Settlers
of Catan
Theme:
Build roads, towns, & cities on the Isle of Catan
Company:
Mayfair Games
Type:
Board
#
of Players: 3 - 4
Grade:
Ken
says: Other than Magic: The Gathering, Settlers was the gaming sensation
of the '90's. The concept is fairly simple. Use the resources found on
the island (consisting of sheep, wheat, ore, brick, & lumber) to build
roads, settlements, and finally cities. At the beginning of each player's
turn, he or she rolls two dice and sees which resource may be collected
by all the players. If a seven is rolled, every player with more than seven
resource cards in their hand must discard half of them. And the player
who rolled the dice may place the "robber" in any land hex (except the
desert) and collect one card from any other player (just one) who has a
settlement or city adjacent. This also denies any resource gain from that
area on subsequent rolls.
Pros:
Great player interaction & a random board set up provides for
constant play. And let's not forget about the expansions.
A
player may initiate a trade. He or she can trade with fellow players or
with the "bank" at a rate of four identical cards to one. However, if that
player has settled on a port, he or she can trade at three to one. Some
ports specialize in a particular resource. For example, if a player has
settled on a brick port, they can trade two brick cards for one.
Each
accomplishment earns points, the first one to reach ten points wins. Other
ways of earning points include purchasing resource cards. A card may contain
a building, such as a university or church, that earns one point. Or, if
you purchase the most army cards (more than three), you earn two points.
Also, the player with the longest road (more than five sections) earns
two points.
Adding
to the uniqueness of the game is the map, which consists of individual
island hexes surrounded by ocean & harbor hexes. These hexes are shuffled
and placed randomly before the game begins, insuring a new experience every
time.
Cons: While
the randomness factor of the die rolling can be of concern (two or three
rolls of the same number in a row can really give the advantage to a player
with resources located there), it's not enough to be bothersome. So, if
you're one of the thirteen people on this planet who hasn't bought this
game yet, go for it.