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Chapter Two Hundred And Eighteen

Finishing Up In Olmutz

15 DECEMBER 3460

After a refreshing night's sleep, they arise early, knowing that they have a lot to accomplish during the day. Winnacer, Yaz, Kokal, Aithne and the squires are all up around 6.30a.m. and all around the breakfast table by 7.00a.m. There is no sign of either Will, Faewen'il or her friend.

Winnacer brings the meeting to order:

"So, we have a great deal to do today and so I think that we shall have to split up in order that we are able to accomplish everything."

He turns first to Milan and Tadeus:

"Milan, your task for the day is to prepare the horses for departure early tomorrow. Please can you and Tadeus take them to the forge of Lubosh Gladriel in the parish of Zelezny?"

"While you are there, you can also pick up Yaz' golden sickle and the shot for the gunne that he should have finished by then."

The two squires nod their heads in agreement and then Winnacer continues:

"I really would like to clear up our financial situation before we depart this town. Now that Jihan is not with us, we need to find someone who is able to identify the gems and jewelry that we took from the chests yesterday."

"The Temple o' Kamen's yer best bet," interjects Kokal. "There ain't no one 'oo knows more about gems an' rocks than the priests there an' they'll give you a fair appraisal at a low price compared to them robbers at the Cathedral o' Obkod."

"I checked all the stuff from the chests for magick earlier in the morning," Yaz interjects. "All the potions and scrolls were magic, but none of the gems and jewelry were. They were pretty though. They must be worth a fair bit."

Winnacer nods:

"Very well, in that case I believe that this should be our first destination. Once we have had the gems appraised, then I believe that we should head on to the Great Library to see whether Vice Patriarch Nechas has been able to identify the items that we gave him the day before yesterday."

"Once we have all of the information at our disposal, then we can divide everything up equitably."

"After that, then we all need to head off back to the Market Square and collect the items that we have on order. I then need to return to the Cathedral of Spravedelna after that."

"I've got to see the Lechitians tonight as well," Yaz adds mysteriously. "I also wanted to check out the Herbalists' Guild as well this afternoon, if there's a bit of time."

With the plans decided upon, they all finish up the breakfast and then head out into the city. It is still dark when they leave the inn, and still bitterly cold. They head off to the parish of the Elder Gods and soon locate the small but sturdy looking granite shrine to the Earth God, Zemnye. The low door is open and so they walk inside, having to bend their head to enter, as it is only 5' high. There are just a few worshippers and clerics inside the shrine, all of them dwarves.

Winnacer walks up to the closest of the brown-clothed clerics and coughs to get his attention.

The dwarf looks up at him with a bit of a scowl:

"What d'ya want?" he asks a little brusquely.

"Errm, a few gemstones have come into our possession and we wondered whether it might be possible for you to take a look at them?" Winnacer replies.

"You sure they're gemstones?" the dwarven cleric replies. "Most o' you Bohavians can't tell the difference between gems and paste."

"Well let's be 'avin' a look at them and I'll soon be tellin' ye."

Yaz opens his pouch and produces the collection of gems and shows them to the dwarf.

The dwarf takes a look at them and nods his head:

"Might be real. Might not," he says. "Bring 'em over 'ere to the altar and let's be 'avin' a proper look at 'em."

Yaz dutifully takes them over to the altar and the dwarf carefully lays them out on it. He says a short prayer over the displayed gems and then takes a glass prism and looks over them carefully, pulling up a lantern to give them some light.

They can tell by his smile and the way that his eyes begin to shine that these are indeed the genuine article:

"Oh yes," he says gleefully. "These are the genuine article alright."

He investigates all of the stones one by one, evaluating then as he goes:

"These little yellow sunstones 'ere, not worth much, jus' 50g.p. apiece, but there's 26 o' them, so they adds up. Then, these two large black pearls are lovely; 500g.p. apiece. These three emeralds are nice too; about the same as the pearls, 500g.p. each."

He then picks up the large sapphire:

"Now this IS a beauty," he says with a smile, "the best o' the lot; 1,000g.p. worth, easy. These four topaz are OK, 250g.p. each and these five titchy little diamonds are OK, but small; just 100g.p. each."

He then turns his attention to the jewelry:

"These rings ain't nothin' special, but they're made o' platinum, so they're worth 250g.p. each. But this jade necklace is absolutely gorgeous; 1,500g.p. worth."

