Cradle of
Filth
Yaz stands amongst
the carnage, grinning and wiping the blood off his scimitar as he
watches the mosquito finish off the blood of the priest before it
moves on to snack on another of the ratman corpses.
Gronk rises slowly from his coughing fit. Seeing the mosquitoes
preying on the ratmen only intensifies his fear of the beasts. He
hefts Thunder in front of him and moves to put a little distance
between himself and the insects.
"The northern side of the corridor's just the same as the east and
west ones," he says as he sees everyone looking at each other before
they decide what to do next. "There's one door on the southern wall
and three to the north."
"So where to now?"
Jihan is investigating the wall to the west of them:
"It has the same design as the one in the northern wall of the
southern corridor," he says as he investigates it carefully. "A group
of hooded priests all bowing down in praise of something emerging
from a pentagram on the floor."
He then studies the door a little more carefully:
"It looks as if it has some sort of glyph protecting it as well."
He then wanders off and checks out all of the doors leading into
the center of the level:
"All four doors are the same," he reports upon his return. "They
all have the same design and they are all guarded by glyphs."
Will's chest rapidly rises and falls from the exertion, then
slowly begins to return to normal as he stands amid the carnage and
looks around:
"Good question, which door do we choose?"
Winnacer, still busy clearing his scratchy throat, answers Will's
question:
"It's not which door, it's how many doors do we wish to enter
from. Or better yet, how many of these glyphs can we bypass?"
Will is of the belief that the doors to the central area are the
only glyph protected doors:
"So you are suggesting entering the central chamber? As good a
choice as any, but how do we render the glyphs powerless?"
Bennett, spits upon the massacred rats, then steps to the fore
once again:
"Dammit! I am going to get a piece of someone in this godforsaken
place!"
He then, ignoring the others, starts walking off down the hall
they approached down, checking out the doors. He looks first at the
large bronze doors in the west wall, but sees, as Jihan did, that
they are protected by a glyph. Not so mad as to risk whatever penalty
there is from disturbing the glyph, he carries on down the corridor
and tries the southernmost of the two doors. Seeing no glyph or
traps, he tries the handle of the door, only to find it locked. He
pushes down upon the handle with all of his might, but his attempt to
open the door is futile.
His eyes start to glow a little with rage and frustration as he
hefts 'Regret' from his back and hacks into the door with all of his
might. The axehead embeds itself in the wood of the door, but the
blow makes little impact upon it, as the wood is thick. Bennett pulls
the axe out of the door and hurls the axe into the door once more
again and again, seemingly oblivious to those around him.
This continues for several minutes as the others simply watch on
as Bennett continues to hack away at the door, making precious little
impact on it.
Eventually, Winnacer tries to lay a calming hand on Bennett's
shoulder as he tries to hack through the door next to him:
"Hang on a second, big guy. Let's do this by the numbers. We've
got four doors that all seem to lead to what I'd bet is some sort of
inner sanctum. If we charge through one, whatever is inside will be
able to focus their spells at that one point. We need to enter from
all four points simultaneously...surround them and take them
prisoner. Then we can bring them to Justice with cold steel. Don't
let your frustration get the best of you."
"He's only talking about the wooden outside doors, Winn," Yaz
interjects. "I don't think we're gettin' through the bronze doors
without knowing some password. Unless Maire's got magic that does
it."
Faewen'il does not react at all to the mention of her former name.
Ever since Aneira's healing brought her out of her unconscious
condition, the magess has not uttered a word, and only the guidance
of Jihan and Aneira has kept her moving with the rest of them.
Throughout the showdown with the ratmen, she simply looked on without
emotion through dull eyes, not reacting to the combat at all.
Her condition seems almost akin to that of Bekkah upon her rescue
back at the gnomish village.
Bennett looks at Winnacer, the mentioned frustration obvious,
glares, then walks away, mumbling:
"Just want to get it over with. Tired of this place. Want nice
breathable air, a good beer. Just tired."
He sags a bit, but meanders over toward the nearest door and calls
out:
"Say the word, Winn."
His voice is half-hearted to say the least.
