Walkthrough

                                               Chrono Trigger! Here's quite a nice walkthrough to help CT
                                               players. Note: there are no frames so you can print this page
                                              without any trouble.












1000 AD

                  You start in Crono's home. Go downstairs and get your
                  allowance from Crono's mom. Go to the mayor's house and get
                  the money from the upstairs. Talk to the people if you want to
                  learn something. Go to the south continent to the Porre Shop.
                  Buy whatever defense items you can afford. Don't buy the
                  sword. Now go to the Fair. Go directly up. Bump into the girl.
                  This is Marle. Talk to her, grab her pendant and give it to her.
                  She will ask to join you. Say yes. Now go to Guardia Forest
                  and fight the Hetakes (the mushroom-looking things) and build
                  your level to at least five. Go to the lower lower right part of
                  the forest. You'll see a sparkling object. Press "A" above it and
                  receive a power tab.Go back to the fair and earn silver points.
                  However you like. You can fight Gato, bet on the races, the
                  hammer challenge or the soda guzzling contest. Trade the
                  points for gold and when you have enough, buy a Lode sword
                  from Melchior. The Sword will help a lot. Four things to do at
                  the fair. Don't ask Marle to sell her pendant. Have the cat
                  follow you to the little girl. Don't take the pink package near
                  the old man. And when you go to see Lucca's invention, Marle
                  will want candy. Wait until she buys something. Don't move
                  until then. This will help you prove your innocence later on.
                  You will want to get the clone by paying 40 silver points at the
                  Tent of Horrors if you want Crono back later. Get the cat for
                  80 points if you want kittens. Keep paying 80 points for cat
                  food. When you get enough, your cats will have kittens. When
                  you are ready, go to north to Lucca's invention. When Taban
                  finishes talking, talk to Lucca and use the telepod, then talk to
                  Marle. She will disappear. Get her pendant and go into the past.
                  Don't go into the right telepod or you will die in the hands of
                  Lavos (only in game+).
 

600 AD

                  You'll find yourself in a canyon. Go to the upper left and you
                  will be attacked by imps. They are easy and can't do more than
                  10 points of damage each. Kill them and go though the upper
                  left corner. Continue moving, fight whatever enemies and exit.
                  Go to each building and talk to everyone. Now go through
                  Guardia forest. Tip: when you see bushes rustling press "A" in
                  front of them and be attacked or get a shelter. At the lower right
                  part of the forest you will see two sparkling objects. Don't go
                  for the lower one. It will cause two roly riders to appear.
                  Anyway, go north and go to Guardia Castle. You will be
                  stopped by soldiers but Queen Leene will stop them from doing
                  anything. Go talk to everyone. Don't open any chests in the
                  castle. You can get better stuff in 1000 AD. Now head for the
                  Queen's room which is to the right of the thrones. Talk to the
                  Queen to discover she is really Marle. She will disappear. Head
                  downstairs and meet Lucca. She will tell you that Marle is
                  actually Princess Nadia in 1000 AD but history has changed.
                  Now you must rescue the real Queen to get Marle back. Go to
                  the Truce store and upgrade whatever you need to. You will
                  need 2 shelters, about 20 tonics and maybe a revive or two.
                  Build up Lucca until she learns flame toss. Go to the cathedral
                  and talk to the nun near the organ. You will then see a sparkling
                  object. Pick it up and you'll be attacked by the nuns, who are
                  really naga-ettes. Use the fire whirl combo to kill them easily.
                  When you do, a hidden naga-ette will appear and strike Lucca.
                  Frog will come to the rescue. Join him and leave. Go to
                  Guardia forest and build up Frog until he gets slurp cut and
                  learn the X-Strike combo. Play the organ to open up a secret
                  door. Go to the right and go north. open the door and open the
                  chests. Equip whatever upgrades you get. Go to the drawer with
                  the egg on it and press "A". You will get the secret naga-ette
                  bromide. You will be attacked. The bromide will not appear on
                  your inventory list, but don't worry, you have it. Above is a
                  door surrounded by spikes. Use the skull on the wall to lower
                  them. Go inside. The bucket on the left contains a tab. Take it.
                  Go to the right into the monsters' dining hall. The upper room
                  contains three monsters. Try to leave and you will be attacked.
                  Go to the right to find a door. Don't talk to the monsters. Go up
                  and open the chests. Leave and go to the center door. There is a
                  save spot. Save and use a shelter if you need to. Go to the right
                  and fall down the stairs. Go up and push the skull. Go around
                  and back to the save spot. Go to the door above and you'll be
                  attacked. Destroy them and play the organ. Now go around and
                  you'll find a new door. Run through the enemies and to the save
                  spot. If you need to fight, fight. Use a shelter and save. Now go
                  through the door to fight Yakra. Then, open the chests to find
                  an item and the real chancellor. At Guardia Castle, Frog will
                  leave. Go to the queen's room to get back Marle. Go to the
                  canyon where the gate was. Lucca will open it with the gate key
                  and you will return to your own time.

