug Waza doesn't give you all abilities (for
example, Fei's "Hell Fire" Gear option). If you don't get all Gear
skills, use these codes (the third one of each group).
Fei
8006E384 FFFF
8006E386 FFFF
8006E388 FFFF
8006E38A FFFF
8006E39E FFFF
Ellie
8006E3A4 FFFF
8006E3A6 FFFF
8006E3A8 FFFF
8006E3AA FFFF
8006E3BE FFFF
Shitan
8006E3C4 FFFF
8006E3C6 FFFF
8006E3C8 FFFF
8006E3CA FFFF
8006E3DE FFFF
Bart
8006E3E4 FFFF
8006E3E6 FFFF
8006E3E8 FFFF
8006E3EA FFFF
8006E3FE FFFF
Billy
8006E404 FFFF
8006E406 FFFF
8006E408 FFFF
8006E40A FFFF
8006E41E FFFF
Rico
8006E424 FFFF
8006E426 FFFF
8006E428 FFFF
8006E42A FFFF
8006E43E FFFF
Young Emeralda
8006E444 FFFF
8006E446 FFFF
8006E448 FFFF
8006E44A FFFF
8006E45E FFFF
Chu Chu
8006E464 FFFF
8006E466 FFFF
8006E468 FFFF
8006E46A FFFF
8006E47E FFFF
Maria
8006E484 FFFF
8006E486 FFFF
8006E488 FFFF
8006E48A FFFF
8006E49E FFFF
Shitan with Katana
8006E4A4 FFFF
8006E4A6 FFFF
8006E4A8 FFFF
8006E4AA FFFF
8006E4BE FFFF
Grown Emeralda
8006E4C4 FFFF
8006E4C6 FFFF
8006E4C8 FFFF
8006E4CA FFFF
8006E4DE FFFF
=========================================================================
5 . P L A Y I N G T H E G A M E
=========================================================================
-------------------------------------------------------------------------
C H A R A C T E R S
-------------------------------------------------------------------------
WONG FEIFONG (FEI)
Birthplace: Unknown
Age: 18
Gender: Male
Height: 177cm
Weight: 67kg
Weapon Style: Fist Method
Gear: Weltall
ELEHAYYM VAN HOUTEN (ELLIE)
Birthplace: Solaris
Age: 18
Gender: Female
Height: 164cm
Weight: 46kg
Weapon Style: Rods
Gear: Vierge
SHITAN UZUKI
Birthplace: Solaris
Age: 29
Gender: Male
Height: 182cm
Weight: 68kg
Weapon Style: Fist Method / Katana
Gear: Heimdal
BARTHLOMEI FATIMA (BART)
Birthplace: Ave (Fatima Castle)
Age: 18
Gender: Male
Height: 183cm
Weight: 72kg
Weapon Style: Whips
Gear: Brigander
BILLY LEE BLACK
Birthplace: Many Islands Ocean Area
Age: 16
Gender: Male
Height: 168cm
Weight: 59kg
Weapon Style: Guns
Gear: Renmazuo
RICARDO BANDERAS (RICO)
Birthplace: Kisreb
Age: 30
Gender: Male
Height: 211cm
Weight: 160kg
Weapon Style: Melee Technique
Gear: Stier
MARIA BELTHASAR
Birthplace: Shebat?
Age: ??
Gender: Female
Height: ??cm
Weight: ??kg
Weapon Style: Bare-Hand
Gear: Siebzehn
EMERALDA
Birthplace: ??
Age: ??
Gender: Female
Height: ??cm
Weight: ??kg
Weapon Style: Body Change
Gear: Crescens
CHU CHU
Birthplace: ??
Age: ??
Gender: Female (judging from equipable armor)
Height: ??cm
Weight: ??kg
Weapon Style: Claws
Gear: None
-------------------------------------------------------------------------
C O N T R O L S
-------------------------------------------------------------------------
K.M.'s note:
Believe it or not, while this info. is taken from personal experience,
it's also based on info. from the _English_ pamphlet included with the
game. Weird, I know! Maybe Square wants people to start playing more
imports!
WHILE ON THE WORLD MAP / FIELD / DUNGEON _______________________________
S = Jump*
T = Open Main Menu
O = Talk / Accept / Examine / Read / Open chests, doors
X = Dash / Decline / Close Menu
R1 = Rotate right 45 degrees
L1 = Rotate left 45 degrees
L2+R2 = Get into or out of your gears
R2+O = Reverse gear while in the flying Yggdrasil
START = Pause the game
SELECT = Open / Close Minimap (only in the World Map)
* You can jump while dashing to perform a longer, faster Jump.
While in any of these areas (usually), a compass is displayed at the
bottom right corner of the screen to let you know where you're heading.
'North' is always shown in red.
MENU CONTROLS __________________________________________________________
O = Accept
X = Cancel / Close current window
R1 = Show next character in roster
L1 = Show previous character in roster
BATTLE CONTROLS ________________________________________________________
S = Accept a command / during Attack, perform a Weak attack
T = Accept a command / during Attack, perform a Regular attack
O = Accept a command / during Attack, deliver a Strong attack
X = Decline a command / during Attack, end Attack string.
-------------------------------------------------------------------------
M A I N M E N U
-------------------------------------------------------------------------
Shown on the main screen of the Main Menu is a list of available
commands, all in English. To the right are your characters, and
information about them:
Experience Level
Name
Experience Points remaining until Level Up
Current HP / Maximum HP (Hit Points)
Current EP / Maximum EP (Ether Points)
You can have up to three characters in your party at one time. At the
bottom of the menu is a display telling you how much Gold (G) you have,
and the total amount of time you've spent playing the game.
MAIN MENU - STATUS _____________________________________________________
Shown in this menu (top to bottom, left to right):
Current Level (LV)
Amount of EXP earned so far
Amount of EXP remaining until Level Up
Character's Portrait
Character's Name
Current HP / Maximum HP
Current EP / Maximum EP
Japanese Translation Determines
体重 Total Weight Affects Agility
攻撃力 Attack Power Damage inflicted with physical attacks
命中 Accuracy Chance of hitting with physical att.
防御力 Defense Power Damage received from physical attacks
回避 Evade Chance of being hit by physical att.
エーテル Ether Damage inflicted with Ether attacks
エーテル防御 Ether Defense Damage received from Ether attacks
素早さ Agility Time between turns
武器 Weapon Weapon equipped
アクセサリー Accessory Accesories equipped
ギア Gear Gear equipped
Skill Menu = This screen shows you all the skills you can learn at the
moment. If you've learned a skill, the Ability Points
(AP) required are shown along with the button command.
(For instance, Fei's Mugisenretsu costs 5 AP and is
inputted as O,O,S).
The numbers and bars tell you how close you are to learning
a new skill (?)
Ability Menu = See 'Main Menu: Ability'
Equip Menu = See 'Main Menu: Equip'
MAIN MENU - EQUIP ______________________________________________________
The box in the upper left shows this:
武器 Weapon (currently equipped)
アクセサリー Accessory (currently worn)
Accessories include armor (hats, clothing), and items similar to those
found in FF7 (Stamina Ring, Glasses, etc.)
The box in the upper right shows what unequipped items can be worn.
The box in the lower right shows the same stats from the 'Status'
screen. When you equip an item, the positive (red) or negative (blue)
impact on certain stats. is displayed.
MAIN MENU - ITEM _______________________________________________________
The main box shows all the items you've accquired so far. Items that
are highlighted can be used currently; items in dark lettering cannot
be used at the moment. The lower box will give you a description of
the item, as well as tell you what type of item it is.
You can sort items by pressing O over an item once, finding a place,
and pressing O. In the case of highlight another item, the two will
switch place. To use an item, double-select that item with O and then
choose the applicable character(s).
MAIN MENU - ABILITY ____________________________________________________
The main box shows all learned abilities, and how many Ether Points (EP)
are required to use that ability. The box in the lower left gives a
brief description of that ability, and the box to the lower right tells
you what type of ability it is. Finally, a small box below that shows
you your current / maximum EP count.
MAIN MENU - GEAR _______________________________________________________
This menu isn't available unless you have a Gear and are using it outside
of a battle.
The menu is similar to the Status screen, but with some differences:
FL = Current amount of Gear fuel / Maximum amount of fuel
Japanese Translation Determines
体重 Total Weight Affects Agility
攻撃力 Attack Power Damage inflicted with physical attacks
装甲値 Armor Damage received from physical attacks
エーテル装甲 Ether Armor Damage received from Ether attacks
反応値 Reaction Chance of hitting with physical att.
素早さ Agility Time between turns
エーテル機関 Ether Engine Damage inflicted with Ether attacks
The 'Weapon' and 'Accessory' sections on this screen apply to your Gear,
not you :) As for the other options:
Get ON/OFF = Choose if you want to walk or ride in your Gear.
Gear Option = Devices that can be used by your gear. They cost fuel.
Ability = These are Abilities that you can use while in your Gear
They also cost EP.
Equip = For equipping weapons and accessories on your Gear.
MAIN MENU - FILE _______________________________________________________
When selected, this screen loads up all the files on your Memory Card(s),
including the little animated pictures. Nice.
If you're standing near a Memory Cube or are on the Field, you can choose
to save your game. Otherwise, your only option are to copy an existing
file or delete a file. Note that you can copy and delete non-Xenogears
files as well :)
MAIN MENU - EXIT _______________________________________________________
As opposed to pressing X, you can also choose this option to exit the
Main Menu.
-------------------------------------------------------------------------
S L E E P I N G A N D S H O P P I N G
-------------------------------------------------------------------------
Inns are numerous and spread throughout the world. To spend the night,
go into an inn and talk to the people there until one of them (usually
behind a desk, says something like this:
一泊10Gだけど。泊まっていくかい?
Choose 'Hai' (Yes) or 'Iie' (No, dammit!)
If you don't have enough money, you can't spend the night. Sleeping
restores all lost HP and EP.
