= = = =   S A M U R A I     S H O D O W N    6 4   = = = = 
      C O M P L E T E     M O V E L I S T    A N D    F A Q
    = = = = = =     FAQ    VERSION    :    1.01    = = = = = =

                 Made  by  Rurouni Sephiroth ©

                   Created  on  :  17/3/1998
               Copyright c Rurouni Sephiroth 1998 
                  < sephiroth@pacific.net.sg >
                     Updated on : 17/5/1998
                       
    Note : This movelist/faq/combos faq is copyright Rurouni 
    Sephiroth 1998 . All the information in this movelist/faq/
    combos is absolutely free but please do not use it in any
    profitable ways or distributing it without my permission .
    You are not allowed to edit this movelist/faq/combos 
    without my permission . All credits should be given where
    it is due .

    = = = =   S A M U R A I     S H O D O W N    6 4   = = = = 
      C O M P L E T E     M O V E L I S T    A N D    F A Q
    = = = = = =     FAQ    VERSION    :    1.01    = = = = = =


  =================  
   C o n t e n t s  
  =================

  S e c t i o n ( 1 ) -     Story      -
  S e c t i o n ( 2 ) -  Moves Legend  -
  S e c t i o n ( 3 ) -  Game Systems  -
  S e c t i o n ( 4 ) -    Movelists   -  
  S e c t i o n ( 5 ) -      Codes     -
  S e c t i o n ( 6 ) - Special Thanks -

===============================
  S e c t i o n ( 1 ) - STORY -
===============================

It was autumn , 1789 . Amakusa and Mizuki were destroyed . However , 
there were many cases of the disappearance of unborn babies in various
places , and a rumour of a mysterious puppeteer has been going around .
The swordsmen have a feeling that an extrodinary event never experienced
before would take place . 
Yes , at last the worst in the world of the devils has started working !
                            
                                                Story From Gunsmith's FAQ

========================================
  S e c t i on  ( 2 )   - MOVES LEGEND -
========================================

==========         
  NOTATION
==========

  ub   u   uf    Up Back    : ub     Up      : u     Up Forward   : uf                    
    \  |  /
  b -- N -- f    Back       : b      Neutral : N     Forward      : f 
    /  |  \
  db   d   df    Down Back  : db     Down    : d     Down Forward : df 
                             
A , B , C , D          Button A - - - - A , B , C ,      
|   |   |   |                           D   |   |
|   |   |   Button D                    |   |   Button C
|   |   Button C                        |   Button B
|   Button B                            Button D
Button A          [ This are the usual Buttons layout in most arcades ]

Button A : Light Punch      Button B : Light Kick
Button C : Heavy Punch      Button D : Heavy Kick 

Button A : Punch      Button B : Kick
Button C : Slam       Button D : Axis Shift / Run 


Button AB : Heavy Attack    ( Press A and B together )
Button CD : Combo Attack    ( Press C and D together )

=====================
  CONTROLLER NOTATION
=====================

bk  = back
db  = diagonal back / down back
dn  = down 
df  = down forward 
fw  = forward
uf  = up forward
u   = up
ub  = up back
N   = neutral
qcf = quarter circle forward ( d,df,f )
dcb = quarter circle back    ( d,db,b )
hcf = half circle forward    ( b,db,d,df,f )
hcb = half circle back       ( f,df,d,db,b )
dp  = dragon punch           ( f,d,df )
rdp = reverse dragon punch   ( b,d,db )
s   = stor for 2-3 seconds   ( hold back )
*   = Desperate Move
!   = Can Counter
========================================
  S e c t i o n ( 3 ) -  Game Systems  -
========================================
- - Bust and Slash - -

There are two types modes for a player to choose in the game . One is
called Slash and the other is called Bust . Each mode has it own sets of 
moves . There are no such thing as which mode is better it just depends 
on which sets of moves you like best or you are better of with .

- - Rage Gauge Bar - -
This is a gauge just below your life meter . Whenever you do a special move or 
get hit it will increase your rage bar by a bit and when your gauge is fully 
charged you will be able to perform a power up version of your special move or 
do your DM ( desperate move ) . Beside doing those things , you will also be 
able to do the " Final Blow " by pressing the buttons BCD or ABC together and
once upon hitting your opponent it will do mega damage depending on how much 
life you have left , the lesser your life meter is the more damage the " Final
Blow " will be .