1000 AD

                  Take Marle home to the castle. You will be arrested for
                  kidnapping the princess. Now the trial will start. Depending on
                  what you did in the fair you will be pronounced guilty or
                  innocent. Either way you will be sent to jail and setup to be
                  executed. When in the prison cell, drink from the cup and take
                  the pack. Don't bother the guards. And if you do, don't hit the
                  guard back. If you do, you'll have to fight every guard in the
                  prison. Wait for execution. Lucca will burst in and knock the
                  guards out. Outside, release the man. He is Fritz, the Truce
                  merchant's son. He will give you stuff later. Look at the
                  unconscious guards to get mid tonics. When you see the
                  supervisor on the floor, look at him for 5 mid tonics. Read the
                  top secret document on the floor. Now go out. You will fight
                  the Dragon Tank. Then, you'll be joined by Marle again and you
                  will run into the woods. You'll find a gate. Open it and escape
                  from the guards.

2300 AD

                  You find yourself in the Bangor dome with a sealed door and
                  the gate. Don't bother going through the gate. The woods are
                  blocked of. Go south to the Trann dome and buy whatever you
                  need and talk to the people. Use the enertron and go north to lab
                  16. Caution: if you stay outside too long, you'll take damage.
                  Pass through the lab and open any chests you find. They will
                  contain weapons and useful items. Don't touch the rats or
                  they'll steal tonics from you. The shadows can only be hurt by
                  magic, so use fire whirl to kill all of them at once. Through the
                  lab, you'll see Arris dome. They are waiting for food to be
                  delivered from the basement. Use the enertron and save. Go to
                  the basement and look at the rat. Keep moving and fight the
                  Guardian and the two Bits. Then, when you go into the food
                  compartment, you'll find a dead man clutching some seeds.
                  Take it and look at him to read about the rat. Chase the rat and
                  press "A" to catch him. He'll tell the secret code of the info
                  center. Go to the right console and press "L" and "R" at the
                  same time press "A". Go through the maze and find the central
                  computer. You see the time gate is in the Proto Dome. Marle
                  presses another button and you watch in horror as Lavos comes
                  from the Core and destroys the world. There you decide to
                  change time to prevent the Day of Lavos. You give the seeds to
                  Doan for the Jet Bike key. Go to Lab 32 to the east. You can go
                  through Sewer Access to meet Belthasar in the Keeper's Dome,
                  but you won't get anything from him. In Lab 32, you meet
                  Johnny, a human-like robot. Race him. Doesn't matter if he's
                  winning for the beginning but when the very top meter reads
                  about 20, you must turbo boost in front of him to win. When
                  you win, go back into the race course on foot and get the Race
                  Log. With it, you'll earn items if you have high scores. Here's a
                  way to get high scores: when the robot asks which race mode
                  you wish, choose "without turbo boost - L & R change view".
                  Then, when you start the race, press R until you see them from
                  the back. Now, you must race and hit Johnny from the front
                  again and again. We have been able to go all the way "on his
                  head", getting 2371 pts. You can get 1 PowerTab (once) if you
                  have more than 1500 pts, and (Mid-)Ethers if you have more
                  than 1300, 2000 or 2300 pts. Go east then south into the Proto
                  Dome. There is an enertron inside if you need it, but you must
                  fight two groups of debuggers. First a group of three and then a
                  group of four. Keep going up to find a robot. This is Robo.
                  Lucca will repair him and he will join you. Since the door to
                  the gate is unpowered, a party of three must go to the factory to
                  power the door and one person must stay to keep it open. We
                  suggest taking Marle. The Aura Whirl combo will come in
                  handy. Go to factory and have Robo deactivate the laser. An
                  acid will fall and you'll have to fight him. Be careful. It has
                  about 10 h.p. but it has an unbelievable high defense. Go to the
                  right elevator. enter the conveyor belt and touch a robot. The
                  crane will pick you up and put you on another conveyor belt.
                  You must fight through three rooms of debuggers and Proto 3s.
                  When you finish, the conveyor belt drops you off. Go down and
                  fight the Bugs. Go to the computer room on the right to learn
                  the crane control codes. Go to the left to the crane controls.
                  Press "B","B" to remove one barrel and "X","A" to remove the
                  other barrel. Go to the room you couldn't access before because
                  of the barrels and use the computer. It will tell you the power
                  activation code. Go back up and go to the left elevator to the
                  lab. You'll fight alkalines and acids. Destroy the monster that
                  has only one in its number since they can do a powerful combo
                  attack. Use the computer to open the hatch. Continue until you
                  reach another computer access it, fight the monsters and go
                  down. Activate the power by pressing "X","A","B","Y" at the
                  last computer. Pull the switch to power up. Then run out since
                  the security will go haywire. Run to the exit. You will be
                  stopped by the R-series. They will scrap him for being a defect
                  and come after you. Then, you will take Robo to Lucca to be
                  fixed. Go through the the door and into the Gate, which will
                  malfunction and send you elsewhere.