Like inns, shops can be found everywhere. Sometimes, you can buy things
from just people standing around instead of people inside buildings.
When the shopping menu pops up, you'll see a list of items for sale and
the amount of gold they cost will be displayed on the right. The window
on the top tells you more about the item. To buy an item, press left or
right while on it to indicate how many of that item you want. Then
press O to buy it. A subtraction table on the right will show you how
much gold you have remaining. When buying an equippable item, portraits
of your characters will be shown, and if that item can be used by that
character, their portrait lights up. Below that are indicators letting
you know how that item affects your Weapon Power (top) and Defense
Power (bottom).
You can also sell items in shops; just choose items you want to get rid
of and the price offered will be shown. Not all items are salable.
You can also buy items for your Gear and maintain or upgrade it. Not
a lot of people can do this for you (Old Man Bal is one of them). On
that menu:
TUNE UP MENU ___________________________________________________________
Here, you can improve your Gear's stats:
Fuel - Restores your lost fuel. Increases fuel and HP maximum.
Engine - You can purchase a new engine. This affects the gear's attack
power (first number in the engine's name), as well as the
amount of fuel it can carry (second number multiplied by 100).
Unfortunatelly, more powerful engines use fuel faster when
using Booster.
Frame - You can purchase a new frame. The Frame of your Gear affects
the amount of HP it has. The HP a frame has can be obtained
by multiplying the number in its name by 100.
Armor - You can purchase new armor (for better defense). If there are
two numbers in its name, the first is the Armor value and the
second the Ether Armor value.
BUY MENU _______________________________________________________________
You can buy Weapons or Accessories (Parts) for your Gear.
SELL MENU ______________________________________________________________
You can sell Weapons or Accessories (Parts).
-------------------------------------------------------------------------
B A T T L E S
-------------------------------------------------------------------------
Fighting is a requirement in most RPGs, and Xenogears is no exception.
The battle system, once learned, is simple and fun, but until you get the
hang of it, it's a virtual hell. Each element is explained below:
THE BATTLE SCREEN (Character Battle) __________________________________
Shown on the top are the portraits of your characters and their current
and maximum HP. Below that is shown their Time Bar and amount of
stored Attack Points (AP).
Below that, to the left, is the Combat Command. It's a ring showing
various commands. To use a command, highlight it with the directional
key and press O. Arrows surrounding the ring denote other menus--press
once in that direction to highlight an option, then press in that
direction again to bring up the secondary menu.
Below that is a tall vertical meter. This is the graphical
representation of your currently usable Attack Points. When you're
creating your own chain of attacks, a small numerical counter is also
shown to the right of that showing current AP / maximum AP usable at
the moment. Certain attacks and combinations require more AP than
others (we'll get to all that in a moment).
Finally, your character(s) and the enemy or enemies are shown in the
middle against an appropriate background. Depending on the location
and progression of the battle, both enemies and characters may move
to different spots on the screen. When you're selecting a target for
commands and attacks, a red arrow appears that you can direct over
an enemy or friend with the directional key. If you have multiple
targets, multiple arrows will show, with darkened directions indicating
that you can press in that direction to highlight a new target.
THE BATTLE SCREEN (Gear Battle) _______________________________________
This screen is similar to the normal battle screen, with the following
differences:
- Shown below the Time Gauge is the Fuel Meter. Fuel is used in lieu
of AP while in a Gear. Without Fuel, you cannot perform commands in
battle.
- The graphical and numerical representation of AP now represents
your amount of Fuel.
- There is a box to the right showing the status of your gear.
- There's an Attack Level icon available. You can store attack energy
by attacking. After enough atatcks, you'll store one level of energy,
enabling you to use mroe powerful attacks.
BATTLE COMMANDS (Character Battle) ____________________________________
When a battle begins, your Agility pitted against that of your
opponent(s) determines who goes first. During the battle, your Time
Gauge will fill up, and when it does, it's your turn to make an action.
Here's a description of the Combat Command ring:
(Main Ring)
気功
SKILLS
防御 攻撃
DEFEND ATTACK
アイテム
ITEM
SKILLS - Use a learned Skill.
DEFEND - Take no action that round, but any attack subsequently made
against you inflicts less damage.
ATTACK - Create an attack string using AP (see below).
ITEM - Use an item from your inventory.
(Secondary Ring)
Gear召喚 (Note that this command will not
RIDE GEAR appear when you don't have a Gear.)
逃走 連殺
RUN AWAY RAPID SLASH
アイテム
ITEM
RIDE GEAR - If you have a Gear with you and aren't using it,
choose this to get into it.
RUN AWAY - Your character will try to run away from battle.
If he's successful, everyone flees. If not, another
character can try in that same round to escape as
well.
RAPID SLASH - You can use an Ability (special attack string)
without entering the string, instead using stored
AP.
ITEM - Same purpose as in the Main Ring.
General Notes on Character Battles:
- Each round in which you attack, all unused APs are stored in a bar
below your time bar. Reasons for not using all your APs include
you cancelling your string, the enemy dying before you end or
performing a Skill which uses less AP than your current maximum
You can store up to 28 AP points total. The more you have, the faster
your Time Bar charges (a good reason not to waste all your points on
weak enemies). Also, you can use the Rapid Slash option to release
the stored APs in the form of a string of Skills, each one costing
as much as the whole string you have to perform normally to use it.
(even though you are actually performing only the "Circle" ender.
- Some Ether powers function and look different when you're riding a
Gear. For one, all "HP recover" Ethers restore Gear defense when
used inside a Gear (there are quite some enemy attacks that lower
defense: they will be reflected in the Armor Loss percentage
indicator).
The only exception to this rule is Chu Chu's "Forest Dance", which
recovers not only characters' HPs, but even Gears', making it
extremely useful as it is the only way to recover a Gear's HP without
using Fuel in the whole game.
- The attack you use in battle affect what skills you learn. For
example, early on in the game, using the Square or Circle Attacks
repeatedly will help you learn Fei's 'Martial Arts Swift Lighning'
faster.
- Just because an attack does more damage doesn't mean it's better.
Some characters that take no damage from a Heavy Attack (Circle),
will be injured by a meager Light Attack (Square).
BATTLE COMMANDS (Gear Battle) _________________________________________
(Main Ring)
エーテル機関
ETHER ENGINE
チャージ 攻撃
CHARGE ATTACK
アイテム
ITEM
ETHER ENGINE - Use one of your skills that can be used while in a Gear.
CHARGE - This restores some Fuel. The amount of fuel recovered
varies depending on which attack level you Gear is in.
Level Recover
1 30
2 60
3 90
Infinite 300
Also, there are accesories that increase your basic fuel
recover rate, and there's one that removes status
ailments when using charge.
ATTACK - Perform an attack.
ITEM - Use an item from your inventory.
(Secondary Ring)
特殊装置
SPECIAL EQUIPMENT
逃走 ブースター
RUN AWAY BOOSTER
アイテム
ITEM
SPECIAL EQUIPMENT - Some Gears receive special devices during the course
of the game. This uses Fuel.
RUN AWAY - Your character will try to run away from battle.
If he's successful, everyone flees. If not, another
character can try in that same round to escape as
well.
BOOSTER - Wastes fuel like mad, but until you select it again
to turn it off, your Time Bar maxes out rapidly.
ITEM - Use an item from your inventory.
General Notes on Gear Battles:
- Every time you attack, you gain a level in your Attack Level meter.
When you have enough stored levels, you can do special attacks by
entering a button combination (these are basically Skills for Gears).
- Unlike character skills, if you press a button and can perform a
Skill off of that button, a diagram showing you the total Fuel Cost
as well as what button can be pressed to perform that Skill are shown.
Of course, you can always press X to cancel and just do a normal
attack.
- Skills starting with Square require and consume one Attack Level,
ones starting with Triangle cost two, and ones starting with Circle
cost three.
- Gear Skills are closely related to character ones, in the sense that
learning one character Skill makes you learn one Gear Skill. Since
you can only learn character Skills on foot, it comes to happen
that you need to be on foot even to learn Gear Skills!
- In addition to the Skills you can learn normally (S,S, S,T, T,S,
T,T, C,S and C,T), there are three accesories that allow you to use
one additional Skill per level (S,C, T,C and C,C respectively).
These Skills are extremelly useful as not only do they more damage
than a regular Skill, but they also cost much less fuel. Thanks
to David Johnson (johnsonr@compuserve.com) for this info.
Infinite Attack Level:
- Of special mention is the Infinite Attack Level. For a start, it
isn't achieved normally (i.e. you don't automatically enter it
when using a single attack from Level 3). Instead, each turn you
SPEND in Level 3, there is a chance of you getting to Level
Infinite. This chance is shown as the Hyper Level in the bunch of
indicators at the right. So if it says Hyper Level 30%, each turn
you spend in Attack Level 3 (not counting the one you reach it)
you have a 30% chance of getting to Attack Level Infinite. And
note that you don't have to attack or do anything else to raise to
Infinite Level: you could as well charge fuel while you wait.
- Now, where does this chance come from? Well, while some Gears seem
to have an initial Hyper Level value higher to 0%, generally speaking
it seems to be solely affected by your current HP level. The least
HP you have, the greater this chance is. Keep in mind, though,
that even at almost 0 HP, this chance doesn't seem to raise above
45% or so. Also, the Weltall 2 has a Gear option that puts it
automatically in Infinite Level, and the Xenogears is always at
99% Hyper Level.
- Infinite Attack Level wears of after three turns, so you better
make the most of it. What are your options when in Infinite Attack
Level? For a start, you can use Infinite Level Gear Skills, which
deal a huge amount of damage (about twice as much as a Level 3 Skill)
for a mere 10, 20 or 30 fuel. Since these won't wear your attack
level, you can just use them three times in a row. You can also
charge, and will get 300 fuel back each time.