- - Stamina Bar - -

This is a bar at the corner of the screen , the more you jump or attack your 
opponent your stamina bar will decrease . Once all the the stamina has been 
used up your Character will become tired or stun . So attack wisely .

- - Ultimate Combo - -

The ultimate combo are activated by pressing the buttons CD together , you will 
be able to do a cotinuous combo attack on your opponent by pressing A 5 times
and then press B all way until your character does the finishing move or you can
press A all the way . The same thing goes to the B button . You can either press 
B 5 times then A all the way till you character does the finishing move or B all
the way . However , the CD attack must hit your opponent . The ultimate combo
can be halted but under what circumstances it can be stopped i am not very sure .
One more thing if you use the Ultimate Combo , it will also deduct your stamina
bar .

===================================
  S e c t i o n ( 4 ) - Movelists -
===================================

H a o h m a r u 

================
  Standard Moves 
================
A
B
AB
bk + A
fw + B
crouch + AB
df + A
df + B
db + B
df , df + B
crouch + A
crouch + B
dn , N ,A
crouch + BC
jump + A
jump + B
jump , dn + A

=================
  Standard Combos
=================
A , A , B
A , B
jump + AB , fw + B
df , df + B , B

=======
  SLASH 
=======
Cresent Slash (!)        : dp + B
Cyclone Slash            : qcf + B

Exploding Slash          : rdp + A or B
Uchiotoshi               : bk + BC
Crosswind                : qcf +AB
( Max ) Demon Sealer (*) : bk , fw , df , dn +AB    
======
  BUST
======
Cresent Slash (!)        : dp + B
Power Burst              : dp + A
Tsunami Slice            : qcf + A
Liquor Bottle Attack     : qcb + A
  - Renkangouha           : qcb + A , qcb + B , fw + AB
note : This can only be performed after you hit your opponent with the
        liquor bottle attack .
  - Seikouzan                : rdp + AB
note : After finishing Renkangouha do Seikouzan immediately .
( Max ) Demon Sealer (*) : bk , fw , df , dn + AB


===============================================================================
===============================================================================
  
N a k o r u r u

================
  Standard Moves 
================ 
A
B 
AB
fw + A
fw + B
BC
df + A
df + B
ub + B
fw , fw + B
df + AB
crouch + A
crouch + B
crouch + AB
crouch + BC
jump + A
jump + B
jump + BC

=================
  Standard Combos
=================
A , A , B , bk +B
A , B

=======
  Slash
======= 
Kamui Rimuse (!)                  : rdp + A
Rera O Chikiri                    : dp + C
Annu Mutsupe                      : bk , db , dn + A
Lela Mutsupe                      : bk , db , dn + B
Shichikapu Itou                   : qcf + A
Shichikapu Amu                    : qcf + B
Mamahaha Nitsugamaru              : qcb + D
Kamui Mutsupe                     : while in Mamahaha Nitsugamaru press AB
( Max ) Irusuka Yatoro Rimuse (*) : qcf + AB

======
  Bust
======
Kamui Rimuse (!)                  : rdp + A
Rera O Chikiri                    : dp + C
Annu Mutsupe                      : bk , db , dn + A
Lela Mutsupe                      : bk , db , dn + B
Running Chest Jab                 : qcf + C
Enbusoushou                       : B + C , A
Enbugokyaku                       : B + C , B
Shikuruu O Naderu                 : dn , dn + AB
Kamui Shikite                     : qcf + A
( Max ) Irusuka Kamui Shikite (*) : qcf + AB


===============================================================================
===============================================================================

R i m u r u r u
================
  Standard Moves
================
A
B
AB
BC
fw + A
fw + B
bk + B
df + A
df + B
ub + B
fw , fw + A
dn , N + AB
crouch + AB
crouch + BC
crouch + A
crouch + B
jump + A
jump + B
jump + BC

=================
  Standard Combos
=================
A , A , B
AB , B
bk + B , B

=======
  Slash
=======
Teruke Pon Onkamikuru            : dn + C
Rupushi Kuare (!)                : qcf + A ( + A )
Konru Nonno                      : dp + B
Rupushi Teku Numu                : hcb + C
Upon Opu                         : qcf + B
Konru Shiraru                    : jump then dn , dn + A
( Max ) Rupushi Kamui Imushi (*) : qcf + AB

======
  Bust
======
Teruke Pon Onkamikuru            : dn + C
Rupushi Kuare (!)                : qcf + A
Konru Memu                       : qcb + A
Kamui Shitouki                   : qcf + B
Konru Shiraru                    : jump then dn , dn + A
Rupushi Toumu                    : dn , dn + AB