"So that's 6,000 gold pieces worth in total," he finishes. "You're very lucky to be 'avin' 'em. Just makes sure that yer looks after them properly an' treat Zemnye's treasure wiv the respect that they warrant and deserve."

"We shall be sure to do that," Winnacer replies. "Now how much do we owe you for your valuation?"

"Three per cent is the standard fee," the dwarf replies, "so that will be 180g.p. I would prefer it in stones if you have it, though. Much nicer than that metal stuff. Three of the small yellow sunstones will do us fine."

Winnacer hands the dwarf the sunstones and then they all leave, heading for the Library of Kitry, which is just five minutes away.

Upon entering the Library, they see Clarissa hunched over a book, as usual. She smiles at all of them and they chat for a little while before they realize that they have a great deal to do during the day. Looking around, they see that Will is also in the Library, reading a book while petting Min. As he sees the group enter, he closes the book and comes over to see them all, still with the same morose expression as he has been wearing since entering the Nemotz Temple.

Clarissa leads them out to the door in the back of the Library, through the corridors and delivers them to the door of Vice Patriarch Nechas' office. She knocks upon the door and he bids them enter.

As they file into his office, he smiles at them warmly and beckons them to sit.

Winnacer starts off the conversation:

"So, we were wondering whether you had a chance to identify the items that we left with you?"

Vice Patriarch smiles:

"Yes, I am glad to say that we were able to do so."

He gets up from his desk and unlocks a sturdy chest from behind his desk, from which he produces the items that they gave him for identification purposes:

"Knowing that many of these items were once the property of a FaithHealer made many of the items quite easy for us to identify," he starts.

He first picks up the chainmail:

"We have reason to believe that this suit of chainmail was once the property of a Lechitian hero by the name of Yan Vrabel," the Vice Patriarch explains. "According to legend, Vrabel was the leader of a team of Lechit priests and FaithHealers that were dispatched to try and find the source of the .. ."

"Errm .. . we've already heard the legend of Yan Vrabel," Winnacer interjects. "Will told us all about him."

"Oh, did he," the Vice Patriarch says with a glance toward the bard, a little disappointed at not being able to tell his story.

"Well, it is quite a major artifact for the Faith of Lechit," he goes on to explain. "As they are good colleagues of ours, I would be most obliged if you could see fit to return it to them, as they are a poor Faith and such items are very hard for them to come upon."

"The other items that were with the chainmail are more common in nature and so I doubt very much they would mind giving them to you with their blessing in return for returning the chainmail and the sword that goes with it."

He takes hold of the staff and the four potions that were also with the chainmail:

"All of these items are standard issue for FaithHealers of Lechit," Nechas explains. "The staff is a receptacle for Lechit priests' powers of healing and curing. When it is possible that a great amount of healing or curing is required in a short amount of time, the Lechitians charge up one of these staves with a number of healing and curing spells which can be released by the bearer of the wand by rubbing his or her finger on the rune."

"FaithHealers always carry one of the staves when they are operating on their own without the support of Lechit priests."

"The potions are part of a FaithHealer's traveling bag, which usually comes with four vials of concentrated holy water."

Winnacer nods:

"Yes, Will was able to identify those and so we have already allocated them."

The Vice Patriarch then turns his attention to the four remaining vials:

"This first one," he says taking out a vial that contains a transparent liquid, "is not actually meant to be drunk. It is meant for purifying contaminated water so that it is potable. It will work upon almost any type of liquid, even acid or poison."

He looks around at you all:

"This could be of great assistance to you on your forthcoming quest. If you are too late to stop the Nemotz agents contaminating a well, then this could neutralize the infected waters. Just make sure that you get there before anyone drinks from it."

"This next one is a pick-me-up," he continues, picking up a potion that is pinkish in color. "If one of you were to drink all its contents, then you would not require food, drink or rest for a week, and you would be immune to the effects of disease and poison. It will also aid the recovery of any wounds that you might have."

He then pulls out a slightly greenish looking fluid:

"This next one is a very useful type of medicine produced by the Lechitians that is used for curing a multitude of diseases including blindness, deafness, disease, infection, insanity, poisoning and rot. It cannot, however, heal any physical wounds that you may have."

"That is what this one is for," he continues, holding up the last of the vials. "It is a more highly concentrated form of Lechit's holy water, allowing to heal a multitude of wounds upon any that imbibe it."

"So those were the belongings of the FaithHealer," the Vice Patriarch continues. "Then we come to the other items."

