
BOMBERMAN64 Codes
Here are all the codes I have for the game that you've selected
BONUS BATTLE LEVELS: - American Version
There are two ways to access the bonus levels in the American version. The hardest is to collect all the gold cards.
For an easier route, go to the main menu, highlight BATTLE, and press START repeatedly as quickly as possible. If you're quick enough you'll hear a chime sound and all 10 battle arenas will be available!
BONUS LEVEL:
To access the Rainbow Palace, collect all 100 Gold Cards and beat Altair again.
EASY WAY TO BEAT ALTAIR:
When Altair combines with his ship at the beginning kick a bomb at him and he will be dizzy. Go up to him and pick him up (like a bomb) and throw him off the edge and you win! I beat him in 5 seconds doing this.
ENDGAME BONUS:
Get all the Gold Cards then beat Sirius in the Rainbow Palace. Now go to the Options screen and select Options. Congratulations! You may now preview the ending and credits whenever you want. You can also play two new levels in battle mode.
HIDDEN JEWELS IN BLUE RESORT:
When you see a house with a window open, toss a pump bomb in the window and wait for it to explode.
MIXED OUT MODE:
Get all 120 gold cards and go to the options menu. The last ????? will now be replaced by a new option. With this option on you can start any level with red bombs, remote bombs, eight bombs, and almost every bomb power you can get in the game.
QUICK RECOVER:
When Bomberman is dizzy, move the analog stick around until he recovers.
SECRET ARES IN WHITE 1:
Make your way to the place where the wind blows. Climb to the second level of that area and and get close to the wall and change your camera angle. You will see an area with a lot of plants. Walk through the wall into this area and blow up the plants. You will find lots of dimonds and power-ups.
To find the other secret, destroy the ice covering the sign and read it. It will warn of avalances. You have to cause an avalance to get here. So go to the top of the hill [the one on the left when you start] and place a bomb at the very top. When it explodes, you'll have to run!!! Run to avoid the falling snow. When it clears up, run to the top and then go fall onto the platform with the snowman on it. Run to the wall and rub on it until you find a passage. On easy mode there's a powerup, and on the hard mode there's a custom piece.
SECRET ROOM IN SNOW LAND:
This trick really serves no purpose except to spy on a snowman. Go to the Snow level. On level one in the first room, go create the avalanche. When the avalanche is gone, go up all the way to the top of the hill, and fall left off the edge. There is a snowman on the ledge, but don't bother with him. Go strait up. In the corner you can go into a little secret room, and watch the snowman! It doesn't help that much, and if you blow up the far wall, you get a prize, but that's pretty much it.
SOUND TEST:
To access a sound test option, beat the game in Adventure mode at normal difficulty.
SPECIAL TRAPS:
Highlight battlemode and press START very, very, very fast until you hear a chime. Go to battle. mow go to options. Put battle on any number. Put time on i minute. Sudden death on. And ghost on. Go to single battle. Choose your charecters and put all computers on 1 crystal. Now choose your stage. When the timer reaches 59 seconds it will say hurry hup and you better run!!! All the traps will come in effect. The traps are listed below.
LEVEL || TRAPS
Rock Garden || Fireballs drop
Up And Down || Water rises
Pyramid || Water rises
Greedy Trap || Walls close in
Top Rules || Walls close in
Field Of Grass || Fireballs drop
In The Gutter || Walls close in
Sea Sick || Fireballs drop
Blizzard Battle || Avalanche
Lost at sea || Fireballs drop
VIEW CREDITS:
First beat the game with 100 Gold Cards, then finish the extra world by defeating Sirius. A CREDITS option will appear on the OPTIONS menu.
VIEW YOUR CUSTOM BOMBERMAN:
Want to take a look at your Bomberman before heading into battle? Easy. In the main screen of the Custom Bomberman menu, press Z to rotate your Bomberman clockwise and R to rotate him counter-clockwise.
WEIRD FLYING TRICK:
In Black 3 (the third level in Black Fortress), in the begining, when you first start, go to the side platform where there is a heart. Blow up the box and kill the fire-blower thing. Get the heart. Then, set off the alarm by:
stepping on the switch and crossing to the other side
when you've crossed, go to the right where there is a little path of red (currently) squares that lead to an elevator.
step on one of the RED squares.
The alarm will sound. Since you have the heart, this should work. Put down a bomb and stand on it. When it blows up, you should start to float when you try to walk. It's pretty cool.
Once you've done this, step on the switch marked "." after crossing back over to de-activate the alarm.
Submitted by Yoel Roth (Nature1188@aol.com)
WEIRD SKATING TRICK:
For this trick, you MUST have a heart, and remote bombs help. In Black Fortress, on the level with the cars, stand on the very edge of a platform, and place a bomb, but don't move. The bomb should be underneath you. When a car is coming, detonate the bomb, and hopefully you will lose your heart, go spinning around like always when you lose a heart, and fall off the platform into the path of the car while you are still flashing. Once you have stopped flashing, you can move around, but Bomberman's legs will not move! He looks like he is standing still, but moving!
Unfortunately, you can't throw bombs like this, only kick them, so just grab your heart again, and run into a car so your heart flies out, and run along to get it again. It's not much, but it looks pretty cool.
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