The End of Time

                  You end up in a room with three pillars. Go down to the door
                  and talk to the old man. You are at the end of time, where lost
                  time travelers end up. Go up and the old man will say "Hey".
                  Always talk to the old man when he says that. It means he has
                  new info. Now he will tell you to go behind him. The door will
                  be unlocked and you will see a furry creature. This is Spekkio.
                  Answer his question and run around the room clockwise to
                  learn magic. He is tough, but gives tabs when you beat him. The
                  old man says to go to 1000 AD.

1000 AD

                  You come out of a closet in a home of imps. They won't fight
                  you. If you plead with the merchant or innkeeper, you'll have to
                  fight. Go to the mayor's house. The lower floor has a tab on the
                  kitchen counter and another on a desk upstairs. Go west to
                  Melchior's hut. Buy upgrades and mid tonics from him. You
                  will need them. About 20 should do. Go north into the cave.
                  Fight through the enemies until you reach the save point.
                  Prepare for a grueling battle with Heckran. Defeat him to find
                  out about the connection between Lavos and the Magus. Jump
                  in the pool behind the chamber and go to Lucca's house. If
                  Taban isn't near the door, go see Lucca's mom. Wait till Taban
                  comes up and leaves. Go down and get the Taban Helm from
                  him. Visit Fritz, if you saved him, at the market. He will give
                  you 10 mid-ethers. Go to the Fair and use the gate to 600 AD.