Yaz corrals the two remaining mosquitoes and orders them to
"guard" at the bottom of the stairway, then returns to help Bennett
open the wooden doors:
"We should check them all before trying the big ones... We might
find something to help us. Or someone."
"Quite right," agrees Jihan. "Let me see if I can get through this
lock with my lockpicking skills first of all before we try to
continue with more unsubtle and time-consuming ways."
With that, he takes out his lockpicking tools once again and
kneels before the door in order to start work upon opening it. He
spends five minutes upon the task before standing up and shaking his
head:
"I'm sorry," he says looking around at everyone, particularly
Bennett, "but this door is beyond my meager talents."
"Not to worry," Winnacer says in response. "We can perhaps try and
get through it in some other way. Let's try each of the doors on the
outside of the perimeter and see which we are able to get through
easily."
Jihan nods and leads the party northwards up the corridor to the
other door. He repeats the operation on the next door, and proceeds
to fiddle around with his tools for another five minutes. Once again,
he eventually shakes his head in defeat before getting up and leading
the party around the corner to start on the doors on the northern
side of the perimeter.
As with the previous two doors, Jihan starts upon the next door by
checking carefully for traps. Upon finding none, he then produces his
brass listening cone and listens at the door. Unlike the previous
doors, behind which the elf heard nothing, his eyebrows raise as he
listens at this one:
"It sounds like there are some kind of animals behind the door,"
Jihan reports. "They don't sound very friendly either, as they seemed
to be snarling and fighting with each other."
Winnacer shakes his head at this:
"Well, I don't think that we want to fight anything more than we
have to at the moment," he says. "Perhaps it might be better to come
back to this one later."
Jihan nods and continues on to the door in the center of the
northern wall. Once again, he checks for traps and finds none and so
proceeds to listening at the door. Once again, he raises his eyebrows
in surprise before reporting his findings:
"I hear sobbing behind this door," he announces, with a look of
concern writ large upon his voice. "The sound of womenfolk crying."
"Looks like we found the captives," Kokal says, "some of 'em at
least."
There are sighs of relief all round at this news, but then
Winnacer interjects:
"Although I am as anxious to get the captives to safety as we all
are, I think that it is perhaps dangerous to free them before we have
dealt with all of the threats that we have left to face."
He turns to Jihan:
"How many of them do you think there are?"
Jihan picks up his listening cone once again and has another
listen:
"It's hard to say for sure," he reports, "but I would say that
there are quite a few of them."
Winnacer nods:
"I'm sorry, but I think that we'd put them at too much risk were
we to free them at the moment. Hopefully, we can see to them
immediately after we have dealt with the remaining threats. They will
be safer where they are for the moment."
Reluctantly in many cases, the others agree and so Jihan carries
on to the next room. He goes through the same routine as before and
this time his eyebrows raise even higher as he listens:
"More womenfolk in this room," Jihan reports, "but that's not
what's surprising. The surprising fact is that they seem to be
laughing and chatting with each other."
"Laughing?" Will questions.
"That's right," Jihan replies, nodding. "They seem to be having a
rather jolly time in there."
Winnacer looks a little confused at this:
"Well, once again I think we should leave them be for the moment,
especially if they seem not to be in any great distress. Let us check
upon the remaining three doors and then make our decisions as to what
we should do next at that point."
They agree and so round the next corner and start off with the
door in the northwest corner of the floor. Jihan goes through his
regular routine, but this time his attempts at listening at the door
reveals only silence. He then tries the handle of the door and finds
that it is unlocked. While the warriors stand by with weapons poised,
Jihan opens the door a little and peers in.
His nose alerts him to what's inside the room before his eyes do,
however:
"Euuuurrrgghhhh," the elf exclaims as he gets a whiff of the
pungent stench inside, "more ratman barracks."
He opens the door wide and the party can see that the room appears
to be the same as the two rooms in the level below, in that the room
is covered in twigs, straw and rancid ratman droppings. Once again,
they try not to breathe too deeply as they enter the room, before
Jihan leads the search to see if there is anything to be found within
the filth upon the floor. Apart from Jihan, no one is terribly
enthusiastic about the task and they are delighted when the elf
finally calls off the search:
"No, there doesn't appear to be anything here," Jihan summizes.