He piles up the pieces of dark, dull platemail on the table:

"After quite a bit of research," he continues, "we were able to ascertain that this platemail belonged to none other than an infamous High Priest of Nemotz by the name of Pavel Lipavsky. The legend is that the foul works of Pavel Lipavsky were discovered by a FaithHealer by the name of Thanfloriel. He .. ."

Winnacer coughs again:

"Actually, Oldrich the bard told us a little about Pavel Lipavsky."

Vice Patriarch Nechas sighs:

"With all these learned bards around you, I'm surprised that you need our help at all."

The Padre's eyes light up as he looks at the platemail:

"Tha' was th' suit tha' fitted me like a glove," he says, looking at Winnacer.

"Ye already be 'avin' ye're suit o' plate an' Bennett's 'Fabio' armor, so you wouldn't object to me usin' it f'r t' better the cause, would ye?" he asks.

Nechas then turns his attention to the chainmail:

"These two suits of chainmail did not cause us many problems to identify at all. They are very common suits of armor that were blessed by the Church of Kozlo in quite high numbers before the Nyemetz invaded. The enchantment on the armor is not that strong, but they are still valuable, as there are very few such priests around to bless such armor these days."

"So that was all of the objects that you retrieved from the temple," Nechas continues.

He then produces Yaz' lucky scimitar and looks to the druid:

"This took quite a bit of investigation in order to try and find out the story behind it, because of its foreign nature. We eventually managed to discover that it is of Turkish origin, which probably means that it came here via Pannonia, as they are currently at war with the Turks. It appears to be the kind of scimitar that is born by an elite unit of horse archers who act as part of the Tartar's personal bodyguard. It bears the blessing of a shaman and so it is magickal in nature, although not greatly so."

Once the Vice Patriarch has finished, Yaz speaks to him:

"Sorry to drop this on you at short notice, but we found some more stuff in a chest that we opened yesterday. Any chance you could tell us what they are?"

The Vice Patriarch frowns:

"Let me take a look at the items. Usually it takes quite a bit of time to identify items, but you might get lucky."

Yaz produces the items and places them before him. Nechas investigates the two vials first of all.

He picks up the first of them, while has an orange color. The Vice Patriarch opens it and then sniffs it.

"I think I know what this is," he says.

He then takes a little sip, swallows it and then puts his finger into the flame of the candle burning on his desk. He does not wince at all:

"As I thought," he said. "Holy water of Ohen, capable of saving one from the effects of burning."

He closes the bottle and hands it to Yaz. With a grin, the druid passes it to Winnacer:

"No doubt about who most needs this stuff," he says.

The Vice Patriarch then sniffs at the next vial, which has a pale blue color. Obviously unsure as to what it is, Nechas takes a sip. As he does so, he begins to rise from his seat. With a huge grin on his face, he starts to wave his arms around, allowing him to move around in the air. The effects wear off after just a few seconds and he returns to his chair:

"Well, that was a lot of fun," he says with a grin. "I think it's fairly obvious what that is. It's a potion that allows the imbiber to fly like a bird."

With the vials having been taken care of now, he turns his attention to the scrolls. He opens up the top of the first one and reads:

"Protection from magic," he says after reading the title of the first one, "that should come in handy. Take care of that one."

He tries the second one:

"Earth elemental control."

Then he reads the final one. This one takes him longer to scan through as he unfurls it all:

"There are five priestly spells written here; enthrall, slow poison, cure disease, spell immunity and stone tell."

"I thin' I better be takin' tha'," says Kokal. "Don't thin' none o' the rest o' ye can use it."

Finally the Vice Patriarch looks at the three cones of incense. Looking a little confused, he lights the end of one of the cones from the candle and then takes a good whiff. Immediately his eyes start to shine and he begins grinning maniacally:

"Did I ever show you what a powerful priest I am?" he laughs maniacally. "Look at this."

With that he begins casting and all of the magic items in the room start glowing:

"Hee hee hee," he laughs to himself. "Didn't I tell you how brilliant I am?"

"Now watch this .. ."

Before the Vice Patriarch can show them that, the Padre snuffs out the incense.

The Vice Patriarch looks a little confused:

"Sorry, I don't quite know what came over me then."

"Ye sniffed from th' incense," Kokal says.

"Oh dear, did I?" he asks. "In that case it's probably not very useful at all. I think it's the type of incense that simply deludes any priest that sniffs it that he is more powerful than he is. I'd throw it away if I were you."

"Now, is that everything?"

"Yes," Yaz replies. "Thank you very much for all your help."