600 AD

                  Go to the bridge and talk to the knight captain. Then go to the
                  kitchen in Guardia castle and talk to the chef. When you leave,
                  he will give you a power tab and a jerky. Take the jerky and give
                  it to the captain. A guard will come warning that Magus' troops
                  are launching an attack. Talk to the knight captain and say you'll
                  help to get a gold helm. Go across the bridge and meet Ozzie.
                  Don't hit him, and use magic on the skeletons. At the end, you'll
                  fight Zombor. When you kill him, he will use M.P. Buster to
                  drain all of one member's M.P. Recover at an inn and continue.
                  In the house with sparkling locked drawer, look at the drawer
                  and talk to the old man. He'll trade you the secret naga-ette
                  bromide for a tab. Continue south and head into the Denadoro
                  Mountains. Go through the mountains. When you meet the
                  creature that looks like spekkio, keep talking to him and he will
                  give you a magic tab. Continue down until you get to the save
                  point. Go all the way down and to the left, you'll find a speed
                  tab. Find Masa and Mune's cave and challenge them for the
                  Masamune. When you defeat them, you will receive the broken
                  blade of the Masamune. Masa will send you down to the base
                  of the mountain. Go to Tata's house and get the Hero Medal
                  from him. Go to the Cursed Woods and behind the last bush
                  push down to enter Frog's secret home. He'll see the Hero
                  Medal, but not join you. He will move away from the chest.
                  Open it to find the hilt of the Masamune. You'll read Melchior's
                  name from it. Go visit him to find you need Dreamstone. Go to
                  the end of time and go to mystic mountain.
 

65,000,000 BC

                  You'll be attacked by a group of 5 reptites. They are weak
                  against lightning. After that, 7 reptites will attack you, but Ayla
                  will come to the rescue and kill 3 of them. You can finish the
                  other 4 easily. Ayla will ask you to go to her village. Go to Ioka
                  and the chief's hut and enter the party. To get the Dreamstone,
                  you must beat Ayla in a soup guzzling contest. After you win,
                  you'll wake up and your gate key will be missing. Go to Ayla's
                  hut and wake her up. She'll join you. Take Robo along. You'll
                  need his Heal Beam. Get the strongest weapons and armors at
                  the trading shop. If you need more items for trade, fight Nu's at
                  the hunting range (when it rains): Nu can be at three places.
                  Wait at the bottom of the hunting range. When it rains, RUN to
                  the right. Here's a "homemade" map so you can see what we
                  mean. If he's in the southeast, run up, climb the roots and run
                  down. If he's not, see whether or not he's in the northeast. If not,
                  climb the roots, go left, climb down the other roots and go left,
                  through a path hidden by leaves, to meet him in the northwest.
                  Sometimes he's not there at all... After that, go south into the
                  forest maze. You'll find Kino, who stole the gate key. You
                  must go through the maze and into the reptites' lair, because the
                  reptites stole the key from Kino. In the Lair, you'll meet Azala
                  and you must fight his champion Nizbel. Then, Azala will give
                  you back your Gate Key. Leave and return to Melchior.

1000 AD

                  Melchior will fix and give you the Masamune. Take it to Frog.
 

600 AD

                  Give the Masamune to Frog and he will join you. Take Frog to
                  Spekkio and learn water magic. Now go to the prehistoric
                  hunting range and fight Nu's until Frog learns Water 2 and you
                  learn Delta Storm triple tech. Now go to the Magic Cave in 600
                  AD and Frog will equip the Masamune and open a secret door.
                  A bat will follow you. Go through the cave and read the
                  soldier's note by looking at him. Exit the cave and enter the
                  forest. You'll enter the Magus' castle. Go through both
                  corridors and get back to the main hall, step on the save point
                  and Ozzie's shadow will appear and taunt you. He will summon
                  two Vamps and four Henchs, so be ready to fight. After that go
                  to the left corridor. This is important. Don't touch any monsters
                  and they won't attack you. At the throne, the people will turn
                  into skeletons and attack. Defeat them to fight Slash, master
                  swordsman. If you defeat him, you receive the Slasher Sword
                  and a save point. Go to the right corridor. Talk to the children
                  to fight four Shadows. Fire Whirl will get rid of them. Open the
                  chest and get the treasure. Don't touch any people and go to the
                  throne. Attack Flea ?? with Lucca since it will do M.P. Buster
                  and drain all the M.P. of the member that defeats it. The real
                  Flea will then attack. Defeat Flea for a tab. Go back to Slash's
                  throne and use a shelter to recover lost M.P. points. Go step on
                  the save point in the main hall and be transported into another
                  part of the fortress. The toughest enemies are the Outlaws and
                  Jugglers. They can use Fire Whirl combo. The Jugglers start
                  with physical defense up so hit them with magic. If they don't
                  die, they'll shift magic defense on. Then fight them with
                  weapons. When you meet up with Ozzie. Then, use the right
                  save point to recover and use the left one to teleport into
                  Magus' lair. Run down and enter. Lights will appear and you
                  will fight Magus. When you defeat him, you'll be sucked into
                  an enormous Gate.