=========================================================================
6 . L I S T S A N D C H A R T S
=========================================================================
-------------------------------------------------------------------------
I T E M L I S T
-------------------------------------------------------------------------
ITEMS THAT CAN BE USED DURING BATTLE ___________________________________
Japanese English Cost Effect
アクアソル Aqua Sol 20 Recover 50 HP
アクアソルS Aqua Sol Special 100 Recover 150 HP
アクアソルDX Aqua Sol Deluxe 300 Recover 500 HP
アルファソル Alpha Sol 1000 Recover full HP
スペルドラッグ Spell Drug 10000 Recover full HP (all characters)
ローズソル Rose Sol 100 Recover 10 EP
ローズソルS Rose Sol Special 300 Recover 20 EP
ローズソルDX Rose Sol Deluxe 800 Recover 30 EP
シガマソル Sigma Sol 1500 Recover full EP
ゼータソル Zeta Sol 100 Recover life
ゼータソルDX Zeta Sol Deluxe 1000 Recover life and full HP
ケルバーソル Kelba Sol 10 Nullify body status ailments
ガイストソル Geist Sol 20 Nullify mind status ailments
エクストラソル Extra Sol 50 Nullify all status ailments
ホワイトスター White Star 500 Earth def. up / Wind def. down
ブラウンスター Brown Star 500 Wind def. up / Earth def. down
レッドスター Red Star 500 Water def. up / Fire def. down
ブルースター Blue Star 500 Fire def. up / Water def. down
ハードスター Hard Star 800 Defense up during battle
スピードスター Speed Star 1000 Speed up during battle
悲劇の目薬 Eyedrop of Tragedy 10 Causes apparent death
つっこみ薬 Penetrating Medic. 10 Removes apparent death
イージスソル Aegis Sol 2000 Prevent body status ailments
アイギスソル Igis Sol 2000 Prevent mind status ailments
ブルーローズ Blue Rose 1500 Nullifies physical Ether support
レッドローズ Red Rose 1500 Nullifies mental Ether support
ブラックローズ Black Rose 1500 Nullifies equipment Ether support
エル・アイリス El. Iris 1200 Makes attack wind-elemental
エル・ロゴス El. Logos 1200 Makes attack earth-elemental
エル・イグニス El. Ignis 1200 Makes attack fire-elemental
エル・アクヴィ El. Acuvi 1200 Makes attack water-elemental
武器千力 Thousand Warrior Str.1000 Strength up during battle
ITEMS THAT CAN'T BE USED DURING BATTLE _________________________________
Japanese English Cost Effect
オメガソル Omega Sol 50 Restore all HP/EP (one)
サバイバルテント Survival Tent 150 Restore all HP/EP in save p. (all)
STRドライブ Strength Drive 10000 Strenght +1
VITドライブ Vitality Drive 10000 Vitality +1
ETHドライブ Ether Drive 10000 Ether +1
A・Eドライブ Avoid Ether Drive 10000 Ether defense +1
HPドライブ Hit Point Drive 20000 HP max +20
EPドライブ Ether Point Drive 20000 EP max +5
つちのこの肉 Meat of Tsuchinoko 10 Recover 50 HP or sell at Battling
つちのこの極上肉 High Grade Meat of T. 200 Recover 100 HP or sell at Battling
つちのこステーキ Tsuchinoko Steak 300 Recover 150 HP or sell at Battling
牙 Fang 200 Sell at Battling for 150 G
目玉 Eyeball 400 Sell at Battling for 200 G
ウロコ Scale 1000 Sell at Battling for 1500 G
奇妙な果実 Strange Fruit 10 Recover 10 EP
エルフバナナ Elf Banana 10 Recover 50 HP
砂涼イチゴ Desert Strawberry 10 Recover 50 HP
カミナリダイコン Lightning Radish 10 Background item
ドリアンジュース Dorian Juice 10 Background item
ニサンの水 Nisan Water 10 Background item
アヴェの水 Ave Water 10 Background item
おもちゃの鉄砲 Toy Gun 80 Background item
ミニギア Mini Gear 120 Background item
ゲリデルバーの種 Geridelbar Seed 10 Lose 2 Kg
ゲリデルバーの実 Geridelbar Fruit 100 Lose 4 Kg
メートルアグの種 Mertoruag Seed 10 Gain 2 Kg
メートルアグの実 Mertoruag Fruit 100 Gain 4 Kg
EVENT ITEMS ____________________________________________________________
Japanese English Effect
じゃんけんバッジ Sc., Paper, Rock Badge If you have all three badges, a man
かくれんぼバッジ Hide and Seek Badge in Shepad will give you a Power
おにごっこバッジ Tag Game Badge Ring S and a Guard Recover
人形のなみだ Doll of Tears Use Emerada to exchange it for an
Earring in Shepad at end of game.
UFOの写真 UFO Photograph Background item
マスターキー Master Key
下水のカギの束 Sewer Key Bundle
お守りの鈴 Protection Bell Exchange for Church Doctrine at Kojiin
たのしい絵本 Happy Picture Book Background item
ボロボロのマンガ Boring Comic Background item
「教会」のおしえ "Church" Doctrine Background item
クモ Spider Chu Chu eats it when it joins you
鳥のたまご Bird's Egg Yui will cook it
ワンパクフード Dog Food Background item
金塊 Gold Lump Give these to the treasure hunter at
大塊金 Large Gold Lump Shepad to have him dig a tunnel
クモの巣 Spider's Web Background item
Mデイスク M Disk Use this at Kisreb for a sound test
チュチュ人形 Chu Chu Doll Is really Chu Chu before it joins you
観艦式のチケット Ceremony Ticket Used in the ceremony at Solaris
チュチュの魔神像 Chu Chu Devil Statue Strength and Defense +20%, ChuChu only
船室のカギ Ship Room Key
キスレブMAP Kisreb Map
メルガバMAP Melgaba Map
シェバトMAP Shebat Map
ただの石 Ordinary Stone Background item
あかつきの石 Dawn Stone Exchange all three stones
たそがれの石 Twilight Stone for an item in Shepad
とこやみの石 Gloom Stone
象牙 Elephant Tusk Sell at Kisreb's Battling for 2000 G
軍マスターカード Army Master Card Given by Ellie to escape Ave
使役者許可証 Permission Certificate Used to move freely in Solaris
ぱっちぃバッジ Dirty Badge Background item
-------------------------------------------------------------------------
C H A R A C T E R E Q U I P M E N T L I S T
-------------------------------------------------------------------------
HEAD EQUIPMENT _________________________________________________________
Japanese English DF Cost Notes
武闘ぼうし Warrior Hat 1 30 -
剣闘ぼうし Swordman Hat 2 40 -
レザーハット Leather Hat 6 80 -
メタルメット Metal Met 10 200 -
ウォーヘルム War Helm 20 600 -
紅ばねのぼうし Crimson Leaf Hat 28 1200 -
ブラックメット Black Met 35 2000 -
金色のぼうし Golden Hat 45 3800 -
HEAD EQUIPMENT : WOMEN ONLY ____________________________________________
Japanese English DF Cost Notes
星の精霊ぼうし Star Spirit Hat 0 0 -
ホワイトベレー White Beret 8 150 -
シルバーベレー Silver Beret 24 800 -
ルビーメット Ruby Met 32 1600 -
スターライト Star Light 38 2600 -
にじのターバン Rainbow Turban 50 4800 -
ミレニアムヘルム Millenium Helm 55 10000 -
HEAD EQUIPMENT : MEN ONLY ______________________________________________
Japanese English DF Cost Notes
アイアンメット Iron Met 10 200 -
ナイトヘルム Knight Helm 18 1000 -
ダークヘルム Dark Helm 35 1800 Ether defense +5
キングヘルム King Helm 40 2800 -
カイザーヘルム Kaiser Helm 54 5200 -
BODY EQUIPMENT _________________________________________________________
Japanese English DF Cost Notes
武闘着 Warrior Clothing 2 50 -
剣闘着 Sword Fight Clothing 4 80 -
レザージャケット Leather Jacket 10 150 -
アルルの花嫁衣装 Alur's Wedding Dress 14 2000 -
メタルベスト Metal Vest 18 350 -
メタルジャケット Metal Jacket 28 550 -
ペンギンコート Penguin Coat 40 1000 -
聖服 Holy Clothing 42 1200 -
ウォーメイル War Mail 52 1800 -
紅の闘着 Crimson War Clothing 64 2800 -
ブラックレザー Black Leather 76 4200 -
金色の闘着 Golden War Clothing 90 5800 -
BODY EQUIPMENT : WOMEN ONLY ____________________________________________
Japanese English DF Cost Notes
クロススーツ Cloth Suit 6 5000 -
制服 Uniform 12 180 -
戦闘神官服 Fighting Priest Cl. 16 300 -
舞闘着 Martial Arts Clothes 44 1400 -
フワフワクロス Fuwafuwa Clothes 50 2000 -
バトルドレッタ Battle Doretta? 56 1900 -
マーメイドクロス Mermaid Clothes 58 2200 -
デビルクロス Devil Clothes 62 3500 -
美獣の黒衣 Beauty Beast Clothes 82 5000 -
守護天使の衣 Guardian Angel Cl. 60 10000 Evade +10, Ether Def. +10
沈黙の女神服 Silence Goddess Cl. 80 12000 Evade +10, Ether Att. +10
処刑法衣 Execution Clothes 100 7000 -
ミレニアムクロス Millenium Clothes 100 15000 -
BODY EQUIPMENT : MEN ONLY ______________________________________________
Japanese English DF Cost Notes
伝説のマトイ Legendary Wear 0 10000 -
バトルベスト Battle Vest 10 400 -
レッドメイル Red Mail 14 220 -
アイアンメイル Iron Mail 20 800 -
ナイトメイル Knight Mail 34 1800 -
ダークアーマー Dark Armor 60 2400 Ether Defense +10
ばらの闘衣 Rose War Clothes 85 5400 -
殺戮の黒衣 Black Cl. of Killing 108 8000 -
男着 Man Clothes 105 10000 Def. up when an ally's down
英雄装束 Hero's Costume 112 10000 Def. down when an ally's down
無敵王着 Invincible King Cl. 120 12000 Def. up when an ally's down
ACCESSORIES ____________________________________________________________
Japanese English Cost Effect
パワーリング Power Ring 200 Strength +2
パワーリングS Power Ring S 800 Strength +5
スタミナリング Stamina Ring 150 Defense +2
スタミナリングS Stamina Ring S 600 Defense +5
メガネ Glasses 150 Accuracy +2
スーパーゴーグル Super Goggle 600 Accuracy +5
ステップシューズ Step Shoes 150 Evade +2
プレミアシューズ Premium Shoes 600 Evade +5
エーテル石 Ether Stone 500 Ether power +2
大エーテル石 Big Ether Stone 2000 Ether power +5
抗エーテル石 Resist Ether Stone 500 Ether defense +2
大抗エーテル石 Big Resist Ether St. 2000 Ether defense +5
スピードリング Speed Ring 1200 Speed +1
スピードリングS Speed Ring S 3000 Speed +2
闘魂ベルト War Spirit Belt 2000 HP max +10% and recovery (?)