The Vice Patriarch looks a little guilty as he continues:

"Errm .. . well, actually, I .. . errm .. . need to ask a small favor of you in return for our services. I'm .. . errm .. . sure that you must have heard the expression 'one good turn deserves another'?"

Yaz sighs:

"What is it that you want us to do now?"

"Well," the Vice Patriarch stutters. "There's no rush or anything; I know you're busy and heading off to Opava on a mission, but ... . errm .. ."

Yaz sits with folded arms waiting for the Vice Patriarch to spill the beans:

"Well, I think that Konan of Hradetz might have told you that our 'special worshippers' have been looking for a home for themselves?" asks Nechas. "Well, they've found one now and it will shortly be ready for them to move in."

"There are a few of these 'special worshippers' that will be ready to make the move in a couple of weeks and they .. . errm .. . need to be escorted there."

"The plan was that the Kozlo S.M.A.T. Team was to have escorted them there but, as you very well know, they had a bit of an .. . errm .. . accident recently and now there's no one else to make sure that they get there in one piece and don't kill each other en route."

He seems to be begging them with his eyes for a positive response.

Winnacer's face looks pained as the task is laid out before the group. He looks at his colleagues:

"Anyone have any objections, besides the obvious ones?"

Winnacer looks from the others, back to the Vice Patriarch:

"I wonder if you could give us a little more information before we make our final decision?"

Vice Patriarch Nechas fidgets a little:

"Well, we're trying to keep the details as secret as possible until the last minute," he says.

"After the situation that Konan informed me about regarding the fact that one of the members of your group was not all that she seemed to be, I'm sure you can understand my reluctance," he adds, with a nervous glance towards Aithne.

"All that I can divulge at this stage is the fact that the new home for our 'special friends' is located somewhere within the Shumava region. It will be no more than five day's travel from here."

"As for the 'special worshippers' that we believe we shall be able to 'encourage' to make the trip, this is obviously a little difficult to say as they are .. . errm .. . in the habit of changing their minds. However, it currently looks as if there are three that need accompanying there. The first is .. . errm .. . Octavius the Obnoxious of Olmutz, then .. . errm .. . there's Friedrik the Foul-tempered of Frydek-Mistek.. ."

He lowers his eyes to the ground and looks at his feet as he finishes:

".. . and Petra the Premenstrual of Prerov."

Winnacer shakes his head:

"At least we'll be doing something that Faewen'il can't complain about...too much."

Once they have finished their conversation with Vice Patriarch Nechas, they say their farewells and file out of the room, taking the newly identified items with them.

On the way out, Winnacer speaks to them all:

"Let us stow these items on our wagon so that we don't have to carry them around with us."

They all walk through the Library to the adjoining stables and pile the armor and sundry other items onto the back of the wagon together with the rest of their stash.

Winnacer looks over the expanse of treasures burdening the wagon and cannot help but let out a low whistle:

"It seems we've accumulated quite the horde during our travels, but now is the time to do what is proper with the monies."

"Personally, I would think it offensive if we were to use the monies of our departed comrades as our own. Their legacies deserve to be passed on in a way they would have wished. Unfortunately, none of them left us any last wishes concerning their funds."

"What I recommend is this. We should donate the funds according to our comrades' beliefs, as none of them have any family to speak of. Jihan's fortune should be split in three, donated to each deity he favored. Xavier's fortune should be split in three; a third for Radegast, a third for Tadeus, and a third for the revolution. Bennett's fortune should be split in half, with half going to the WSM and half going towards the revolution as well."

"As for Gronk, I knew little of him. Perhaps it would be best to donate his funds to the Dwarven Gods when we reach Opava."

"I shall arrange for the monies earmarked for the revolution to be delivered to the Twin Villages. I assume Yaz will take care to see Jihan's monies go towards furthering the beliefs of Prirodna. The Padre can see to Xavier's donations making it to the correct places. Does this arrangement seem feasible to all of you?"

Will nods agreement.

"Sure. I guess," adds Yaz.

Winnacer nods:

"Good, then I shall see that it is done."

They then spend a while dividing up the coins and gems until they are in roughly equal portions. They then subdivide the portions belonging to the deceased once again. The exercise takes a little while and it is obvious that Yaz is getting impatient before all of the accounting is taken care of. He scoops up his own share and the third of Jihan's destined for Prirodna and speaks to Winnacer:

"Look, Winn, I can't stand around here any more. I want to see if I can learn some herb stuff before the day's out and time's getting on. I need to pick up my brooch as well."