65,000,000 BC

                  You wake up from a dream in Ayla's hut. She'll leave and after
                  the night, Kino comes in as the North Woods start to burn. Go
                  to the Laruba ruins and Ayla will leave. Get more upgrades for
                  the trading hut. They have new weapons. Go north into the
                  Dactyls' nest and go find Ayla at the peak. She'll join you. Add
                  Robo to your team. You'll need his Heal Beam. Go to Tyrano
                  Lair. Go to the basement and rescue the Laruba villagers and
                  Kino. He'll open up the skull on floor one and you'll be able to
                  go up. You'll meet Nizbel II. Then, you'll fight Azala and the
                  Black Tyrano. When you defeat them, you'll fly of on dactyls
                  and Lavos will crash into the Tyrano Lair and burrow deep into
                  the ground. A Gate will have formed. Head into it.
 

12,000 BC

                  You are in a cave. The earth is in an ice age. Go east and into
                  the Skyway. You be transported to the magical kingdom of
                  Zeal. In Enhasa, find and open the elemental books in this
                  order: Water Wind and Fire. A door will open. Go inside and
                  challenge the Nu. 6 will appear and attack. Don't worry and
                  fight them. They can't kill you. After you beat them, you'll
                  receive two tabs. Go north into the Landway north of Enhasa
                  and enter it. Go west to another Skywalk. You are on the other
                  continent (you can't get to the other continents). Go to Kajar
                  and find the elemental books and open them in the same order.
                  A secret door opens. Take the poyozo doll and get the Black
                  Rock from inside. Go to the caves and go to the Castle. Tell the
                  lady near the spring of recovery and tell her to plant the sapling.
                  Her soul will reincarnate into Fiona's. Scratch the Nu's back.
                  Go to the bedrooms and follow Schala into the middle hall
                  where she'll open a door with her pendant. Go to the left wing
                  and charge up Marle's pendant with the Mammon Machine.
                  Now change you party so you have Lucca, Crono and Robo.
                  Make sure they all have fire protection, like ruby vests. Head
                 into the door and you'll fight the Golem. Then, the queen will
                  capture you and imprison you. Schala will release you but the
                  prophet will catch you. You are sent through the Gate you came
                  from and it will be sealed by Schala.
 

2300 AD

                  Go to the Future and open up the sealed doors in the Bangor
                  Dome, the Trann Dome and the basement of the Arris Dome.
                  Collect the treasures and pick up the tabs from the floor. Now
                  go to the Keeper's Dome through the Sewer Access and open
                  the door there. You have to fight Sir Krawlie. Then, you find
                  that Belthasar has passed away and has left messages. Go
                  through the door and look at the top of the Wings of Time. Try
                  to leave and Belthasar's robot will come with the seats to it and
                  you'll name it. Don't use the Epoch yet. Leave and pick up the
                  magic tab and then go to the end of time. Visit all the sealed
                  chests in 600, say "no", take them in 1000 AD and then open
                  them in 600 AD. You'll get the item powered up and twice.
                  Don't forget the chests in the Magic cave and Heckran's Cave.
                  And go to the Blue pyramid north of Medina. You can get a
                  swallow sword or a safe helm. The swallow sword increases
                  your speed while the safe helm reduces physical damage by 1/3.
                  Now go back to 12,000 BC.
 