大和ベルト Great Harmony Belt 4000 HP max +25% and recovery (?)
スモールアンプ Small Anp 12000 Halves EP consumption
ウィザードリング Wizard Ring 20000 Skill obtaining rate up
ヘラクレスリング Heracles Ring 16000 Obtained Experience 50% up
バイヤーのあかし Buyer Certificate 50000 Raise chance of getting rare items
聖者のペンダント Holy Man's Pendant 8000 Doubles assisting effects time
Works with Hyper Mode!
ライフストーン Life Stone 20000 HP recover x2
クライシスパワー Crisis Power 15000 Strength up when HP is low
ガードリング Guard Ring 2000 Defense up
アヴォイドリング Avoid Ring 3000 Evade up
黒のロングコート Black Long Coat 12000 Strength +10, Ether Defense +10
戦場のエプロン Battlefield Apron 6000 Strength +5, Defense +5
ボディーガード Body Guard 8000 Prevents body-affecting ailments
マインドガード Mind Guard 8000 Prevents mind-affecting ailments
ポイズンガード Poison Guard 1500 Prevents "Poison"
スリープガード Sleep Guard 1500 Prevents "Sleep"
クールメガネ Cool Glasses 1500 Prevents "Blindness"
ブレインガード Brain Guard 1500 Prevents "Forget"
スピードシューズ Speed Shoes 5000 Speed up
マッサルベルト Muscle Belt 3000 Defense up
エーテルダブル Ether Double 38000 Doubles Ether Power and EP costs
エーテルガード Ether Guard 8000 Prevents EP-draining attacks
風の指輪 Wind Ring 5000 Defend against wind attacks
地の指輪 Earth Ring 5000 Defend against earth attacks
火の指輪 Fire Ring 5000 Defend against fire attacks
水の指輪 Water Ring 5000 Defend against water attacks
エーテルリバース Ether Reverse 10000 Heals HP if you are hit with an
Ether you have defense against
SDふぇい人形 SD Fei Doll 60000 Crit. hit damage up, Emerada only
SDばると人形 SD Bart Doll 60000 Crit. hit rate up, Emerada only
SDびりー人形 SD Billy Doll 60000 Raises Accuracy and Evade
SDえりぃ人形 SD Ellie Doll 60000 Ether damage ramdomly +50% or -50%
SDえめらだ人形 SD Emerada Doll 60000 Counterattacks dealing same damage
人魚のイヤリング Mermaid Earring 10000 Eth.+10, Eth.Def +10, Emerada only
ちゅちゅの魔神像 ChuChu's Devil God 40000 Att. +20%, Def. +20%, ChuChu only
形見のペンダント Memory Pendant 100 Ether +6, Eth. Def. +6, Rico only
-------------------------------------------------------------------------
C H A R A C T E R W E A P O N L I S T
-------------------------------------------------------------------------
RODS : ELEHAYMM VAN HOUTEN _____________________________________________
Japanese English AT Cost Notes
マジカルロッド Magical Rod 2 50 -
シグナルロッド Signal Rod 4 100 -
ラギカルロッド Ragical Rod 6 250 -
ムーンロッド Moon Rod 8 600 Causes "Sleep"
マーシャルロッド Marshal Rod 12 1000 -
サンダーロッド Thunder Rod 14 2200 Wind-elemental
アースロッド Earth Rod 14 2200 Earth-elemental
フレアロッド Flare Rod 16 2600 Fire-elemental
アイスロッド Ice Rod 14 2200 Water-elemental
クィーンロッド Queen Rod 18 3200 Lowers enemy's Ether Power
ダイナマイロッド DinamiRod 20 4500 -
ダークロッド Dark Rod 22 5800 -
カオスロッド Chaos Rod 24 7000 -
コテンパンロッド Kotenpan Rod 28 12000 -
デスメタルロッド Death Metal Rod 38 2200 -
WHIPS : BARTHOLOMEI FATIMA _____________________________________________
Japanese English AT Cost Notes
レザーウィップ Leather Whip 2 60 -
アイアンウィップ Iron Whip 4 120 -
スナッパー Snapper 6 280 -
コブラ Cobra 5 700 Causes "Poison"
サーペント Serpent 7 1200 -
ブラックスネーク Black Snake 7 2400 Ether capacity down
シルバーブラッド Silver Brad 8 2800 -
ガリアンウィップ Guardian Whip 10 3400 -
デザートウォーム Desert Worm 12 4800 -
サウンドウェイブ Sound Wave 14 5600 -
バスターウィップ Buster Whip 16 6200 -
ライジン Quick Lightning 20 7500 -
デスウィップ Death Whip 24 8200 -
GUNS : BILLY LEE BLACK _________________________________________________
Handguns
Japanese English AT Cost Notes
B&JM10 B&JM 10 - 2000 -
B&JM686 B&JM 686 - 3500 -
古式銃 Old-style Gun - 12000 -
ゴッドファーザー God Phaser - 20000 -
Handgun Ammo
Japanese English AT Cost Notes
B&JMA弾 B&JM A Bullets 18 20 For the B&JM 10
B&JMS弾 B&JM S Bullets 21 40 For the B&JM 10
B&JMX弾 B&JM X Bullets 24 60 For the B&JM 10
B&JM6A弾 B&JM6 A Bullets 30 40 For the B&JM 686
B&JM6S弾 B&JM6 S Bullets 36 60 For the B&JM 686
B&JM6X弾 B&JM6 X Bullets 42 80 For the B&JM 686
E001弾 E001 Bullets 48 150 For the Old-st., Wind-elem.
E002弾 E002 Bullets 48 150 For the Old-st., Earth-elem.
E003弾 E003 Bullets 48 150 For the Old-st., Fire-elem.
E004弾 E004 Bullets 48 150 For the Old-st., Water-elem.