( Max ) Rupushi Kamui Imushi (*) : qcf + AB


===============================================================================
===============================================================================

K a z u k i    K a z a m a 
  
================
  Standard Moves
================
A 
B
bk + A
ub + B
AB
fw + AB
crouch + A
crouch + B
dn + B
df + A
df + B
fw + A
fw + B
bk + B
BC
df + AB
df , df + A
df , df + B
fw , fw + A
fw , fw + B
bk , fw + A
bk , fw + B
crouch + AB
jump + A
jump + B
jump + AB

=================
  Standard Combos
=================
A , B
A , A , dn + B , B
A , A , B
A , A , A , B , fw + B
df + A , B
crouch AB , AB
fw + A , bk + B
df + AB , B
BC , B
bk , fw + B , B , A
bk , fw + B , B , B
bk , fw + B , B , dp + C
bk , fw + A , fw + AB , fw , fw + AB

=======
  Slash 
=======
Fire Ball (!)           : qcf + A or B
Big Explosion           : dp + A or B
Fire Swipe              : after getting hit press AB
Flaming Blast           : rdp + B
Flames Of Disaster (!)  : rdp + A
Shyunetsujigoku Neimon  : ( close )  dp + C
Shyunetsujigoku Bouboku : ( close )dp + C , dp + B
( Max ) Daienshou (*)   : hcb + AB

======
  Bust
======
Fire Ball (!)           : qcf + A or B
Enmetsu                 : qcb + A or B
Flaming Blast           : rdp + B
Rikudouretsuka          : ( normal circumstances ) dp + A or B , B , dp + B
                           ( Max ) dp + A , B , B , dp + B , dp + AB , dn , dn + AB
Enjyakakusei            : dn , dn + AB
Koruikakusei            : ( during Enjyakakusei ) dn , dn , dn + AB
Koruikakusei Kieji      : ( during Koruikakusei ) A
Koruikakusei Haeru      : ( during Koruikakusei ) B
Shunetsujigoku Neimon   : ( close ) dp + C
Shunetsujigoku Bouboku  : ( close ) dp + C , dp + B
( Max ) Daienshou (*)   : hcb + AB


===============================================================================
===============================================================================

S o g e t s u    K a z a m a
================
  Standard Moves  
================
A
B
fw + B
bk + B
AB
BC
BD
df + A
df + B
uf + B
crouch + A
crouch + B
crouch + AB
dn , N + A
db + B
dn , N + AB
dn , N + BD
jump + A
jump + B
jump + AB

=================
  Standard Combos
=================
A , A , A , B
A , B
A , A , B
fw + A , df + B
fw + A , dn + B
BC , B
BC , df + B
BC , dn + B
df + B , B
dn , N + A , A , B
dn , N + A , B
AB , dn + AB
=======
  Slash
=======
Rising Moon                      : qcf + A or B
Moonlight                        : dp + A ot B
Hidden Moon                      : qcb + A or B or C
New Moon                         : while in air qcb + C 
Elf Summons (!)                  : rdp + A 
Mikasaki                         : after getting hit press AB
( Max ) Batsushou Suichouha (*)  : hcb + AB
======
  Bust
======
Lunar Ring Swing                 : qcf + A or B 
  note : This move can be performed in the air .
Water Cyclone Dance              : ( normal circumstances ) dp + A , B , dp + B
                                    ( Max ) dp + A , B , B , B , B , dp + AB
New Moon                         : while in air qcb + C
Suijyakakusei                    : dn , dn + AB

( Max ) Batsushou Suichouha (*)  : hcb + AB


===============================================================================
===============================================================================
G a l f o r d 
================
  Standard Moves
================
A
B
AB
fw , fw + A
bk + B
crouch + A
crouch + B
crouch + AB
dn , N + A
dn , N + AB
df + A
df + B
fw + B 
ub + B
fw , fw + B
fw + AB
BC
df , df + B ( Bust Only )
jump + A
jump + B
jump + AB 

=================
  Standard Combos
=================
A , A , A
A , A , fw + A
A , B
df + B , B
bk + B , dn + AB
fw , fw + B , bk + B , fw + AB
fw , fw + B , dn + B , bk , fw + AB , dp + BC

