BTW, computers are NOT predictable. In 1979, I was 'wowed' on my 1st job because they had a minicomputer - the 1st one I had ever seen! That was 'state-of-the-art' back then - 64KB of memory and 4 registers! By comparison, a new PC has a minimum of 8MB of memory - that's 8,192KB! In the '60s, 1MB of memory cost $1,000,000. Now you can get it for under $20!

Ever hear anyone swear at a computer because it didn't do what they thought it SHOULD do? Usually that's because of the ol' GIGO rule- Garbage In, Garbage Out. It's just that a computer's idea of garbage is much broader than the human idea.

Also, there seems to be an infinite number of requirements that people and corps. are placing on computers. Those reqs. require the computer personnel to be increasingly creative in their solutions - hence the ease of going back and forth between the computer world and artistic worlds. Yes, in computer work there is some repetition. How do I handle it? I crank up the ol' CD player and get on with my work!

Another similarity: Computers, by themselves, are "dumber than a grain of sand" (an expression my teenage son uses). The world of sound, in it's natural state, is utterly chaotic (a bird's song can be beautiful, but the rubbing of many grasshoppers' wings is just noise). It is our job to bring order to both worlds. It just so happens that, by bringing order to the audible world, we create 'music'. All music has it's order, whether it be from composition, instrumentation, arrangement, or improvisation (yes, there's even order to good jazz).