GOD弾 GOD Bullets 60 200 For the God Phaser
Ether Gun Ammo
Japanese English AT Cost Notes
風のエーテル弾 Wind Ether Bullets - 1000 Wind-elemental
地のエーテル弾 Earth Ether Bullets - 1000 Earth-elemental
火のエーテル弾 Fire Ether Bullets - 1000 Fire-elemental
水のエーテル弾 Water Ether Bullets - 1000 Water-elemental
Big Gun Ammo
Japanese English AT Cost Notes
SS010弾 SS010 Bullets 30 30 -
SS020弾 SS020 Bullets 36 60 -
SS030弾 SS030 Bullets 42 90 -
SS040弾 SS040 Bullets 48 120 -
KATANA : SHITAN UZUKI __________________________________________________
Japanese English AT Cost Notes
戦国刀 War Country Sword 30 8000 -
山女 Female Mountain 32 12000 -
大?? Great ??? 35 20000 -
無命 Lifeless 40 34464 -
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G E A R E Q U I P M E N T L I S T
-------------------------------------------------------------------------
Japanese English Cost Effect
装甲板 Armor 25 Armor +2
装甲板+1 Armor +1 50 Armor +5
装甲板+2 Armor +2 75 Armor +8
装甲板+3 Armor +3 100 Armor +10
装甲板+4 Armor +4 150 Armor +20
装甲板+5 Armor +5 200 Armor +30
装甲板+6 Armor +6 250 Armor +50
装甲板+7 Armor +7 400 Armor +80
装甲板DX Armor Deluxe 500 Armor +100
軽量装甲板+1 Light Weight Armor +1 150 Armor +15, Reaction +5
軽量装甲板+2 Light Weight Armor +2 400 Armor +40, Reaction +5
軽量装甲板+3 Light Weight Armor +3 600 Armor +60, Reaction +5
?金装甲板 ? Gold Armor 300 Armor +10, Anti-Gel 50%
?金装甲板+1 ? Gold Armor +1 500 Armor +50, Anti-Gel 50%
軽合金 Light Fit Gold 200 Armor +30
重合金 Heavy Fit Gold 200 Armor +30
ビームコート Beam Coat 600 Anti-Beam 50%
鏡面装甲板 Mirror Armor 1200 Armor +50, Anti-Beam 50%
鏡面装甲板+1 Mirror Armor +1 1800 Armor +100, Anti-Beam 50%
雲母 Cloud Mother 750 Anti-Electricity 30%
絶縁装甲板 Insulating Armor 1500 Armor +10, Anti-Electricity 30%
絶縁装甲板+1 Insulating Armor +1 2250 Armor +50, Anti-Electricity 30%
耐圧分子結合殻 Anti-Pr. Molec. Net 750 Anti-Pressure 10%
耐圧装甲板 Anti-Pr. Armor 1500 Anti-Pressure 20%
耐圧装甲板+1 Anti-Pr. Armor +1 2250 Anti-Pressure 30%
衝撃拡散板 Shock Diffusing Armor 700 Anti-Spinner 10%
刻印装甲板 Engr. Seal Armor 1400 Anti-Engraved Seal 50%
刻印装甲板+1 Engr. Seal Armor +1 2100 Anti-Engraved Seal 75%
対天使装甲 Anti-Angel Armor 900 Armor +50, Anti-Angel 30%
対天使装甲+1 Anti-Angel Armor +1 1800 Armor +100, Anti-Angel 50%
対天使装甲S Anti-Angel Armor S 2400 Ether Armor +50, Anti-Angel 50%
エーテル装甲 Ether Armor 1000 Ether Armor +50
エーテル装甲+1 Ether Armor +1 2000 Ether Armor +100
エーテル装甲+2 Ether Armor +2 3000 Ether Armor +150
エーテル装甲+3 Ether Armor +3 4000 Ether Armor +200
風ヴェール装甲板 Wind Veil Armor 5000 Defense against Earth attacks
地ヴェール装甲板 Earth Veil Armor 5000 Defense against Wind attacks
火ヴェール装甲板 Fire Veil Armor 5000 Defense against Water attacks
水ヴェール装甲板 Water Veil Armor 5000 Defense against Fire attacks
焼けた装甲板 Burnt Armor 4000 Armor +2
中古回路 Ancient Circuit 2500 Reaction +10, Defense up
シンプル回路 Simple Circuit 2500 Reaction +10, Defense up
反応回路 Reaction Circuit 2500 Reaction +20
防御回路 Defense Circuit 2500 Defense up
A回路 A Circuit 125 Agility up (World map except
Snowfield, Desert or Underwater)
B回路 B Circuit 125 Agility up (Snowfield) (雪原)
C回路 C Circuit 125 Agility up (Desert) (砂漠)
D回路 D Circuit 125 Agility up (Underwater) (水中)
E回路 E Circuit 125 Ether Armor +10, Ether Engine +4
C回路+1 C Circuit +1 500 Agility up (Desert) (砂漠)
エアコン Air conditioning 2500 Agility up (Desert) (砂漠)
ビームジャーマー Beam Jammer 1000 Anti-Beam 75%
アース Earth 1250 Anti-Electricity 50%
耐圧構造材 Anti-Pressure Struc. 1400 Anti-Pressure 25%
気密シールド Air Pressure Shield 1500 Anti-Gas 20%
ノイズフィルター Noise Filter 2000 Anti-Sound Wave 100%
対天使システム Anti-Angel System 2500 Anti-Angel 100%
酸素ボンベ Oxigen Bomb 2500 Agility up (Underwater) (水中)
マグネットコート Magnet Coat 4000 Reaction +25
バラスト Balast 2000 Armor +30
金メッキ Gold Mekki 15000 Anti-Gel 100%
対刻印バリア Anti-Eng. S. Barrier 3000 Anti-Engraved Seal 100%
パワーマジック Power Magic 3000 Ether Engine +8
レンズシールド Lens Shield 2500 Prevents "Camera malfunction"
ダブルヴェール Double Veil 3000 Doubles Elemental Defense duration
マジックガード Magic Guard 2250 Protects the Ether engine
エンジンガード Engine Guard 5000 Protects the engine
守護法円 Protec.System Circle 4000 Protects the pilot
タンクブロック Tank Block 3000 Protects the fuel tank
リペアコート Repair Coat 2000 Protects the armor
ギアブロック Gear Block 2000 Protects movement capacity
フレームHP10 Frame HP 10 250 Allows to use "10% HP Recover"
フレームHP30 Frame HP 30 750 Allows to use "30% HP Recover"
フレームHP50 Frame HP 50 1250 Allows to use "50% HP Recover"
フレームHP70 Frame HP 70 1750 Allows to use "70% HP Recover"
フレームHP90 Frame HP 90 2500 Allows to use "90% HP Recover"
チャージクリナー Charge Cleaner 5000 "Charge" removes status ailments
封印攻撃L1解除 Sealed Att.L1 Canc. 10000 Allows to use S,C combination
封印攻撃L2解除 Sealed Att.L2 Canc. 10000 Allows to use T,C combination
封印攻撃L3解除 Sealed Att.L3 Canc. 10000 Allows to use C,C combination
GNRS20 GNRS 20 35000 Engine Power +20%
GNRS50 GNRS 50 65000 Engine Power +50%
燃料リカバーA Fuel Recover A 2500 "Charge" recovers 50 fuel
燃料リカバーS Fuel Recover S 10000 "Charge" recovers 100 fuel
燃料リカバーX Fuel Recover X 30000 "Charge" recovers 200 fuel
燃料リカバーZ Fuel Recover Z 50000 "Charge" recovers 500 fuel
-------------------------------------------------------------------------
G E A R W E A P O N L I S T
-------------------------------------------------------------------------
GEAR RODS : VIERGE AND E.REGRS _________________________________________
Japanese English AT Cost Notes
マジカルロッドG Magical Rod G 2 200 -
シグナルロッドG Signal Rod G 4 500 -
フィストロッドG Fist Rod G 8 1000 -
ヴェガスロッドG Vegas Rod G 12 1800 -
ラギカルロッドG Ragical Rod G 24 4200 -
サンダーロッドG Thunder Rod G 60 8200 Wind-elemental
アースロッドG Earth Rod G 60 8200 Earth-elemental
フレアロッドG Flare Rod G 65 8800 Fire-elemental
アイスロッドG Ice Rod G 60 8200 Water-elemental
ブレイクロッドG Break Rod G 75 10000 Causes "Slow"
スモークロッドG Smoke Rod G 78 12000 Causes "Camera Malfunction"
カオスロッドG Chaos Rod G 80 13200 -
GEAR WHIPS : BRIGANDER AND E.ANDVALI ___________________________________
Japanese English AT Cost Notes
レザーWG Leather WG 10 1000 -
アイアンWG Iron WG 16 1600 -
スナッパーWG Snapper WG 18 2000 -
サーペントWG Serpent WG 35 4500 -
BスネークWG Black Snake WG 50 6800 -
SブラッドWG Silver Brad WG 56 7200 -
ライジンWG Quick Lightning WG 100 13000 Causes "Power Loss"
サウンドWG Sound WG 120 16800 Causes "Ether Engine Silence"
GEAR GUNS : RENMAZUO AND E.RENMAZUO ____________________________________
Handguns
Japanese English AT Cost Notes
GEARM10 GEARM10 - 4000 -
GEARM686 GEARM686 - 7800 -
古式銃 Old-style Gun - 20000 -
ゴッドギア God Gear - 24000 -
Handgun Ammo
Japanese English AT Cost Notes
GEARMA弾 GEARM A Bullets 18 100 For the GEAR M10
GEARMS弾 GEARM S Bullets 30 200 For the GEAR M10
GEARMX弾 GEARM X Bullets 42 300 For the GEAR M10
GEARM6A弾 GEARM6 A Bullets 24 200 For the GEAR M686
GEARM6S弾 GEARM6 S Bullets 36 300 For the GEAR M686
GEARM6X弾 GEARM6 X Bullets 48 400 For the GEAR M686
E001G弾 E001G Bullets 60 500 For the Old-st., Wind-elem.
E002G弾 E002G Bullets 60 500 For the Old-st., Earth-elem.
E003G弾 E003G Bullets 60 500 For the Old-st., Fire-elem.
E004G弾 E004G Bullets 60 500 For the Old-st., Water-elem.
E005G弾 E005G Bullets 54 500 For the Old-st., ???
E006G弾 E006G Bullets 54 500 For the Old-style
GODG弾 GODG Bullets 72 1000 For the God Gear
Big Gun Ammo
Japanese English AT Cost Notes
SS010G弾 SS010G Bullets 24 100 -
SS020G弾 SS020G Bullets 36 200 -
SS030G弾 SS030G Bullets 48 300 -
SS040G弾 SS040G Bullets 60 400 -
GEAR KATANA : HEIMDAL AND E.FENRIR _____________________________________
Japanese English AT Cost Notes
戦国刀 War Country Sword 90 9000 -
山女 Female Mountain 110 13000 -
?震剣 ? Quake Sword 120 22000 -
大和魂 Yamato Soul 160 36000 -
?神剣 ? God Sword 200 14000 -
-------------------------------------------------------------------------
G E A R E N G I N E L I S T
-------------------------------------------------------------------------
Japanese English AT Fuel Cost
G4・1200 G4.1200 4 1200 800
G6・1200 G6.1200 6 1200 1200
Z9・1500 Z9.1500 9 1500 1800
-------------------------------------------------------------------------
G E A R F R A M E L I S T
-------------------------------------------------------------------------
Japanese English HP Cost Gear
WELT018 WELT018 1800 150 Weltall
WELT021 WELT021 2100 400 Weltall
WELT025 WELT025 2500 800 Weltall
WELT030 WELT030 3000 1400 Weltall
HEIM032 HEIM032 3200 1800 Heimdal
BRIG019 BRIG019 1900 250 Brigander
BRIG022 BRIG022 2200 500 Brigander
BRIG027 BRIG027 2700 900 Brigander
-------------------------------------------------------------------------
G E A R A R M O R L I S T
-------------------------------------------------------------------------
Japanese English DF EthDF Cost
MS鋼板#3 MS Steel Plate #3 30 0 50
MS鋼板#6 MS Steel Plate #6 60 0 500
MS鋼板#9 MS Steel Plate #9 90 0 1500
-------------------------------------------------------------------------
S K I L L S / E T H E R S L I S T
-------------------------------------------------------------------------
W o n g
F e i F o n g
FEI'S SKILLS ___________________________________________________________
Japanese Translation Motion AP
武技雷迅 Martial Arts Swift Lightning S,O 4
武技千裂 Martial Arts Thousand Explosions S,S,O 5
武技破岩 Martial Arts Rock Break T,O 5
武技崩天 Martial Arts Heaven Crumble S,S,S,O 6
武技天舞 Martial Arts Heaven Dance S,T,O 6
武技龍迅 Martial Arts Swift Dragon T,S,O 6
武技虎咆 Martial Arts Roaring Tiger O,O 6
超武技風勁 Super Martial Arts Strong Wind S,S,S,S,O 7
超武技地勁 Super Martial Arts Strong Earth S,S,T,O 7
超武技火勁 Super Martial Arts Strong Fire S,T,S,O 7
超武技水勁 Super Martial Arts Strong Water T,S,S,O 7
超武技光勁 Super Martial Arts Strong Light T,T,O 7
超武技闇勁 Super Martial Arts Strong Gloom O,S,O 7
While riding the Weltall or the Xenogears:
Japanese Translation Motion Fuel Cost Level
武技雷撃 Martial Arts Lightning Attack S,S 10+40 1
武技烈風 Martial Arts Violent Gale S,T 10+50 1
武技雷轟 Martial Arts Lighning Thunder S,C 10+10 1
武技破山 Martial Arts Mountain Destroyer T,S 20+70 2
武技竜天 Martial Arts Heaven Dragon T,T 20+80 2
武技十字 Martial Arts Ten Characters T,C 20+20 2
武技雷舞 Martial Arts Thunder Dance C,S 30+100 3
武技?舞 Martial Arts ? Dance C,T 30+110 3
武技震雷 Martial Arts Quake Thunder C,C 30+30 3
超武技光拳 Super Martial Arts Light Fist S 10 I
超武技轟天 Super Martial Arts Roar Heaven T 20 I
超武技黒拳 Super Martial Arts Black Fist C 30 I
Note that although the names are the same when inside the Weltall than when
in the Xenogears, the skills themselves aren't.