"Fine," the LawBringer nods. "Let's all meet up at the 'One Elm' in the evening and make our plans for departure."

"OK," Yaz says, fidgeting, as he wants to get off.

He looks over at Aithne:

"Whatcha fancy doing?"

Aithne just shrugs.

"Come with me, then, you might as well. You can learn some herb stuff if you like?"

Aithne agrees and the pair of half-elves head off.

Will dourly takes his proportion of the funds and heads off also, with Min running along at his side, the happy little dog wagging its tail, making a strong contrast to the sullen half-elf.

"I'll be leavin' ye also f'r a while," Kokal says. "I wants t' get th' coin t' th' fortress afore anyone can get their thievin' 'ands on it."

The Padre departs, leaving Winnacer alone in the stables. The young Lord packs his share of the loot securely in a pouch hidden beneath his armor and then sets off to pick up his purchases.

Yaz and Aithne firstly head back to the jewelers in order to pick up Yaz' Prirodna symbol tree brooch. The brooch seems to be very good for the price, featuring many tiny emeralds embedded into the branches of an oak tree made of gold. Yaz pays for the brooch and then heads off to the parish of Prirodna, proudly wearing his brooch for all to see.

Upon reaching the parish of Prirodna, they meet up with their old friend, Moon Dancer, who immediately invites the pair of them to grab a log and sit around the fire. They share a toke and an earthenware mug of nettle tea with the crusty-looking elf and then head off to meet with Cil, the Arch-Druid.

Cil smiles as he sees them approaching:

"I can't spend long with you, half-man," he says. "I'm leaving for Tabor in a couple of hours and I've got a lot to do."

"No problem," Yaz replies. "I just came to bring you some little rocks and metal disks. One of our friends used to worship Prirodna a bit and these are his. He's gone on to his next life now, so he won't be needing them any more. He was a good elf, so he's probably come back as some kind of animal. The LawBringer thought we should give some of them to you."

Yaz hands the coins and gems to Cil.

The Arch-Druid looks a little confused:

"Well, I guess it's very kind of him, but I don't know quite what to do with them. I know that civs swap them for other stuff, but Prirodna gives us everything that we need."

"Let me take them to Tabor and see if anyone else needs them for anything."

Yaz nods:

"Well, that was all I really came for, so I better let you head off now."

Cil nods and smiles again:

"Well, nice to see you again in any case. Good luck in redressing the Balance in Opava and I hope to see you in Tabor for the Spring Equinox."

Yaz and Aithne say farewell to the Arch-Druid and then head off back through the park in the direction of the Parish of Lechit. Right on the edge of the parish, they see the Herbalist's Guildhouse, which they head towards. As they get closer, they can smell the aromatic delights of the herbs inside. It is not a large building and so they walk right in. The front of the building is simply a herb shop, with an elderly woman standing behind the counter:

"Hi," Yaz starts. "I kinda wanted to learn a bit more about herbs. D'ya think you could help me?"

The herbalist sees Yaz' gleaming new brooch and smiles:

"Are you one of those druids?" she asks.

Yaz nods:

"Yeah, that's right."

The herbalist smiles:

"Cil the Arch-Druid is a good friend of mine. I'm always happy to help teach one of his boys or girls. Now was there anything specific that you wanted to know?"

Yaz nods:

"Well, I already know the basics, so I was wondering if you could give me some more advanced stuff. Y'know, like making stuff?"

"I'm sure that I can show you a few new tricks," the woman smiles.

Yaz spends the rest of the day under the instruction of the herbalist, with Aithne watching too, although she finds it a little hard to understand.

Meanwhile, Winnacer returns to the jewelers' shop too, picking up the gifts for Magda and Faewen'il. He pays for them and then heads off to the armorer with whom he left his new shield. The armorer proudly shows his work to Winnacer and the LawBringer cannot help but smile as he looks at the man's repaint job on the shield. There is no sign of the former yellow background to the shield, which has been replaced with the orange of Spravedelna. The leering rat's face has also disappeared, and the shield now proudly bears the emblem of the hammer and scales that are the symbol of Spravedelna's faith. He thanks the man profusely for his efforts and then leaves the armorer, heading back to the Cathedral of Spravedelna.

Upon entering, he asks an acolyte to summon High Priestess Kadymova, who emerges from her room at the rear of the Temple in order to greet the LawBringer.