"However, perhaps there is something behind that door over there,"
he says pointing to a door in the northern wall.
Jihan walks through the filth towards the door and goes through
his regular routine. Once again there are no obvious traps and no
sound from behind the door. He tries the door and, once more, finds
that it is open. Cautiously, he pushes it open and finds that it is a
small room that also stinks quite badly, but to nowhere near the same
extent as the outer room. They can see that, as opposed to the nests
in the room that they are standing in, the room seems to resemble
more regular living quarters, in that it has a crude bed in it, as
well as a roughly constructed table. Upon the table is a statuette of
an evil looking creature that has the legs of a cloven beast and the
torso and head of a rat, but with the addition of some long, curved
horns. The rat is standing upon a piece of purplish colored stone
unlike any that they have seen before, that seems to glow a little in
the darkness. Incense is burning from a container placed before the
statue and those of them that get too close to it start to cough
before stepping back away from it.
Winnacer stares at the evil looking statue, eventually closing his
eyes and calling upon higher judgement.
Jihan looks around the room, looking over at the statue:
"These must be the quarters of the ratpriest that we killed
earlier," the elf says as he looks at the statue. "That statue looks
quite valuable from here. It's made of silver and so I would estimate
that it is worth around 750 gold pieces if it is solid."
"Do you think we should take it?" he asks, looking around at the
rest of them.
Will speaks while considering the statuette:
"I don't like the look of that stone it's standing on, I
personally would not want to touch it."
Winnacer's eyes show exactly what he thinks about it:
"It must be destroyed," he speaks as if there was no other choice.
Once the decision has been made, and they have investigated under
the bed, to find that there is nothing there, they see that there is
a door on the east wall. Jihan investigates it and deduces that it is
untrapped and that there is nothing living inside the room. He tries
the door and finds that, this time, the door is locked.
Wearily, the elf produces his lockpicking kit once again and sets
to work upon the lock:
"I've got to be able to get through one of these locks sooner or
later," the elf says hopefully.
His words are true and, to his delight, he manages to open the
lock after just a couple of minutes of fiddling with it. He opens the
door and sees that it is a very small room, which seems to be used
for storage. Looking at the contents, he sees that the room is some
kind of an armory, as it contains several shortswords, around twenty
in total, plus eight halberds. In addition to the more regular type
of weaponry, they can also see that it contains one of the large
flails that the flailbearers used to keep the party at bay earlier
and that there is also another of the flame-throwers that the ratmen
used. Having time to investigate it closely, they can see that the
flame-thrower is a huge and cumbersome item. One part of it is a
thick, heavy hose-pipe that is encased in metal, which leads to two
barrels which are joined together by pipes. It looks as if even the
strongest among the party are going to struggle to bear the weight of
the hefty device on their own.
More curious still is the fact that there is a firearm in the room
standing alongside the flame-thrower. Even though few of them have
ever seen firearms before, they know enough about them to know that
this is a particularly huge example, as the firearm is some 8' long
from end to end. As with the flame-thrower, it looks bigger than any
one of them would be able to wield on their own. Alongside the
firearm is a long staff that has a notch at the end, obviously a rest
for the firearm, plus a large ramrod. There are also 10 matches with
it, as this is a matchlock weapon, and a small sack resting against
it. Jihan opens the sack and sees that it contains a quantity of
large rounded stones made from the same purplish tinted rock that
they saw comprised the base of the statue, around 20 in total.
"I ain't seen nothin' 'at big 'fore," Gronk says. "Make a good
weapon ta defend a village with I'd guess."
Winnacer peers at the purple rocks in wonderment, again falling to
Spravedelna to pass judgement.
"I think we've just found our keys to open some of these doors,"
the young Lord adds. "However, I would recommend caution to any who
choose to handle them. These rocks are definitely unnatural and I am
not able to tell whether or not they are safe to touch."
He adds as an afterthought:
"I wonder what these rocks do when they impact. They must do
something, they are too irregular to make good bullets otherwise."
He lets his eyes fall on the flamethrowing contraption:
"You know, we may want to give this thing a try. Perhaps Yaz and
Will or Jihan could pair up and use it. It would be best to turn it
upon our enemies than to simply blow it up at this point. Although it
may be the only way through one of those doors."