FEI'S ETHERS ___________________________________________________________
Japanese Translation EP Effect
指弾 Finger Bullet 2 Non-elemental damage (one)
内?功 Inner ? Success 2 Recover some HP (one)
剛気 Mind Strength 4 Attack power up (self)
柔気 Mind Softness 4 Gain counterattack ability (self)
光勁 Strong Light 5 Defense up, attack down (self)
闇勁 Strong Gloom 5 Attack up, defense down (self)
千光 Thousand Lights 10 Non-elemental damage (one)
銀牙 Silver Fang 20 Non-elemental damage (all)
While riding the Weltall or the Xenogears:
Japanese Translation EP Effect
指弾 Finger Bullet 2 Non-elemental damage (one)
内?功 Inner ? Success 2 Restores armor (self)
光勁 Strong Light 5 Gear defense up, attack down (self)
闇勁 Strong Gloom 5 Gear attack up, defense down (self)
千光 Thousand Lights 10 Non-elemental damage (one)
銀牙 Silver Fang 20 Non-elemental damage (all)
WELTALL'S OPTIONS ______________________________________________________
None
WELTALL-2'S OPTIONS ____________________________________________________
Japanese Translation Fuel Effect
システムイド System ID 1000 Causes infinite attack level
雷神波 Thunder God Wave 600 Non-elemental damage (one)
炎獄? Fire Hell ??? 1000 Fire-elemental damage (all)
XENOGEARS' OPTIONS _____________________________________________________
None
E l e h a y m m
V a n H o u t e n
ELLIE'S SKILLS _________________________________________________________
Japanese Translation Motion AP
スクリーマー Screamer S,C 4
スピニングソルト Spinning Sault S,S,C 5
ブレイクスルー Breakthrough T,C 5
ダブルインパクト Double Impact S,S,S,C 6
スカイアタック Sky Attack S,T,C 6
シャインスパーク Shine Spark T,S,C 6
スティングキック Sting Kick C,C 6
サンダーウェポン Thunder Weapon S,S,S,S,C 7
ランドウェポン Land Weapon S,S,T,C 7
フレアウェポン Flare Weapon S,T,S,C 7
アイスウェポン Ice Weapon T,S,S,C 7
While riding the Vierge or the El Regrs:
Japanese Translation Motion Fuel Cost Level
ダブルインパクト Double Impact S,S 10+40 1
ハードスマッシュ Hard Smash S,T 10+50 1
ビートストーム Beat Storm S,C 10+10 1
ソニックドライブ Sonic Drive T,S 20+70 2
ハートストライク Heart Strike T,T 20+80 2
メガインパクト Mega Impact T,C 20+20 2
イナズマドライブ Inazuma Drive C,S 30+100 3
ハイパーゴッデス Hyper Goddess C,T 30+110 3
ブレイズダンス Blaze Dance C,C 30+30 3
イナズマフレイル Inazuma Flail S 10 I
ブルーブラスト Blue Blast T 20 I
ダクゴッデス Dark Goddess C 30 I
ELLIE'S ETHERS _________________________________________________________
Japanese Translation EP Effect
リグ・ボルト Rig . Bolt 2 Wind damage (low, one)
ルド・ランス Rud . Lance 2 Earth damage (low, one)
エラ・キューブ Era . Cube 2 Fire damage (low, one)
レイ・アイス Rei . Ice 2 Water damage (low, one)
リグ・バーン Rig . Horn 6 Wind damage (medium, area)
ルド・ストーム Rud . Storm 6 Earth damage (medium, area)
エラ・ドラゴン Era . Dragon 6 Fire damage (medium, area)
レイ・ミスト Rei . Mist 6 Water damage (medium, area)
リグ・ウェイブ Rig . Wave 10 Wind damage (high, all)
ルド・ゴースト Rud . Ghost 10 Earth damage (high, all)
エラ・ラーゴ Era . Rargo 10 Fire damage (high, all)
レイ・ロード Rei . Rod 10 Water damage (high, all)
While riding the Vierge or the El Regrs:
Japanese Translation EP Effect
リグ・ボルト Rig . Bolt 2 Wind damage (low, one)
ルド・ランス Rud . Lance 2 Earth damage (low, one)
エラ・キューブ Era . Cube 2 Fire damage (low, one)
レイ・アイス Rei . Ice 2 Water damage (low, one)
リグ・バーン Rig . Horn 6 Wind damage (medium, area)
ルド・ストーム Rud . Storm 6 Earth damage (medium, area)
エラ・ドラゴン Era . Dragon 6 Fire damage (medium, area)
レイ・ミスト Rei . Mist 6 Water damage (medium, area)
リグ・ウェイブ Rig . Wave 10 Wind damage (high, all)
ルド・ゴースト Rud . Ghost 10 Earth damage (high, all)
エラ・ラーゴ Era . Rargo 10 Fire damage (high, all)
レイ・ロード Rei . Rod 10 Water damage (high, all)
VIERGE'S OPTIONS _______________________________________________________
Japanese Translation Fuel Effect
エアッド Eadd 400 Ether attack
EL REGRS' OPTIONS ______________________________________________________
Japanese Translation Fuel Effect
エアッド Eadd 400 Ether attack
S h i t a n
U z u k i
SHITAN'S SKILLS ________________________________________________________
Japanese Translation Motion AP
浮雲 Floating Cloud S,C 4
無風 Nothingness Wind S,S,C 5
刃雷 Thunder Blade T,C 5
震雷 Quake Thunder S,S,S,C 6
連剣 Consecutive Blade S,T,C 6
波壊 Wave Destruction T,S,C 6
奥技 Inner Skill C,C 6
風精 - 柳 - Wind Skill - Willow - S,S,S,S,C 7
地精 - 崩 - Earth Skill - Crumble - S,S,T,C 7
火精 - ? - Fire Skill - ? - S,T,S,C 7
水精 - ? - Water Skill - ? - T,S,S,C 7
While wielding a Katana
Japanese Translation Motion AP
雨? Rain ? S,C 4
円月 Full Moon S,S,C 5
天雲 Heaven Cloud T,C 5
?? ??? S,S,S,C 6
夜光 Evening Light S,T,C 6
斬烈 Furious Kill T,S,C 6
冥月 Dark Moon C,C 6
風精刀気 - 宴 - Wind Skill Sword Mind - Feast - S,S,S,S,C 7
地精刀気 - 轟 - Earth Skill Sword Mind - Roar - S,S,T,C 7
火精刀気 - 鵬 - Fire Skill Sword Mind - Phoenix- S,T,S,C 7
水精刀気 - ? - Water Skill Sword Mind - ? - T,S,S,C 7
While riding the Heimdal:
Japanese Translation Motion Fuel Cost Level
拳追 Chasing Fist S,S 10+40 1
烈風 Violent Gale S,T 10+50 1
流影 Flowing Shadow S,C 10+10 1
震雷 Thunder Quake T,S 20+70 2
風迅 Swift Wind T,T 20+80 2
?牙 ??? Fang T,C 20+20 2
波壊 Wave Destroy C,S 30+100 3
拳迅 Swift Fist C,T 30+110 3
天衝 Heaven Shock C,C 30+30 3
?? ??? S 10 I
斬? ??? Murder T 20 I
炎拳 Fire Fist C 30 I
While riding the Heimdal or the El Fenrir and wielding a Gear Katana:
Japanese Translation Motion Fuel Cost Level
剣追 Chasing Sword S,S 10+40 1
烈風 Violent Gale S,T 10+50 1
流影 Flowing Shadow S,C 10+10 1
震雷 Thunder Quake T,S 20+70 2
風迅 Swift Wind T,T 20+80 2
?牙 ??? Fang T,C 20+20 2
波壊 Wave Destroy C,S 30+100 3
剣迅 Swift Sword C,T 30+110 3
天衝 Heaven Shock C,C 30+30 3
?? ??? S 10 I
斬? ??? Murder T 20 I
炎剣 Fire Sword C 30 I
SHITAN'S ETHERS ________________________________________________________
Japanese Translation EP Effect
小波 Small Wave 2 Recover some HP (one)
練気 Refined Spirit 2 Next Ether cast by Shitan affects all party members (self)
風聖衣 Wind Holy Clothes 4 Defense against earth (one)
地聖衣 Earth Holy Clothes 4 Defense against wind (one)
火聖衣 Fire Holy Clothes 4 Defense against water (one)
水聖衣 Water Holy Clothes 4 Defense against fire (one)
縁掌 Connect Palm 3 Remove body status abnorm. (one)
霊掌 Soul Palm 3 Remove mind status abnorm. (one)
光香 Light Incense 2 Defense up, attack down (one)
闇香 Darkness Incense 2 Attack up, defense down (one)
仙勁 Strong Hermit 6 Speed up (one)
While riding the Heimdal or the El Fenrir:
Japanese Translation EP Effect
小波 Small Wave 2 Restore armor (one)
練気 Refined Spirit 2 Next Ether cast by Shitan affects
all party members.