Winnacer shakes the High Priestess' hand and speaks to her:

"As I said, I have brought my new weapon and shield and would ask you to bless them in the name of Spravedelna."

High Priestess Kadymova nods:

"It would be an honor for me to do so," she says. "Please follow me to the font."

She removes the cover of it and dips her silver gavel into the holy water. Winnacer notices that the font is next to being empty at the moment.

"If you would kneel and then present your shield to me, please."

Winnacer presents his newly painted shield and the Priestess nods, obviously impressed with the design. She then takes the hammer and drips a few drops of the holy water upon it:

"With the blessed water of Spravedelna upon Her Holy Hammer I anoint your shield that it may better protect you from the blades and blows of those that would seek to stop you from performing Her bidding."

"And now your sword please," she asks.

Winnacer draws 'The Ripper of Pardubitze' and holds it across the palms of his hands so that it may receive Spravadelna's blessings. High Priestess Kadymova once again dips the Holy Hammer into the cool, clear water of the font and drips a few more drops of the liquid onto the blade of 'The Ripper'.

"With the blessed water of Spravedelna upon Her Holy Hammer, I anoint your sword that She may keep it sharp and guide the blade to strike down all of those that are Unjust and would seek to stand against you."

She is quiet for a moment, standing with her eyes closed. She then opens her eyes and speaks to the LawBringer once more:

"Thank you," she says. "You may now rise."

Winnacer gets up and then looks towards the font.

"If it wouldn't be too much trouble, could I get some vials of holy water from you?"

The High Priestess nods:

"Certainly," she replies. "However, I'm afraid that there's not that much left of it at the moment. LawBringer Kotur took most of it with him to the Nemotz Temple. Unfortunately it takes a great deal of time to create a new batch and so this is all we have at the moment."

She walks over to a cupboard at the rear of the Cathedral and produces some earthenware vials. She starts to fill them from the font, but after filling just four of them, the holy water is gone.

She hands the four vials to Winnacer:

"I'm sorry, but that is all that there is at the moment. I hope that it will be sufficient for your needs."

Winnacer takes the vials and thanks her:

"There was something else that I came here for. One of our colleagues passed away and has left a fairly significant amount of wealth. Spravedelna was one of the goddesses whom he worshipped and so I would like, on his behalf, to donate them to the faith."

He hands over a pouch containing the funds. Kadymova looks inside and sees the funds inside:

"May Spravedelna truly watch over him in the afterlife for his generous donation."

She looks back up at the LawBringer:

"Now is there anything else?"

"I thought that I might have a brief word with the Chief Justice," he replies. "He did tell me to stop by before I left the city."

"Very well," the High Priestess agrees. "Let me take you to him."

She leads the young Lord through the door at the back of the Cathedral and into the office of the Chief Justice. Winnacer sees that he is in the middle of a conference with three of the Priests and a LawBringer.

"Come on in for a moment," the Chief Justice says. "I can't be long because I'm in the middle of a meeting, but I wanted to give you my words of encouragement before you left."

"This situation in Opava sounds very serious indeed, if what you say is true. Pray to Our Lady that She looks after you during this mission and that She returns you from harm."

"If you're going to be passing through on your return journey, then please stop by to give me a report on the situation."

"Thank you," he finishes. "Now I must leave you. Good luck."

With that, the Chief Justice stands and makes to shake Winnacer by the hand.

As Winnacer feels the crushing hand of the Chief Justice on his, he speaks to the senior cleric:

"Before I go, there is one thing that I wish to inform you about. Yesterday, I accompanied a colleague of mine to the parish of Prirodna where my colleague met with the Arch-Druid of the order of Prirodna, an elf by the name of Cil."

"During my colleague's conversation with him, the Arch-Druid made reference to the advance of the Slovenes upon the city. I was shocked to discover that, rather than fearing an attack from the Slovenes, the Arch-Druid seemed to welcome their arrival, believing them to be 'Prirodna's Children' that have been sent in order to reduce the city to rubble and thus return the area back to nature."

Winnacer looks up at the Chief Justice:

"I give you this information in the hope that you might tell other loyal faiths of the threat of the Prirodnans' intentions."

He then falls quiet looking to the Chief Justice for a response.

Chief Justice Soukup's face turns red with anger as he hears the LawBringer's words:

"Those accursed treehuggers," he cries, slamming his fist upon his desk, sending the glasses and paperwork there flying. "They should have never been allowed to remain within the city, as civilization is against all their beliefs. They sit around all day drinking tea and smoking weed and do nothing for the good of this fair city whatsoever."