Continuing to look inside the room, they see that there are also
two chests, one large and one small. Jihan investigates both of the
chests and sees that neither of them appears to be trapped. He tries
the lock on both of the chests and finds that they are both locked.
He tries to pick the lock of the large one first of all, but finds
after not too long that it is beyond his lockpicking skills. He goes
on to the second one, but the result is the same, and he finds it
impossible to pick that one either. They can see that the boxes are
both made of wood and wouldn't put up much resistance if one were to
try and force the boxes open.
"Perhaps it would be best to bring them back to Mirek and Marek to
watch before we open them at our leisure. I'm not too keen about
tasting any more gas today."
There are no more exits from the ratmen's quarters apparent, and
so they return to the corridor, where Jihan checks out the door in
the center of the western wall. After his regular checks, Jihan
deduces that there is nothing behind the doors and so tries the
handle. To his relief, he finds that it is open and so cautiously
opens the door. The room before them is a fairly small one that is
sparsely furnished with a couple of tables. Upon the tables are
plates containing half-eaten meals. Also in the room are a couple of
moth-eaten looking armchairs and a sofa around a low table. It
appears to be the priests' dining and recreation room.
There are doors in the western and southern walls. Jihan tries the
western door first and finds that it is untrapped and unlocked. Upon
entering the room, he sees that it is a kitchen area, containing
several tables upon which foodstuffs are located, several large
cupboards and a large stove, upon which a cauldron is boiling. Jihan
walks over and takes a look inside the cauldron .. . and immediately
regrets it.
Inside the cauldron is a baby girl.
In the split-second between Jihan's seeing the horrendous sight
and collapsing to the floor and throwing up in revulsion, he saw that
the baby was either elven or human and must have been three or four
months old. The baby was bright red in color, obviously having been
on the boil for several hours to ensure that she is totally tender.
Her eyes and mouth are wide open in agony, probably as a result of
her being boiled alive.
Jihan just kneels on the floor for a while, his face a picture of
total shock and revulsion. He is just too stunned to speak or even
shed a tear at the shocking sight that he witnessed.
"Bastards!" Gronk yells as he turns to leave the kitchen after the
impact of the scene hits him. "I be eatin' 'em bastard's hearts 'fore
da days over."
Gronk goes straight to the nearest of the inner, glyphed doors and
tries to open it.
Winnacer grits his teeth and tightens his grip upon his sword
until he cannot feel his fingers with Jihan's revelation. He goes
quiet, lost in a silent fury, and does not see Gronk storm off....
Gronk finds that the door is not locked as he tries to open it,
but as he pulls open the door a crack, the dwarf screams out as he
enveloped by a purplish flash and the hairs on his head and beard all
stand on end. Before he can let go of the handle, the sparks that run
through his body light up the corridor with a flickering purple
light. As he grits his teeth to fight off the pain, he is thrown back
by the force of the electricity and hits the opposite wall of the
corridor from the force of the recoil.
He lies on the floor stunned for a moment, but then manages to
pick himself up, feeling dazed and very badly damaged from the
voltage that has past through his frame. His chainmail and clothing
are smoldering as a result of the heat that the electricity
generated.
The Padre rushes up to him as he sees Gronk staggering to get up,
purple sparks still flickering over his body as the electricity
finally subsides. Kokal examines Gronk carefully, shaking his head as
he does so:
"Ye're lucky to be alive still, Gronk," he says in his usual happy
tone. "That blast would 'ave killed a normal man. Still, ye're badly
burned and ye're not going to be able to take much more damage
today."
"Least I got the door open," Gronk says between clenched teeth.
Gronk shakes his head as he regains his bearings. He takes a quick
look at himself and screws up his face as the smell of his own
charred flesh reaches his nose.
Xavier looks towards the dwarf with astonishment.
"Yah poor bastard. Such punishment an' yer come back for more.
Your kind must surely be made of stone!"
Xavier strides over to the dwarf and offers him his hand to help
him to his feet.
"I ain't quite sure what I be made of," Gronk comments. "I just
knows it be takin' more 'an bein' frozen, set on fire, or struck by
lightnin' ta be killin' me."