風聖衣 Wind Holy Clothes 4 Defense against earth (one)
地聖衣 Earth Holy Clothes 4 Defense against wind (one)
火聖衣 Fire Holy Clothes 4 Defense against water (one)
水聖衣 Water Holy Clothes 4 Defense against fire (one)
光香 Light Incense 2 Defense up, attack down (one)
闇香 Darkness Incense 2 Attack up, defense down (one)
HEIMDAL'S OPTIONS ______________________________________________________
None
EL FENRIR'S OPTIONS ____________________________________________________
None
B a r t h o l o m e i
F a t i m a
BART'S SKILLS __________________________________________________________
Japanese Translation Motion AP
ネックハンター Neck Hunter S,O 4
ツインソニック Twin Sonic S,S,O 5
リズムショック Rhythm Shock T,O 5
ダイナミック Dynamic S,S,S,O 6
アストラル Astral S,T,O 6
ネックソーサー Neck Saucer T,S,O 6
帝王の?き Emperor's ? Ki O,O 6
エンジェル Angel S,S,S,S,O 7
ランドブレイク Land Break S,S,T,O 7
プロミネンス Prominence S,T,S,O 7
トルネード Tornado T,S,S,O 7
While riding the Brigander or the El Andvari:
Japanese Translation Motion Fuel Cost Level
チェーンウィップ Chain Whip S,S 10+40 1
ビートスネーク Beat Snake S,T 10+50 1
スパークウェーブ Spark Wave S,C 10+10 1
ブラッドスネーク Blood Snake T,S 20+70 2
ビートストーム Beat Storm T,T 20+80 2
デッドキャノン Dead Cannon T,C 20+20 2
ダンスウェイブ Dance Wave C,S 30+100 3
ツインスネーク Twin Snake C,T 30+110 3
スカイドライブ Sky Drive C,C 30+30 3
メテオフォール Meteo Fall S 10 I
デッドダンス Dead Dance T 20 I
ソウルエンド Soul End C 30 I
BART'S ETHERS __________________________________________________________
Japanese Translation EP Effect
ワイルドスマイル Wild Smile 2 Lowers Accuracy (one)
ゴールドショット Gold Shot 2 Non-elemental damage (one)
ホワイトグローブ White Glow 3 Damage equals ??? (one)
レッドコロン Red Cologne 4 Raises attack power (self)
ブルーコロン Blue Cologne 6 Raises Accuracy and Evade (self)
ホワイトコロン White Cologne 6 Gain counterattack ability (self)
ウインドモード Wind Mode 4 Make weapon wind-elemental (one)
アースモード Earth Mode 4 Make weapon earth-elemental (one)
ファイアモード Fire Mode 4 Make weapon fire-elemental (one)
ウォータモード Water Mode 4 Make weapon water-elemental (one)
While riding the Brigander or the E . Andvari:
Japanese Translation EP Effect
ワイルドスマイル Wild Smile 2 Lowers Accuracy
ゴールドショット Gold Shot 2 Non-elemental damage (one)
ウインドモード Wind Mode 4 Make weapon wind-elemental (one)
アースモード Earth Mode 4 Make weapon earth-elemental (one)
ファイアモード Fire Mode 4 Make weapon fire-elemental (one)
ウォータモード Water Mode 4 Make weapon water-elemental (one)
BRIGANDER'S OPTIONS ____________________________________________________
Japanese Translation Fuel Effect
ユグドラ?雷 Yggdra ?? Thunder 600 Ether attack (one)
EL ANDVARI'S OPTIONS ___________________________________________________
Japanese Translation Fuel Effect
ユグドラ?雷 Yggdra ?? Thunder 600 Ether attack (one)
R i c a r d o
B a n d e r a s
RICO'S SKILLS __________________________________________________________
Japanese Translation Motion AP
リコ・ロケット Rico Rocket S,O 4
デスドライブ Death Drive S,S,O 5
バンデラス・ラナ Banderas Lana T,O 5
ドラゴンナックル Dragon Knuckle S,S,S,O 6
雷炎ボム Thunder Fire Bomb S,T,O 6
パイルクラッシュ Pile Crash T,S,O 6
サルトストライク Sault Strike O,O 6
デスローリング Death Rolling S,S,S,S,O 7
炎?ラリアット Fire ??? Lariat S,S,T,O 7
ヘルスプラッシュ Hell Splash S,T,S,O 7
While riding the Stier or the El Stier:
Japanese Translation Motion Fuel Cost Level
ドリルウォー Drill War S,S 10+40 1
ボンバーヘッド Bomber Head S,T 10+50 1
ドリルドライバー Drill Driver S,C 10+10 1
グランドスラム Grand Slam T,S 20+70 2
トルネードD Tornado D T,T 20+80 2
ギルトハンマー Guilt Hammer T,C 20+20 2
メガボディー Mega Body C,S 30+100 3
スカイドライバー Sky Driver C,T 30+110 3
スクラップ Scrap C,C 30+30 3
ドリルカイサー Drill Kaiser S 10 I
ドライブカイサー Drive Kaiser T 20 I
アイアンカイサー Iron Kaiser C 30 I
RICO'S ETHERS __________________________________________________________
Japanese Translation EP Effect
鋼の拳 Steel Fist 2 Attack up (self)
鋼の肉体 Steel Flesh 2 Defense up (self)
鋼の精神 Steel Mind 2 Ether defense up (self)
鋼の闘気 Steel Fight Spirit 4 Non-elemental attack (one)
While riding the Stier or the E . Stier:
Japanese Translation EP Effect
鋼の闘気 Steel Fight Spirit 4 Non-elemental attack (one)
STIER'S OPTIONS ________________________________________________________
None
EL STIER'S OPTIONS _____________________________________________________
None
B i l l y
L e e B l a c k
BILLY'S SKILLS _________________________________________________________
Japanese Translation Motion AP
アダムズアップル Adam's Apple S,O 4
ガンホリック Gun Holic S,S,O 5
ヘルブラスト Hell Blast T,O 5
ナットクラック Nut Crack S,S,S,O 6
スカイウォーカー Sky Walker S,T,O 6
デビルブラスト Devil Blast T,S,O 6
バァンブラウ Van Blow O,O 6
ドゥルードリーム Douruu Dream S,S,S,S,O 7
ヘブンズゲート Heaven's Gate S,S,T,O 7
ディアフレンド Dear Friend S,T,S,O 7
While riding the Renmazuo or the El Renmazuo:
Japanese Translation Motion Fuel Cost Level
ダブルスナップ Double Snap S,S 10+40 1
ハードスナップ Hard Snap S,T 10+50 1
ハードガン Hard Gun S,C 10+10 1
ガンブリンガー Gun Bringer T,S 20+70 2
インパクトガン Impact Gun T,T 20+80 2
ゴッドフィスト God Fist T,C 20+20 2
ブレイズショット Blaze Shot C,S 30+100 3
ハードガトリング Hard Gatling C,T 30+110 3
スカイガトリング Sky Gatling C,C 30+30 3
サウザンド Meteo Fall S 10 I
ゴッドクライム God Claim T 20 I
ソウルオブゴッド Soul of the God C 30 I
BILLY'S ETHERS _________________________________________________________
Japanese Translation EP Effect
浄化の光 Cleansing Light 2 Remove all status aiments (one)
療しの光 Healing Light 2 HP recover (one)
聖なる光 Holy Light 4 HP recover (all)
女神のエール Goddess' Yell 4 Speed up (one)
女神の眼差し Goddess' Predilection 4 Defense up (one)
風の盾 Wind Shield 4 Protection against earth (one)
地の盾 Earth Shield 4 Protection against wind (one)
火の盾 Fire Shield 4 Protection against water (one)
水の盾 Water Shield 4 Protection against fire (one)
女神の気合い Goddess' Spirit Fusion 8 Recover life (one)
While riding the Renmazuo or the El Renmazuo:
Japanese Translation EP Effect
療しの光 Healing Light 2 Restore armor (one)
聖なる光 Holy Light 4 Restore armor (all)
風の盾 Wind Shield 4 Protection against earth
地の盾 Earth Shield 4 Protection against wind
火の盾 Fire Shield 4 Protection against water
水の盾 Water Shield 4 Protection against fire
RENMAZUO'S OPTIONS _____________________________________________________
Japanese Translation Fuel Effect
ジェシーカノン Jessie Cannon 500 Non-elemental damage (area)
ジェシーバスター Jessie Buster 1000 Non-elemental damage (area)
EL RENMAZUO'S OPTIONS __________________________________________________
Japanese Translation Fuel Effect
ジェシーカノン Jessie Cannon 500 Non-elemental damage (area)
ジェシーバスター Jessie Buster 1000 Non-elemental damage (area)
E m e r a l d a
EMERALDA'S SKILLS ______________________________________________________
Japanese Translation Motion AP
レッグカッター Leg Cutter S,O 4
ウェイブカッター Wave Cutter S,S,O 5
レッグスピン Leg Spin T,O 5
ハンマーヘッド Hammer Head S,S,S,O 6
グランドアーム Ground Arm S,T,O 6
ディバイダー Divider T,S,O 6
フライングアーム Fling Arm O,O 6
トルネードハンド Tornado Hand S,S,S,S,O 7
レイカウント Rei Count S,S,T,O 7
ダークビースト Dark Beast S,T,S,O 7
While riding the Crescens:
Japanese Translation Motion Fuel Cost Level
ハンドビート Hand Beat S,S 10+40 1
フライングビート Fling Beat S,T 10+50 1
ダンスビート Dance Beat S,C 10+10 1
デビルフィンガー Devil Finger T,S 20+70 2
デビルホールド Devil Hold T,T 20+80 2
デビルバード Devil Bad T,C 20+20 2
デッドスピン Dead Spin C,S 30+100 3
デッドドライブ Dead Drive C,T 30+110 3
デッドメロディ Dead Melody C,C 30+30 3
ダークウェイブ Dark Wave S 10 I
ダークフォース Dark Force T 20 I
ダークワールド Dark World C 30 I
EMERALDA'S ETHERS ______________________________________________________
Japanese Translation EP Effect
リグ・ダーム Rig . Dam 3 Wind damage (medium, one)
ルド・フィスト Rud . Fist 3 Earth damage (medium, one)
エラ・ゴルド Era . Gold 3 Fire damage (medium, one)
レイ・アルオム Rei . Aruom 3 Water damage (medium, one)
リグ・オメガ Rig . Omega 6 Wind damage (high, all)
ルド・ホルス Rud . Horst 6 Earth damage (high, all)
エラ・ジスト Era . Geist 6 Fire damage (high, all)
レイ・ドーム Rei . Dome 6 Water damage (high, all)
While riding the Crescens:
Japanese Translation EP Effect
リグ・ダーム Rig . Dam 3 Wind damage (medium, one)
ルド・フィスト Rud . Fist 3 Earth damage (medium, one)
エラ・ゴルド Era . Gold 3 Fire damage (medium, one)
