Alias/Code Name: Average Dog/Wolf
Alignment: Evil or Selfish
Hit Points: 32, S.D.C. 92
Weight: 000 lb., Height: 0'0", Age: 00, Sex: Male
Attributes: I.Q. 14, M.E. 10, M.A. 7, P.S. 29, P.P. 17, P.E. 17, P.B. 13, Spd. 17
Experience Level: 3
Combat Skills: Hand to Hand: Expert
Attacks Per Melee: 5
Bonuses: +14 to Damage, +4 to Strike, +8 to parry and dodge, and +9 roll
Other Bonuses: +5% vs. comma death, +1 vs poisons/toxin, and PER: 38%
Super Power Category: Mutant Animal: Wolf/Dog
Animal Abilities: Size Level: 8; Full hands, full biped, partial speech, advanced smell, and fangs (2d6).
Educational Level: Special; Equal to Trade School.
Scholastic Bonus: +20%
Skills of Note: Concealment 55%, Detect Ambush 75%, Land Navigation 75%, Palming 60%, Pick Locks 65%, Tracking 65%, Boxing, Climbing 58%, Gymnastics, Wrestling, and Math: Basic 98%.
Secondary Skills: Computer Operation 75%, Escape Artist 45%, First Aid 65% Athletics, Body Building, W.P. Automatic Pistol, W.P. Rifle, and Prowl 70%.
Appearance: They tend to dress in dark hoods, and loose fitting robes.
Occupation: Grunt/Trooper.
Weapons: Anything from pistols to rifles. Some will just use their natural skills.
Vehicle: None.
Body Armor: None, unless required because of environment.
Money: None.