Eric McQuinn
Real Name: Eric McQuinn (MacQfinn)
Alias/Code Name:
First Appearance: A Trail Between Two Cities
Alignment: Aberrant
Hit Points: 46, S.D.C. 288
Weight: 250 lb., Height: 5'5", Age: 25, Sex: Male
Attributes: I.Q. 10, M.E. 15, M.A. 13, P.S. 26, P.P. 15, P.E. 41, P.B. 23, Spd. 78
Disposition: Friendly, but wary as he knows that most will turn on him if they discover what he really is. Intensely loyal to his people, he has a sense of adventure that has served him in good stead since the accident that left him stranded and unable to complete his mission. Will not harm anyone he views as an innocent, usually children, nor will he allow them to come to not above smacking them if they cause trouble tho. In combat, will not allow those who chose not to fight to be attacked, by his teammates or others.
Experience Level: 3
Combat Skills: Expert
Attacks Per Melee: 6
Bonuses: +2 to strike, +6 to parry, +5 to dodge, +11 to damage, and +7 to roll.
Other Bonuses: +74% vs coma/death, +17 vs poison/magic, +3 vs psionics, and PER: 47%
Super Power Category: Alien, high gravity world: Mutant
Familiarity with Earth: Has studied Earth
Major Super Abilities: None
Minor Super Abilities: Supervision: Advanced Sight, Supervision: IR & UV, Extraordinary P.E., Healing Factor, and Energy Expulsion: Light.
Side-Effect: Ambidextrous
Educational Level: Military Specialist
Scholastic Bonus: +15%
Skills of Note: Fencing, Boxing, Detect Concealment 60%, Escape Artist 65%, Land Navigation 67%, Detect Ambush 70%, Intelligence 69%, Gymnastics (Sense of Balance 80%, Climb Rope 91%, Backflip 98%), English 98%, Chinese 98%, Russian 98%, Latin 98%, W.P. Energy Sword, W.P. Energy Pistol, W.P. Energy Rifle, and W.P. Revolver.
Secondary Skills: Prowl 70%, Computer Operation 75%, Basic Mechanics 52%, Advanced Math 76%, Running, and Wilderness Survival 55%.
Appearance: Humanoid, Ambidextrous; Blond hair, blue eyes, muscular, hair is a little over shoulder length, and braided into a warriors braid. Typically wears a form of body armor, appears as black leather. (See Image)
Occupation: Unknown
Weapons: Prefers to save personal powers for last resort, carries an energy sword (5d6) in a boot, a chain for a belt, and a revolver (2d6) with several reloads. Also currently carries a shotgun (5d6).
Vehicle: None
Body Armor: Telluris Personal Combat Armor (Light) AR 16, SDC 200, wgt 7lbs
Money: None