12,000 BC

                  Go north until you reach the Terra cave. Buy new equipment
                  but don't sell you ruby vests. Go save and go into the beast's
                  nest. Kill them with magic and when you meet the Mud Imp and
                 his blue and red beasts. Then, go up the chain. Attack the rubble
                  with someone with high strike points, like Ayla to get 1000
                  exp. points each. This is a great way to build up levels. You'll
                  need high levels. Forty is nice. Have Ayla Crono and Robo on
                  your team. Go through the mountains and save at the second
                  save point. You'll fight Giga Gaia. The Guru of Life is
                  Melchior and you'll return to the Terra cave. Schala will come
                  but will be captured by Dalton. Talk to Melchior to get the ruby
                  knife. Go to the skyway to the east and go to Kajar and talk to
                  the shop keeper and say "No" and he'll sell you new stuff. Don't
                  sell your ruby vests. Go to the laboratory and scratch the Nu's
                  back for a magic tab. Now go to the Castle and the throne
                  room. Fight Dalton. Then, he will flee. Go recover and change
                  your party to Crono, Lucca and Frog or Marle. Go to the
                  Dalton's escape and talk to Mune. Continue in. When fighting
                  scouters, use lightning. On red scouts use fire and on blue
                  scouts use water. Don't attack the scouters with other magic or
                  they'll counterattack. Against the twins, attack Jinn's brother
                  first but don't attack when they're near each other. After Jinn's
                  brother is dead, Jinn's shield will fall so you can kill him. Go to
                  the upper right and upper left rooms and step on the switches.
                  Go down and step on the switch in the southern room. To get
                  the Demon Hit for Frog, go to the western wall of the southern
                  room. Walk down along this wall, right, and you will find a
                  secret passage in the southern wall. Go to the door you couldn't
                  go before and go through to the elevator. After the elevator, go
                  to the right and left rooms and flick the switches. Then step on
                  the middle switch and go in. Equip ruby vests and change your
                  party to Crono, Robo and Lucca. You'll fight the Golem Twins.
                  Then, go to the Mammon machine and launch the ruby knife at
                  it. The knife will turn into a Sword and you'll fight Lavos. Die
                  and the prophet, who is Magus, will challenge but lose. Crono
                  will attack Lavos and will die. Schala will warp you to safety.
                  Lavos will destroy Zeal and wipe out most of the land. You'll
                  end up in the Last village. Put Robo in lead and change to
                  whomever you like. Go to the Commons and be taken by
                  Dalton. You'll end up in a prison cell with no equipment,
                  money or items. Go up the ladder to find you on the Blackbird.
                  You'll find a air duct. Go to the right and up. look in the grates
                  until you see a knocked out guard with a treasure chest. Open it
                  for Robo's stuff back. Go around and get your items, money,
                  and other people's equipment. Go onto the wing and fight the
                  cannons only if you have Ayla or someone with high strike
                  points. They give out 1500 exp. points each. Have Marle and
                  equip everyone with ruby vests.Go to the end and fight the
                  GolemBoss. Then, you'll fight Dalton Plus. After that, he will
                  call on GolemBoss but will be sucked into the void. You'll
                  destroy the Blackbird and land. Go to the Commons and talk to
                  to everyone. Go to North Cape and examine the sparkling
                  object. Magus will appear and you'll see his past. He is Janus.
                  Fight him to get an amulet. Don't fight him to make him join
                  you. Go to the Epoch and fly. The Black Omen will rise.
 

Crono's Return

                  If you wish, you can now go to Laruba Ruins (in 65,000,000
                  BC), to get the Silver Rock from a Nu. Go to the End of Time
                  and talk to the old man. He is Gaspar and he'll give you the
                  Chrono Trigger. Go to the Keeper's Dome and talk to the robot.
                  Go to Crono's house and get the clone. If you didn't get the
                  clone before, you cannot get Crono back. Take the clone to the
                  robot and he'll activate three robots to help you climb Death's
                  Peak. Turn the robot off and go to Death's Peak and have three
                  physically powerful characters like Robo, Ayla and Frog. Talk
                  to the first robot. It'll turn into a tree. Hide behind the tree to
                  keep from being blown of the mountain. You'll encounter three
                  Lavos Spawns. The last Spawn, push the shell the under the
                  ladder and climb up. Then get Crono from the summit.
 