"There is no Justice in their actions, just a hatred of all humanity. Were it left to them, then they would have us all reduced to the level of primitive barbarians, living in mud huts and squabbling over bones."

He shakes his head as he calms down a little. He looks up at Winnacer and responds to him in a calmer manner:

"Thank you for your information, LawBringer. The decision as to how to resolve this matter is not mine to make alone. I shall beseech Spravedelna to give me the wisdom to go decide what is Right regarding this situation and then discuss this matter at the next Council meeting in order that the great minds of all the Just Faiths here may consider what is the best course of action to ensure that Justice is served."

He goes quiet for a moment, lets out a heavy sigh and then nods towards Winnacer:

"That will be all, thank you. We now have even more matters to discuss."

Winnacer lets himself out and finds Kadymova waiting for him at the door to Chief Justice Soukup's office. She escorts him to the great doors of the Cathedral and wishes him the best of luck.

It is mid-afternoon now, and so Winnacer heads from the Cathedral of Spravedelna to the Great Library of Kitry. Here he finds Clarissa, still working hard. The young Lord comes over and greets his sister:

"Hi, Clarissa," he starts. "As you know, we are leaving early tomorrow morning and there are still some tasks that I need to finish before I go. I wonder whether you could help me?"

"I'd be glad to, of course," smiles Clarissa. "What is it?"

"Well you know this city a lot better than I do," he replies. "I have a number of letters that I have written that I need to be sent by messenger. Some of them will have valuables enclosed with them and so they need to be sent by someone who can be trusted not to just ride off and keep the items for themselves."

"That won't be a problem," Clarissa replies. "There is a lot of mail sent between the various Libraries and so we need a courier company that we can trust. You can rely that they will be delivered. So what do you need sending where?"

Winnacer nods:

"Several of them need to be sent to the village of Holitze. This first one is to the parents of Milan, the second to the parents of Tadeus. The third is for Honza, the fourth, Heimlin Goldstone, and the fifth for Priestess Magda Valechkova."

Winnacer's cheeks start to glow a little as he says her name.

"There's some cash with that letter as well, plus a gift."

Clarissa grins at her brother's discomfort, but does not say anything.

"So those are the letter for Holitze. Then I also need this letter to be sent to High Priestess Hana Valechkova at the Cathedral of Spravedelna in Pardubitze."

"Finally, I also need this letter to be sent to Ithridiel of the WSM. It contains some of Bennett's share that I am sure he would have wanted to see go to that cause. I think it is best to send it to him care of The Tanners Arms in Trebekovitze."

Clarissa takes the letters and packages from him:

"Leave it to me, Winn. I'll see that they get there OK."

Winnacer sighs:

"Well, that's all of my tasks finished with now. There's been an awful lot to do, so I'm glad of the evening off."

"What about you, Clarissa? All you seem to do is study. Can't you take the evening off so that we can spend a little time together?"

She smiles again:

"I should think so. I can't miss out on spending your last night in town with you. Just hold on while I get my coat."

Clarissa disappears for a moment and comes back with a thick, rough coat over her white robes. The two of them make to head out.

Winnacer looks over his shoulder as they leave:

"Will our belongings be OK in the stable while we're gone? We shall return here early tomorrow in order to take our horses, but we need to move across country to Opava and so we shall leave the wagon and the bulkier items here."

"No problem," Clarissa replies. "I can get the acolytes to store anything that you want to leave here for a while."

The two of them then head off to the 'One Elm' and find that the squires are back after getting the horses reshod, but that there is no one else from the group at the inn. The two of them spend a couple of hours chatting together until the other members of the party start to arrive back as it gets dark outside.

The Padre is the first to arrive back from the Fortress of Radegast. He pulls up a chair and joins the two siblings. An hour later, Yaz and Aithne return, the pair of them smelling quite oddly, but not unpleasantly, after their afternoon with the herbalist. Finally, Will comes through the door, accompanied by Min.

As he enters, he makes his way quietly to the common room and sets himself up in a corner to strum his harp and sing softly to those present. He goes through the regular rote of Bohavian songs, adding the several new ones he has written in the past months with the party, then goes into a new one that none have heard before.

 

"Ode to the Fallen"

 

"The summer heat beat down that day,

On the manor house of Podyebrad.

The animals were silent,

No children play,

On the village green of Podyebrad.

 

Across the plains and hills they rode,

A scourge upon the land.

The Nyemetz come to kill and burn,

In the quiet town of Podyebrad.