In the way of warriors, Xavier replies to this gallows humor with
laughter, not so much from amusement but by the release of pent-up
tension over the past hours.
"Yah, dat be so true, mein freund. Der sky could fall on der head
and you vould bounce back up onto thy feet, cursing the bloody
heavens for being so uncooperative."
Xavier hands the unsteady dwarf back his helmet, with a smile on
his face.
"Rodengast be praised vhen ve at last put a torch to this cursed
place and leave it smoldering in ruins. If hell exists, it vould be
this damned place!"
Looking at the door, they all can see that it is now opened by a
crack. From where they are, they cannot make out much of what is
inside apart from the fact that the room is mainly dark, but is lit
by flickering torches.
Winnacer is besides himself with wrath at seeing Gronk's zapping
on top of the horrors which he witnessed in the kitchen.
He stammers for a few seconds before finding proper words:
"This....this is too sickening to let exist for even a second
longer...it...it...it all needs to be purged....right now.
Spravedelna shall not allow this to pass unjudged..."
He takes a deep breath, and reaches to push back his hair despite
it being safely tucked under his metal cap. He finds his resolve and
continues.
"With the weapons we found, we can blast down each door, or at
least destroy the locking mechanisms. We'll blast each door we need
to, then turn their fire-thrower on whatever may linger within. This
place shall be cleansed by flames, as only the charred scar of this
place should remain as a marker that such horrors occured here"
"Let us free the captives now and send them up the stairs to
freedom. Those that eat the newborn and nest in their own feces may
try to slaughter those left behind out of spite. They'll be safer
above, as this place shall soon be awash in flames anyway."
Winnacer glances at Faewen'il:
"It may also be best if Fae goes topside as well, at least until
she gets her wits about her."
"We only need one left behind to be questioned. Let us not leave
too wide a margin from that number."
Kokal nods in agreement:
"Aye, we be needin' to get th' captives to safety, that be sure,"
he agrees, "an' th' magess be good f'nought in 'er present condition.
Mind ye, she isn't the only one. Gronk isn't goin' to last too much
longer if 'e gets into a fight. Me neither, and most o' the rest o'
ye aren't in much better shape."
"An' to make matters worse, it looks as if us spellcasters ain't
'avin' 'ardly a spell left between the lot of us. We knows that we
still have the high priest an' Radegast knows what else t'be facin'.
I'm wantin' to get this over with as soon as we can do also, but if
we jus' charge on in there an' get ourselves all killed for the want
o' waitin' another day, then there'll be no one to stop the bastards
from continuin' wit' their hideous crimes."
"So I think we should get the captives t'safety, attend t' our
needs an' then finish th'bastards off tomorrow."
"What say the rest o' ye?"
Will nods agreement:
"He speaks true. As much as I want to see this place and all its
inhabitants lie in ruin, failure due to lack of preparation and
exhaustion is not an option, regardless of how heroic it may be."
He continues, looking at Fae and Winnacer:
"As for Fae, the weight of her personal decision is upon her
shoulders and not to be dictated by the group or anyone in it."
The formerly feisty one does not acknowledge the bard's words at
all, not blinking as she continues to stare straight ahead, not
reacting to anything at all, not even the revelation of the boiled
baby earlier.
Winnacer reluctantly agrees with Will and the Padre:
"We are in no shape to continue onwards. Let us see if we can free
the prisoners back near the entrance and rest. We should bring the
extraneous chests and weapons with us as well."
"I'm right with you on that as well," agrees Yaz, "but I want to
go and check on what those animal noises were before we leave."
"Let's put that spike in the chain near the ceiling, then spike
the ceiling up," Yaz suggests. "If none of the rest of you want to
try the door to the animal pens, I'll try it. We gotta get the
captives out of here."
"Before we go back to the doors in the northern wall, I think we
might as well check out the last couple of doors that we know about,"
suggests Will.
"Are you up to the task, Jihan?" he asks the elf.