The Forest Comes Back to Life

                  The desert in 600 AD should have a whirl pool there. If not, go
                  to 12,000 AD and tell the lady with the plant to plant it in the
                  Commons. Go down into the maze. Go to the bottom floor.
                  You need Crono, Marle and Ayla. Catch the Retinite and fight
                  it. Then, the forest should stop deteriorating. Pick up a power
                  tab near the exit. Go to Fiona and leave Robo. Go to 1000 AD
                  and get Robo from the shrine. Buy the powerful vigil hats for
                  everyone. They will be a reunion and everyone will sleep in the
                  woods. Lucca wakes up and finds a gate. Go into it and you'll
                  be in Lucca's house. Go downstairs. Go into the kitchen and
                  read the note. It says the password is Lucca's mom's name. Go
                  into the main room and you'll see how Lucca's mom lost the
                  ability to walk, but you can keep that from happening. When
                  she gets stuck face the sparkling object. It will say to enter the
                  password. Type in "L","A","R","A" to stop the machine. Go
                  back into the portal and talk to Robo who will give you a green
                  dream.
 

A Stone Shines

                  Go to the future and go into the sun palace. Wear red
                  vests/mails and ruby armors from the Ioka trader and get the
                  silver rock from the Nu in the Laruba ruins. Fight the Son of
                  Sun. When you defeat him, you'll get the moon stone. Take the
                  moon stone to prehistoric time and leave it at Sun Keep. Go to
                  the future and find the stone missing. Go to 1000 AD and go to
                  the Snail shop in Porre. Buy the Jerky and go to 600 AD and
                  give the woman the jerky for free. Go to 1000 AD and get the
                  moon stone from the mayor. Take it to the Sun Keep and leave
                  it there. Go to the future and have Lucca look at the sun stone.
                  She'll make the WonderShot gun for herself and Taban will give
                  you Sun Shades.
 

A Rainbow Shell

                  Go to 600 AD and talk to Toma in the Choras cafe. You'll get
                  Toma's Pop. Go to 1000 AD and his grave. He'll tell you where
                  the rainbow shell is. Go behind his grave for a speed tab. Go to
                  the Giant's Claw. Go get the Blue Rock inside (in a chest) and
                  fight the Rust Tyrano. Then, get the Rainbow shell. Go to
                  Guardia castle and ask the King to keep it for 400 years. Go
                  to1000 AD. Have Marle in your party. You'll find the king on
                  trial. Go to him. He'll explain he's being framed. Go to the new
                  wing in the east part of the castle. Learn of the chancellor's
                  plans. Go forward and fight. You get a piece of the shell. Take
                  it to the court room. Marle will burst through the stained glass
                  window and prove her father is innocent. The chancellor will
                  change into Yakra XIII and attack you. Defeat him and Marle
                  will apologize to her father. Go to the court room again and get
                  the key from the floor. Open the locked chest to find the real
                  chancellor. Go to the basement and Melchior will make you
                  new weapons and armors. You can get a Rainbow sword, a
                  Prismspecs and you have a choice between a Prism Dress or
                  three Prism Helms. The Prism Dress reduces magic damage by
                  1/3. The Prism Helms lock your status and ups Mdef.
 

A Knight Slain by Magus

                  Go to the middle ages and talk to the patrons at Choras cafe.
                  Return to the present and talk to the patrons at the cafe. One
                  man will offer you tools. Go to his house which is southwest
                  of the cafe and get the tools from his wife. Go to the middle
                  ages and give the tools to the man in the cafe. Go to the
                  Northern Ruins and defeat all the monsters in the basement. Go
                  to the carpenter's house and have him fix the northern ruins.
                  Take Frog to the basement and have him put Cyrus' soul to
                  peace and you will get Masamune 2. Clear the upstairs of
                  monsters and pay the carpenter 2000 G to have him go there
                  again. Say "no" to the sealed chests in 600 AD. Go to 1000 AD
                  and collect the treasures in the ruins: the Siren, Kali Blade and
                  Nova Armor will be powered up, becoming the Valkerye, Shiva
                  Edge and Moon Armor! And then collect them again in the past.
                  Go to the Denadoro Mountains and have Frog lead your party.
                  Where the Free lancer throws rocks at you go right next to the
                  treasure chest. Frog will catch a rock and it will turn into the
                  Gold Rock.
 

