Alias/Code Name: Average Armadillo
Alignment: Evil or Selfish
Hit Points: 41, S.D.C. 167
Weight: 190 lb., Height: 6'3", Age: 00, Sex: Male
Attributes: I.Q. 14, M.E. 10, M.A. 7, P.S. 32, P.P. 12, P.E. 27, P.B. 16, Spd. 8
Experience Level: 3
Combat Skills: Hand to Hand: Expert
Attacks Per Melee: 5
Bonuses: +17 to Damage, +2 to Strike, +6 to parry and dodge, +9 roll
Other Bonuses: PER: 37%
Super Power Category: Mutant Animal: Armadillo
Animal Abilities: Size Level: 10, Full hands, full biped, full speech, and heavy armor; AR 10.
Educational Level: Special; Equal to Trade School.
Scholastic Bonus: +20%
Skills of Note: Concealment 55%, Detect Ambush 75%, Land Navigation 75%, Palming 60%, Pick Locks 65%, Tracking 65%, Boxing, Climbing 58%, Gymnastics, Wrestling, and Math: Basic 98%.
Secondary Skills: Computer Operation 75%, Escape Artist 45%, First Aid 65% Athletics, Body Building, W.P. Automatic Pistol, W.P. Rifle, and Prowl 70%.
Appearance: They tend to dress in dark hoods, and loose fitting robes.
Occupation: Grunt/Trooper.
Weapons: Anything from pistols to rifles. Some will just use their natural skills.
Vehicle: None.
Body Armor: None, unless required because of environment.
Money: None.