=======
  Slash 
=======
Replica Attack                     : hcb + A or B
Shado Kopi                         : fw , hcf + A or B
Rush Dog (!)                       : qcf + A
Machine Gun Dog                    : qcf + B
Replica Dog                        : qcb + A
O Ba Hetsudokuratsushu             : qcb + B
( Max ) Mega Sutoraiku Dotsugu (*) : qcf + AB
  
======
  Bust
======
Replica Attack                       : hcb + A or B
Shado Kopi                           : fw , hcf + A or B
Plasma Blade                         : qcf + A
Plasma Supagu                        : while in Plasma Blade press AB
Plasma Break (!)                     : dp + B
Puruzuma Fuakuto                     : dn , dn +BC
Sutoraikuhetsuzu                     : ( close ) dp + C
Raitoningusuratsushu                 : qcf + B
( Max ) Raitoningusutoraiku Suri (*) : qcf + AB


===============================================================================
===============================================================================

U k y o    T a c h i b a n a 

================
  Standard Moves
================
A 
fw + A
B
fw , fw + B
fw + B
bk + B
AB
crouch + B
crouch / db / dn + A
db / df + AB
df , df + B
df + A
df + B
crouch + A
crouch + AB
jump + A
jump + B
jump + AB
uf + B

=================
  Standard Combos 
=================
fw + A , B , B
fw + A , dn + B
fw + B , B
A , A
df + B , B

=======
  Slash 
=======
Hiken Sasameyuki (!)    : qcb + A
Hiken Sasameyuki        : qcb + D
Sabre Swallow Swipe     : while in air qcf + B
Faint Slash             : qcf + B
Hiken Tensou No Gamau   : hcb + C
Hiken Amat Su Kaze      : hcb + A
Hiken Shimo Kaze        : hcb + B
( Max ) Hientoujin (*)  : bk , fw , df , dn + AB

======
  Bust
======
Hiken Sasameyuki (!)    : qcb + A
Hiken Sasameyuki        : qcb + D
Sabre Swallo Swipe      : while in air qcf + B
Hibari                  : qcb + B
Makigumo KounoKata      : bk + BC
Makigumo HeinoKata      : dn + BC
Vaccum Slash            : rdp + A
( Max ) Heintoujin (*)  : bk , fw , df , dn + AB


===============================================================================
===============================================================================

H a n z o    H a t o r i

================
  Standard Moves 
================
A 
B
df + A
df + B
fw + B
uf + B
AB
fw + AB
crouch + A
crouch + B
crouch + AB
dn , N + A
dn , N + B
BC
jump + A
jump + B
jump + AB
=================
  Standard Combos

=================
A , A , A , A
A , A , B
A , A , C
dn , N + A , A , B
dn , N + B , B
df + B , dn + AB

=======
  Slash 
=======
Ninja Shurikens                    : qcf + A
note : This move can be performed in the air
Ninbou Kababunshin                 : fw , hcf + A or B
Ninbou BakuenRyuu (!)              : qcb + A
Ninbou Utsusemi Tenbu              : hcb + A
Ninbou Utsusemi Jizan              : hcb + B
Ninbou Bakuenmijingaku             : dp + B
Ninbou Bakenjin                    : qcb + C
Ninbou Kagemai                     : dn , dn + BC
( Max ) Midareretsubuushuriken (*) : qcf + AB

======
  Bust
======
Ninja Shurikens (!)                : qcf + A
note : This move can be performed in the air
Ninbou Kababunshin                 : fw , hcf + A or B
Ninbou Shizune                     : dn , dn + A
Ninbou Kirumai                     : rdp + A or B or C or D
Ninbou Kumobashi                   : df , df
Ninbou Bakuin                      : after getting hit press BC
Shrike Drop                        : ( close ) dp + C
Upper Counter                      : bk + BC
Middle Counter                     : db + BC
Low Counter                        : dn + BC
Kai                                : while in Low Counter BC , A , D
Sen                                : while in Kai ABC , B , BCD , C
Final Blow                         : while in Sen A , C , B , D , AB , CD , ABCD
Batsu                              : ( close ) hcf + C 
Obaro                              : while in Batsu B , C , BC
Kai                                : while in Obaro A , C , B , D , BC
Rin                                : while opponent is crouching dn + C
                                      or while in Batsu A , B , C , D
Gan                                : while in Rin AD , BC , ABCD
Rai                                : ( close ) hcb + C
Mei                                : while opponent is lying down df + C
                                      or while in Rai D , C , B , A
Gou                                : while in Mei ABCD , CD , AB
Goku                               : while opponent is lying down db + C
                                      or while in Rai AB , CD , BC
Sai                                : ( close ) bk + C
Kasumi                             : uf + C
( Max ) Shin Mozuotoshi (*)        : ( close ) dp + AB

note : all the moves above are multipart of low counter , a special slam can be done
after you counter you opponent with the upper counter or middle counter eg , hcf + C
or dp + C .