Ozzie's Hideout

                  Have shadow protection and head in. Fight Flea, then Slash.
                  Don't go for the treasure yet. Walk toward the staircase and an
                  imp will take out the trap. Take the treasure now. Go to the
                  right wall and then walk down: you enter a secret room with
                  Doom Sickle, Gloom Helm, Gloom Cape and 1 MagicTab!
                  You must now fight Super Slash, Flea Plus and then both with
                  the Great Ozzie. Use Ayla's Charm spell on them to get a Flea
                  Vest, an Ozzie Pants and a Slasher 2. Then, he'll go upstairs.
                  Follow and attack Great Ozzie (you can get a second Ozzie
                  Pants by using Ayla's charm spell). You'll fall: climb upstairs.
                  A cat will press the right switch and Ozzie will be defeated. If
                  you go to the Medina, the Imps run the town and they are
                  friendly.
 

Where Machines Originated

                  Have Robo lead your team. Fight the robots on the conveyor
                  belt and enter. This is a great place to build experience. Go to
                  the right through the dust chute if you want to leave or fight the
                  robots again. You get around 8,000 exp. every time around.
                  Collect the dolls and go upstairs. Robo will meet Atropos XR.
                  Robo must fight her alone. Defeat her so she remembers and
                  she will give Robo a ribbon that gives him 3+ speed, 10+ magic
                  defense and then she dies. Put the two dolls on each side of the
                  door. Go fight Mother Brain. Then, the factory will close down
                  permanently. You get the Terra Arm and the Crisis Arm.
 

Someone Close Needs Help

                  The person is Queen Zeal, Magus's mother. You must go
                  through the Black Omen. Through this "palace", you'll have to
                  beat lots of guys: so wear GoldStuds and nail them with magic
                  attacks such as Flare, Luminaire, Shock and Dark Matter. When
                  you have to beat Ruminators, use Ayla's Charm spell on them
                  to get MegaElixirs, and then finish them with Flare. The first
                  bosses to beat here are three mutants, Mega Mutant, Giga
                  Mutant and Terra Mutant. When you beat the top section, the
                  bottom one dies. After these mutants, you'll have to destroy the
                  last of the Lavos Spawns, the most powerful one. Attack the
                  head only. After this battle, you can get the White Rock from a
                  chest. Then, you must fight Zeal. This boss only weakens you,
                  but doesn't kill you. You'll then fight the Mammon Machine.
                  Finally, you will fight Zeal again, but now she'll have another
                  form. When she loses, Lavos will attack. Before you fight it,
                  you can change your party.
 

How to Defeat Lavos

                  a) The Shell: he will take forms of the Dragon Tank, Guardian,
                  Heckran, Zombor, Masa&Mune, Nizbel, Magus, Black Tyrano
                  and Giga Gaia. Defeat them like you did before. Attack Lavos
                  repeatedly and heal up and his head will fall. But you are not
                  done yet.

                  b) The Core 1: you must fight his core. Make a party that
                  utilizes attack and healing magic. Try Crono, Lucca and Robo.
                  Use Flare, Shock and Luminaire until it dies. Make sure to heal
                  with heal beam. Remember: You need everyone to have about
                  99 magic defense.

                  c) The Core 2: now you'll attack the Lavos core. Use Flare,
                  Shock and Luminaire until the middle bit dies. Then attack the
                  right bit only with Confuse and DoublevBomb to avoid
                  counterattack, and only when it shuts off defense. The right bit
                  will eventually revive the other bits. Just repeat the process
                  until the right bit dies. If the right bit dies, the rest of them die.

                  If you think you need experience points, go to Geno Dome
                  (2300 AD), kill the series of Proto4 on the conveyor belt, they
                  give lots of experience points (and then go to the right through
                  the dust chute to repeat the process)! And in the Black Omen:
                  all creatures (except orbs and side kicks) give a bunch of
                  experience points.
 
 


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