レイ・アルオム Rei . Aruom 3 Water damage (medium, one)
リグ・オメガ Rig . Omega 6 Wind damage (high, all)
ルド・ホルス Rud . Horst 6 Earth damage (high, all)
エラ・ジスト Era . Geist 6 Fire damage (high, all)
レイ・ドーム Rei . Dome 6 Water damage (high, all)
CRESCENS' OPTIONS ______________________________________________________
None
M a r i a
B e l t h a s a r
MARIA'S SKILLS _________________________________________________________
None
While riding the Siebzehn:
Japanese Translation Motion Fuel Cost Level
メガハンマー Mega Hammer S,S 10+40 1
ダイナファイト Dina Fight S,T 10+50 1
グラビトンパンチ Graviton Punch S,C 10+10 1
ダイナラッシュ Dina Rush T,S 20+70 2
ダイビングヘッド Diving Head T,T 20+80 2
グラビトンプレス Graviton Press T,C 20+20 2
メテオプレス Meteo Press C,S 30+100 3
アイアンブレイク Iron Break C,T 30+110 3
アイアンストーム Iron Storm C,C 30+30 3
ファイアドライブ Fire Drive S 10 I
マグニートブレス Magnet Breath T 20 I
マリアビート Maria Beat C 30 I
MARIA'S ETHERS _________________________________________________________
Japanese Translation EP Effect
ロボビーム Robo Beam 2 Beam attack (one)
ロボミサイル Robo Missile 4 Missile attack (one)
ロボパンチ Robo Punch 5 Physical attack (area)
ロボキック Robo Kick 8 Physical attack (area)
グラビトン砲 Graviton Cannon 30 Gravity attack (all)
While riding the Siebzehn:
None
SIEBZEHN'S OPTIONS ____________________________________________________
Japanese Translation Fuel Effect
ミサイルポッド Missile Pod 400 Ether attack (all)
グラビトン砲 Graviton Cannon 1000 Ether attack (all)
C h u
C h u
CHU CHU'S SKILLS _______________________________________________________
None
When in giant mode:
None
CHU CHU'S ETHERS _______________________________________________________
Japanese Translation EP Effect
森の踊り Forest Dance 2 HP recover (one)
コルンの祈り Korun's Prayer 2 Remove body status abnorm. (one)
ムルムの祈り Murum's Prayer 2 Remove mind status abnorm. (one)
死んだふり Death ??? 2 Causes "False Death" (self)
乙女のキッス Maiden Kiss 8 Recovers life (self)
森の風 Forest Wind 4 Wind-elemental attack (one)
大地の住 Earth's Inhabitants 6 Earth-elemental attack (area)
太古の神秘 Old Big's Secret 10 Non-elemental attack (all)
When in giant mode:
Japanese Translation EP Effect
森の踊りS Forest Dance S 2 HP recover (one)
-------------------------------------------------------------------------
S T A T U S A I L M E N T S
-------------------------------------------------------------------------
Affecting Characters ___________________________________________________
Japanese English Effect
ストップ Stop Can't perform any action
混乱 Confusion Attack random targets
忘却 Forget Instead? Can't use Ethers
体力DOWN Body Power Down ???
エーテル増? Ether Increase ???
背水の陣 Horizontal Position (?) ???
闇の気 Mind's Darkness Attack Power up, Defense down
Affecting Gears ________________________________________________________
Japanese English Effect
燃料もれ Fuel Leak Lose fuel each turn?
装甲欠損 Armor Loss Defense down
エンジンスロウ Engine Slow ???
カメラ不良 Camera Malfunction Accuracy down
エーテル機関暴走 Ether Engine Wild Run Lose EP each turn?
エーテル機関停止 Ether Engine Stop Can't use Ethers
=========================================================================
7 . M A P S
=========================================================================
-------------------------------------------------------------------------
Y G G D R A S I L M A P
-------------------------------------------------------------------------
Y g g d r a s i l
b a s e m e n t 1
(1)
______ _____ ___
| | |
| (4) |
|______|______ __|
__/ M ¥__
| |
| |
| (2) |
| |
| |
¥ (3) /
¥_______/
M : Memory Cube
(1) : Ladder to the deck
(2) : Bridge. Talk to Sigurd to take control of the Yggdrasil.
(3) : Talk to Banz for a random sound test.
(4) : Elevator to Basement 2
Y g g d r a s i l
b a s e m e n t 2
_____________________________
| (6) |
| _ __ |
| | (9) | |
| | | M |
| |_____| |
|_________________________ __|
| | |
| (4) |
|______|_______ |
| |
| |
________| |________
| | | |
| (8) |
| | | |
| | |________|
| | |
| | |
| (7) | |________
| | | |
| (5) |
| | | |
|________| |________|
|__ __|
(13)
(4) : Elevator to Basement 1
(5) : Mal's room. Talk to her to change party members.
(6) : Dining room. Talk to Meison to buy items.
(7) : Sleeping area. Talk to a man here to stay and recover HP/EP.
(8) : Infirmary
(9) : Stair down to Basement 3
(13) : To the Gear hangar
Y g g d r a s i l
b a s e m e n t 3
_____
/ ¥
/ ¥
/ ¥
| (12) |
| |
¥ /
¥ /
¥ /
¥ /
| |
________| |
| | |________
| (11) | (9) |
| |
|________| |
| | |
| (10) |
| |____________|
|________|
(9) : Stair up to Basement 2
(10) : Bedroom
(11) : Bedroom
(12) : Engine room
G e a r H a n g a r
(13)
___________________________ __
| | | |
| _______| |_______ |
| _______ _______ |
| ____| | ____ |
| | | | | |
| | | |(14)| |
| |____| | |____| |
| | | |
| ____| |____ |___
| | | | | |
| | |(15) |
| |____| |____| ___|
| | | |
| ____| |____ |
| | | | | |
| | |(16) |
| |____| |____| |
| | | |
___| ____| |____ |
| | | | | |
| | | |
|___ |____| |____| |
| _______| |_______ |
|_________ _________|
| |
|_______________________________|
(13) : To Basement 2
(14) : Gear Shop
(15) : Weltall
(16) : Brigander
=========================================================================
8 . L I N K S
=========================================================================
- Here are some links you might find useful.
Kao Megura's Homepage
Homepage to my good friend K.M., which not only is co-author of this
FAQ, but has also written a whole bunch of them, including the pretty
famous Final Fantasy 7 one. The place I recomend for getting new
versions of this FAQ.
Game FAQs Archive
The best place for FAQs all around. If you're looking for something,
they surely have it. It also hosts this FAQ.
RPGamer
The best place for RPG information, including FAQs of course (and this
one too).
QueenVera's Xenogears Homepage
A really good page packed with Xenogears information, images and
links.
=========================================================================
9 . S P E C I A L T H A N K S
=========================================================================
- In alphabetic order:
-------------------------------------------------------------------------
Jego Herve (hjego@hotmail.com)
-------------------------------------------------------------------------
- For the L2+R2 tip for getting into / out of the gears quickly
-------------------------------------------------------------------------
David Johnson (johnsonr@compuserve.com)
-------------------------------------------------------------------------
- For the info on the third Gear Skill in each level. And for his
invaluable walkthough, which unstuck me more times that I can
remember ^_^;
-------------------------------------------------------------------------
Zhou Tai An (kain@pacific.net.sg)
-------------------------------------------------------------------------
- For keeping me updated with his awesome translations (did I tell
you already to get them? I did? ^_^;), notes on character and Gear
battle, and general all around assistance :).
-------------------------------------------------------------------------
Tatsushi Nakao / Uni (uni@dragonfire.net)
-------------------------------------------------------------------------
- A whole lot of corrections on item names, my translations of these, and
their effects. Also for info on getting some elusive items like the Bird
egg, and others. And of course, for being his FF5 FAQ the source of
inspiration for all my work (don't these item lists seem familiar to
you? ^_- ). Thanks!
=========================================================================
10 . A U T H O R S ' N O T E
=========================================================================
Uh... well... that's all ^_^;
Unpublished work Copyright 1998 Ignacio de Lucas and Kao Megura
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