The pace of the Hiten Mitsurugi ( Flying Heaven's Honorable Sword Flow) sword skill is extremely fast. The moves can be divided into four main parts. There are different names of moves in each part.
The first part is called Ran-Geki-Jutsu, which means to wield the sword to attack sequentially at once. Moves that belong to Ran-Geki-Jutsu are:
Ryu-Kan-Sen (Dragon Wind Up Flash)
:
A technique used once one has gotten beside an opponent,
it involves a very powerful swing with the twist of your whole
body, inflicting a direct blow under the skull.
Do-Ryu-Sen (Ground Dragon Flash):
A technique where it strikes the ground and with the force
of the strike, the ground will explode toward the opponent.
Ryu-Sou-Sen (Dragon Double Flash):
This involves multiple slashes to its opponent, without giving the
opponent the chance for a counter attack. It is effective in dealing
with those who will not get knocked out with one move.
The second part is called Totsu-Shin-Jutsu, it means to attack immediately and just wield the sword once. Skills of this part are:
Ryu-Tsui-Sen (Dragon Mallot Flash)
:
This move is like a Dragon diving into its opponent from the sky and
hammering by using its weight.
Ryu-Kan-Sen Tsumuji
(Dragon Wind Up Flash Hair-spin):
Ryu-Kan-Sen-Tsumuji is
another variety of Ryu-Kan-Sen. It begins by
dashing into an opponent without gravity and at a tremendous
speed. After getting into position beside your opponent, a
Ryu-Kan-Sen will be
performed. The damage is more powerful than Ryu-Kan-Sen, due to its
speed. However, landing poses a problem due to its speed.
Tsumuji=Gyrate
Ryu-Sho-Sen (Dragon Rising Flash)
:
This move is like a dragon that lifts up into the air with the blade
of the sword attacking its opponent's vital points with the force of
its jump.
The third part is called Battou-Jutsu (Sword Skill), Battou - an instant sword draw. Jutsu - technique. In a stance form and waiting for an opponent with the correct timing, a powerful swing with the twist of waist. It is the skill to attack by drawing the sword. The names of the skills in this part are:
Hi-Ryu-Sen (Flying Dragon Flash):
This move may be accomplished using the left hand only
(as in the fight with Raijyuuta). As you twist your body
around, the sword is sprung from the sheath with the left hand
coupled with the centrifugal force, so the key here is to aim the
hilt of the sword at your opponent's weak point, like between the eyes.
Sou-Ryu-Sen (Paired Dragon Flash):
Sou-Ryu-Sen is one of the variaties of Battou-Jutsu. Sou-Ryu-Sen
contains double attack with the sword and the sheath. It is best used
when the sword is blocked then without moment of waste, the second
Battou-Jutsu using the sheath will strike the opponent. If I'm not
wrong, Kenshin invented this move while fighting with Kurogasa.
Sou-Ryu-Sen Igazuchi
Igazuchi=Thunder
The last part is the most important and powerful skill in which the master can be killed while passing on this skill to the student:
Ouki Ama-Kakeru-Ryu-No-Hirameki
(Heaven's Soaring Dragon Flash):
The succession technique.
The secret of the Ama-Kakeru-Ryu-No-Hirameki is revealed by Soujirou
after his last fight with Kenshin. Normally, when using the
Battou-Jutsu, the right leg is placed in front of
the left leg so to avoid cutting your own leg (since the sword is at
the left side). However, at the very last moment of attack, Kenshin
placed his LEFT leg in front of his RIGHT leg before drawing his
sword, thus bringing the speed and might of the sword to its very
maximum. At that very moment, he must calculate the MOMENT of attack
and how to twist his body properly in order not to cut himself. To
do this, he must possess a strong desire to live.
Ouki=profoundness
Before passing on the above skill to Kenshin, Hiko Seijuurou showed another skill to Kenshin:
Ku-Zu-Ryu-Sen
(9 Headed Dragon Flash):
This is a move that was taught
before the succession technique. It is to wield the sword
nine times from nine different directions at once and
strike all nine vital points all instantly. Because of that, it is
impossible to dodge or to defend this certain move. According to
Hiko, since this move is completely impossible to be avoided
or blocked, the only way to break it is by making one's move
before one's opponent uses the 9 Headed Dragon Flash,
i.e. by using a Battou-Jutsu which surpasses the "God-like Speed".
In each generation heritage of Hiten Mitsurugi Ryuu, the master is always killed by the student (the next inheritor) after passing on the most powerful skill.
In manga volume 17, which is about the end of fighting between Shishio & Kenshin, Kenshin uses 5 new moves (5 new names).
I don't know where these 2 moves fit in, please help!
Ryu-Tsui-Sho-Sen
(Dragon Mallot Rising Flash):
This is a combination of
Ryu-Tsui-Sen and Ryu-Shou-Sen. It begins
by attacking the opponent on it's way down from the air
with Ryu-Tsu-Sen. When it lands, Ryu-Sho-Sen will be performed to
give the opponent twice the damage. It's an up and down attack.
Ryu-Kan-Sen-Arashi
(Dragon Wind Up Flash Storm):
Ryu-Kan-Sen-Arashi is similar
to Tsumuji although Arashi is more like an
aggressive style of Tsumuji and probably more damaging than Tsumuji.
All the information is extracted from
Rurouni Kenshin Hiden, Chapter Six "---Atsuki
Shishio Makoto---"
Atsuki=Devil
Contact me if there are any mistakes, if you know the descriptions of the moves mentioned above or the names and descriptions of the 5 new moves.
This is done with lots of help from Ardis.
Owain helped with the English translations of the names.
Fujita Goro helped to explain the individual moves.
Pan taught me the difference between Hiten Mitsurugi and
Hiten Mitsurugi Ryuu.
Tracy Lim gave me a very detailed explanation of Hi-Ryu-Sen,
Ku-Zu-Ryu-Sen and Ama-Kakeru-Ryu-No-Hirameki.