 

Not a soul in town, the villagers had made way,

Away from their homes in Podyebrad.

The lord and lady, noble guardians they,

Stood with the few in Podyebrad.

 

All the good gods and mighty of the earth,

Take note of those who stood.

Bow down your ear and hear the death bell,

They answered honor's call for posterity's good.

 

Ode to the fallen,

Farewell noble ones,

The price you have paid,

The victory you have won!

 

The wizard's cold eyes,

Surveyed the frozen expanse,

He cursed the knight commander,

His sword, shield and lance.

 

Radegastian knights,

Had defeated his army again,

The teeth of his trap,

Would bring them to pain.

 

On to battle 'twas the valiant charge,

Steady for Radegast!

But the sorcerer lay waiting,

The charge ended in an icy blast.

 

All the good gods and mighty of the earth,

Take note of those who stood.

Bow down your ear and hear the death bell,

They answered honor's call for posterity's good.

 

Ode to the fallen,

Farewell noble ones,

The price you have paid,

The victory you have won!

 

The grotto was cool,

The gnomes were at rest.

The children were a frolic,

Over the hill's crest.

 

Sudden calamity,

Brutal, unwarranted,

The Nyemetz rolled in,

Racial hatred flaunted.

 

Many were the defenders,

Who died there that day.

Their spirits took flight,

As this world's life did fade.

 

All the good gods and mighty of the earth,

Take note of those who stood.

Bow down your ear and hear the death bell,

They answered honor's call for posterity's good.

 

Ode to the fallen,

Farewell noble ones,

The price you have paid,

The victory you have won!

 

The filth of decay,

The spoil of disease.

The abominable curse,

Nemotz they did please.

 

A wretched nest of evil,

The most vile wickedness known.

The freedom fighters besieged,

Evil plans were overthrown.

 

Kind hearted Jihan,

Valiant Sir Xavier,

Bennett the Brave,

Gronk the DemonSlayer.

 

All these and more,

Have paid freedom's ransom,

Take a stand all ye people,

Tear down evil's transom.

 

All the good gods and mighty of the earth,

Take note of those who stood.

Bow down your ear and hear the death bell,

They answered honor's call for posterity's good.

 

Ode to the fallen,

Farewell noble ones,

The price you have paid,

The victory you have won!

 

Rest easy now weary one,

The battle we will take,

Your sacrifices will be sung,

A mark for goodness you make.

 

Ode to the fallen,

Farewell noble ones,

The price you have paid,

The victory you have won!"

 

Finishing, the bard moves to the bar and motions toward his grumbling stomach:

"Pour me up a small bowl of greep stew if ye have any in the house barkeep."

Winnacer applauds the bard's latest work and speaks to him:

"I think something a little better than greep stew is called for tonight. It shall be our last night in the city for a while and we will only have Milan's culinary efforts to look forward to for the next two or three nights."

"It will also be our last night with the Padre and Tadeus, so let's all eat and drink well tonight."

They all agree and so ask the innkeeper for the best feast that he can provide, along with the best wine in his cellars. The innkeeper is happy to oblige and the kitchen staff of the inn work overtime in order to provide them with a suitable feast for the road.

They spend the rest of the evening eating, drinking and talking to each other. Winnacer keeps looking towards the door, hoping that Faewen'il might return, but there is no sign of the magess.

The party continues until 10.30p.m. when Clarissa finally rises and gets her coat:

"I'm afraid that I will have to leave you all," she says. "I need to get back before curfew and will have to be up early for my matins in the morning. We can say our final farewells then."

"I shall come with you," Will says. "I need to spend the night in the Library tonight also."

Will and Clarissa then head off from the inn. As they go, Yaz too rises and gets his coat:

"I .. . errm .. . need to go out for a walk to clear my head after the drink," he says a little slyly. "Don't wait up for me. If it gets to after curfew, then I'll just change into a bird and fly around for a bit."

With that, the druid then slopes off into the cold streets of the city.

Just Winnacer, Aithne, the Padre and the squires are left.

Aithne yawns:

"I think that I shall be taking my leave also," she says. "We have a long ride ahead of us tomorrow and I fear that I might be out of practice after spending so long in the city."

Winnacer, Kokal and the squires bid her goodnight and then Winnacer strongly recommends to the squires that it might be a good idea for them to get a good night's sleep as well. The LawBringer and the Padre have one more drink and then they too head for their rooms half an hour later, leaving the taproom of the inn empty.

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