As he looks towards the elf, who seems to be in a similar state to
Fae at the moment, it becomes obvious to Will that Jihan is in no
mood for any more investigating for a while. As a result, Will takes
over the job of investigating the remainder of the kitchen. He sees
that there are large pots of cold gruel lying on shelves around the
kitchen. However, not all of the food in the place is slop, as there
is a wicker basket of fresh green vegetables resting upon a table,
along with some fine haunches of meat, hanging within a large
cupboard. In the cupboard next to it, Will has a similar experience
to Jihan, as he realizes that the 'meat' that this cupboard contains
are actually human body parts, including thighs and breasts, which
have previously been smoked over a fire.
With relief, they close the door on the sickening kitchen and
continue with their investigations. Jihan is in no mood to carry on
searching the level, and so Will takes over. He tries the door to the
south and finds that it does not appear to be trapped and that the
door is unlocked. He opens it and looks in to see that the room seems
to be more quarters for priests.
As was the case with the priests' quarters on the uppermost level,
the room is very spartan in nature, containing six very simple beds
with lockers at the foot of each of them. Will spends a while looking
through the lockers, as none of them are locked. However, he finds
that the lockers contain nothing except for spare robes. There are
two doors off this room in addition to the door in the east wall,
which quite obviously is the final door to the corridor. Will tries
the door in the west wall first of all to find that it is open.
Looking inside, he sees that the room is simply a midden, which
obviously descends down to the watertable, not far beneath the floor.
Closing the door, Will tries the final door, which is in the south
wall of the room. He cannot detect any traps upon the door, but when
he tries the handle, he finds that the door is locked. He looks over
to ask Jihan as to whether he can try and open the door, but can see
that Jihan is still in shock from his horrifying discovery in the
kitchen and looks to be in no condition for any further lockpicking
right at the moment.
Will stands before the final locked door and turns to the rest in
the party:
"I believe that will have to do for our scouting activities for
today. Let us return to the door behind which we heard the animal
noises so that Yaz can investigate further."
They all agree and so head off back towards the door in the
northeast corner of the complex. They round the corner of the
southern passageway first so that Yaz can check that the mosquitoes
are still guarding the bottom of the stairs. They walk over the
charred and melted bones of the first company of ratmen as they walk
along the passageway and then pass the stairs. Yaz has a quick look
down to stairs to see if he can spot the mosquitoes. They are still
there as ordered, hopping around in the fetid waters below.
Satisfied that the mosquitoes are still on guard duty, they round
the corner and advance back up the eastern corridor, passing by the
hacked up bodies of the enrobed ratmen.
As Yaz passes over the now emaciated body of the ratpriest, Yaz
stoops and investigates the corpse of the beast. He sees that the
priest has two pouches upon his belt. Upon checking the first, he
finds that it contains several spell components. As he investigates
the second, he starts to smile:
"Aha!" he exclaims. "I thought as much."
With that, he produces a bunch of keys from the pouch, containing
three large and two small keys.
"We should have thought of this earlier," Yaz continues. "It would
have saved us some time in picking locks. Let's see what they open
up. I suppose that they probably just open up the doors to the
ratmen's area."
Bypassing the three doors in the northern wall for the moment, Yaz
leads the way back to the ratmen's quarters. As he gets to the
doorway to the first of the ratmen's area, he tries the large keys to
see if they fit in the lock. One of them does. He then carries on
through the filth of the ratmen's lair to the door of the ratpriest's
quarters. Once again, one of the large keys fits the lock. They all
continue through the ratpriest's quarters and Yaz tries the final
large key in the lock of the storeroom. Sure enough, it fits.
"It's a shame," Yaz says to himself. "I was hoping that some of
them might open up one of the locked doors."
He gives a little shrug and carries on into the storeroom. He then
goes to the smaller of the two chests and investigates the locks. He
then turns to Jihan:
"You checked these for traps, yeah?"
Jihan, now starting to snap out of his shock, simply nods in
response.
Yaz returns his attention to the chest and tries both keys in the
lock. Sure enough, one of them fits, and he opens the box:
"Damn," he says as he looks inside. "It's just some more money."
Immediately pushing the chest aside, he starts to investigate the
larger of the chests. As he does so, Will takes a look at the money:
"I reckon that there's about 330 gold pieces in there, and three
platinums as well."