===============================================================================
===============================================================================

H a n m a    Y a g y u 

================
  Standard Moves
================
A
B
bk , fw + B
AB
fw + B
df + AB
bk + A
bk + AB
bk , fw + AB
dn , N + A
crouch + A
crouch + B
crouch + AB
df + A
df + B
bk + B
db + B
fw + AB
jump + A
jump + B
jump + AB
dn , N + B
dn , dn , dn + AB

=================
  Standard Combos
=================
A , A , B
A , A , fw + B , A , B
A , A , bk + B , A , B
AB , B
fw + AB , fw + AB

dn , N + A , A , A
dn , N + A , A , B
dn , N + A , B , B
bk + B , fw + B , AB
bk + A , B , A , B
bk + A , fw + AB
df + A , fw + AB
dn , N + B , B , B

=======
  Slash  
=======
Tetsusaigan (!)                       : qcf + A
Tamagome                              : qcf + A
Urayagyuuryuu Tsutsutou               : bk + BC
Picking Up                            : ( close ) dp + C
Pick Up And Walk                      : hold on to C then walk 
Houriage                              : df , df + C
Oosotogari                            : ( close ) fw + C
Tomoenage                             : ( close ) db + C 
Yamaarashi                            : hcf + C
Urayagyuuryuu Tousasu Shishihakaigata : while in Houriage hcf + C
Urayagyuuryuu Tousasu Funsaidairasuka : while in Houriage hcb + C
Urayagyuuryuu Wadaenshinnage          : fw , fw + C 
Urayagyuuryuu  Zugairakusai           : while opponent is crouching df + C
( Max ) Tetsusairengougan (*)         : qcf + AB
======
  Bust
======
Tetsusaigan (!)                       : qcf + A
Tamagome                              : qcf + A
Urayagyuuryuu Tsutsutou               : bk + BC
Picking Up                            : ( close ) dp + C
Pick Up And Walk                      : hold on to C then walk 
Urayagyuuryuu Shingaku                : fw , fw + B
Urayagyuuryuu Manjiashiba             : hcf + B
Urayagyuuryuu Sakataki                : df , df + B
( Max ) Fuirinkazan (*)               : qcb + AB


===============================================================================
===============================================================================

S h i k i 
================
  Standard Moves
================
A
B
fw + A
fw + B
AB
df + AB
db + AB
df + A
df + B
fw , fw + B
bk + B
df , df + B
fw , fw + A
db + B
ub + B
dn , N + B
crouch + A
crouch + B
crouch + AB
back towards enemy AB
back towards enemy BC
back towards enemy CD
BC
jump A
jump B
jump AB

=================
  Standard Combos
=================
A , A , B
A , A , fw + B
A , B , u + B
A , A , df + B 
fw , fw + A , B , ub + B
fw , fw + A , B , df + B
db + AB , B
db + AB , df + B
db + AB , dn , N + B
db + AB , uf + A
dn , N + B , fw + B
crouch AB , fw + B

=======
  Slash 
=======
Dew Flash                 : qcf + A
note : press C to stop , press A to stop the slice attack .
Heavenly Blast . Yang (!) : dp + B
Heavenly Blast . Ying     : while in Heavenly Blast . Ying bk + B
Kubikatana                : bk + C
Yomiotoshi                : ( close ) dp + C
Narakuotoshi              : while in Yomiotoshi bk , fw + B
Kageyomi                  : while in Narakuotoshi AB
Lotus Dance               : qcf + C
Kuuge A                   : uf + A
Kuuge Un                  : ub + A
( Max ) Tenmahajyun (*)   : dp + AB

======
  Bust
======
Sara (!)                  : dp + B
Souju                     : while in Sara bk + B
Setsuna                   : qcb + A or B or C or D or AC or BC or AD or BD
Muyuuka                   : rdp + C
Mumyo                     : dp + C
Harai                     : when you have very little blood dp + C
Fortune's Wheel           : qcf + A
Shikishiyu                : qcf + C

Kuuge A                   : uf + A
Kuuge Un                  : ub + A
Mujyou                    : rdp + A
( Max ) Nehan (*)         : dp + AB


