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The Gunslinger Chronicles
Showdown in the Saloon

----Game #: 1
----Showdown: The Poker game (#14)
----# of characters: 8

----May 23rd, 2001

----description: A friendly poker game becomes ugly when five Aces turn up in the deck.

 It gets worse when the six players, plus two spectators, drop their cards and go for
their guns.   No quarter is asked and none is given!

----set up: The Saloon board (DD) with one table (F17) surrounded by six chairs.  Four money

bags are on the table.  The first six characters start in a hex containing a chair.  The other two
set up in a hex adjacent to any of the chairs.  No character has his two-handed weapon
and Optional Rule 7.2 (movable objects) is in effect.  The showdown lasts twenty turns.
The winner will be the one with the most accumulated victory points and money bags.
Obviously, the last one standing will probably win the game.

Normally, this scenario is for seven characters. An eighth one was added at the last minute.
Given the set-up, this one promises to be quick and bloody.  Fanfiring will be prominate
over the first few turns, but since no one has a one handed bonus, it may be ineffective.
Also, fisticuffs will play a big role.  Getting in the first jab or belt may buy enough
time to draw and aim your gun effectively for the first kill.
The trick is to get a little distance between you and the other players.  Thus establishing
the all-important move status on your character.  I expect at least one player to go for
the main door.  Those who are trapped against the corner may try fanfiring or punching
their way out.

Before the game begins, I must decide on which character I will play.  I am submitting
a list with my preferences numbered from one to eight.  Idealy, I would like to be either the
Foreman or Eagle, since they begin the game standing and can establish some distance
before the gunfight really gets going. However, everyone else may have the same ideal.  Also,
the Eagle's tomahawk makes him a prime target in the first few turns.  Since I think everyone
will pick those two first, the Old Man becomes my first pick since he can choose which
chair he will sit in before the others. Interestingly enough, the best armed character for this
showdown may be the NCO.  His sabre has an advantage over the knifes.  However, this also
makes him a huge target, so I'm better off picking him later.

-------My list: In the order that I want.
------Old Man: 3 BR cards, good strength,  & is first character.
------Smith: BR of +2, third character.
------Cattle Baron: Nothing special, except he does go second.
------Banker: Again, nothing special, may go unnoticed.
------NCO: SBR & BR+1, too big a target.
------Owner: Same as Banker, but is poorly positioned at sixth.
------Foreman: Good strength, but may be highly sought after.
------Eagle: Perhaps the best character in the game.  Way too dangerous for me.

Pretty soon, the GM (Tom Cundiff) will have the order in players randomly determined.
That order will decide what characters we will receive.  So, until the next post...

----May 27th, 2001

Well, the results are in and I am the Owner.  The good news is that my character
has no special abilities whatsoever, so I shoud draw the least amount of attention.
Unfortunately, his biggest drawback is his 6th position.  This means that I will get the
worst set-up possible.  Oh well, my punishment for picking him sixth.  As soon as it
is my turn to set up, I will make a new post.

----june 6th, 2001

Set up is complete, here's how it looks:

------Old Man: Set up: E18   Facing: F17
------Cattle Baron: Set up: G18   Facing F18
------Banker: Set up: F16   Facing: F17.
------Smith:     Set up: E17   Facing: F16
------NCO: Set up: F18   Facing: G19
------Owner: Set up: G17   Facing: G16
------Foreman: Set up: H17   Facing: G17
------Eagle: Set Up: F15   Facing:  G16

I had no choice as to my set up, since I must sit in the last chair.  However, I do have a choice
on facing.  And since the Cattle Baron is looking away from me, I decided to turn my
back on him and face towards the door.
Since I announced my set up, the Foreman & the Eagle have now set up and it doesn't
look good for me.  The Foreman is in my blind spot and the Eagle is facing towards
the hex I'm facing.  So bolting for the door may not be an option.
Of note, the NCO, who may be the best armed character in this showdown, looks to be
headin' for the stairs.  The Cattle Baron might have somethin' to say about that.

My next post will have my moves & results of the first turn.

(To view the following turns, go back to the Tombstone page and click on the appropriate link.)