Yaz ignores him and tries the other key in the lock of the large
chest. The key fits and so he opens it:
"Now this is more like it," he says.
You peer into the box and see that it is mostly full of straw.
Nestling among the straw, however, you see that there are seven glass
globes, which contain a greenish-yellow vapor inside."
"Poison globes," Yaz says as he carefully picks one up in order to
investigate it more closely. "Now these could come in handy."
Winnacer frowns:
"Nasty business, that poison. Too fragile to be carried safely,
too temperamental to be reliable. Be careful with it if we decide not
to destroy it out of hand."
Winnacer then turns to the giant rifle:
"On the other hand..."
"Could someone give me a hand with this?" he asks of the party.
"I'd be happy to," agrees the Padre. "I be learnin' quite a bit
about such weapons, as all Padres of Radegast are taught in th' ways
of all weapons o' war. Never actually saw one myself, o' course. The
damned Nyemetz would 'ave been down on us all if they thought we 'ad
access to one o' these."
Winnacer nods in response:
"My father used to have one," he says with a little embarrassment.
"He let me fire it a few times, but Klauf used to make such a fuss
about it every time that my father let me touch it that I never
became an expert in its use."
Between the Padre and the LawBringer, the pair of them pull the
huge weapon out of the storeroom along with its rest, the ramrod,
matches, bandoleer of powder charges and the thick sack of purplish
stones. They maneuver it into the ratpriest's quarters and then
proceed to set it up.
The rest of them watch on with a mixture of curiosity and
apprehension as they see Winnacer and Kokal work upon the weapon.
Winnacer carefully pours a charge of gunpowder into the barrel and
then he carefully takes one of the large purple stones from the sack,
thankful that his chainmail gauntlets avoid the need for him to touch
the faintly glowing stone with his bare hands. He places the stone in
the barrel and the Padre uses the ramrod in order to make sure that
the stone is secure. The two of them then lift the barrel on to the
rest and Winnacer puts the stock against his shoulder and lights the
end of one of the matches from his lantern.
Gronk watches the preparations with interest, but is still
recovering from his recent jolt, so does not help setting up the
weapon.
The whole exercise has taken more than five minutes and Winnacer's
brow is dripping with sweat by the time all is ready. Before he makes
to light the pan, he speaks to them all:
"I think it might be best if you were all to wait outside while I
try it out," he says. "Powder weapons are unpredictable objects at
the best of times, but with this one being of such strange
construction, I really fear that anything could happen."
Although they are all curious to see the results of the gun being
fired, none of them want to be around if it explodes and so walk out
into the stinking room outside. The Padre remains in order to hold
the rest steady.
The rest of them wait outside for a couple of minutes until they
hear an almighty 'BOOOOMMMMM!!!', the noise of which is even louder
than one of Flint's explosions. They immediately walk into the room
to see that the room is so thick with dust that they can't see more
than a foot in front of them.
As the dust starts to settle a little, they see that Winnacer and
the Padre are lying in a heap in the far corner of the room with the
gun on top of them. Winnacer groans a little as he gets up:
"We're OK," he says as he sees the concern on their faces. "I
expected the gun to have a bit of a recoil, but not THAT much."
The LawBringer and the Padre both stand up and brush the dust off
them and then look over through the clearing dust to see the results
of their actions. The silver rat statuette that Winn was aiming for
has completely disappeared, as he had hoped for. However, that's not
all. The table that it was standing on is now no more than sundry
pieces of wood scattered around the room. In addition to that, the
wall immediately behind the statuette now contains a hole some three
feet in diameter and some six feet deep.
"Ohen be praised!" Gronk says. "Thanks ta Ohen an' his mates we
gots what we needs ta blast in ta just 'bout anyplace now."
"Wow," is all the LawBringer says at seeing the devastation that
the gun caused.
Yaz is a lot less impressed with the weapon than Winnacer is:
"If you've finished playing with your new toy, then I really would
like to check on what those animals are in the room."
Winnacer nods in response:
"Of course. If someone could give me a hand to take out the gun
and the flame-thrower, it would be appreciated. The chest of poison
globes as well."
Xavier and Bennett take the flame-thrower while Gronk picks up the
crate of poison globes and Will takes the chest of coins.