===============================================================================
===============================================================================

G e n j u r o    K i b a g a m i

================
  Standard Moves
================
A
B
AB
bk + A
bk + B
fw + B
fw , fw + B
df + A
df + B
db + A
db + B
fw + AB
df , df + B
crouch + A
crouch + B
crouch + AB
jump + A
jump + B
jump + AB

=================
  Standard Combos
=================
A , A
A , B
bk + A , B , B
bk + B , B
fw + B , B
fw + B , dn , N + B
fw , fw + B , B
fw + AB , A , B
=======
  Slash
=======
Kouyokujin (!)       : dp + B
Oikazan              : qcb + A
Sanrensatsu          : qcf + B 
note : this move can be done 3 times continuously
Death Drop           : dp + C
( Max ) Gokouzan (*) : bk , fw , df , dn + AB
======
  Bust
======
100 Demons Kill (!)  : d , db , bk , fw + B
Purple Sunset        : rdp + A
Draggin Around       : qcf + C
Upper Counter        : bk + BC
Middle Counter       : db + BC
Gashintotsu          : bk , fw + AB
( Max ) Gokouzan (*) : bk , fw , df , dn + AB


===============================================================================
=============================================================================== 

K u r o k o 
================
  Standard Moves 
================
A
B
bk + A
ub + A
AB
fw + AB
crouch + A
crouch + B
dn , N + A
dn , N + B
dn , N + AB
df + A
df + B
df + AB
fw + A
fw + B
bk + B
db + A
db + B
df , df + A
df , df + B
fw , fw + A
fw , fw + B
bk , fw + B
crouch + AB
crouch + BC
crouch , df + A
uf + A
uf + B
ub + B
BC
jump + A 
jump + B
jump + AB
jump + BC

=================
  Standard Combos
=================
A , A , dn , N + B , B
A , A , B
A , A , A , b , fw + B
crouch AB , AB
fw + A , bk + B
bk , fw + B , B , A
bk , fw + B , B , B
bk , fw + B , B , dn , N + B , B
df + B , B

==========
  No Modes
==========
Batsu                         : ( close ) hcf + C
Rai                           : ( close ) hcb + C 
Sai                           : ( close ) ub + C
Rin                           : ( close ) dn + C
Nyau                          : df , df + C
Kasumi                        : uf + C
Upper Counter                 : bk + BC
Middle Counter                : db + BC
Middle Counter Raku           : after Middle Counter press A
Middle Counter Batsu          : after Middle Counter press B 
Middle Counter Rai            : after Middle Counter press C
Kumobashi                     : qcf + D 
( Max ) Kurokoryuu Mozuotoshi : AB  


===============================================================================
===============================================================================

===============================
  S e c t i o n ( 5 ) - Codes -
===============================

====================
 E a s y    M o d e
====================

When you are chosing the Bust an Slash mode before the battle , hold start before
selecting them with A or B .

========================
 K u r o k o    C o d e 
========================

While selecting your favourite character , hold CD then press A , when the screen
for selecting the Bust and Slash mode appears , hold C then press A or B . 
note : this code only works in VS not against the CPU .

==================================
 S h a d o w l e s s    T h r o w
==================================

This move  only works for Hanzo Hatori , this is actually a bug in the game . When 
Hanzo's power bar is full do the shuriken throw move and make sure it hits your 
opponent . Then immediately do hcf + C if you see him doing the mutlipart then you
have suceeded and you can finish doing the whole set of mutlipart .

========================================
  S e c t i o n ( 6 ) - Special Thanks - 
========================================

Some of the English move names are taken from Gunsmith's SS64 FAQ .
The rest of it are done by me . Rurouni Sephiroth ( sephiroth@pacific.net.sg )
Special Thanks goes to SNK for making this way cool game .
For more game codes and news , Please visit The Dengeki Extremists © .

http://home.pacific.net.sg/~sephiroth 

This is strictly a Dengeki Extremists Production 1998 , all copyright goes to me 
and Neo Geo , SNK inc . 


http://home.pacific.net.sg/~sephiroth
sephiroth@pacific.net.sg
Made In Singapore All Rights Reserved © .

========================================================================================
    T h i s    I s    A    D e n g e k i    E x t r e m i s t s    P r o d u c t i o n
========================================================================================

    Source: geocities.com/tokyo/garden/9641

               ( geocities.com/tokyo/garden)                   ( geocities.com/tokyo)